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Intern Motion Capture Artist Jobs in Texas (NOW HIRING)

Cinematic Media Artist

Dallas, TX · On-site

$110K - $161K/yr

We are looking for a multidisciplinary Cinematic Media Artist to help create external/internal ... Compose and capture cinematic single player and multiplayer gameplay sequences for use in trailers ...

Cinematic Media Artist

Dallas, TX · On-site

$110K - $161K/yr

We are looking for a multidisciplinary Cinematic Media Artist to help create external/internal ... Compose and capture cinematic single player and multiplayer gameplay sequences for use in trailers ...

Social Media Intern

Houston, TX

$12.75 - $16.50/hr

Capture photo and video content at live events (including evenings and weekends) * Edit and deliver ... Direct mentorship and hands-on experience in a cultural arts organization How to ApplyPleasesubmit:

Social Media Intern

Houston, TX · On-site

$12.75 - $16.50/hr

Capture photo and video content at live events (including evenings and weekends) * Edit and deliver ... Direct mentorship and hands-on experience in a cultural arts organization How to ApplyPlease submit:

Social Media Intern

Houston, TX · On-site

$12.75 - $16.50/hr

Capture photo and video content at live events (including evenings and weekends) * Edit and deliver ... Direct mentorship and hands-on experience in a cultural arts organization How to Apply Please ...

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Intern Motion Capture Artist information

What does an intern motion capture artist do?

An Intern Motion Capture Artist assists in the process of recording and translating the movements of actors or objects into digital data for use in film, video games, or animation. They may help set up motion capture equipment, place markers on performers, and process captured data using specialized software. Interns often support the team by organizing files, troubleshooting technical issues, and learning the workflow of motion capture production. This role provides hands-on experience with industry-standard tools and introduces interns to the collaborative environment of digital content creation.

What types of projects and responsibilities can an intern motion capture artist expect during their internship?

As an Intern Motion Capture Artist, you can expect to support the capture and processing of motion data for animation projects, often working under the guidance of senior artists or technical directors. Your daily tasks may include assisting with setting up motion capture equipment, calibrating cameras and suits, preparing the capture stage, and helping actors with markers. You'll also likely be involved in cleaning up and organizing captured data, and may have opportunities to learn basic animation or retargeting techniques. Collaboration with animators, software engineers, and production teams is common, offering valuable exposure to the end-to-end workflow of motion capture in game or film studios.

What are the key skills and qualifications needed to thrive as an intern motion capture artist, and why are they important?

To thrive as an Intern Motion Capture Artist, you need a strong understanding of animation principles, human movement, and some experience with digital art or animation, often supported by coursework in animation, game design, or a related field. Familiarity with motion capture software like Vicon, OptiTrack, or Autodesk MotionBuilder, as well as basic knowledge of 3D modeling tools, is typically expected. Attention to detail, teamwork, and clear communication are important soft skills for collaborating with actors and animators during capture sessions. These skills ensure accurate data collection and integration into animation pipelines, resulting in high-quality, realistic character movements.

What is the difference between Intern Motion Capture Artist vs Intern 3D Modeler?

AspectIntern Motion Capture ArtistIntern 3D Modeler
Required SkillsKnowledge of motion capture systems, animation software, understanding of human movementProficiency in 3D modeling software, artistic skills, understanding of topology
Work EnvironmentMotion capture studios, post-production facilitiesDesign studios, animation departments
Industry UsageVideo games, film, animationVideo games, film, product visualization

While both roles involve digital content creation, an Intern Motion Capture Artist focuses on capturing and processing human movement data, whereas an Intern 3D Modeler specializes in creating 3D assets. The roles often overlap in animation projects but differ in technical skills and daily tasks.

What are the most commonly searched types of Motion Capture Artist jobs in Texas?

The most popular types of Motion Capture Artist jobs in Texas are:

What cities in Texas are hiring for Intern Motion Capture Artist jobs?

