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Junior Game Development Jobs (NOW HIRING)

Required : • 7+ years of hands-on production experience in game development or live service ... development environments. • Proven experience successfully mentoring junior producers on ...

... Embedded Systems - Game Development - Compiler Engineering - Artificial Intelligence/Machine ... junior engineers and contribute to building a strong engineering culture A day in the life On a ...

... Embedded Systems - Game Development - Compiler Engineering - Artificial Intelligence/Machine ... junior engineers and contribute to building a strong engineering culture A day in the life On a ...

... Embedded Systems - Game Development - Compiler Engineering - Artificial Intelligence/Machine ... junior engineers and contribute to building a strong engineering culture A day in the life On a ...

... Embedded Systems - Game Development - Compiler Engineering - Artificial Intelligence/Machine ... junior engineers and contribute to building a strong engineering culture A day in the life On a ...

... Embedded Systems - Game Development - Compiler Engineering - Artificial Intelligence/Machine ... junior engineers and contribute to building a strong engineering culture A day in the life On a ...

... Embedded Systems - Game Development - Compiler Engineering - Artificial Intelligence/Machine ... junior engineers and contribute to building a strong engineering culture A day in the life On a ...

... Embedded Systems - Game Development - Compiler Engineering - Artificial Intelligence/Machine ... junior engineers and contribute to building a strong engineering culture A day in the life On a ...

... Embedded Systems - Game Development - Compiler Engineering - Artificial Intelligence/Machine ... junior engineers and contribute to building a strong engineering culture A day in the life On a ...

... Embedded Systems - Game Development - Compiler Engineering - Artificial Intelligence/Machine ... junior engineers and contribute to building a strong engineering culture A day in the life On a ...

... Embedded Systems - Game Development - Compiler Engineering - Artificial Intelligence/Machine ... junior engineers and contribute to building a strong engineering culture A day in the life On a ...

... Embedded Systems - Game Development - Compiler Engineering - Artificial Intelligence/Machine ... junior engineers and contribute to building a strong engineering culture A day in the life On a ...

... Embedded Systems - Game Development - Compiler Engineering - Artificial Intelligence/Machine ... junior engineers and contribute to building a strong engineering culture A day in the life On a ...

... Embedded Systems - Game Development - Compiler Engineering - Artificial Intelligence/Machine ... junior engineers and contribute to building a strong engineering culture A day in the life On a ...

... Embedded Systems - Game Development - Compiler Engineering - Artificial Intelligence/Machine ... junior engineers and contribute to building a strong engineering culture A day in the life On a ...

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Junior Game Development information

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How much do junior game development jobs pay per hour?

As of Aug 22, 2026, the average hourly pay for junior game development in the United States is $26.96, according to ZipRecruiter salary data. Most workers in this role earn between $16.35 and $33.17 per hour, depending on experience, location, and employer.

What is a junior game developer?

Junior Game Developers are entry-level professionals who assist in creating and programming video games. They typically work under the guidance of more experienced developers, contributing to tasks such as coding, debugging, and implementing game features. These roles often require foundational knowledge of programming languages like C# or C++, as well as familiarity with game engines such as Unity or Unreal Engine. Junior Game Developers also collaborate with artists, designers, and testers to help bring game concepts to life and ensure a smooth gameplay experience. It's a great starting point for building a career in the gaming industry.

What skills and qualifications are needed to thrive as a junior game developer?

To thrive as a Junior Game Developer, you need a solid understanding of programming languages (such as C++ or C#), basic game design principles, and a relevant degree or portfolio demonstrating your abilities. Familiarity with game engines like Unity or Unreal Engine, version control systems (e.g., Git), and possibly certifications in these tools are commonly expected. Creativity, problem-solving, teamwork, and effective communication are standout soft skills in this role. These competencies ensure you can contribute meaningfully to game projects, work collaboratively with other developers, and adapt to the fast-evolving demands of the gaming industry.

