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Hit Entertainment Jobs in Texas (NOW HIRING)

Director of Product - Hit It Rich!

Austin, TX ยท On-site

$192K - $245K/yr

As a global leader in interactive entertainment and a proud label of Take-Two Interactive, our ... As Director of Product for Hit It Rich Slots, you will be responsible for the product vision ...

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Hit Entertainment information

See Texas salary details

$27.9K

$41.7K

$61.5K

How much do hit entertainment jobs pay per year?

As of Aug 12, 2026, the average yearly pay for hit entertainment in Texas is $41,671.00, according to ZipRecruiter salary data. Most workers in this role earn between $37,300.00 and $43,300.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive at Hit Entertainment, and why are they important?

To excel at HIT Entertainment, candidates typically need expertise in media production, animation, and content development, often supported by a relevant degree in media, film, or animation. Familiarity with industry-standard tools such as Adobe Creative Suite, Maya, and production management software is highly valued. Creativity, collaboration, and effective communication are crucial soft skills for contributing to a dynamic team and developing engaging content. These skills ensure high-quality productions and sustained success in the competitive entertainment industry.

What is Hit Entertainment?

HIT Entertainment is a British-American entertainment company that specializes in creating, producing, and distributing children's television programming and related media. Founded in 1982, the company is best known for popular children's shows such as 'Thomas & Friends,' 'Bob the Builder,' and 'Barney & Friends.' HIT Entertainment has played a significant role in shaping children's media by developing engaging and educational content for young audiences. Over the years, the company has partnered with broadcasters and licensees worldwide to bring its programs and characters to viewers globally.

What is the difference between Hit Entertainment vs Animator?

AspectHit EntertainmentAnimator
Required CredentialsTypically a degree in animation, media, or related fieldSame as Hit Entertainment, often a degree in animation or fine arts
Work EnvironmentMedia companies, animation studios, entertainment industryAnimation studios, media companies, freelance or in-house roles
Industry UsageUsed in media production, children's programming, and entertainmentUsed across film, TV, gaming, and advertising industries
Common Search/ComparisonYesYes

Hit Entertainment is a media company specializing in children's programming and entertainment content, often employing animators to create their shows. An animator, on the other hand, is a creative professional who produces animated content across various industries. While both roles require similar skills and education, Hit Entertainment focuses on content production within a specific niche, whereas animators work across multiple sectors including gaming, advertising, and film.

What types of collaborative projects might I work on as part of the Hit Entertainment team?

At HIT Entertainment, team members often collaborate on the development, production, and marketing of popular children's television content and related merchandise. You may work closely with writers, animators, licensing teams, and external partners to bring new episodes or products to market. Cross-functional teamwork is common, especially when launching new series or coordinating promotional campaigns. This collaborative environment provides excellent opportunities to learn from diverse professionals and contribute creatively to well-known children's brands.
What are popular job titles related to Hit Entertainment jobs in Texas? For Hit Entertainment jobs in Texas, the most frequently searched job titles are:
What job categories do people searching Hit Entertainment jobs in Texas look for? The top searched job categories for Hit Entertainment jobs in Texas are:
Infographic showing various Hit Entertainment job openings in Texas as of August 2026, with employment types broken down into 1% As Needed, 72% Full Time, 23% Part Time, 2% Temporary, and 2% Contract. Highlights an 96% Physical, 1% Hybrid, and 3% Remote job distribution, with an average salary of $41,671 per year, or $20 per hour.

Lead DevOps Engineer

Take-Two Interactive Software, Inc.

Austin, TX โ€ข On-site, Remote

$101K - $133K/yr

Full-time

Medical, Dental, Vision, Retirement

Posted 21 days ago


Job description

WHO WE AREย 

Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher, and marketer of interactive entertainment for consumers around the globe. We develop and publish products principally through Rockstar Games, 2K, and Zynga. Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and efficiency - guide us as we strive to create the highest quality, most captivating experiences for our consumers. The Company's common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at http://www.take2games.com.ย 
ย 

While our offices (physical and virtual) are casual and inviting, we are deeply committed to our core tenets of creativity, innovation and efficiency, and individual and team development opportunities. Our industry and business are continually evolving and fast-paced, providing numerous opportunities to learn and hone your skills. We work hard, but we also like to have fun, and believe that we provide a great place to come to work each day to pursue your passions.
ย 

THE CHALLENGE

As a Lead DevOps Engineer you'll help lead efforts to design, automate, and optimize scalable, secure infrastructure. Collaborating with development, operations, and security teams, we drive CI/CD efficiency, system reliability, and automation. Beyond technical expertise, you'll mentor engineers, shape strategy, and influence decisions to enhance Take-Two's engineering culture.

