Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
The Florida HIT team doctors credential and work at only the TeamHealth EM facilities across the ... entertainment and educational amenities. Blessed with over 3,000 hours of sunshine each year and ...
The Florida HIT team doctors credential and work at only the TeamHealth EM facilities across the ... entertainment and educational amenities. Blessed with over 3,000 hours of sunshine each year and ...
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
New
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
New
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
Hit Apply Now and race toward your next big opportunity at Piquet Entertainment & Race Park! By applying to this job, you agree to receive periodic text messages from this employer and Homebase about ...
Quick apply
Hit Apply Now and race toward your next big opportunity at Piquet Entertainment & Race Park! By applying to this job, you agree to receive periodic text messages from this employer and Homebase about ...
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
Director, Technology Research
Austin, TX · On-site
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
Director, Technology Research
Austin, TX · On-site
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
Data Governance Analyst
New York, NY · On-site
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
Data Governance Analyst
New York, NY · On-site
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
Data Engineer (Python/Spark)
Austin, TX · On-site +1
$113K - $136K/yr
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
Data Engineer (Python/Spark)
Austin, TX · On-site +1
$113K - $136K/yr
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
Data Engineer (Python/Spark)
Austin, TX · On-site
$113K - $136K/yr
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
Data Engineer (Python/Spark)
Austin, TX · On-site
$113K - $136K/yr
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
Director, North America Workplace
Novato, CA · On-site
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
Director, North America Workplace
Novato, CA · On-site
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
New
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
New
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and ...
Entertainment Technician
Verona, NY · On-site
$18 - $34/hr
THIS POSITION IS ON CALL * Join a dynamic, energized team of entertainment professionals being a ... Positivity - Team members who are passionate to learn, energetic to hit the ground running and ...
Entertainment Technician
Verona, NY · On-site
$18 - $34/hr
THIS POSITION IS ON CALL * Join a dynamic, energized team of entertainment professionals being a ... Positivity - Team members who are passionate to learn, energetic to hit the ground running and ...
The ideal candidate should be detail oriented, organized, have the ability to prioritize tasks, hit ... The primary role is to support the Manager, Entertainment Teams and Coordinator, Entertainment ...
New
The ideal candidate should be detail oriented, organized, have the ability to prioritize tasks, hit ... The primary role is to support the Manager, Entertainment Teams and Coordinator, Entertainment ...
New
Entertainment Technician
Verona, NY · On-site
$18 - $34/hr
THIS POSITION IS ON CALL* Join a dynamic, energized team of entertainment professionals being a ... Positivity - Team members who are passionate to learn, energetic to hit the ground running and ...
Entertainment Technician
Verona, NY · On-site
$18 - $34/hr
THIS POSITION IS ON CALL* Join a dynamic, energized team of entertainment professionals being a ... Positivity - Team members who are passionate to learn, energetic to hit the ground running and ...
Hit Entertainment information
See salary details
$30K - $33.3K
5% of jobs
$33.3K - $36.5K
7% of jobs
$36.5K - $39.8K
10% of jobs
$40.1K is the 25th percentile. Wages below this are outliers.
$39.8K - $43.1K
28% of jobs
$46K is the 75th percentile. Wages above this are outliers.
$43.1K - $46.4K
28% of jobs
$46.4K - $49.6K
12% of jobs
$49.6K - $52.9K
4% of jobs
$52.9K - $56.2K
1% of jobs
$56.2K - $59.5K
0% of jobs
$59.5K - $62.7K
2% of jobs
$62.7K - $66K
3% of jobs
$30K
$44.7K
$66K
How much do hit entertainment jobs pay per year?
What are the key skills and qualifications needed to thrive at HIT Entertainment, and why are they important?
What is HIT Entertainment?
What is the difference between Hit Entertainment vs Animator?
| Aspect | Hit Entertainment | Animator |
|---|---|---|
| Required Credentials | Typically a degree in animation, media, or related field | Same as Hit Entertainment, often a degree in animation or fine arts |
| Work Environment | Media companies, animation studios, entertainment industry | Animation studios, media companies, freelance or in-house roles |
| Industry Usage | Used in media production, children's programming, and entertainment | Used across film, TV, gaming, and advertising industries |
| Common Search/Comparison | Yes | Yes |
Hit Entertainment is a media company specializing in children's programming and entertainment content, often employing animators to create their shows. An animator, on the other hand, is a creative professional who produces animated content across various industries. While both roles require similar skills and education, Hit Entertainment focuses on content production within a specific niche, whereas animators work across multiple sectors including gaming, advertising, and film.
What types of collaborative projects might I work on as part of the HIT Entertainment team?

