Animator IV
Reno, NV · On-site
$105.70K - $120.60K/yr
Expert-level proficiency in 2D and 3D animation tools such as After Effects, Spine, Maya, and Blender. * Experience creating and implementing real-time animations in Unity. * Strong understanding of ...
Animator IV
Reno, NV · On-site
$105.70K - $120.60K/yr
Expert-level proficiency in 2D and 3D animation tools such as After Effects, Spine, Maya, and Blender. * Experience creating and implementing real-time animations in Unity. * Strong understanding of ...
Animator IV
Reno, NV · On-site
$105.70K - $120.60K/yr
Expert-level proficiency in 2D and 3D animation tools such as After Effects, Spine, Maya, and Blender. * Experience creating and implementing real-time animations in Unity. * Strong understanding of ...
Animator IV
Reno, NV · On-site
$105.70K - $120.60K/yr
Expert-level proficiency in 2D and 3D animation tools such as After Effects, Spine, Maya, and Blender. * Experience creating and implementing real-time animations in Unity. * Strong understanding of ...
$80.20K - $93.40K/yr
Nice to have: experience with Spine animation integration * Nice to have: exposure to slot, casino, or iGaming projects * Nice to have: familiarity with RGS or game engine integration workflows
$80.20K - $93.40K/yr
Nice to have: experience with Spine animation integration * Nice to have: exposure to slot, casino, or iGaming projects * Nice to have: familiarity with RGS or game engine integration workflows
Remote Art Director Games & Animation Leader
Wausau, WI · Remote
$129.70K - $136.10K/yr
Familiarity with software such as Adobe Creative Suite and knowledge of animation tools like Spine are essential. #J-18808-Ljbffr
Remote Art Director Games & Animation Leader
Wausau, WI · Remote
$129.70K - $136.10K/yr
Familiarity with software such as Adobe Creative Suite and knowledge of animation tools like Spine are essential. #J-18808-Ljbffr
Lead 2D Animator
Manhattan, NY · On-site +1
... Spine, etc.) Edit and create assets to supply animation needs Handle all aspects of the animation production pipeline, from concept to final implementation Experience in creating visual effects and ...
Lead 2D Animator
Manhattan, NY · On-site +1
... Spine, etc.) Edit and create assets to supply animation needs Handle all aspects of the animation production pipeline, from concept to final implementation Experience in creating visual effects and ...
Art Director
Las Vegas, NV · On-site
$116.30K - $122.10K/yr
The ideal candidate will be comfortable with animation (Spine) and serving as the "product owner" who is responsible for seeing the project through to completion. The Art Director must have the ...
Art Director
Las Vegas, NV · On-site
$116.30K - $122.10K/yr
The ideal candidate will be comfortable with animation (Spine) and serving as the "product owner" who is responsible for seeing the project through to completion. The Art Director must have the ...
Art Director
$115.60K - $121.30K/yr
The ideal candidate will be comfortable with animation (Spine) and serving as the "product owner" who is responsible for seeing the project through to completion. The Art Director must have the ...
Quick apply
Art Director
$115.60K - $121.30K/yr
The ideal candidate will be comfortable with animation (Spine) and serving as the "product owner" who is responsible for seeing the project through to completion. The Art Director must have the ...
Art Director
Wausau, WI · On-site
$129.70K - $136.10K/yr
The ideal candidate will be comfortable with animation (Spine) and serving as the "product owner" who is responsible for seeing the project through to completion. The Art Director must have the ...
Art Director
Wausau, WI · On-site
$129.70K - $136.10K/yr
The ideal candidate will be comfortable with animation (Spine) and serving as the "product owner" who is responsible for seeing the project through to completion. The Art Director must have the ...
Technical Designer
San Diego, CA · On-site
Spine (2D skeletal animation) * HTML / CSS for UI work and layout tweaks * 2D & 3D art production pipelines * File optimization for real-time performance (✨ Bonus: Coding or scripting experience ...
Quick apply
Technical Designer
San Diego, CA · On-site
Spine (2D skeletal animation) * HTML / CSS for UI work and layout tweaks * 2D & 3D art production pipelines * File optimization for real-time performance (✨ Bonus: Coding or scripting experience ...
Technical Designer
San Diego, CA · On-site
Spine (2D skeletal animation) * HTML / CSS for UI work and layout tweaks * 2D & 3D art production pipelines * File optimization for real-time performance (✨ Bonus: Coding or scripting experience ...
