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Hit Entertainment Jobs (NOW HIRING)

Own a multi-million dollar sales quota for Entertainment (LBE) across mid-market and enterprise ... to hit next quarter; improved win-rate/velocity and forecast accuracy; repeatable outbound ...

Crunch is a gym that believes in making serious exercise fun by fusing fitness and entertainment and pioneering a philosophy of No Judgments. Our gyms are packed with the latest state-of-the-art ...

Line Cook

Omaha, NE

$18 - $20/hr

... hit food cost goals • Ensure food quality, freshness, and accuracy under pressure • Work ... You'll cook in a vibrant atmosphere that blends great food with entertainment, events, and fun. If ...

Line Cook

Northampton, MA · On-site

$18 - $20/hr

... hit food cost goals • Ensure food quality, freshness, and accuracy under pressure • Work ... You'll cook in a vibrant atmosphere that blends great food with entertainment, events, and fun. If ...

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Hit Entertainment information

See salary details

$30K

$44.7K

$66K

How much do hit entertainment jobs pay per year?

As of Jul 1, 2026, the average yearly pay for hit entertainment in the United States is $44,728.00, according to ZipRecruiter salary data. Most workers in this role earn between $40,000.00 and $46,500.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive at HIT Entertainment, and why are they important?

To excel at HIT Entertainment, candidates typically need expertise in media production, animation, and content development, often supported by a relevant degree in media, film, or animation. Familiarity with industry-standard tools such as Adobe Creative Suite, Maya, and production management software is highly valued. Creativity, collaboration, and effective communication are crucial soft skills for contributing to a dynamic team and developing engaging content. These skills ensure high-quality productions and sustained success in the competitive entertainment industry.

Does HIT Entertainment still exist?

HIT Entertainment was a media company known for producing children's television content, but it was acquired by Mattel in 2012 and later integrated into its operations. As a standalone company, HIT Entertainment no longer exists, though its brands and properties continue under Mattel's management.

What jobs pay 2000 a day?

High-paying jobs that can pay around $2,000 a day typically include roles such as specialized surgeons, senior corporate executives, certain high-level consultants, and successful entrepreneurs. These positions often require advanced skills, extensive experience, and sometimes professional certifications or licenses. Income levels vary based on industry, location, and individual performance.

What is HIT Entertainment?

HIT Entertainment is a British-American entertainment company that specializes in creating, producing, and distributing children's television programming and related media. Founded in 1982, the company is best known for popular children's shows such as 'Thomas & Friends,' 'Bob the Builder,' and 'Barney & Friends.' HIT Entertainment has played a significant role in shaping children's media by developing engaging and educational content for young audiences. Over the years, the company has partnered with broadcasters and licensees worldwide to bring its programs and characters to viewers globally.

Why is Gen Z struggling to get jobs?

Gen Z faces challenges in securing jobs due to high competition, limited work experience, and evolving employer expectations for digital skills and adaptability. Many entry-level positions require specific skills, certifications, or prior experience, which can be difficult for younger applicants to meet without internships or relevant training.

What are high paying jobs in the entertainment industry?

High paying jobs in the entertainment industry include roles such as executive producers, directors, and lead actors, often earning six-figure salaries. These positions typically require extensive experience, strong networking skills, and sometimes advanced degrees or specialized training. Other lucrative roles include entertainment lawyers, studio executives, and specialized technical positions like visual effects supervisors.

What is the difference between Hit Entertainment vs Animator?

AspectHit EntertainmentAnimator
Required CredentialsTypically a degree in animation, media, or related fieldSame as Hit Entertainment, often a degree in animation or fine arts
Work EnvironmentMedia companies, animation studios, entertainment industryAnimation studios, media companies, freelance or in-house roles
Industry UsageUsed in media production, children's programming, and entertainmentUsed across film, TV, gaming, and advertising industries
Common Search/ComparisonYesYes

Hit Entertainment is a media company specializing in children's programming and entertainment content, often employing animators to create their shows. An animator, on the other hand, is a creative professional who produces animated content across various industries. While both roles require similar skills and education, Hit Entertainment focuses on content production within a specific niche, whereas animators work across multiple sectors including gaming, advertising, and film.

What types of collaborative projects might I work on as part of the HIT Entertainment team?

At HIT Entertainment, team members often collaborate on the development, production, and marketing of popular children's television content and related merchandise. You may work closely with writers, animators, licensing teams, and external partners to bring new episodes or products to market. Cross-functional teamwork is common, especially when launching new series or coordinating promotional campaigns. This collaborative environment provides excellent opportunities to learn from diverse professionals and contribute creatively to well-known children's brands.
More about Hit Entertainment jobs
What states have the most Hit Entertainment jobs? States with the most job openings for Hit Entertainment jobs include:
What job categories do people searching Hit Entertainment jobs look for? The top searched job categories for Hit Entertainment jobs are:
Infographic showing various Hit Entertainment job openings in the United States as of June 2026, with employment types broken down into 2% As Needed, 53% Full Time, 42% Part Time, and 3% Contract. Highlights an 97% Physical, 1% Hybrid, and 2% Remote job distribution, with an average salary of $44,728 per year, or $21.5 per hour.

