Animator IV
$105K - $120K/yr
Expert-level proficiency in 2D and 3D animation tools such as After Effects, Spine, Maya, and Blender. * Experience creating and implementing real-time animations in Unity. * Strong understanding of ...
Animator IV
$105K - $120K/yr
Expert-level proficiency in 2D and 3D animation tools such as After Effects, Spine, Maya, and Blender. * Experience creating and implementing real-time animations in Unity. * Strong understanding of ...
Animator IV
$105K - $120K/yr
Expert-level proficiency in 2D and 3D animation tools such as After Effects, Spine, Maya, and Blender. * Experience creating and implementing real-time animations in Unity. * Strong understanding of ...
Animator IV
$105K - $120K/yr
Expert-level proficiency in 2D and 3D animation tools such as After Effects, Spine, Maya, and Blender. * Experience creating and implementing real-time animations in Unity. * Strong understanding of ...
Art Director
$115K - $121K/yr
The ideal candidate will be comfortable with animation (Spine) and serving as the "product owner" who is responsible for seeing the project through to completion. The Art Director must have the ...
Quick apply
Art Director
$115K - $121K/yr
The ideal candidate will be comfortable with animation (Spine) and serving as the "product owner" who is responsible for seeing the project through to completion. The Art Director must have the ...
Technical Designer
San Diego, CA · On-site
Spine (2D skeletal animation) * HTML / CSS for UI work and layout tweaks * 2D & 3D art production pipelines * File optimization for real-time performance (✨ Bonus: Coding or scripting experience ...
Quick apply
Technical Designer
San Diego, CA · On-site
Spine (2D skeletal animation) * HTML / CSS for UI work and layout tweaks * 2D & 3D art production pipelines * File optimization for real-time performance (✨ Bonus: Coding or scripting experience ...
Technical Designer
San Diego, CA · On-site
Spine (2D skeletal animation) * HTML / CSS for UI work and layout tweaks * 2D & 3D art production pipelines * File optimization for real-time performance (✨ Bonus: Coding or scripting experience ...
Technical Designer
San Diego, CA · On-site
Spine (2D skeletal animation) * HTML / CSS for UI work and layout tweaks * 2D & 3D art production pipelines * File optimization for real-time performance (✨ Bonus: Coding or scripting experience ...
Technical Designer
Las Vegas, NV · On-site
Particles / Animations / Visual FXs for the game * 3D Models / Textures * Assisting creatives in ... Spine * HTML / CSS * Optimizing Files for Production * 2D and 3D art production Qualifications
Technical Designer
Las Vegas, NV · On-site
Particles / Animations / Visual FXs for the game * 3D Models / Textures * Assisting creatives in ... Spine * HTML / CSS * Optimizing Files for Production * 2D and 3D art production Qualifications
Technical Designer
Las Vegas, NV · On-site
Spine (2D animation) * Real-time asset pipelines (2D/3D) * Ability to build optimized, performance-ready assets * Understanding of how assets function inside a game engine (Unity, Unreal, etc.
Technical Designer
Las Vegas, NV · On-site
Spine (2D animation) * Real-time asset pipelines (2D/3D) * Ability to build optimized, performance-ready assets * Understanding of how assets function inside a game engine (Unity, Unreal, etc.
Technical Designer
Las Vegas, NV · On-site
Spine (2D animation) * Real-time asset pipelines (2D/3D) * Ability to build optimized, performance-ready assets * Understanding of how assets function inside a game engine (Unity, Unreal, etc.
Technical Designer
Las Vegas, NV · On-site
Spine (2D animation) * Real-time asset pipelines (2D/3D) * Ability to build optimized, performance-ready assets * Understanding of how assets function inside a game engine (Unity, Unreal, etc.
Technical Designer - Gaming
Las Vegas, NV · On-site
Spine (2D skeletal animation) * HTML / CSS for UI work and layout tweaks * 2D & 3D art production pipelines * File optimization for real-time performance (✨ Bonus: Coding or scripting experience ...
Quick apply
Technical Designer - Gaming
Las Vegas, NV · On-site
Spine (2D skeletal animation) * HTML / CSS for UI work and layout tweaks * 2D & 3D art production pipelines * File optimization for real-time performance (✨ Bonus: Coding or scripting experience ...
