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Graphic Programmer Jobs in California (NOW HIRING)

Junior Graphic Designer

Santa Cruz, CA

$23.50 - $31.25/hr

We're looking for someone who is passionate about design, bicycles, and engineering who wants to be ... The Junior Graphic Designer is a full-time, salaried position and reports to the Design Manager.

This person will create engaging and on-brand graphics for a variety of media such as email design and programming (HTML5 - required) , social and digital web ad creation, product launches, and ...

Graphic Designer

Torrance, CA

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

We are seeking a mid-level Graphic Designer to join our team, focused on creating on-field and on ... Collaborate closely with Product Line Managers and Development/Engineering to ensure designs are ...

Graphic Designer

Torrance, CA

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

We are seeking a mid-level Graphic Designer to join our team, focused on creating on-field and on ... Collaborate closely with Product Line Managers and Development/Engineering to ensure designs are ...

Senior Tools Engineer

Los Angeles, CA · On-site +1

$112K - $154K/yr

They currently need a programmer passionate about terrain and graphical tools. What are the responsibilities? * Develop and maintain tools for terrain and graphics within our game engine. Ensure that ...

Senior Tools Engineer

Los Angeles, CA · On-site

$112K - $154K/yr

They currently need a programmer passionate about terrain and graphical tools. What are the responsibilities? * Develop and maintain tools for terrain and graphics within our game engine. Ensure that ...

Graphic Designer

Los Angeles, CA · On-site

$81K - $121K/yr

... developers and creative partners to ensure accurate implementation of design across digital ... graphics, and branded collateral • Develop logos, visual identity explorations, mockups, and ...

The Graphic Designer role is responsible for delivering high-quality, brand-consistent visual ... developers and creative partners to ensure accurate implementation of design across digital ...

Graphic Designer

Los Angeles, CA · On-site

$81K - $121K/yr

... developers and creative partners to ensure accurate implementation of design across digital ... graphics, and branded collateral • Develop logos, visual identity explorations, mockups, and ...

IXL Learning, developer of personalized learning products used by millions of people globally, is seeking an enthusiastic, skilled, versatile Graphic Designer to join our design team. In this role ...

Design graphic content for the app; format content to optimize visual communication across mediums ... engineers to build innovative user experience and user interface designs, focusing on highly ...

Graphic Designer

Torrance, CA · On-site

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

We are seeking a mid-level Graphic Designer to join our team, focused on creating on-field and on ... Collaborate closely with Product Line Managers and Development/Engineering to ensure designs are ...

Graphic Designer

Van Nuys, CA · On-site

$29 - $31/hr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Collaborate with developers to ensure seamless integration of design and back-end functionality ... Experience: 3-5 years of professional graphic design experience (or a Bachelor's degree in Art ...

New

Graphic Designer

Van Nuys, CA

$29 - $31/hr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Collaborate with developers to ensure seamless integration of design and back-end functionality ... Experience: 3-5 years of professional graphic design experience (or a Bachelor's degree in Art ...

New

In this role, you'll work as part of a small team of Graphics Engineers to design, prototype and implement features of our engine in order to enable users with faster and more reliable geometry and ...

Showing results 41-60

Graphic Programmer information

See California salary details

$109.1K

$133.2K

$154.5K

How much do graphic programmer jobs pay per year?

As of Aug 15, 2026, the average yearly pay for graphic programmer in California is $133,232.00, according to ZipRecruiter salary data. Most workers in this role earn between $123,400.00 and $143,100.00 per year, depending on experience, location, and employer.

How does a graphic programmer typically collaborate with artists and designers during a game's development cycle?

Graphic Programmers work closely with artists and designers to ensure that visual concepts are both achievable and optimized for performance. They often translate creative ideas into technical solutions, developing shaders, rendering techniques, and visual effects that align with the team's artistic vision. Regular meetings and iterative feedback sessions help bridge the gap between technical feasibility and creative intent, making strong communication skills essential for success in this role.

What is the difference between Graphic Programmer vs Shader Developer?

AspectGraphic ProgrammerShader Developer
Required CredentialsBachelor's in Computer Science, Graphics, or related field; knowledge of graphics APIsSimilar educational background; specialized knowledge of shader languages
Work EnvironmentGame studios, visual effects companies, simulation firmsGame studios, graphics software companies, real-time rendering projects
Employer & Industry UsageUsed broadly across industries involving graphics programmingPrimarily in graphics and game development sectors
Common Search & Comparison IntentUnderstanding roles in graphics developmentFocusing on shader-specific tasks within graphics programming

Both Graphic Programmers and Shader Developers work in graphics-intensive environments, often requiring similar educational backgrounds and skills. While Graphic Programmers handle overall graphics systems and engine integration, Shader Developers focus specifically on creating and optimizing shaders for rendering effects. The roles are closely related, with Shader Developers often being a specialized subset within the broader scope of Graphic Programming.

What are the key skills and qualifications needed to thrive as a graphic programmer?

To thrive as a Graphic Programmer, you need a strong background in computer science, mathematics, and graphics programming, often supported by a relevant degree or equivalent experience. Proficiency with programming languages like C++, graphics APIs such as DirectX or OpenGL, and familiarity with shader languages and game engines is typically required. Creativity, problem-solving, and effective collaboration with artists and developers are essential soft skills that set top performers apart. These skills and qualities are crucial for creating visually compelling, high-performance graphics that enhance user experiences in interactive applications.

What is a graphic programmer?

