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Full Time Character Designer Jobs (NOW HIRING)

Lead Character Artist

Santa Monica, CA · On-site

$170K - $200K/yr

Knowledge of Marvelous Designer or similar tools for clothing simulation. * Experience with rigid ... Description * Full-time job with benefits. * Role is on-site in Santa Monica, CA. * Office is ...

Design character reference sheets, props, environments, and worldbuilding assets * Develop cohesive ... Potential for long-term employment or full-time role * $300 - $800 per series * Los Angeles ...

Salary: Designer Mend Join Make (MJM) Sioux Falls, SD Full-time | In-office with flexibility ... If you are a designer who values craft, character, and culture wed love to meet you.

Designer Mend Join Make (MJM) - Sioux Falls, SD Full-time | In-office with flexibility Culture ... If you are a designer who values craft, character, and culture - we'd love to meet you.

Designer Mend Join Make (MJM) - Sioux Falls, SD Full-time | In-office with flexibility Culture ... If you are a designer who values craft, character, and culture - we'd love to meet you.

Graphic Designer

Las Vegas, NV · On-site

$75K - $90K/yr

Benefits eligibility applies only to full-time exempt roles. ACQ Core Values: Our core values are ... Unimpeachable Character Be the type of person with whom people are always proud to associate ...

Narrative Designer

San Francisco, CA · On-site

$55K - $78K/yr

Only applies to full-time positions. We are looking for an experienced Narrative Designer to bring ... RESPONSIBILITIES * Structure and write story pitches, outlines, character-driven scenes with ...

Narrative Designer

San Francisco, CA · On-site

$55K - $78K/yr

Only applies to full-time positions. We are looking for an experienced Narrative Designer to bring ... RESPONSIBILITIES * Structure and write story pitches, outlines, character-driven scenes with ...

Narrative Designer

San Francisco, CA · On-site

$55K - $78K/yr

Only applies to full-time positions. We are looking for an experienced Narrative Designer to bring ... RESPONSIBILITIES * Structure and write story pitches, outlines, character-driven scenes with ...

Pride in one's work, integrity in one's character * The ability to be organized and balance ... All positions listed are full time in office roles with no opportunity for hybrid or work from home ...

Full-time work from the Palo Alto office is also an option. We welcome both full-time employees and ... You are looking for opportunities to help brands define their character * You are a solid visual ...

Full-time work from the Palo Alto office is also an option. We welcome both full-time employees and ... You are looking for opportunities to help brands define their character * You are a solid visual ...

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Full Time Character Designer information

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How much do full time character designer jobs pay per hour?

As of Jul 18, 2026, the average hourly pay for full time character designer in the United States is $31.64, according to ZipRecruiter salary data. Most workers in this role earn between $28.85 and $36.30 per hour, depending on experience, location, and employer.
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What cities are hiring for Full Time Character Designer jobs? Cities with the most Full Time Character Designer job openings:
What are the most commonly searched types of Character Designer jobs? The most popular types of Character Designer jobs are:
What states have the most Full Time Character Designer jobs? States with the most job openings for Full Time Character Designer jobs include:
What job categories do people searching Full Time Character Designer jobs look for? The top searched job categories for Full Time Character Designer jobs are:
Infographic showing various Full Time Character Designer job openings in the United States as of July 2026, with employment types broken down into 94% Full Time, 5% Part Time, and 1% Temporary. Highlights an 99% Physical, and 1% Remote job distribution, with an average salary of $65,817 per year, or $31.6 per hour.

Lead Character Artist

Absurd Ventures

Santa Monica, CA • On-site

$170K - $200K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 20 days ago


Job description

Summary
We are seeking a highly skilled and experienced Lead Character Artist to join our dynamic team. As Lead Character Artist, you will be responsible for creating and overseeing the production of high-quality character assets. You will have a direct impact on the visual identity of our games, bringing characters to life with stunning detail and artistic excellence.
Core Responsibilities
  • Lead the character art team in the creation of high-quality character models.
  • Collaborate with the Art Director to define the visual style of characters.
  • Sculpt, model, and texture characters to meet the artistic and technical requirements of the project.
  • Contribute in planning, organization and prioritization of tasks with Production for internal, OS, and co dev partners.
  • Create and maintain character pipeline documentation for training and onboarding
  • Proactively identify risks in character art production timelines and effectively communicate risks to Production and Directors.
  • Mentor and provide feedback to other character artists.
  • Ensure character assets are optimized for performance and memory usage.
  • Work closely with rigging, animation, and technical art teams to ensure characters are ready for implementation.
  • Stay current with industry trends and techniques in character art.

Core Qualifications
  • Bachelor's degree in Fine Arts, Game Art, or related field.
  • 7+ years of experience in character art within the video game industry.
  • Strong proficiency in Maya, ZBrush, and Substance Painter.
  • Significant experience in Unreal Engine
  • Excellent understanding of anatomy, form, and silhouette.
  • Experience with PBR and hand-painted texturing workflows.
  • Proven track record of creating high-quality character models for AAA titles.
  • Ability to lead a team and work collaboratively across departments.

Plus if...
  • Experience with character rigging and skinning.
  • Knowledge of Marvelous Designer or similar tools for clothing simulation.
  • Experience with rigid body dynamics and cloth simulation in Unreal Engine
  • Previous work in a leadership role on a major game title.

Description
  • Full-time job with benefits.
  • Role is on-site in Santa Monica, CA.
  • Office is located near downtown Santa Monica - near metro and freeway.

The base pay range for this position is $170,000 to $200,000 per year. Actual compensation is based on market location and may vary depending on job-related knowledge, skills, and experience. We also offer a competitive package of benefits including vacation time, sick time, company holidays, parental leave, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) matching to regular full-time employees. Certain roles may also be eligible for bonus and equity.