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Intern Motion Capture Artist Jobs (NOW HIRING)

Edit Motion Capture data to blend detailed character movement/facial with keyframe skills. * Work ... Collaborate with the Director, Leads, and other artists on the team to create a cohesive vision for ...

Laboratory Technician

Northampton, MA · On-site

$47K - $64K/yr

... plates, motion capture systems, surface electromyography) Participant Coordination: Manage ... liberal arts. A faculty of outstanding scholars interact with students in small classes, as ...

Laboratory Technician

Northampton, MA · On-site

$47K - $64K/yr

... plates, motion capture systems, surface electromyography) Participant Coordination: Manage ... liberal arts. A faculty of outstanding scholars interact with students in small classes, as ...

Leverage experience from the film and game industries to optimize motion capture and keyframe ... Bachelor's degree or above in Animation, Film, Directing, Digital Media Arts, or related ...

... Artists on rig-friendly topologyMust Have QualificationsStrong rigging and skinning experience ... Proficiency in motion capture workflows, including cleaning, retargeting, and integrating mocap ...

Showing results 21-40

Intern Motion Capture Artist information

What does an intern motion capture artist do?

An Intern Motion Capture Artist assists in the process of recording and translating the movements of actors or objects into digital data for use in film, video games, or animation. They may help set up motion capture equipment, place markers on performers, and process captured data using specialized software. Interns often support the team by organizing files, troubleshooting technical issues, and learning the workflow of motion capture production. This role provides hands-on experience with industry-standard tools and introduces interns to the collaborative environment of digital content creation.

What types of projects and responsibilities can an intern motion capture artist expect during their internship?

As an Intern Motion Capture Artist, you can expect to support the capture and processing of motion data for animation projects, often working under the guidance of senior artists or technical directors. Your daily tasks may include assisting with setting up motion capture equipment, calibrating cameras and suits, preparing the capture stage, and helping actors with markers. You'll also likely be involved in cleaning up and organizing captured data, and may have opportunities to learn basic animation or retargeting techniques. Collaboration with animators, software engineers, and production teams is common, offering valuable exposure to the end-to-end workflow of motion capture in game or film studios.

What are the key skills and qualifications needed to thrive as an intern motion capture artist, and why are they important?

To thrive as an Intern Motion Capture Artist, you need a strong understanding of animation principles, human movement, and some experience with digital art or animation, often supported by coursework in animation, game design, or a related field. Familiarity with motion capture software like Vicon, OptiTrack, or Autodesk MotionBuilder, as well as basic knowledge of 3D modeling tools, is typically expected. Attention to detail, teamwork, and clear communication are important soft skills for collaborating with actors and animators during capture sessions. These skills ensure accurate data collection and integration into animation pipelines, resulting in high-quality, realistic character movements.

What is the difference between Intern Motion Capture Artist vs Intern 3D Modeler?

AspectIntern Motion Capture ArtistIntern 3D Modeler
Required SkillsKnowledge of motion capture systems, animation software, understanding of human movementProficiency in 3D modeling software, artistic skills, understanding of topology
Work EnvironmentMotion capture studios, post-production facilitiesDesign studios, animation departments
Industry UsageVideo games, film, animationVideo games, film, product visualization

While both roles involve digital content creation, an Intern Motion Capture Artist focuses on capturing and processing human movement data, whereas an Intern 3D Modeler specializes in creating 3D assets. The roles often overlap in animation projects but differ in technical skills and daily tasks.

What cities are hiring for Intern Motion Capture Artist jobs?

Cities with the most Intern Motion Capture Artist job openings:

What are the most commonly searched types of Motion Capture Artist jobs?

The most popular types of Motion Capture Artist jobs are:

What states have the most Intern Motion Capture Artist jobs?

States with the most job openings for Intern Motion Capture Artist jobs include:

What are popular job titles related to Intern Motion Capture Artist jobs?

For Intern Motion Capture Artist jobs, the most frequently searched job titles are:

Technical Artist - Remote or On Site

Redmond, WA • On-site, Remote

Studio Wildcard
PC Games • 11 - 50 employees

$70K - $120K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 26 days ago


Job description

Studio Wildcard - Redmond, WA or Remote
Open role:
Technical Artist
We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years. Despite our massive success, we've been able to stay independent, so that we can steer our own future in games and beyond. There's never been a better time for you to join this adventure and help us build ARK Survival Ascended, the next chapter of our original hit franchise! We're expanding and updating many of the ARK community's most beloved features while taking full advantage of the latest tools and technologies.
And now we're searching for an exceptionally talented and passionate Technical Artist who can create high-impact work for the expanding ARK franchise.
Responsibilities:
  • Solve technical art problems across disciplines
  • Approve assets and perform quality checks
  • Optimize gameplay and environment assets
  • Create documentation and provide pipeline improvements
  • Integrate Gameplay-related assets
    • LODs (Simplygon)
    • Destruction meshes
    • Custom gameplay metadata
    • NVIDIA GameWorks

Requirements:
  • Minimum of 3 years of experience in game development as a technical artist with at least 1 shipped title
  • Capable of mastering new pipeline and tech tools
  • Ability to work within a multidisciplinary team that is scattered throughout the world

Pluses:
  • Experience with Rigging, Animation, or Motion Capture
  • Experience working in the Unreal Engine
  • Shader Programming GLSL, HLSL, CG
  • Tool Programming MEL, PyMel, MaxScript, Python, Fabric Engine

Required Application Materials:
  • Resume
  • Cover Letter which should include
    • Why you are interested in working for Studio Wildcard
    • What games you are currently playing

About Studio Wildcard
Studio Wildcard was founded in 2014 by industry veterans Jeremy Stieglitz and Jesse Rapczak, with the mission of bringing AAA quality to ambitious indie productions designed for core gamers. With countless years of combined industry experience across multiple independent and studio-backed titles, Wildcard's core team continues to grow, with offices in Redmond, WA, and Gainesville, FL including distributed team members across multiple continents.
Equal Opportunity Employer
Wildcard is an equal-opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex, pregnancy, sexual orientation, or any other characteristics protected by applicable laws, regulations or ordinances. If you need assistance and/or reasonable accommodations due to disability during the application or the recruiting process, please let us know.
Pay Transparency Information
The expected annual base pay range(s) for this position vary based on a variety of factors, which include: (but aren't limited to) skills, competencies, qualifications, knowledge, and experience. Each pay range is only relevant to those residing in WA state and can vary based on geographical location.
Wildcard Benefits
We pay 100% of all premiums for the employee and discounted rates for dependent premiums. Our coverage includes Medical (5 different plans to choose from), Dental, Vision, Short Term and Long Term Disability, Life Insurance, 401(k) option, 100% covered Parental Leave, PTO, Paid Holidays, Unlimited Sick Time, and FSA/ HSA options