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Game Scripting Jobs (NOW HIRING)

Advanced proficiency in C++ programming and competence in Lua scripting for gameplay or engine enhancements. * Demonstrated success in creating, optimizing, and debugging extensive real-time 3D ...

Understanding of Unreal's Blueprint system and scripting workflows. * A love of games, especially action-adventure and cooperative titles. Templar offers a highly competitive salary and benefits ...

Director, Game PresentationThe Director of Game Presentation leads the strategic vision and ... The position is responsible for end-to-end production leadership, including scripting, creative ...

... scripting interfaces, and the data flowing into the UI. Partner with designers to keep HUDs and ... Game Feel: An exceptional eye for authentic human movement, animation blending, and highly ...

... global video game company, publishing titles developed by some of the most influential game ... equipment, gameplay scripting interfaces, and the data flowing into the UI. • Partner with ...

R0239284 Game Designer The Opportunity: As a game designer, you're excited at the prospect of ... Experience with scripting or automation using the C++ programming language * Experience developing ...

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Game Scripting information

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How much do game scripting jobs pay per hour?

As of Jun 22, 2026, the average hourly pay for game scripting in the United States is $20.94, according to ZipRecruiter salary data. Most workers in this role earn between $14.18 and $23.80 per hour, depending on experience, location, and employer.

What is the difference between Game Scripting vs Game Programming?

AspectGame ScriptingGame Programming
Required SkillsScripting languages (e.g., Lua, Python), logic designProgramming languages (e.g., C++, C#), system architecture
Work EnvironmentGame engines, scripting tools, level designEngine development, core game systems, performance optimization
Industry UsageUsed by designers and scripters within game studiosDevelopers and engineers focusing on engine and core systems

Game Scripting involves creating in-game events and behaviors using scripting languages within game engines, often by designers or scripters. Game Programming encompasses developing the core game systems and engine features, requiring more advanced programming skills. Both roles are essential in game development but differ in scope and technical depth.

What are the key skills and qualifications needed to thrive as a Game Scripter, and why are they important?

To thrive as a Game Scripter, you need proficiency in programming languages (such as C#, Python, or Lua), strong problem-solving skills, and a solid understanding of game design principles. Familiarity with game engines like Unity or Unreal Engine, as well as version control systems (e.g., Git), is typically required, and relevant certifications in game development can be advantageous. Creativity, collaboration, and effective communication are essential soft skills that help integrate gameplay features and work closely with multidisciplinary teams. These skills ensure that gameplay mechanics are implemented smoothly, enhance player experience, and support the successful completion of game projects.

How does a game scripting professional typically collaborate with designers and artists during development?

Game scripting professionals often work closely with designers and artists to implement gameplay features and interactive sequences. While designers outline the intended player experience and artists create visual assets, scripters translate these ideas into functional in-game events by writing and integrating scripts. Regular communication is essential to ensure scripts align with design intent and visual elements, and scripters may participate in team meetings, review feedback, and adjust scripts based on playtesting results. This collaborative workflow helps create a seamless and engaging player experience.

What is game scripting?

Game scripting refers to the process of writing code that controls the behavior and events within a video game. Scripting is often used to implement gameplay mechanics, character actions, and interactive sequences using scripting languages like Lua, Python, or proprietary engines' scripting tools. Unlike core engine programming, scripting allows designers to adjust and prototype features more easily. This enables rapid iteration and creative flexibility without needing deep software engineering knowledge. Game scripting is essential for bringing a game's world and story to life.
More about Game Scripting jobs
What cities are hiring for Game Scripting jobs? Cities with the most Game Scripting job openings:
What states have the most Game Scripting jobs? States with the most job openings for Game Scripting jobs include:
Infographic showing various Game Scripting job openings in the United States as of June 2026, with employment types broken down into 4% Internship, 76% Full Time, 9% Part Time, 2% Temporary, and 9% Contract. Highlights an 71% In-person, 4% Hybrid, and 25% Remote job distribution, with an average salary of $43,561 per year, or $20.9 per hour.
Senior Technical Game Designer - Unpublished R&D Product

Senior Technical Game Designer - Unpublished R&D Product

Riot Games

Los Angeles, CA • On-site

Full-time

Posted 24 days ago


Job description

Job Summary:
Riot Games is a leading gaming company focused on creating engaging experiences for players. They are seeking a Senior Technical Game Designer to specialize in core gameplay for an unpublished R&D product, responsible for designing gameplay mechanics, collaborating with engineers, and mentoring other designers to ensure technical excellence in game design.
Responsibilities:
• Design and implement content as a vanguard in the most technical areas of player actions, game mechanics, and systems
• Build out solutions to design problems that require a deep level of technical expertise and consistently advance the team's knowledge of how to work in those spaces in the future.
• Playtest the game regularly, constructively providing and processing feedback to identify and drive ongoing improvements.
• Collaborate with engineering to define the technical strategy and execution of gameplay systems and gameplay mechanics.
• Develop, advocate, and enforce a system of organizational excellence in content creation that allows for the long-term sustainability of software while supporting a rapid prototyping culture.
• Implement gameplay workflows within Unreal Engine to enable designers to rapidly prototype and iterate.
• Proactively identify technical risks, develop mitigation strategies, and communicate clearly with team leadership and stakeholders.
• Ensure high-quality implementation of complex gameplay systems, promoting performance, scalability, and maintainability.
Qualifications:
Required:
• 5+ years of experience in professional Technical Game Design or related Tech Design or Engineering roles
• 2+ years of experience in either gameplay mechanics or gameplay feel in real-time games
• Proven experience shipping high-quality titles using Unreal Engine, demonstrating expertise in Blueprints, scripting, and technical workflows
• Experience with C++ or C#
• Deep understanding of gameplay system architecture, online networking, and gameplay mechanics
• Excellent communication and collaboration skills with experience working cross-functionally between engineering, test, production, art, and design
Preferred:
• Experience working on a live product
• Experience with technical optimization and performance profiling within Unreal Engine.
Company:
Riot Games is a global company that develops online games. Founded in 2006, the company is headquartered in Los Angeles, USA, with a team of 1001-5000 employees. The company is currently Late Stage.

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About Riot Games

Sourced by ZipRecruiter

Riot Games was founded in 2006 by Brandon Beck and Marc Merrill with the intent to change the way video games are made and supported for players. In 2009, Riot released its debut title League of Legends to worldwide acclaim. The game has since gone on to become the most played PC game in the world and a key driver of the explosive growth of esports. Players are the foundation of our community and it's for them we continue to evolve and improve the League of Legends experience.

Industry

Computer and electronic product manufacturing

Company size

1,001 - 5,000 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2006

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