Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
Senior Talent Acquisition Partner
Austin, TX · On-site
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
Senior Talent Acquisition Partner
Austin, TX · On-site
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
Lead DevOps Engineer
Austin, TX · On-site +1
$101K - $133K/yr
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
Lead DevOps Engineer
Austin, TX · On-site +1
$101K - $133K/yr
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
Cloud Systems Engineer II
$55.25 - $73.75/hr
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
Cloud Systems Engineer II
$55.25 - $73.75/hr
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
Lead DevOps Engineer
Austin, TX · On-site
$101K - $133K/yr
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
Lead DevOps Engineer
Austin, TX · On-site
$101K - $133K/yr
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
Data Engineer (Python/Spark)
Austin, TX · On-site +1
$113K - $136K/yr
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
Data Engineer (Python/Spark)
Austin, TX · On-site +1
$113K - $136K/yr
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
Lead Network Engineer
Austin, TX · On-site
$100K - $138K/yr
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
Lead Network Engineer
Austin, TX · On-site
$100K - $138K/yr
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
Cloud Systems Engineer II
Austin, TX · On-site
$55.25 - $73.75/hr
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
Cloud Systems Engineer II
Austin, TX · On-site
$55.25 - $73.75/hr
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
Data Engineer (Python/Spark)
Austin, TX · On-site
$113K - $136K/yr
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
Data Engineer (Python/Spark)
Austin, TX · On-site
$113K - $136K/yr
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
Systems Engineer II - Platform & Monitoring
Austin, TX · On-site
$100 - $125/hr
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
Systems Engineer II - Platform & Monitoring
Austin, TX · On-site
$100 - $125/hr
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
Lead Network Engineer
$100K - $138K/yr
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
Lead Network Engineer
$100K - $138K/yr
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
Platform Product Owner
Austin, TX · On-site
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
Platform Product Owner
Austin, TX · On-site
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
Director of Product - Hit It Rich!
Austin, TX · On-site
$192K - $245K/yr
As a global leader in interactive entertainment and a proud label of Take-Two Interactive, our ... As Director of Product for Hit It Rich Slots, you will be responsible for the product vision ...
Director of Product - Hit It Rich!
Austin, TX · On-site
$192K - $245K/yr
As a global leader in interactive entertainment and a proud label of Take-Two Interactive, our ... As Director of Product for Hit It Rich Slots, you will be responsible for the product vision ...
Director of Product - Hit It Rich! (Austin)
Austin, TX · On-site
$192K - $245K/yr
As a global leader in interactive entertainment and a proud label of Take‑Two Interactive, our ... As Director of Product for Hit It Rich Slots, you will be responsible for the product vision ...
Director of Product - Hit It Rich! (Austin)
Austin, TX · On-site
$192K - $245K/yr
As a global leader in interactive entertainment and a proud label of Take‑Two Interactive, our ... As Director of Product for Hit It Rich Slots, you will be responsible for the product vision ...
Enterprise Events Executive
Addison, TX · On-site
We lead with presence - Lucky Strike Entertainment operates a camera-first policy. All video calls ... of business Hit Your Numbers * Quarterly quota paid monthly on a tiered basis - stronger ...
Enterprise Events Executive
Addison, TX · On-site
We lead with presence - Lucky Strike Entertainment operates a camera-first policy. All video calls ... of business Hit Your Numbers * Quarterly quota paid monthly on a tiered basis - stronger ...
Hit Entertainment information
See Texas salary details
$27.9K - $31K
5% of jobs
$31K - $34K
7% of jobs
$34K - $37.1K
10% of jobs
$37.4K is the 25th percentile. Wages below this are outliers.
$37.1K - $40.1K
28% of jobs
$42.9K is the 75th percentile. Wages above this are outliers.
$40.1K - $43.2K
28% of jobs
$43.2K - $46.2K
12% of jobs
$46.2K - $49.3K
4% of jobs
$49.3K - $52.3K
1% of jobs
$52.3K - $55.4K
0% of jobs
$55.4K - $58.4K
2% of jobs
$58.4K - $61.5K
3% of jobs
$27.9K
$41.7K
$61.5K
How much do hit entertainment jobs pay per year?
What is Hit Entertainment?
What types of collaborative projects might I work on as part of the Hit Entertainment team?
What are the key skills and qualifications needed to thrive at Hit Entertainment, and why are they important?
What is the difference between Hit Entertainment vs Animator?
| Aspect | Hit Entertainment | Animator |
|---|---|---|
| Required Credentials | Typically a degree in animation, media, or related field | Same as Hit Entertainment, often a degree in animation or fine arts |
| Work Environment | Media companies, animation studios, entertainment industry | Animation studios, media companies, freelance or in-house roles |
| Industry Usage | Used in media production, children's programming, and entertainment | Used across film, TV, gaming, and advertising industries |
| Common Search/Comparison | Yes | Yes |
Hit Entertainment is a media company specializing in children's programming and entertainment content, often employing animators to create their shows. An animator, on the other hand, is a creative professional who produces animated content across various industries. While both roles require similar skills and education, Hit Entertainment focuses on content production within a specific niche, whereas animators work across multiple sectors including gaming, advertising, and film.
What are popular job titles related to Hit Entertainment jobs in Texas?
For Hit Entertainment jobs in Texas, the most frequently searched job titles are:
What job categories do people searching Hit Entertainment jobs in Texas look for?
