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Home Based Motion Capture Animator Jobs (NOW HIRING)

Senior 3D Animator

Midvale, UT ยท On-site

$100K - $114K/yr

Senior 3D Animator Location: Midvale, UT, 84047 Employment Type: Full-Time | On-site Department ... Experience animating mechanical or product-based motion (hinges, sliders, magnetic attachment ...

Senior 3D Animator

Midvale, UT

$100K - $114K/yr

Senior 3D Animator Location: Midvale, UT, 84047 Employment Type: Full-Time | On-site Department ... Experience animating mechanical or product-based motion (hinges, sliders, magnetic attachment ...

Software Engineer - Human Motion Data

Austin, TX ยท On-site

$113K - $136K/yr

... such as motion capture (mocap), teleoperation, and synthetic generation using diffusion models, animation and gaming engines, to support humanoid robot development. โ€ข Implement and optimize ...

Software Engineer - Human Motion Data

Austin, TX ยท On-site

$113K - $136K/yr

... such as motion capture (mocap), teleoperation, and synthetic generation using diffusion models, animation and gaming engines, to support humanoid robot development. โ€ข Implement and optimize ...

Design, build, and maintain end-to-end motion data pipelines, integrating diverse sources such as motion capture (mocap), teleoperation , and synthetic generation using diffusion models, animation ...

Software Engineer - Human Motion Data

Austin, TX ยท On-site

$113K - $136K/yr

... healthcare, the home, and beyond. We operate at the cutting edge of embodied AI, applying our ... capture (mocap), teleoperation , and synthetic generation using diffusion models, animation and ...

Experience with motion capture, animation, virtual production, robotics, biomechanics, or related ... Our hiring practices ensure that decisions are based solely on qualifications, merit, and current ...

Experience with motion capture, animation, virtual production, robotics, biomechanics, or related ... Our hiring practices ensure that decisions are based solely on qualifications, merit, and current ...

Experience with motion capture, animation, virtual production, robotics, biomechanics, or related ... Our hiring practices ensure that decisions are based solely on qualifications, merit, and current ...

Experience with motion capture, animation, virtual production, robotics, biomechanics, or related ... Our hiring practices ensure that decisions are based solely on qualifications, merit, and current ...

Experience with motion capture, animation, virtual production, robotics, biomechanics, or related ... Our hiring practices ensure that decisions are based solely on qualifications, merit, and current ...

Experience with motion capture, animation, virtual production, robotics, biomechanics, or related ... Our hiring practices ensure that decisions are based solely on qualifications, merit, and current ...

Experience with motion capture, animation, virtual production, robotics, biomechanics, or related ... Our hiring practices ensure that decisions are based solely on qualifications, merit, and current ...

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Home Based Motion Capture Animator information

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$10

$39

$70

How much do home based motion capture animator jobs pay per hour?

As of Jul 14, 2026, the average hourly pay for home based motion capture animator in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

What is the difference between Home Based Motion Capture Animator vs Motion Capture Technician?

AspectHome Based Motion Capture AnimatorMotion Capture Technician
CredentialsRelevant animation or motion capture certifications, proficiency in animation softwareTechnical certifications in motion capture systems, technical training
Work EnvironmentRemote, home-based setup with computer and motion capture softwareOn-site or studio environment operating motion capture hardware
Industry UsageUsed in animation, gaming, film for character animationUsed in production, hardware setup, and system maintenance

Home Based Motion Capture Animators focus on creating animated content remotely using motion capture data, while Motion Capture Technicians handle the technical setup and maintenance of motion capture systems on-site. Both roles require specialized skills, but their primary responsibilities and work environments differ significantly.

What is a Home Based Motion Capture Animator?

A Home Based Motion Capture Animator is a professional who specializes in creating animated characters and movements using motion capture technology, all from a remote or home environment. They use specialized equipment and software to record the movements of actors or themselves, and then apply those motions to digital characters for use in video games, films, or virtual reality projects. This role requires technical expertise in motion capture hardware, animation software, and often video editing tools. Working from home, these animators must have a reliable setup and strong communication skills to collaborate with teams remotely. The demand for home-based motion capture animators has grown due to advancements in remote work technology and the entertainment industry's increasing use of digital animation.

