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Indie Game Developer Jobs (NOW HIRING)

Throughout the program, students collaborate on interdisciplinary teams with programmers, artists ... indie games, to art games, and games for change on established and experimental platforms. In ...

ABOUT YOU You're a senior mobile engineer with 6+ years of experience building native iOS and ... game industry. From indie to AAA, companies partner with Xsolla to help them fund, distribute ...

... A developers like Activision and Electronic Arts to the Kickstarter-fueled Indie scene. If you're looking to jumpstart a career in game journalism, mxdwn Games is a great place to begin. If ...

... A developers like Activision and Electronic Arts to the Kickstarter-fueled Indie scene. If you're looking to jumpstart a career in game journalism, mxdwn Games is a great place to begin. If ...

... indie game projects. • Background in distributed or global team environments. Benefits * A ... largest developers and studios around the world. Founded in 2009 and drawing on 30+ years ...

Senior Software Engineer

$100K - $170K/yr

ABOUT YOU You're a hands-on mobile engineer with 4+ years of experience, primarily in React Native ... game industry. From indie to AAA, companies partner with Xsolla to help them fund, distribute ...

Senior Software Engineer

Concord, NC · Remote

$125K - $165K/yr

ABOUT YOU You're a hands-on mobile engineer with 4+ years of experience, primarily in React Native ... game industry. From indie to AAA, companies partner with Xsolla to help them fund, distribute ...

LLM Solutions Architect

Concord, NC

$58.75 - $77.25/hr

ABOUT US Xsolla is a global commerce company with robust tools and services to help developers solve the inherent challenges of the video game industry. From indie to AAA, companies partner with ...

ABOUT US Xsolla is a global commerce company with robust tools and services to help developers solve the inherent challenges of the video game industry. From indie to AAA, companies partner with ...

ABOUT US Xsolla is a global commerce company with robust tools and services to help developers solve the inherent challenges of the video game industry. From indie to AAA, companies partner with ...

ABOUT US Xsolla is a global commerce company with robust tools and services to help developers solve the inherent challenges of the video game industry. From indie to AAA, companies partner with ...

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Indie Game Developer information

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$32.5K

$108.5K

$180K

How much do indie game developer jobs pay per year?

As of Jun 9, 2026, the average yearly pay for indie game developer in the United States is $108,471.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $124,000.00 per year, depending on experience, location, and employer.

What are the typical challenges faced by Indie Game Developers, and how can they be managed?

Indie Game Developers often face challenges such as limited budgets, small teams, and the need to multitask across a variety of roles including programming, design, and marketing. Balancing creative vision with practical constraints like deadlines and resource availability requires strong time management and adaptability. Many indie developers address these challenges by leveraging game development communities for feedback, using open-source tools or affordable assets, and continually learning new skills. Collaboration and networking with other developers can also provide valuable support and opportunities for partnership. Ultimately, being proactive and resourceful helps indie developers overcome obstacles and achieve their project goals.

What are the key skills and qualifications needed to thrive in the Indie Game Developer position, and why are they important?

To thrive as an Indie Game Developer, you need proficiency in game design, coding (typically in languages like C# or C++), and digital art or asset creation, often supported by a background in computer science, game development, or related fields. Fluency with engines such as Unity or Unreal Engine, version control systems like Git, and experience with publishing platforms are highly valuable. Strong project management, creativity, problem-solving abilities, and self-motivation are crucial soft skills, as many indie developers work in small teams or independently. These skills are essential for managing the full game development lifecycle, overcoming technical and creative challenges, and successfully bringing original games to market.

What is an Indie Game Developer job?

An Indie Game Developer is someone who creates video games independently or as part of a small team, without the financial backing of a large publisher. They handle multiple aspects of game development, including programming, design, art, and marketing. Indie developers have creative freedom but also face challenges like funding and distribution. Many release their games on platforms like Steam, itch.io, or consoles through self-publishing.

What cities are hiring for Indie Game Developer jobs? Cities with the most Indie Game Developer job openings:
What are the most commonly searched types of Indie Game Developer jobs? The most popular types of Indie Game Developer jobs are:
What states have the most Indie Game Developer jobs? States with the most job openings for Indie Game Developer jobs include:
What job categories do people searching Indie Game Developer jobs look for? The top searched job categories for Indie Game Developer jobs are:
Infographic showing various Indie Game Developer job openings in the United States as of May 2026, with employment types broken down into 67% Full Time, 23% Part Time, and 10% Contract. Highlights an 80% Physical, 5% Hybrid, and 15% Remote job distribution, with an average salary of $108,471 per year, or $52.1 per hour.
Adjunct Faculty in Game Design

Adjunct Faculty in Game Design

DePaul

Chicago, IL • On-site

Part-time

This job post has expired today. Applications are no longer accepted.