Account Executive (Entertainment)

Easol

New York, NY • On-site

Full-time

Posted 25 days ago


Key responsibilities

  • Own a multi-million dollar sales quota for Entertainment (LBE) across mid-market and enterprise, consistently delivering quarterly targets through disciplined pipeline generation, conversion, and execution.

  • Lead complex, multi-stakeholder sales cycles for $200k+ ACV opportunities by running discovery, building value and ROI narratives, engaging multiple stakeholders, and driving close plans to signature.

  • Build and maintain healthy pipeline coverage by owning outbound activity and account planning in partnership with Marketing, ensuring rigorous pipeline hygiene, stage discipline, and reliable forecasting.


Job description

Intro to Easol
Easol is the first AI operating system for the Experience Commerce category - an intelligent digital workforce that helps experience creators (our word for client) run their business. Our ambition is bold: to become the category leader in a $300bn+ space.
We power professional experience creators with a fully integrated platform that brings together website, booking engine, payments, sales & marketing tools, operations, and data & insight - all underpinned by agentic AI. Easol enables enterprise creators to streamline, scale and transform their businesses through a single, end-to-end system.
Today, we focus on two core verticals: Music, with creators including Coachella, Live Nation and Afro Nation - and Entertainment, with creators including Swingers Crazy Golf and Hijingo. Over the next year, we'll be deepening our product in each vertical and expanding into new segments.
We're a fast-growing, well-funded business that has doubled in size in 2025, with a clear pathway to do the same again in 2026. A key pillar of our strategy is building AI-centric workflows directly into the platform, transforming how creators design, sell and operate their experiences.
Key Responsibilities
  • Own a multi-million dollar sales quota for Entertainment (LBE) across mid-market and enterprise, consistently delivering quarterly targets through disciplined pipeline generation, conversion, and execution.
  • Lead complex, multi-stakeholder sales cycles for $200k+ ACV opportunities - running strong discovery, building clear value/ROI narratives (incl. take-rate economics), multi-threading stakeholders, and driving close plans to signature.
  • Build and maintain healthy pipeline coverage, owning outbound activity and account planning in partnership with Marketing; ensure rigorous pipeline hygiene, MEDDICC-style rigour (or similar), stage discipline, and reliable forecasting.
  • Partner closely with Customer Success to ensure new creators are set up for success post-sale, expectations are well set, handovers are high quality, and renewal/expansion potential is built from day one.
  • Work with Finance to drive sustainable growth, ensuring deal structures protect margin and unit economics, and following clear commercial guardrails and approval processes.
  • Be the external face of Easol in Entertainment - deepen operator relationships, shape category narratives, represent Easol at key industry moments, and turn market insight into commercial and product advantage.

About you
  • You're a hungry, outcomes-driven sales executive who knows how to win and scale in a high-growth environment. You're comfortable owning a meaningful number, leading complex enterprise deals end-to-end, and building a repeatable motion that improves quarter after quarter.
  • Proven enterprise / mid-market seller and leader - a strong track record delivering against a multi-million dollar quota, ideally in B2B SaaS (vertical SaaS, marketplace, or payments/take-rate models a plus).
  • Experienced in complex, multi-stakeholder sales - you've closed $200k+ ACV deals with senior decision makers, and you're strong on discovery, value articulation, ROI narratives, negotiation, and closing discipline.
  • Commercially sharp and metric-led - you run a tight ship on pipeline generation, conversion, and forecasting, with MEDDICC-style rigour (or similar) and a high bar for CRM hygiene and deal quality.
  • Strong cross-functional operator - you thrive in a matrix org, partnering with Marketing, CS, Product and Finance to align plans, unblock execution, and deliver outcomes.
  • Customer-obsessed and market-curious - you build credibility with operators, understand how experience businesses make money and how Easol can support this, and you turn customer insight into sharper GTM and product direction.
  • Bias to action - you move fast, take ownership, and bring energy, judgement, and resilience in a role that combines autonomy with high expectations. You make things happen!

What Success Looks Like
  • 3 months: fully ramped on Easol, LBE market + take-rate model; owning key deals; building pipeline and a clear next-quarter forecast/plan.
  • 6 months: closing key deals; hitting quarterly targets; developed pipeline to hit next quarter; improved win-rate/velocity and forecast accuracy; repeatable outbound + marketing motion in place; strong CS handover rhythm; clear commercial guardrails with Finance.
  • 12 months: reliably delivering annual new business targets; a scalable sales playbook for LBE; strong operator relationships and market presence; next-year LBE GTM plan agreed and ready to execute.

What You'll Enjoy About Easol
You'll have real visibility of what's happening in the business. We have weekly company meetings, where we all get together to discuss our wins, learning opportunities, our goals and direction.
There is an open forum for you to have your say in what we do and how we do it. We empower our team to share their ideas - no egos here!
You'll have access to our incredible perks, such as a company-funded "deep week", where you can travel to a destination of choice and have dedicated time to focus on a project that is important to you without distraction.
In addition to that, we offer a monthly contribution towards a gym membership and your mobile phone contract, an annual personal development budget, support to choose your own equipment and a lot more.
You'll have 33 days of holidays, inclusive of public holidays.
Employees of all backgrounds and physical abilities will be supported by us in every way possible to thrive.