Other
Medical, Dental, Vision, Life, Retirement, PTO
Posted 22 days ago
Job description
Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher, and marketer of interactive entertainment for consumers around the globe. We develop and publish products principally through Rockstar Games, 2K, and Zynga. Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and efficiency - guide us as we strive to create the highest quality, most captivating experiences for our consumers. The Company's common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at http://www.take2games.com.
We are deeply committed to our core tenets of creativity, innovation and efficiency, and individual and team development opportunities. Our industry and business are continually evolving and fast-paced, providing numerous opportunities to learn and hone your skills. We work hard, but we also like to have fun, and believe that we provide a great place to come to work each day to pursue your passions.
The Senior Manager, Global Compensation is a leadership role responsible for driving global compensation strategy, program architecture, and HR partnership across geographies and labels. This role operates at the intersection of technical expertise and business consultation. The Senior Manager will serve as an architect and advisor for complex global compensation initiatives, ensuring programs are strategically aligned with business priorities and compensation philosophy.
 Job Responsibilities:
- Serve as the primary compensation partner to HR Business Partners and Label Leadership.
- Lead complex compensation analysis and provide guidance on hiring, retention, and incentive design.
- Identify compensation-related business challenges (e.g., critical skill shortages, regional competitiveness gaps, turnover trends) and develop targeted solutions.
- Translate reward data into clear, executive-ready insights to influence senior stakeholders.
- Lead the design, enhancement, and harmonization of global compensation programs, including salary structures and incentive frameworks.
- Architect and maintain global job architecture frameworks to ensure internal equity and market competitiveness.
- Own & support the end-to-end execution of global compensation cycles, including Annual Incentive Plan (AIP) and equity processes.
- Support and analysis of executive compensation programs and design.
- Ensure accuracy, compliance, and adherence to internal leveling, and job matching standards across all compensation programs.
- Lead high-visibility initiatives such as cross-label alignment, support pay transparency readiness, and integration efforts related to organizational change.
- Oversee global market benchmarking strategy to maintain a competitive Total Rewards position within the gaming and technology sectors that align with our compensation philosophy.
- Lead, develop, and mentor one compensation professional.
- Provide technical mentorship while fostering strategic thinking and operational excellence.
- Establish clear priorities, elevate team capability, and ensure consistent global standards.
Qualifications:
- 8+ years of progressive experience in global compensation.
- Demonstrated success leading large-scale global initiatives, global job architecture, or M&A integration.
- Expert knowledge of global salary structures and market benchmarking methodologies.
- Deep experience supporting design and maintenance of equity programs (RSUs, PSUs) and long-term incentive plans.
- Strong command of job architecture frameworks and leveling governance.
- Proven experience with supporting executive compensation programs and design
- Ability to position compensation as a strategic lever to drive retention, performance, and creative output.
- High level of autonomy and sound judgment in ambiguous, high-stakes environments.
- Experience managing global programs across multiple regions and legal frameworks.
- Strong business acumen and ability to translate strategy into financially sound, operationally viable compensation solutions.
- Excellent communication, presentation, and stakeholder management skills.
- Bachelor's degree in accounting, Finance, Business, or related field; MBA, CPA, or CCP preferred.
What We Offer You:
- Great Company Culture. Ranked as one of the most creative and innovative places to work, creativity, innovation, efficiency, diversity and philanthropy are among the core tenets of our organization and are integral drivers of our continued success.
- Growth: As a global entertainment company, we pride ourselves on creating environments where employees are encouraged to be themselves, inquisitive, collaborative and to grow within and around the company.
- Work Hard, Play Hard. Our employees bond, blow-off steam, and flex some creative muscles - through corporate boot camp classes, company parties, game release events, monthly socials, and team challenges.
- Benefits. Medical (HSA & FSA), dental, vision, 401(k) with company match, employee stock purchase plan, commuter benefits, in-house wellness program, broad learning & development opportunities, a charitable giving platform with company match and more!
- Perks. Fitness allowance, employee discount programs, free games & events, stocked pantries and more!
Take-Two Interactive Software, Inc. ("T2") is proud to be an equal opportunity employer, which means we are committed to creating and celebrating diverse thoughts, cultures, and backgrounds throughout our organization. Â Employment at T2 is based on substantive ability, objective qualifications, and work ethic - not an individual's race, creed, color, religion, sex or gender, gender identity or expression, sexual orientation, national origin or ancestry, alienage or citizenship status, physical or mental disability, pregnancy, age, genetic information, veteran status, marital status, status as a victim of domestic violence or sex offenses, reproductive health decision, or any other characteristics protected by applicable law.
About Take-Two Interactive Software
Sourced by ZipRecruiter
Industry
Arts, entertainment, and recreation
Company size
1,001 - 5,000 Employees
Headquarters location
New York, NY, US
Year founded
1993