How do Home Based Motion Capture Animators typically collaborate with remote teams and clients?

Home Based Motion Capture Animators often work closely with directors, animators, and technical artists through video conferencing and collaborative project management tools. Regular virtual meetings and file sharing platforms like Dropbox or Google Drive enable seamless feedback and review cycles. Clear communication and time management are crucial, as teams may be distributed across multiple time zones. Animators are expected to proactively update team members on progress and integrate revisions promptly to ensure the final animation aligns with creative and technical expectations.

What are the key skills and qualifications needed to thrive as a Home Based Motion Capture Animator, and why are they important?

To thrive as a Home Based Motion Capture Animator, you need a solid understanding of animation principles, character rigging, and motion capture technology, often supported by a degree in animation or related fields. Familiarity with motion capture hardware and software such as Vicon, OptiTrack, or Autodesk MotionBuilder is essential, along with proficiency in 3D animation programs like Maya or Blender. Strong time management, communication, and problem-solving skills help animators collaborate effectively with remote teams and manage project deadlines. These skills ensure the delivery of high-quality animation work that meets production standards while navigating the unique challenges of remote collaboration.
More about Home Based Motion Capture Animator jobs
What cities are hiring for Home Based Motion Capture Animator jobs? Cities with the most Home Based Motion Capture Animator job openings:
What are the most commonly searched types of Motion Capture Animator jobs? The most popular types of Motion Capture Animator jobs are:
What states have the most Home Based Motion Capture Animator jobs? States with the most job openings for Home Based Motion Capture Animator jobs include:
What job categories do people searching Home Based Motion Capture Animator jobs look for? The top searched job categories for Home Based Motion Capture Animator jobs are:
Infographic showing various Home Based Motion Capture Animator job openings in the United States as of July 2026, with employment types broken down into 5% Locum Tenens, 78% As Needed, 16% Nights, and 1% Summer. Highlights an 71% Physical, 3% Hybrid, and 26% Remote job distribution, with an average salary of $81,974 per year, or $39.4 per hour.
Senior Cinematic Animator (Contract)

Senior Cinematic Animator (Contract)

Sony Interactive Entertainment (SIE)

Burbank, CA โ€ข On-site

$76.92 - $86.06/hr

Other

Medical, Dental, Vision

Posted 7 days ago


Job description

Why Sony Interactive Entertainment?

Sony Interactive Entertainment isn't just the Best Place to Play - it's also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we're part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.

This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions.

Summary:Responsible for creating high-quality in-game cinematics that meet the visual and performance standards established by the Animation Director. This role involves driving the cinematic process from script interpretation and scene layout through final implementation in the game engine.

Essential Duties and Responsibilitiesinclude the following:

  • Develop high-quality cinematic animation content using both motion capture and hand-key techniques, ensuring alignment with schedule and performance benchmarks.
  • Collaborate closely with Animation Directors and Lead Animators to design cinematics that reflect the game's vision and adhere to its unique cinematography style.
  • Contribute to setting and maintaining performance standards and work in tandem with other departments to ensure seamless integration of cinematics into the game engine.
  • Refine and enhance character performances, focusing on both body and facial animation, to create lifelike and engaging scenes.
  • Participate actively in cinematic team feedback sessions, presenting work and incorporating constructive critique.
  • Demonstrate a strong grasp of animation and camera principles essential for crafting a realistic and immersive cinematic experience.
  • Utilize project management tools such as Jira and Flow to effectively track progress and manage workload.
  • Communicate efficiently with the Animation Director and Project Management to report on progress, addressing potential roadblocks to ensure timely delivery of tasks.
  • Perform additional related responsibilities as assigned to support the animation team's goals and objectives.

Supervisory Responsibilities:This job has no supervisory responsibilities, however this role mentors more junior artists.

Qualifications:To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill, and/or ability required. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.

At SIE, working with our partners, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click hereto learn more.

The estimated base pay range for this role is listed below, this is an hourly rate.
$76.92-$86.06 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to ourCandidate Privacy Noticefor more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.

Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.