Job description

Adjunct Faculty in Game Design
Full-time Faculty Positions
Full-time faculty positions will be posted on a per-opening basis. Postings are organized by college/school and department. Applicants will be evaluated at the college/school level for the position which they are submitting an application. Unless noted by a close date, positions will remain open until they are filled. Qualified applicants are encouraged to apply.
Part-time Faculty Positions
DePaul University invites expressions of interest for a pool of qualified Part Time Faculty to teach courses in a variety of disciplines across all 10 colleges and schools. Individuals may enter expressions of interest by submitting their credentials to any posting for which they are qualified to teach. Postings are organized by college/school and department. Screening of individuals in the pool is ongoing, depending on curricular need and funding. Individuals will be contacted by the department if they reach the finalist stage for teaching a particular course or set of courses. The pool will remain in place until the closing date specified in the posting details; those interested in remaining in the pool beyond that time must resubmit. All individuals in the pool will be notified by email when the posting is closed.
Below you will find the details for the posting including any supplementary documentation and questions you should review before applying for the opening or submitting your interest in teaching. To apply for the position, please click the Apply for this Job link/button.
Posting Details
Job ID: 47764
College/School: Chicago, IL - Jarvis College of Computing & Digital Media
Position Description:
DePaul's Jarvis College of Computing & Digital Media (CDM) is located in the heart of Chicago's Loop, the central business district of Chicago. Our students represent many different experiences, perspectives, and cultures, and the university strives to recruit and sustain a faculty community where all backgrounds are valued and supported. Part-time teaching positions are available throughout the academic year, including summer sessions. Academic course schedules fluctuate from quarter to quarter, and the college will work with selected individuals to determine a quarterly schedule. Courses are not guaranteed, however the college does its best to give ample notice about available courses. Applicants with expertise that matches course scheduling needs will be contacted for an interview.
The School of Design (SoD) offers a learning environment that nurtures the development of innovative designers, who embrace interdisciplinary methods to solve challenging problems. SoD offers a variety of undergraduate and graduate programs including Digital Communication and Media Arts, Game Design, Graphic Design, Human Centered Design, Industrial Design, and User Experience Design.
Qualifications:
Minimum requirements include a master's degree in the discipline, or 18 semester/27 quarter hours of graduate work in the discipline, or an undergraduate degree with a minimum of five years demonstrated relevant professional experience. Exceptions may be considered with approval of the dean.
Application Instructions:
The BS in Game Design degree prepares students to become leaders in the diversifying field of games. Throughout the program, students collaborate on interdisciplinary teams with programmers, artists, writers, and audio designers. The curriculum focuses on the entire development cycle from ideation to documentation, prototyping, implementation, iteration, and testing towards creating polished experiences. Students learn to evaluate and critique each other's work, communicate, problem-solve and design for clients. Throughout the process students will build a portfolio showcasing the diversity of their skill-sets ranging from indie games, to art games, and games for change on established and experimental platforms.
In addition to the required documents listed below, you may also submit a portfolio, teaching evaluations and a course syllabus as optional documents.
Considerations:
Exceptions to standard rates may apply to courses with unique credit hours, supervision, labs, clinical/practicum courses, coaching, administrative tasks, and courses that are either over-enrolled or under-enrolled.
General Compensation/Benefits Statement:
DePaul University has provided a compensation range that represents its good faith estimate of what the University may pay for the position at the time of posting. The salary offered to the selected candidate will be determined based on factors such as (but not limited to) the qualifications, education, experience, and training of the selected candidate, the scope and responsibilities of the position, departmental budget availability, internal salary equity considerations, and available market information.
DePaul University offers a variety of benefit options for qualified part-time employees. Further information regarding benefits can be found here:
About DePaul University's Academic Calendar:
Except for the College of Law, DePaul University operates on a quarter system. Classes in Autumn, Winter, and Spring quarters are 11 weeks in length (including finals week) and Summer courses, in two sessions, are typically 5 weeks in length. The College of Law operates on the semester system. Classes in the Fall and Spring semesters are 16 weeks in length (including finals week) and it offers a Summer Session of 7 weeks (including final exams).
Salary Information: The anticipated hiring rate of this position is between $4,800 and $6,100 per course, commensurate with qualifications and experience.
Applicant Documents
Cover Letter(1)
C.V.(1)