Technical Designer - Gaming
Las Vegas, NV · On-site
Spine (2D skeletal animation) * HTML / CSS for UI work and layout tweaks * 2D & 3D art production pipelines * File optimization for real-time performance (✨ Bonus: Coding or scripting experience ...
Technical Designer - Gaming
Las Vegas, NV · On-site
Spine (2D skeletal animation) * HTML / CSS for UI work and layout tweaks * 2D & 3D art production pipelines * File optimization for real-time performance (✨ Bonus: Coding or scripting experience ...
Spine (2D animation) * Real-time asset pipelines (2D/3D) * Ability to build optimized, performance-ready assets * Understanding of how assets function inside a game engine (Unity, Unreal, etc.
Quick apply
Spine (2D animation) * Real-time asset pipelines (2D/3D) * Ability to build optimized, performance-ready assets * Understanding of how assets function inside a game engine (Unity, Unreal, etc.
Senior Artist
$130K - $156K/yr
Knowledge of animation principles. Usage of Spine is considered a plus * Experience with 3D Software (Maya, Blender, etc.). We offer a dynamic and creative environment, opportunities for professional ...
Senior Artist
$130K - $156K/yr
Knowledge of animation principles. Usage of Spine is considered a plus * Experience with 3D Software (Maya, Blender, etc.). We offer a dynamic and creative environment, opportunities for professional ...
Senior Artist
Chicago, IL · On-site
$130K - $156K/yr
Knowledge of animation principles. Usage of Spine is considered a plus * Experience with 3D Software (Maya, Blender, etc.). We offer a dynamic and creative environment, opportunities for professional ...
Quick apply
Senior Artist
Chicago, IL · On-site
$130K - $156K/yr
Knowledge of animation principles. Usage of Spine is considered a plus * Experience with 3D Software (Maya, Blender, etc.). We offer a dynamic and creative environment, opportunities for professional ...
Senior Artist
Chicago, IL · On-site
$130K - $156K/yr
Knowledge of animation principles. Usage of Spine is considered a plus * Experience with 3D Software (Maya, Blender, etc.). We offer a dynamic and creative environment, opportunities for professional ...
Senior Artist
Chicago, IL · On-site
$130K - $156K/yr
Knowledge of animation principles. Usage of Spine is considered a plus * Experience with 3D Software (Maya, Blender, etc.). We offer a dynamic and creative environment, opportunities for professional ...
Technical Artist II
$122K - $146K/yr
... or animation for games or interactive mediaExperience working in Unity or similar real-time game enginesProficiency with tools such as Spine, After Effects, and Adobe Creative SuiteExperience ...
Quick apply
Technical Artist II
$122K - $146K/yr
... or animation for games or interactive mediaExperience working in Unity or similar real-time game enginesProficiency with tools such as Spine, After Effects, and Adobe Creative SuiteExperience ...
Technical Artist II
Austin, TX · On-site
$122K - $146K/yr
... or animation for games or interactive media * Experience working in Unity or similar real-time game engines * Proficiency with tools such as Spine, After Effects, and Adobe Creative Suite
Technical Artist II
Austin, TX · On-site
$122K - $146K/yr
... or animation for games or interactive media * Experience working in Unity or similar real-time game engines * Proficiency with tools such as Spine, After Effects, and Adobe Creative Suite
... Spine integration) * Solid understanding of Canvas and WebGL-based rendering * Experience building and maintaining component-based game and UI systems * Experience with tweening and animation ...
Quick apply
... Spine integration) * Solid understanding of Canvas and WebGL-based rendering * Experience building and maintaining component-based game and UI systems * Experience with tweening and animation ...
Marketing Artist (Contract) (Remote)
Boulder, CO · Remote
$130K - $155K/yr
Experience breaking down 2D assets into clean layered pieces ready for use in animation software such as Spine * Skilled in logo design with a focus on visual identity * Experience creating marketing ...
Quick apply
Marketing Artist (Contract) (Remote)
Boulder, CO · Remote
$130K - $155K/yr
Experience breaking down 2D assets into clean layered pieces ready for use in animation software such as Spine * Skilled in logo design with a focus on visual identity * Experience creating marketing ...
Spine Animator information
See salary details
$15.67 is the 25th percentile. Wages below this are outliers.
$10.58 - $16
27% of jobs
$16 - $21.42
0% of jobs
$21.42 - $26.84
19% of jobs
The median wage is $28.50 / hr.
