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Graphics Artist Jobs in Florida (NOW HIRING)

Senior 3D Artist Department: Imerza Employment Type: Full Time Location: Imerza Reporting To: Scott Baumberger Compensation: $80,000 - $90,000 / year Description Compensation: $80,000 to $90,000 ...

Senior Real-Time Viz Artist Department: Imerza Employment Type: Full Time Location: Imerza Reporting To: Scott Baumberger Compensation: $80,000 - $90,000 / year Description Compensation: $80,000 to ...

Screen Printing Operator

Miami, FL · On-site

$18 - $20/hr

Proven experience in screen printing or related graphic arts fields is preferred. * Knowledge of art direction, typography, color theory, visual design principles, and layout design. * Strong ...

EDUCATION/EXPERIENCE: • Degree in Graphic Design, Visual Arts, Communications, or related field preferred. • Video editing and short-form motion content for social media. • Interest in evolving ...

EDUCATION/EXPERIENCE: · Degree in Graphic Design, Visual Arts, Communications, or related field preferred. · Video editing and short-form motion content for social media. · Interest in evolving ...

... artist with exceptional design, organizational and communication skills to join HTV Design, our centralized corporate graphics hub. This Graphic Designer position is located inside the HTV Design ...

... artist with exceptional design, organizational and communication skills to join HTV Design, our centralized corporate graphics hub. This Graphic Designer position is located inside the HTV Design ...

Showing results 21-40

Graphics Artist information

See Florida salary details

$22.8K

$96.8K

$114K

How much do graphics artist jobs pay per year?

As of Sep 8, 2026, the average yearly pay for graphics artist in Florida is $96,805.00, according to ZipRecruiter salary data. Most workers in this role earn between $94,900.00 and $113,600.00 per year, depending on experience, location, and employer.

What is a graphics artist?

Graphics artists are creative professionals who design visual content for various media, including print, digital platforms, advertising, and entertainment. They use tools such as Adobe Photoshop, Illustrator, and other graphic design software to create illustrations, layouts, logos, and other visual elements. Graphics artists work closely with clients or creative teams to communicate ideas visually and enhance the aesthetic appeal of products, websites, advertisements, and other materials. Their role may involve conceptualizing designs, selecting colors and typography, and ensuring that the final visuals align with brand identity or project goals.

What does a graphics artist do?

A Graphics Artist works within a commercial environment, often for an advertising agency, magazine, or other marketing-related organization. Their role is to listen to their client’s goals and needs and create the actual images for their specific project. Graphics Artists work in a range of mediums to help develop a brand’s colors, logos, and other public-facing materials. Graphics Artists employ basic design elements and best practices but are always exploring ways to push their creativity and deliver a unique product for their clients. They should be open to iterating their designs and allow the client to provide feedback and request adjustments. Graphics Artists are sometimes independent contractors, in which case they may have several different clients at one time.

What are the key skills and qualifications needed to thrive as a graphics artist, and why are they important?

To thrive as a Graphics Artist, you need a strong foundation in design principles, visual storytelling, and proficiency in digital illustration, often supported by a degree in graphic design or a related field. Expertise in industry-standard software such as Adobe Creative Suite (Photoshop, Illustrator, InDesign) is essential, and certifications in these tools can enhance your profile. Creativity, attention to detail, and effective communication are key soft skills that help translate client ideas into compelling visuals. These skills ensure the delivery of visually engaging and effective designs that meet client objectives and elevate brand messaging.

How does a graphics artist typically collaborate with other team members during a project?

Graphics Artists often work closely with creative directors, copywriters, marketing teams, and web developers to bring visual concepts to life. Collaboration usually involves participating in brainstorming sessions, sharing design drafts for feedback, and making revisions based on input from stakeholders. Clear communication and the ability to incorporate diverse perspectives are essential, as projects often require aligning the visual elements with the overall brand strategy and project goals. Regular meetings and the use of collaborative tools help maintain a smooth workflow and ensure deadlines are met.

What is the difference between Graphics Artist vs Graphic Designer?

AspectGraphics ArtistGraphic Designer
CredentialsTypically a degree or diploma in graphic arts, fine arts, or related fieldsUsually a degree in graphic design, visual communication, or similar
Work EnvironmentCreative studios, advertising agencies, media companiesDesign firms, marketing departments, freelance
Industry UsageUsed across entertainment, advertising, publishingCommonly employed in branding, marketing, digital media

While both roles involve visual creation, a Graphics Artist often focuses on creating artwork and illustrations, whereas a Graphic Designer emphasizes designing layouts, branding, and visual communication strategies. The roles overlap but differ mainly in scope and focus within the visual arts industry.