Cities in Texas with the most Intern Motion Capture Artist job openings:

Autonomy Software Engineering Internship, World Modeling

Persona AI

Houston, TX • On-site

Full-time

Posted 27 days ago


Job description

Job Title: Autonomy Software Engineering Intern, World Modeling
Department: Robotics Software Engineering
Employment Type: Internship
Location: Houston, TX - Onsite
Who We Are
Persona AI is building humanoid robots for the most demanding environments in heavy industry - shipyards, steel mills, fabrication facilities, and offshore platforms - performing welding, grinding, maintenance, inspection, and material-handling work that is dangerous, physically demanding, and increasingly difficult to staff.
We are backed by leading strategic and financial investors and engaged with global industrial leaders across Korea, Japan, the United States, and Singapore. Korea is the center of gravity for our early commercial strategy, anchored by relationships with the world's leading shipbuilders and steelmakers. Our work spans both the robot platform itself and the systems, partners, and playbooks required to deploy it at scale.
We're looking for an Autonomy Software Engineering Intern to help build the world modeling layer of our autonomy stack. You will work hands-on with NVIDIA Cosmos3, curating real-world industrial video data from our customer facilities and fine-tuning models to give our humanoid robots a grounded understanding of the environments they operate in.
This is a paid summer internship based in Houston, TX. You will report to the Behavior Coordination Lead and work directly with the autonomy team alongside our machine learning, perception, and simulation engineers.
Your Role
  • Design and implement autonomy and behavior coordination algorithms for an industrial humanoid platform
  • Work with manipulation, locomotion, and perception engineers to integrate robot skills into autonomous robot behaviors
  • Implement data curation pipelines that enable our robots to understand a variety of real-world industrial tasks.
  • Develop synthetic data generation pipelines for post-training of humanoid world models
  • Design and implement pipelines for autonomous behavior evaluation, benchmarking, and regression testing
  • Turn raw industrial video footage (shipyards, steel fabrication, welding cells) into structured, high-quality training data.
  • Design and evaluate reasoning benchmarks that measure how well a fine-tuned world model grounds language queries in real shipyard and fabrication-plant scenes.

We're Looking For
  • Currently pursuing a BS, MS, or PhD in Robotics, Computer Science, Machine Learning, Electrical Engineering, or a related field; recent graduates are also welcome.
  • Hands-on experience training, fine-tuning, or evaluating modern deep learning models in PyTorch.
  • Strong Python skills; comfortable writing data processing scripts, training loops, and evaluation harnesses.
  • Working familiarity with at least one vision-language model, large language model, or video understanding model.
  • Practical experience building data pipelines: ingestion, filtering, labeling workflows, deduplication, train/val/test splits.
  • Comfortable working in Linux environments with Git, containers (Docker), and cloud GPU infrastructure.
  • Self-directed and able to make steady progress on an open-ended research problem with weekly check-ins rather than daily direction.

Preferred or Bonus Qualifications
  • Direct experience with NVIDIA Cosmos or comparable world foundation models.
  • Exposure to NVIDIA Isaac Sim, Omniverse, or OpenUSD for synthetic data generation and scene variability.
  • Familiarity with humanoid or mobile-manipulator robotics, ROS/ROS 2, and the broader autonomy stack.
  • Experience with motion capture data, egocentric video capture, or first-person dataset construction.
  • Exposure to behavior trees, task and motion planning, or LLM-driven planning architectures.
  • Familiarity with NVIDIA Isaac Lab, NIM microservices, or the Hugging Face training ecosystem.
  • Prior internship, research, or open-source work on physical AI, embodied reasoning, or robot learning.

Our Internship Program
At Persona AI, our internship program gives you direct, hands-on experience building cutting-edge humanoid robotics alongside industry experts. We offer full-time term opportunities across three upcoming cohorts:
  • Fall 2026: August - December
  • Spring 2027: January - May
  • Summer 2027: May - August

As an intern, you'll be paired 1:1 with a senior engineer mentor to accelerate your growth and guide your technical contributions. You will bond with your cohort through intern group lunches, gain cross-functional perspective during company-wide learning lunches, and unwind with fun team activities throughout the term. Whether you're working on advanced motion planning or real-world system testing, you'll tackle meaningful engineering challenges while immersing yourself in our collaborative startup culture.
Application Review Process
We evaluate applications as they are received rather than waiting for the posted deadline to pass. Positions for each cohort are filled on a first-come, first-served basis, and the portal will close as soon as all available roles are finalized.
To give yourself the best chance of securing a spot, keep these tips in mind:
  • Apply Early: Submitting your resume as soon as possible ensures your materials are reviewed before interview slots fill up.
  • Cohort Availability: Popular terms-especially Summer 2027-tend to reach capacity quickly.
  • Rolling Interviews: Interviews and candidate evaluations begin immediately upon application receipt.

Persona AI is an Equal Opportunity Employer.
All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, sexual orientation, gender identity, age, disability, veteran status, or any other characteristic protected by applicable federal, state, or local law.