Technical Designer
San Diego, CA · On-site
Spine (2D skeletal animation) * HTML / CSS for UI work and layout tweaks * 2D & 3D art production pipelines * File optimization for real-time performance (✨ Bonus: Coding or scripting experience ...
Responsibilities Rendering & Animation: PixiJS scenes, Spine runtimes, GSAP timelines, frame-perfect playback. Audio Systems: Web Audio API, AudioContext graphs, dynamic mixing. Game State ...
Responsibilities Rendering & Animation: PixiJS scenes, Spine runtimes, GSAP timelines, frame-perfect playback. Audio Systems: Web Audio API, AudioContext graphs, dynamic mixing. Game State ...
Technical Designer
Las Vegas, NV · On-site
Particles / Animations / Visual FXs for the game * 3D Models / Textures * Assisting creatives in ... Spine * HTML / CSS * Optimizing Files for Production * 2D and 3D art production Qualifications
Technical Designer
Las Vegas, NV · On-site
Particles / Animations / Visual FXs for the game * 3D Models / Textures * Assisting creatives in ... Spine * HTML / CSS * Optimizing Files for Production * 2D and 3D art production Qualifications
Technical Designer
Las Vegas, NV · On-site
Particles / Animations / Visual FXs for the game * 3D Models / Textures * Assisting creatives in ... Spine * HTML / CSS * Optimizing Files for Production * 2D and 3D art production Qualifications
Technical Designer
Las Vegas, NV · On-site
Particles / Animations / Visual FXs for the game * 3D Models / Textures * Assisting creatives in ... Spine * HTML / CSS * Optimizing Files for Production * 2D and 3D art production Qualifications
The ideal candidate will have a strong background in TypeScript and PixiJS, with experience in animation tools like GSAP and Spine. You will be responsible for rendering, audio systems, and game ...
The ideal candidate will have a strong background in TypeScript and PixiJS, with experience in animation tools like GSAP and Spine. You will be responsible for rendering, audio systems, and game ...
Technical Designer
Las Vegas, NV · On-site
Adobe Creative Suite (Photoshop, Illustrator, After Effects)Spine (2D animation)Real-time asset pipelines (2D/3D)Ability to build optimized, performance-ready assetsUnderstanding of how assets ...
Technical Designer
Las Vegas, NV · On-site
Adobe Creative Suite (Photoshop, Illustrator, After Effects)Spine (2D animation)Real-time asset pipelines (2D/3D)Ability to build optimized, performance-ready assetsUnderstanding of how assets ...
Technical Designer - Gaming
Las Vegas, NV · On-site
Spine (2D skeletal animation) * HTML / CSS for UI work and layout tweaks * 2D & 3D art production pipelines * File optimization for real-time performance (✨ Bonus: Coding or scripting experience ...
Quick apply
Technical Designer - Gaming
Las Vegas, NV · On-site
Spine (2D skeletal animation) * HTML / CSS for UI work and layout tweaks * 2D & 3D art production pipelines * File optimization for real-time performance (✨ Bonus: Coding or scripting experience ...
Technical Designer - Gaming
Las Vegas, NV · On-site
Spine (2D skeletal animation) * HTML / CSS for UI work and layout tweaks * 2D & 3D art production pipelines * File optimization for real-time performance (✨ Bonus: Coding or scripting experience ...
Technical Designer - Gaming
Las Vegas, NV · On-site
Spine (2D skeletal animation) * HTML / CSS for UI work and layout tweaks * 2D & 3D art production pipelines * File optimization for real-time performance (✨ Bonus: Coding or scripting experience ...
Technical Designer
Las Vegas, NV · On-site
Spine (2D animation) * Real-time asset pipelines (2D/3D) * Ability to build optimized, performance-ready assets * Understanding of how assets function inside a game engine (Unity, Unreal, etc.
Technical Designer
Las Vegas, NV · On-site
Spine (2D animation) * Real-time asset pipelines (2D/3D) * Ability to build optimized, performance-ready assets * Understanding of how assets function inside a game engine (Unity, Unreal, etc.
Spine Animation information
See salary details
$15.67 is the 25th percentile. Wages below this are outliers.
$10.58 - $16
27% of jobs
$16 - $21.42
0% of jobs
$21.42 - $26.84
19% of jobs
The median wage is $28.50 / hr.