Are graphics artists in demand?

Graphics artists are in demand across various industries such as advertising, gaming, and digital media, especially as visual content becomes increasingly important. Strong skills in design software like Adobe Creative Suite and a portfolio of work can improve job prospects, with opportunities available in both freelance and full-time roles.

How much do graphics artists get paid?

Graphics artists typically earn a median annual salary of around $50,000 to $70,000, depending on experience, location, and industry. Salaries can vary widely, with entry-level positions starting lower and experienced or specialized artists earning higher wages, especially in competitive markets or with advanced skills in software like Adobe Photoshop or Illustrator.

What cities in Florida are hiring for Graphics Artist jobs?

Cities in Florida with the most Graphics Artist job openings:

What are popular job titles related to Graphics Artist jobs in FL?

For Graphics Artist jobs in FL, the most frequently searched job titles are:

Infographic showing various Graphics Artist job openings in Florida as of August 2026, with employment types broken down into 2% Internship, 80% Full Time, 14% Part Time, 1% Temporary, and 3% Contract. Highlights an 81% Physical, 4% Hybrid, and 15% Remote job distribution, with an average salary of $96,805 per year, or $46.5 per hour.

Senior Real-Time Viz Artist

Together Group

Sarasota, FL • On-site

$80 - $100/hr

Other

Re-posted 9 hours ago


Job description

Senior 3D Artist

Department: Imerza
Employment Type: Full Time
Location: Imerza
Reporting To: Scott Baumberger
Compensation: $80,000 - $90,000 / year

Description

Compensation: $80,000 to $90,000 annually, commensurate with experience.

Imerza is a digital twin and architectural visualization studio built on Unreal Engine 5. As Epic Games' official US partner studio for Digital Twins, we work with developers, architects, and destination brands on some of the largest and most complex real-time environments in production today. We take craft seriously, and we take knowledge-sharing just as seriously. What you know is only as valuable as how well you share it.

We are looking for a Senior 3D Artist with deep UE5 production experience who can own complex tasks from brief to delivery, elevate the artists around them, and contribute to how the team operates. This is a hands‑on production role with real mentorship responsibility built in, not as a secondary duty.

Key Responsibilities

What You’ll Do

  • Execute complex real‑time production tasks across environments, assets, and architectural content
  • Deliver client‑ready work with minimal revision
  • Build and iterate PCG graphs for procedural environment population: vegetation, urban context, and asset distribution, without supervision
  • Apply real‑time lighting expertise across project contexts: Lumen global illumination, sun studies, interior artificial lighting, and the distinction between cinematic and real‑time approaches
  • Interpret architectural drawings, BIM exports, and FF&E documentation and translate them into accurate, high‑quality real‑time assets
  • Actively mentor mid and junior artists in UE5 tools, pipeline, and production standards; this is a core expectation of the role
  • Review work and provide specific, actionable technical feedback to junior and mid‑level artists
  • Document workflows so your expertise is accessible and usable by the team without requiring your direct involvement
  • Maintain rigorous version control discipline using Perforce
  • Participate in project kickoffs and contribute to process improvements
Skills, Knowledge and Expertise

What We’re Looking For

  • 5+ years of professional 3D production experience
  • Expert knowledge of Unreal Engine 5: Lumen, Nanite, PCG, and real‑time rendering pipelines
  • Deep real‑time lighting expertise, technically proficient and artistically confident
  • Solid understanding of BIM/CAD‑to‑UE5 pipelines: Revit, Rhino, or SketchUp via Datasmith
  • Proficiency in 3ds Max and/or Blender; Houdini and Substance beneficial
  • Perforce required; Jira or equivalent project tracking
  • Architectural visualization or architecture background strongly preferred; familiarity with architectural scale, construction documentation, and FF&E is a meaningful advantage. You will be interpreting architect drawings and BIM exports, not game briefs.
Portfolio Requirements
  • Submit a real‑time walkthrough reel demonstrating interactive environments; pre‑rendered video will not be accepted as a substitute
  • Include project‑level context for each piece: your specific contribution (modeling, lighting, composition, full‑scene ownership, etc.) and the production constraints you were working within
  • Before submitting, review our work at imerza.com. If the quality and approach do not resonate, this is probably not the right fit
Additional Requirements

Applicants must be legally authorized to work in the United States. This position is based in Sarasota, FL. Candidates who can work onsite or are willing to relocate are strongly preferred. Relocation assistance is available for the right candidate.

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