Graphic programmers are specialized software developers who focus on creating and optimizing visual elements in computer programs, particularly in video games, simulations, and multimedia applications. They work on rendering engines, shaders, lighting, and other graphical effects to achieve high-quality visuals and efficient performance. Their expertise lies in graphics APIs, mathematics, and hardware acceleration to ensure smooth and realistic graphics. Graphic programmers often collaborate closely with artists and designers to bring visual concepts to life. This role requires strong programming skills, usually in languages like C++ and knowledge of graphics libraries such as DirectX or OpenGL.

What are popular job titles related to Graphic Programmer jobs in California?

For Graphic Programmer jobs in California, the most frequently searched job titles are:

What cities in California are hiring for Graphic Programmer jobs?

Cities in California with the most Graphic Programmer job openings:

Infographic showing various Graphic Programmer job openings in California as of August 2026, with employment types broken down into 5% Internship, 64% Full Time, 26% Part Time, 3% Temporary, and 2% Contract. Highlights an 78% Physical, 3% Hybrid, and 19% Remote job distribution, with an average salary of $133,232 per year, or $64.1 per hour.

Senior to Staff Graphics Engineer, VR Teleoperation

1X Technologies AS

San Carlos, CA • On-site

$175K - $215K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 18 days ago


Job description

About 1X
We're building humanoid robots that work in home - doing the chores, handling the tasks, and giving people their time back. Simple, but it's not.
To do this right, we have to solve robotics, AI, manufacturing - at the same time, at scale, in a form factor that has to be safe enough to live with your family. If you're inspired by this, you'll thrive here. We've been at this since 2014 and we're at the point where the hard problems are behind us and the hard work is in front of us.
NEO is our flagship - a home robot designed to move, learn, and operate in the real world alongside real people. We're not demoing it - we're shipping it. We're excited to meet you, if this excites you.
If you've spent your career working on problems that matter and want to see them actually reach the world - this is that moment. We're scaling, we're hiring with intention, and we need people who want to build something that will genuinely change how humans spend their time - safely creating abundance for all.
About the Team
The Apps team builds software for users to control Neo and the systems that developers use to build their own apps. Mobile and web apps built by this team are used to deploy, monitor, and manage humanoid robots in the real world; provide operational visibility; and give consumers an easy way to use their Neo in their home.
Your Charter
Lead the development of the graphics, visualization, and immersive rendering systems that power 1X's VR teleoperation platform. You will build the interfaces consumers and operators rely on to understand robot state, interact with live environments, and safely control humanoid robots. You'll build optimized video/audio transport to stream at the lowest possible latency all throughout the stack.
Key Outcomes
  • Design and deliver high-performance, low-latency graphics pipelines that enable responsive VR teleoperation of humanoid robots.
  • Build immersive visualization apps that provide operators with real-time situational awareness using camera feeds, depth data, haptics, audio, and other robot sensor information.
  • Improve rendering performance, responsiveness, and reliability across GPU, CPU, and networking systems to support ultra low-latency real-world robot operations.
  • Partner with software, operator, and technician teams to integrate live robot data into intuitive operator interfaces.
  • Establish scalable graphics architecture and engineering best practices that support the continued growth of 1X's teleoperation platform.

Key Competencies
  • Deep expertise in real-time graphics programming and rendering optimization especially in video/audio/VR.
  • Strong systems thinking with the ability to balance graphics performance, latency, and user experience.
  • Excellent C++ engineering skills with experience building performance-critical software (especially on mobile or VR).
  • Strong cross-functional collaboration skills across robotics, software, and infrastructure teams.
  • Ability to drive technical direction and deliver complex systems in a fast-moving startup environment.

Minimum Requirements
  • 6+ years of professional experience (Senior) or 10+ years (Staff) developing real-time graphics or visualization systems.
  • Bachelor's degree in Computer Science, Computer Engineering, Graphics, Games, or a related technical field.
  • Strong experience with C++ and modern graphics APIs such as Vulkan, DirectX 12, Metal, or OpenGL.
  • Experience developing real-time rendering systems, game engines, realtime networking, or VR/XR applications.
  • Strong understanding of 3D graphics, GPU programming, multithreading, networking, and performance optimization.

Preferred Skills
  • Experience streaming high-bandwidth low-latency realtime data at scale, such as realtime camera video, LiDAR, depth sensors, occupancy maps, or other realtime data.
  • Experience developing VR or mixed reality applications using OpenXR, Unreal Engine, Unity, or similar platforms.
  • Experience building visualization systems for robotics, autonomous vehicles, simulation, VR, or digital twins.
  • Experience developing low-latency highly responsive consumer apps.

What does a successful 1X Team Member look like:
Team members at 1X who thrive here are builders. They move fast, own their work completely, and treat time like it's the one thing you can't get back - because it is. They say what they mean, finish what they start, and hold themselves to a standard before anyone has to ask. We push each other to be better, and we do it with honesty and respect.
Compensation Range
$175,000 - $215,000+ Equity (final level dependent on experience)
Benefits
  • Comprehensive medical, dental, and vision coverage
  • Generous paid time off, company holidays, and parental leave
  • 401(k) plan with company match (100% on the first 3% of contributions, 50% on the next 2%)
  • Flexible Spending Accounts (FSA) and Health Savings Accounts (HSA) options
  • Commuter benefits (transit and parking)
  • Short-term and long-term disability, and life insurance
  • Employee Assistance Program (EAP) for mental health, financial, and personal support
  • Onsite snacks and catered lunches

Equal Opportunity Employer
1X is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, gender, gender identity or expression, sexual orientation, national origin, ancestry, citizenship, age, marital status, medical condition, genetic information, disability, military or veteran status, justice system impact, or any other characteristic protected under applicable federal, state, or local law.