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Junior Character Designer Jobs (NOW HIRING)

Junior High Teacher West Valley

Peoria, AZ · On-site

$48K - $59K/yr

... activities designed to promote the social, physical and intellectual growth that is needed for ... Encourage students to uphold our values and model mature behavior and good character in the ...

New

Junior High Teacher West Valley

Phoenix, AZ · On-site

$47K - $57K/yr

... activities designed to promote the social, physical and intellectual growth that is needed for ... Encourage students to uphold our values and model mature behavior and good character in the ...

New

Designer Illustrator

Portland, OR · On-site

$35 - $50/hr

... junior designers and illustrators. AS A PERSON, YOU HAVE: * Illustration Excellence: Demonstrated expertise in draftsmanship, color theory, composition, character design, and translating complex ...

Junior High Teacher West Valley

Surprise, AZ · On-site

$48K - $58K/yr

... activities designed to promote the social, physical and intellectual growth that is needed for ... Encourage students to uphold our values and model mature behavior and good character in the ...

New

Junior High Teacher West Valley

Laveen, AZ · On-site

$46K - $57K/yr

... activities designed to promote the social, physical and intellectual growth that is needed for ... Encourage students to uphold our values and model mature behavior and good character in the ...

New

Junior High Teacher West Valley

Glendale, AZ · On-site

$49K - $60K/yr

... activities designed to promote the social, physical and intellectual growth that is needed for ... Encourage students to uphold our values and model mature behavior and good character in the ...

New

Your judgment, experience, and character matter most, so we encourage you to showcase what makes ... designed to support your personal and professional needs. Work/Life: * Generous Paid Time Off

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Junior Character Designer information

See salary details

$31K

$56.7K

$86K

How much do junior character designer jobs pay per year?

As of Jul 4, 2026, the average yearly pay for junior character designer in the United States is $56,698.00, according to ZipRecruiter salary data. Most workers in this role earn between $45,500.00 and $65,500.00 per year, depending on experience, location, and employer.

How do Junior Character Designers typically collaborate with other departments during a production?

Junior Character Designers frequently work closely with concept artists, animators, and art directors to ensure their character designs fit the project's visual style and storytelling needs. They participate in team meetings to review feedback, iterate on designs, and make adjustments based on narrative or technical requirements. This collaborative environment helps them learn industry workflows and develop a strong foundation for future advancement.

What is the difference between Junior Character Designer vs Character Artist?

AspectJunior Character DesignerCharacter Artist
Required SkillsBasic drawing, understanding of character concepts, software familiarityAdvanced illustration, detailed modeling, texturing skills
Experience LevelEntry-level, often internship or junior rolesMid to senior level, with portfolio demonstrating complex character work
Work EnvironmentGame studios, animation companies, often collaborative teamsSimilar environments, often more specialized in character creation
ResponsibilitiesAssisting in character design, concept sketches, initial modelingCreating detailed character models, textures, and final assets

The main difference between a Junior Character Designer and a Character Artist lies in experience and scope. Junior Character Designers focus on basic concepts and assisting in initial design phases, while Character Artists handle detailed modeling and final asset creation. Both roles are essential in game and animation industries, often working closely together in collaborative environments.

What does a Junior Character Designer do?

A Junior Character Designer assists in creating and developing original characters for video games, animation, comics, or other media. They work under the guidance of senior designers or art directors, helping to sketch, model, and refine character concepts based on project requirements. Their responsibilities may include researching reference materials, collaborating with other artists, and making revisions according to feedback. This role is ideal for creative individuals who have a strong foundation in drawing and digital art, and are eager to learn and grow within a team environment.

What are the key skills and qualifications needed to thrive as a Junior Character Designer, and why are they important?

To thrive as a Junior Character Designer, you need a solid grasp of drawing fundamentals, character anatomy, and digital illustration, typically supported by a relevant degree or portfolio. Proficiency in industry-standard tools like Adobe Creative Suite, Photoshop, and drawing tablets is essential. Creativity, attention to detail, and the ability to take constructive feedback help junior designers excel in collaborative, fast-paced environments. These skills are crucial for producing compelling character designs that meet project goals and align with a creative vision.
More about Junior Character Designer jobs
What cities are hiring for Junior Character Designer jobs? Cities with the most Junior Character Designer job openings:
What are the most commonly searched types of Character Designer jobs? The most popular types of Character Designer jobs are:
What states have the most Junior Character Designer jobs? States with the most job openings for Junior Character Designer jobs include:
Infographic showing various Junior Character Designer job openings in the United States as of June 2026, with employment types broken down into 70% Full Time, 20% Part Time, and 10% Temporary. Highlights an 90% In-person, and 10% Remote job distribution, with an average salary of $56,698 per year, or $27.3 per hour.
Senior Game Designer (Combat)

$145K - $181K/yr

Other

Posted 4 days ago


Job description

Why Sony Interactive Entertainment?

Sony Interactive Entertainment isn't just the Best Place to Play - it's also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we're part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.

This is a hybrid/ onsite position.

For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II Remastered as well as a current generation remake of The Last of Us Part I for the PS5. We're also proud to say that The Last of Us Parts I and II are now available for the first time on PC. Currently, we're busy at the kennel working onIntergalactic: The Heretic Prophet, and we'd love to find talented individuals to join us.

Naughty Dog games have long been lauded for their evocative, character-driven stories and attention to detail. We are committed to innovation within our games and as such have curated some of the top creative and technically innovative minds in the industry. We welcome diverse candidates and believe that a broad range of cultural and life experiences contribute to the overall well-being and success of the studio and the titles we craft together.

What you will do:

  • Pitch, design, implement, and own enemy NPC archetypes
  • Work with AI programmers to develop foundational NPC technology and implementing and tuning enemy AI behaviors
  • Work with animators to develop enemy locomotion and traversal, melee moves, ambient behaviors, and other custom abilities. Make every enemy archetype feel unique and memorable
  • Collaborate with the Design team to conceptualize, prototype, implement, tune, and balance gameplay mechanics and systems
  • Communicate with animation, programming, and art departments to effectively produce the assets and code support required for the enemies you're owning
  • Write and maintain documentation that establishes the core vision of the enemy archetypes
  • Drive communication and collaboration for enemies you design and the levels they are in, ensuring communication across disciplines and meeting deadlines
  • Effective and respectful communicator and collaborator, both with other designers and members of other departments
  • Facilitate playtesting and feedback sessions to iterate on combat systems and fine-tune them based on player experiences
  • Mentor junior designers and contribute to the overall growth of the design team

What skills you will use:

  • 5+ years of industry experience in combat design and/or technical design for games, specifically focused on developing action-adventure or shooter games
  • At least one shipped title as a combat designer or similar role. Experience with behavior trees or similar NPC AI concepts preferred
  • Strong coding ability: Computer Science degree preferred though not required
  • Proficient in using game engines and tools (e.g., Unreal Engine, Unity) for combat implementation and design scripting (C#, Lua, Visual Scripting)
  • Welcomes feedback on their work and embraces the "let's try it" mentality
  • Proficient and effective communication skills, including diagramming and sketching
  • Fluent in modern character action-adventure and shooter combat games. Maintains knowledge of the broader gaming landscape trends
  • Knowledge of narrative structure and how it intersects with gameplay and combat
  • A keen eye for detail in character action games, able to tune gameplay systems to make them feel smooth and impactful
  • Strong leadership and mentoring skills
The estimated USA base pay range for this zone (Los Angeles area) is listed below. This role may be eligible for additional compensation packages that includes annual bonus and other incentive plans.
$145,100-$181,400 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to ourCandidate Privacy Noticefor more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.

Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.