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Infrastructure Developer Jobs (NOW HIRING)

In the CAD organization, you will get to create new software and technologies that will enable other Apple engineers to create products for millions of customers across the world. In this highly ...

$200K - $250K/yr

The Role As a Cloud Infrastructure / DevOps Engineer, you'll design and own production-grade infrastructure that supports Tessera's AI systems across multiple cloud providers. You'll work on ...

Staff Infrastructure/DevOps Engineer

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As a Staff DevOps Engineer at Superstate, you'll be responsible for building and maintaining highly reliable, scalable infrastructure that powers our financial products. You'll architect robust ...

React UI (Infrastructure) Developer Duration: 12 Months (CTH) Location: Plano, TX (candidate needs to be onsite for 2-3 days in a week) Top skills: * React UI Development. Additional skills: * Strong ...

MLB Network seeks an Infrastructure DevOps Engineer to join their team and help build robust CI/CD pipelines, create automations, and ensure reliability and performance of MLBN's systems.

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How much do infrastructure developer jobs pay per hour?

As of Jun 11, 2026, the average hourly pay for infrastructure developer in the United States is $63.18, according to ZipRecruiter salary data. Most workers in this role earn between $55.05 and $62.98 per hour, depending on experience, location, and employer.
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Infographic showing various Infrastructure Developer job openings in the United States as of June 2026, with employment types broken down into 96% Full Time, 1% Part Time, and 3% Contract. Highlights an 81% Physical, 5% Hybrid, and 14% Remote job distribution, with an average salary of $131,421 per year, or $63.2 per hour.
Developer Infrastructure Engineer

Developer Infrastructure Engineer

Sunday

Redwood City, CA • On-site

Full-time

This job post has expired today. Applications are no longer accepted.


Job description

Job Summary:
Sunday is a company focused on developing personal robots to reclaim time lost to repetitive tasks. They are seeking a Developer Infrastructure Engineer to own the build and delivery of code and model artifacts for their robotics systems, ensuring reliable and efficient software deployment.
Responsibilities:
• Build system: Own and evolve our build system to keep builds fast, hermetic, and reliable as the codebase and team grow
• CI/CD: Design and operate pre-merge and post-merge pipelines that catch regressions early and produce trustworthy release artifacts
• Artifact pipeline: Build the packaging, versioning, and signing pipeline for the binaries that ship to the robot i.e. system software, application code, and exported/compiled ML models
• Dev containers & dependency management: Define and maintain consistent development containers and package/dependency management across the team, keeping the dev environment in parity with the base Linux image that runs on the robot
• Over-the-air updates: Build and operate the OTA system that delivers new software to robots safely — staged rollouts, canarying, rollback, and verification
• Model delivery: Treat compiled/exported models as first-class deployable artifacts, with versioning, validation, and the same delivery guarantees as the rest of the stack
• Developer experience: Reduce the time between “I have an idea” and “it’s running on a robot” for local dev workflows, fast feedback loops, and clear failure signals when things break
Qualifications:
Required:
• 5+ years of software engineering experience, with significant time spent on build infrastructure, developer tooling, CI/CD, or software delivery
• Hands-on experience with a modern build system (Bazel, Buck, CMake at scale, or similar) in a large multi-language codebase
• Strong CI/CD background — designing pipelines, managing test infrastructure, and improving signal-to-noise as systems grow
• Working knowledge of containers (Docker/OCI) and the practical tradeoffs around image building, layering, and runtime
• Experience deploying software to production environments — whether cloud, embedded devices, fleets, or similar — with a real understanding of versioning, rollback, and safe rollout
• Comfort working in a systems language (C++, Rust, or Go) and a scripting language (Python) — you’ll read and write both
• Working comfort on Linux as a target deployment platform
Preferred:
• Direct experience with Bazel in a polyglot codebase (C++, Python, ML model toolchains)
• Experience building or operating OTA update systems for embedded devices, vehicles, robots, or similar fleets
• Experience packaging and deploying ML models — model registries, versioning, compiled/exported artifact pipelines
• Familiarity with artifact signing, supply chain security, or reproducible builds
• Background working alongside runtime, robotics or ML teams
Company:
Sunday is a robotics startup that builds home robots that utilize AI to assist with household tasks. Founded in 2024, the company is headquartered in Mountain View, USA, with a team of 11-50 employees. The company is currently Early Stage.