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Junior Game Development Jobs in Ohio (NOW HIRING)

Junior Reverse Engineer

Beavercreek, OH · On-site

$80K - $115K/yr

Strong understanding of computer architecture, operating systems, and software development ... Personal projects in Reverse Engineering, Capture the Flags, game modifications, or other related ...

Junior Reverse Engineer

Beavercreek, OH · On-site

$80K - $115K/yr

Strong understanding of computer architecture, operating systems, and software development ... Personal projects in Reverse Engineering, Capture the Flags, game modifications, or other related ...

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Junior Game Development information

How much does a junior game developer make?

A junior game developer typically earns between $45,000 and $70,000 annually, depending on location, company size, and experience. Entry-level roles often require knowledge of programming languages like C++ or Unity, and proficiency with game development tools is beneficial.

What skills and qualifications are needed to thrive as a junior game developer?

To thrive as a Junior Game Developer, you need a solid understanding of programming languages (such as C++ or C#), basic game design principles, and a relevant degree or portfolio demonstrating your abilities. Familiarity with game engines like Unity or Unreal Engine, version control systems (e.g., Git), and possibly certifications in these tools are commonly expected. Creativity, problem-solving, teamwork, and effective communication are standout soft skills in this role. These competencies ensure you can contribute meaningfully to game projects, work collaboratively with other developers, and adapt to the fast-evolving demands of the gaming industry.

What is a junior game developer?

Junior Game Developers are entry-level professionals who assist in creating and programming video games. They typically work under the guidance of more experienced developers, contributing to tasks such as coding, debugging, and implementing game features. These roles often require foundational knowledge of programming languages like C# or C++, as well as familiarity with game engines such as Unity or Unreal Engine. Junior Game Developers also collaborate with artists, designers, and testers to help bring game concepts to life and ensure a smooth gameplay experience. It's a great starting point for building a career in the gaming industry.

What are common challenges faced by junior game developers when transitioning from school projects to professional game development teams?

Junior game developers often find that moving from academic or personal projects to a professional studio environment requires adapting to collaborative workflows, strict deadlines, and established coding standards. In a team setting, communication and code integration become critical, and juniors may need to quickly familiarize themselves with proprietary tools or engines. Additionally, balancing creativity with project constraints is essential, as professional development often involves prioritizing tasks and iterating based on feedback. Embracing feedback and learning from more experienced colleagues can help juniors navigate these challenges and grow in the role.

How to get a job in junior game development with no experience?

To get a junior game development position with no experience, focus on building a portfolio of small projects using popular tools like Unity or Unreal Engine, and learn programming languages such as C# or C++. Gaining knowledge through online courses, tutorials, and participating in game jams can demonstrate your skills to employers. Internships or volunteering can also provide practical experience and industry exposure.

What are the most commonly searched types of Game Development jobs in Ohio?

The most popular types of Game Development jobs in Ohio are:

What cities in Ohio are hiring for Junior Game Development jobs?

Cities in Ohio with the most Junior Game Development job openings:

Infographic showing various Junior Game Development job openings in Ohio as of August 2026, with employment types broken down into 50% Full Time, and 50% Part Time. Highlights an 100% In-person job distribution.

Game Developer (Java / libGDX) - Remote

micro1 AI

Columbus, OH • Remote

$20 - $120/hr

Part-time

This job post has expired 1 day ago. Applications are no longer accepted.


Job description

Job Title: Junior Game Developer (Java / libGDX)


Job Type: Contractor


Location: Remote


Job Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters.


Key Responsibilities:

  1. Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
  2. Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
  3. Implement basic game mechanics including sprite management, game loops, and input handling.
  4. Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
  5. Participate in code reviews and contribute to the improvement of internal coding standards.
  6. Document technical processes and game development workflows clearly for cross-functional teams.
  7. Communicate effectively with team members, providing regular status updates and seeking feedback.



Required Skills and Qualifications:

  1. Basic knowledge of Java programming and object-oriented principles.
  2. Hands-on experience with libGDX through coursework, personal projects, or prototypes.
  3. Understanding of fundamental game development concepts such as game loops, sprites, and input management.
  4. Strong written and verbal communication skills, with a focus on clear technical documentation.
  5. Ability to work collaboratively in a fully remote team environment.
  6. Demonstrated interest and initiative in building games or interactive applications.
  7. Willingness to complete an AI interview as part of the selection process.



Preferred Qualifications:

  1. Portfolio of small games or demo projects (GitHub links or playable demos encouraged).
  2. Familiarity with vectors, collision detection, or basic 2D physics.
  3. Experience using Git for version control and collaborative development.