What are common challenges faced by junior game developers when transitioning from school projects to professional game development teams?

Junior game developers often find that moving from academic or personal projects to a professional studio environment requires adapting to collaborative workflows, strict deadlines, and established coding standards. In a team setting, communication and code integration become critical, and juniors may need to quickly familiarize themselves with proprietary tools or engines. Additionally, balancing creativity with project constraints is essential, as professional development often involves prioritizing tasks and iterating based on feedback. Embracing feedback and learning from more experienced colleagues can help juniors navigate these challenges and grow in the role.
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Infographic showing various Junior Game Development job openings in the United States as of August 2026, with employment types broken down into 50% Full Time, and 50% Part Time. Highlights an 100% In-person job distribution, with an average salary of $56,068 per year, or $27 per hour.

Full-time

Re-posted 3 days ago


Job description

Job Summary:
thatgamecompany is looking for an experienced Senior Producer to drive the delivery of Sky’s live content and projects as part of the core production team. This role is responsible for executing seasonal content, limited-time events, features, and collaborations while ensuring high-quality content delivery in a fast-moving live environment.
Responsibilities:
• Own production delivery for Sky live content initiatives across seasonal content, limited-time events, gameplay features, and content collaborations.
• Drive execution from concept through release validation in partnership with design, engineering, art, QA, publishing, community, and platform stakeholders.
• Partner with discipline producers to align schedules, capacity planning, and milestone commitments across departments.
• Act as delivery owner for assigned projects, ensuring scope clarity, milestone readiness, and release confidence.
• Identify production risks early and lead mitigation strategies across cross-functional teams.
• Support release readiness including coordination with QA, localization, marketing, publishing, and platform requirements.
• Improve production predictability through structured tracking, reporting, and transparent communication across stakeholders.
• Act as escalation point for delivery blockers and cross-team alignment challenges.
• Take initiative to identify gaps in production workflows, delivery visibility, or coordination structures and implement improvements that strengthen team effectiveness and release confidence.
• Proactively translate ambiguity into actionable plans and drive alignment across stakeholders without requiring continuous direction.
• Contribute to evolving production frameworks that support Sky as a long-term live service product.
• Strengthen communication clarity across creative leadership and execution teams to ensure vision alignment throughout production.
• Partner with leadership to translate strategic goals into executable delivery plans
• Champion a healthy production culture grounded in accountability, ownership, initiative, and collaboration.
• Mentor and support the growth of other producers, with the expectation of developing into a people management role over time.
• Contribute to thatgamecompany’s unique culture and vision, positive work environment and the company's growth.
Qualifications:
Required:
• 7+ years of hands-on production experience in game development or live service environments.
• Demonstrated ownership of delivery for complex content releases, features, or multi-team initiatives.
• Experience shipping updates on a live game with active player impact.
• Strong execution skills across planning, dependency tracking, risk management, and content delivery.
• Experience coordinating across multiple disciplines including design, engineering, art, QA, and publishing.
• Ability to operate independently while aligning stakeholders around shared delivery goals.
• Strong communication skills across both execution teams and leadership audiences.
• Proven experience working with agile production workflows and iterative development environments.
• Proven experience successfully mentoring junior producers on prioritization, tasking, stakeholder management, and process ownership.
• Advanced experience with Jira and Confluence as production infrastructure.
• Passion for delivering meaningful player-facing experiences through live content.
• Authorized to work in the U.S.
Preferred:
• Ownership of seasonal content pipelines or live event programs on shipped titles.
• Experience supporting collaboration content or cross-brand partnerships.
• Experience working on mobile or free-to-play live service titles.
• Experience coordinating release readiness across global publishing requirements.
• Experience improving production frameworks, workflows, or delivery tracking systems.
• Actively play Sky: Children of the Light.
Company:
Thatgamecompany develops artistically crafted, broadly accessible interactive video games. Founded in 2012, the company is headquartered in Santa Monica, USA, with a team of 51-200 employees. The company is currently Growth Stage.