$26.84 - $32.26
14% of jobs
$32.26 - $37.67
4% of jobs
$37.67 - $43.09
0% of jobs
$43.09 - $48.51
0% of jobs
$48.51 - $53.93
0% of jobs
$59.11 is the 75th percentile. Wages above this are outliers.
$53.93 - $59.35
12% of jobs
$59.35 - $64.77
6% of jobs
$64.77 - $70.19
18% of jobs
$10
$39
$70
How much do spine animator jobs pay per hour?
How does a Spine Animator typically collaborate with game developers and artists during the production process?
What are the key skills and qualifications needed to thrive as a Spine Animator, and why are they important?
What is the difference between Spine Animator vs 2D Animator?
| Aspect | Spine Animator | 2D Animator |
|---|---|---|
| Required Skills | Proficiency in Spine software, rigging, and skeletal animation | Drawing, frame-by-frame animation, and general digital art skills |
| Work Environment | Primarily in game development, mobile apps, and interactive media | Games, TV, advertising, and multimedia projects |
| Certifications | None mandatory, but familiarity with Spine software is preferred | Often self-taught or with art/animation degrees |
Spine Animators specialize in skeletal and rig-based animation using Spine software, mainly for games and interactive media. 2D Animators have broader skills in traditional and digital animation techniques, working across various media. While both roles require strong artistic skills, Spine Animators focus more on technical rigging and software proficiency, whereas 2D Animators emphasize drawing and frame-by-frame animation.
What is a Spine Animator?

$114K - $141K/yr
Other
Medical, Dental, Vision, Life, Retirement, PTO
Posted 5 days ago
Job description
IGT, where innovation meets entertainment on a global scale! From the casino floor to your mobile screen, we deliver thrilling, responsible, and unforgettable gaming experiences-powered by worldclass content, strong technical and commercial capabilities and nurtured by a culture of collaboration, accountability, and ownership.
Whether it's spinning reels, placing bets, or enabling secure payments, we turn innovation into impact through disciplined execution and longterm value creation. With a team of over 6,000 employees across 30+ countries and products delivered in more than 100 jurisdictions worldwide, we operate at scale while staying closely connected to costumers we serve. If you're ready to bring your talent to a team shaping the future of entertainment, your next big move starts here - www.igt.com.
Bring worlds to life at IGT's Vibe Studio in Reno, Nevada! We're looking for Animators who thrive on creating bold, dynamic visuals that elevate gameplay and captivate players. You'll shape the look, feel, and energy of our games-owning animation from concept to final polish while collaborating with a passionate, cross-disciplinary team.
What You'll Do
- Create high-impact animations and visual effects for real-time and pre-rendered gameplay
- Craft storyboards, animatics, and gameplay sequences that maximize excitement
- Collaborate with designers, engineers, and artists to define and execute creative vision
- Bring complex game mechanics to life (bonuses, jackpots, feature events, etc.)
- Elevate quality through feedback, iteration, and hands-on problem solving
- Explore new techniques, tools, and workflows to push visual innovation
- Playtest and refine animations to ensure they're engaging, polished, and fun
- Minimum 3-5 years experience
- Game development experience required
- Strong portfolio/reel showcasing animation, timing, and visual storytelling
- Expertise in 2D/3D tools (After Effects, Spine, Maya, Blender, etc.)
- Experience creating animations in Unity or other real-time engines
- Deep understanding of motion, composition, and player-driven animation design
- Ability to collaborate, give/receive feedback, and raise the bar creatively
Building collaborative relationships
Decision making
Drive results
Foster innovation
Personal energy
Self-leadership
#LI-CK1
At IGT, we believe compensation should be as individual as you are, reflecting your skills, experience, background, and location. For this role, the starting compensation range is $114,500 to $141,400, with flexibility to adjust higher or lower based on the full scope of qualifications. We proudly comply with all applicable local pay transparency laws and collective bargaining agreements.
And compensation is just the beginning. Our Total Rewards program is designed to support your success, both professionally and personally, and may include:
- Commission opportunities for eligible sales roles
- Discretionary bonus potential for non-sales positions
- Comprehensive benefits, including medical, dental, vision, life, accident, and disability insurance
- A 401(k) Savings Plan with company contributions to help you plan for the future
- Tuition reimbursement to support continued learning and growth
- Paid time off to rest, recharge, and reset
- Wellness programs that support your overall well-being
- Identity theft protection for added peace of mind