The top searched job categories for Hit Entertainment jobs in Texas are:

Senior Talent Acquisition Partner
Austin, TX
Full-time
Medical, Dental, Vision, Retirement
Posted 7 days ago
Job description
Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher, and marketer of interactive entertainment for consumers around the globe. We develop and publish products principally through Rockstar Games, 2K, and Zynga. Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and efficiency - guide us as we strive to create the highest quality, most captivating experiences for our consumers. The Company's common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at http://www.take2games.com.
We are deeply committed to our core tenets of creativity, innovation and efficiency, and individual and team development opportunities. Our industry and business are continually evolving and fast-paced, providing numerous opportunities to learn and hone your skills. We work hard, but we also like to have fun, and believe that we provide a great place to come to work each day to pursue your passions.
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The ChallengeTake-Two Interactive is seeking a highly experienced and results-driven Senior Talent Acquisition Partner to join our dynamic team. This is a high-impact role where your expertise will directly contribute to the continued success and growth of our global entertainment portfolio. The Senior Talent Acquisition Partner will be instrumental in executing the recruitment strategy, focusing on attracting, assessing, and hiring top-tier talent. This role requires close partnership with business leaders across various functions, with a particular emphasis on our core studios and technical groups, while ensuring a best-in-class candidate experience.
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What You'll Take On- Serve as a trusted advisor and strategic partner to hiring managers and executive leadership, advising on market trends, compensation, and competitive talent landscape.
- Manage the entire recruiting lifecycle from initial requisition creation and sourcing to offer negotiation and closing, ensuring a seamless and positive experience for all candidates.
- Develop and execute creative, data-driven sourcing strategies to build robust pipelines of qualified candidates for complex and hard-to-fill roles (e.g., Engineering, Product Management, Design, and Art).
- Conduct thorough intake meetings, screen candidates for qualifications, culture fit, and motivation, and guide hiring teams on effective interview techniques and selection best practices.
- Identify and implement improvements to our recruiting processes, tools, and best practices to enhance efficiency and effectiveness.
- Maintain meticulous record-keeping and data integrity within the Applicant Tracking System (ATS), providing regular reports on recruiting metrics and progress
- Act as a Take-Two Interactive brand ambassador, promoting our unique culture to attract passive and active talent.
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What You Bring- 5+ years of experience in full-cycle recruiting, preferably within the gaming, technology, or high-growth entertainment industries.
- Proven track record of successfully hiring for technical, product, or leadership roles in a highly competitive market.
- Deep expertise in various sourcing techniques, including LinkedIn Recruiter and targeted passive candidate engagement.
- Exceptional communication, interpersonal, and negotiation skills with the ability to build rapport quickly with candidates and internal stakeholders at all levels.
- Strong analytical skills and experience leveraging recruitment data (e.g., time-to-hire, source-of-hire, conversion rates) to inform strategies.
- High proficiency with Applicant Tracking Systems (ATS), experience with Greenhouse is a plus.
- Demonstrated ability to thrive in a fast-paced, high-volume environment and manage multiple priorities simultaneously.
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What We Offer You- Great Company Culture. Ranked as one of the most creative and innovative places to work, creativity, innovation, efficiency, diversity and philanthropy are among the core tenets of our organization and are integral drivers of our continued success.
- Growth: As a global entertainment company, we pride ourselves on creating environments where employees are encouraged to be themselves, inquisitive, collaborative and to grow within and around the company.
- Work Hard, Play Hard. Our employees bond, blow-off steam, and flex some creative muscles - through corporate boot camp classes, company parties, game release events, monthly socials, and team challenges.
- Benefits. Medical (HSA & FSA), dental, vision, 401(k) with company match, employee stock purchase plan, commuter benefits, in-house wellness program, broad learning & development opportunities, a charitable giving platform with company match and more!
- Perks. Fitness allowance, employee discount programs, free games & events, stocked pantries and the ability to earn up to $500+ per year for taking care of yourself and more!
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Take-Two Interactive Software, Inc. ("T2") is proud to be an equal opportunity employer, which means we are committed to creating and celebrating diverse thoughts, cultures, and backgrounds throughout our organization. Â Employment at T2 is based on substantive ability, objective qualifications, and work ethic - not an individual's race, creed, color, religion, sex or gender, gender identity or expression, sexual orientation, national origin or ancestry, alienage or citizenship status, physical or mental disability, pregnancy, age, genetic information, veteran status, marital status, status as a victim of domestic violence or sex offenses, reproductive health decision, or any other characteristics protected by applicable law.
Please be aware that Take-Two does not conduct job interviews or make job offers over third-party messaging apps such as Telegram, WhatsApp, or others. Take-Two also does not engage in any financial exchanges during the recruitment or onboarding process, and the Company will never ask a candidate for their personal or financial information over an app or other unofficial chat channel. Any attempt to do so may be the result of a scam or phishing exercise. Take-Two's in-house recruitment team will only contact individuals through their official Company email addresses (i.e., via a take2games.com email domain). If you need to report an issue or otherwise have questions, please contact Careers@take2games.com
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About Take-Two Interactive Software
Sourced by ZipRecruiter
Industry
Arts, entertainment, and recreation
Company size
1,001 - 5,000 Employees
Headquarters location
New York, NY, US
Year founded
1993