$26.84 - $32.26
14% of jobs
$32.26 - $37.67
4% of jobs
$37.67 - $43.09
0% of jobs
$43.09 - $48.51
0% of jobs
$48.51 - $53.93
0% of jobs
$59.11 is the 75th percentile. Wages above this are outliers.
$53.93 - $59.35
12% of jobs
$59.35 - $64.77
6% of jobs
$64.77 - $70.19
18% of jobs
$10
$39
$70
How much do spine animation jobs pay per hour?
What are the key skills and qualifications needed to thrive as a Spine Animator, and why are they important?
What are some common challenges Spine Animators face when collaborating with developers and designers in game projects?
What is spine animation?
What is the difference between Spine Animation vs 2D Animator?
| Aspect | Spine Animation | 2D Animator |
|---|---|---|
| Required Skills | Rigging, skeletal animation, software proficiency in Spine or similar tools | Drawing, frame-by-frame animation, software proficiency in Photoshop, After Effects |
| Work Environment | Game development, mobile apps, interactive media | Film, TV, advertising, game cutscenes |
| Certifications | None mandatory, but familiarity with Spine or similar tools preferred | Portfolio, animation degrees or courses often preferred |
Spine Animation focuses on creating skeletal, rig-based animations primarily for games and interactive media, using specialized software like Spine. In contrast, a 2D Animator typically produces frame-by-frame animations for a variety of media, including film and advertising. While both roles require strong artistic skills, Spine Animators emphasize rigging and skeletal animation techniques, whereas 2D Animators focus on traditional drawing and frame sequencing.

$114.50K - $141.40K/yr
Other
Medical, Dental, Vision, Life, Retirement, PTO
Posted 14 hours ago
Job description
IGT, where innovation meets entertainment on a global scale! From the casino floor to your mobile screen, we deliver thrilling, responsible, and unforgettable gaming experiences-powered by worldclass content, strong technical and commercial capabilities and nurtured by a culture of collaboration, accountability, and ownership.
Whether it's spinning reels, placing bets, or enabling secure payments, we turn innovation into impact through disciplined execution and longterm value creation. With a team of over 6,000 employees across 30+ countries and products delivered in more than 100 jurisdictions worldwide, we operate at scale while staying closely connected to costumers we serve. If you're ready to bring your talent to a team shaping the future of entertainment, your next big move starts here - www.igt.com.
Bring worlds to life at IGT's Vibe Studio in Reno, Nevada! We're looking for Animators who thrive on creating bold, dynamic visuals that elevate gameplay and captivate players. You'll shape the look, feel, and energy of our games-owning animation from concept to final polish while collaborating with a passionate, cross-disciplinary team.
What You'll Do
- Create high-impact animations and visual effects for real-time and pre-rendered gameplay
- Craft storyboards, animatics, and gameplay sequences that maximize excitement
- Collaborate with designers, engineers, and artists to define and execute creative vision
- Bring complex game mechanics to life (bonuses, jackpots, feature events, etc.)
- Elevate quality through feedback, iteration, and hands-on problem solving
- Explore new techniques, tools, and workflows to push visual innovation
- Playtest and refine animations to ensure they're engaging, polished, and fun
- Minimum 3-5 years experience
- Game development experience required
- Strong portfolio/reel showcasing animation, timing, and visual storytelling
- Expertise in 2D/3D tools (After Effects, Spine, Maya, Blender, etc.)
- Experience creating animations in Unity or other real-time engines
- Deep understanding of motion, composition, and player-driven animation design
- Ability to collaborate, give/receive feedback, and raise the bar creatively
Building collaborative relationships
Decision making
Drive results
Foster innovation
Personal energy
Self-leadership
#LI-CK1
At IGT, we believe compensation should be as individual as you are, reflecting your skills, experience, background, and location. For this role, the starting compensation range is $114,500 to $141,400, with flexibility to adjust higher or lower based on the full scope of qualifications. We proudly comply with all applicable local pay transparency laws and collective bargaining agreements.
And compensation is just the beginning. Our Total Rewards program is designed to support your success, both professionally and personally, and may include:
- Commission opportunities for eligible sales roles
- Discretionary bonus potential for non-sales positions
- Comprehensive benefits, including medical, dental, vision, life, accident, and disability insurance
- A 401(k) Savings Plan with company contributions to help you plan for the future
- Tuition reimbursement to support continued learning and growth
- Paid time off to rest, recharge, and reset
- Wellness programs that support your overall well-being
- Identity theft protection for added peace of mind