WHAT YOU'LL TAKE ON
  • Platform Architecture: Design and maintain the cloud-native infrastructure (AWS/GCP) and CI/CD pipelines powering our custom applications and infrastructure services.
  • Technical Leadership: Author and propose Technical Design Documents (TDDs) and RFCs to build consensus on architectural decisions and system integrations.
  • Enterprise Standards: Establish "Golden Paths" for workspace and AI administration, app governance, and data security within a sophisticated, multi-studio environment.
  • Developer Experience: Create reusable libraries, modular workflows, and SDKs that empower internal teams to build on the platforms safely and efficiently.
  • Operational Excellence: Lead the migration from legacy collaboration tool integrations to modern, secure, and scalable event-driven architectures.
WHAT YOU BRING
  • Engineering Lead: a track record of leading complex, enterprise-level platform initiatives with multi-disciplined teams.
  • The Stack: Mastery of Python or Node.js and App frameworks. Deep experience with APIs and leveraging them to differentiate solutions that work for Take-Two.
  • Architectural Rigor: Ability to design for multi-tenancy, ensuring isolation between studio environments while maintaining global standards.
  • Cloud Proficiency: Hands-on experience with serverless computing, API Gateways, and Infrastructure as Code (Terraform/Pulumi).
  • Communication: A high bar for documentation and the ability to advocate for technical best practices to both engineers and executives.
Great to Have:
  • Experience leading development for collaboration tools at a scale of 10,000+ users.
  • Contributions to open-source libraries or community tools.
  • A passion for the gaming industry and the unique workflow needs of creative studios.
WHAT WE OFFER YOU
  • Great Company Culture. Ranked as one of the most creative and innovative places to work, creativity, innovation, efficiency, diversity and philanthropy are among the core tenets of our organization and are integral drivers of our continued success.
  • Growth: As a global entertainment company, we pride ourselves on creating environments where employees are encouraged to be themselves, inquisitive, collaborative and to grow within and around the company.
  • Work Hard, Play Hard. Our employees bond, blow-off steam, and flex some creative muscles - through corporate boot camp classes, company parties, game release events, monthly socials, and team challenges.
  • Benefits. Medical (HSA & FSA), dental, vision, 401(k) with company match, employee stock purchase plan, commuter benefits, in-house wellness program, broad learning & development opportunities, a charitable giving platform with company match and more!
  • Perks. Fitness allowance, employee discount programs, free games & events and stocked pantries.

Please be aware that Take-Two does not conduct job interviews or make job offers over third-party messaging apps such as Telegram, WhatsApp, or others. Take-Two also does not engage in any financial exchanges during the recruitment or onboarding process, and the Company will never ask a candidate for their personal or financial information over an app or other unofficial chat channel. Any attempt to do so may be the result of a scam or phishing exercise. Take-Two's in-house recruitment team will only contact individuals through their official Company email addresses (i.e., via a take2games.com email domain). If you need to report an issue or otherwise have questions, please contact Careers@take2games.com

As an equal opportunity employer, Take-Two Interactive Software, Inc. ("Take-Two") is committed to fostering and celebrating the diverse thoughts, cultures, and backgrounds of its talent, partners, and communities throughout its organization. Consistent with this commitment, Take-Two does not discriminate or retaliate against any employee or job applicant because of their race, color, religion, sex (including pregnancy, sexual orientation, and gender identity), national origin, age, disability, and genetic information (including family medical history), or on the basis of any other trait protected by applicable law. If you need to report a concern or have questions regarding Take-Two's equal opportunity commitment, please contact Careers@take2games.com.