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Game Qa Tester Jobs (NOW HIRING)

What This Is (And What It Isn't) This is your foot in the door in the games industry with real QA ... testing * Flexible hours that fit around your studies or other commitments * Work remotely from ...

QA Tester Job Details Responsible for writing/developing automated test cases for Mobile applications. QA Tester Mandatory Skills -Strong passion for mobile, iOS and/or Android Testing -Testing ...

You have worked on PC and Console game projects as a tester. * You are passionate about QA as a discipline and career path. * You have excellent attention to detail. * You are relentless about ...

Contract QA Tester

Dallas, TX · On-site

$18/hr

You have worked on PC and Console game projects as a tester. * You are passionate about QA as a discipline and career path. * You have excellent attention to detail. * You are relentless about ...

QA Tester Job Details * Plan, organize and lead the testing kick-off meeting * Establish and document the testing process - i.e. scripts location, how to report defects, what needs to be included ...

Quality Assurance Tester

Saint Louis, MO · On-site

$65K - $85K/yr

Quality Assurance Tester Three days in office and two remote Reports To: Quality Assurance Director Department: Development and Quality Assurance Role, Purpose & Scope The Quality Assurance Tester is ...

QA Tester

Buffalo, NY · On-site

$75K - $95K/yr

Product Pulse is seeking a dedicated QA Tester to safeguard the excellence of our web and mobile applications.WHAT YOU NEED TO KNOW This on-site role in Seattle, WA comes with a competitive salary of ...

Job Title: QA Tester Employment Type: Part-time / Contract-Remote About the Role: We are seeking a detail-oriented and motivated Junior QA Tester with hands-on experience in manual testing. The ideal ...

Job Title: QA Tester Location: Fremont, CA * Bachelor's degree in related field * 6+ years of experience in Functional Testing and Quality Assurance. * Strong experience in web and application ...

Hi Our client is looking for a QA Tester project in Fremont, CA below is the detailed requirement. Job positing Title: QA Tester Location: Fremont, CA Required Skills: Testing/QA ,Finance Testing or ...

Certified Guidewire ClaimCenter QA Tester Location: Remote Type: Contract To Hire Work Model: Remote - offsite Hours: 40.0 Security Clearance: (not specified) Overview-W 2 CONTRACT ONLY NO C2C NO ...

Certified Guidewire ClaimCenter QA Tester Location: Remote Type: Contract To Hire Work Model: Remote - offsite Hours: 40.0 Security Clearance: (not specified) Overview-W 2 CONTRACT ONLY NO C2C NO ...

Certified Guidewire ClaimCenter QA Tester Location: Remote Type: Contract To Hire Work Model: Remote - offsite Hours: 40.0 Security Clearance: (not specified) Overview-W 2 CONTRACT ONLY NO C2C NO ...

Position : QA Tester Location : Dearborn, MI Duration : 6 Months plus * 5+ years' experience in QA - Test Estimation, Test case Preparation, Test Execution, Defect Management * 3+ years' experience ...

Certified Guidewire ClaimCenter QA Tester Location: Remote Type: Contract To Hire Work Model: Remote - offsite Hours: 40.0 Security Clearance: (not specified) Overview-W 2 CONTRACT ONLY NO C2C NO ...

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How much do game qa tester jobs pay per hour?

As of Sep 2, 2026, the average hourly pay for game qa tester in the United States is $18.29, according to ZipRecruiter salary data. Most workers in this role earn between $16.35 and $19.95 per hour, depending on experience, location, and employer.

What is a game QA tester?

A Game QA Tester is responsible for identifying and reporting bugs, glitches, and other issues in video games before they are released. They play through different parts of the game, ensuring its functionality, performance, and overall quality meet industry standards. Testers document issues and work closely with developers to resolve them. Their role is essential in delivering a polished and enjoyable gaming experience.

What are the typical daily responsibilities of a game QA tester?

Game QA Testers typically spend their days executing test cases, identifying and documenting bugs, and providing detailed feedback to the development team. They work closely with other testers, developers, and project managers to ensure issues are clearly communicated and tracked through bug reporting systems. Testers often participate in daily stand-up meetings, collaborate on testing new features or patches, and may perform both manual and automated testing across different gaming platforms. This collaborative approach helps ensure the final product is polished and delivers a great player experience.

What are the key skills and qualifications needed to thrive in the game QA tester position, and why are they important?

To thrive as a Game QA Tester, you need a keen eye for detail, strong analytical skills, and familiarity with gaming platforms, often supported by experience or education in computer science or related fields. Proficiency with bug tracking software (such as JIRA), test case management tools, and a basic understanding of scripting or automation tools is highly beneficial. Excellent communication, collaboration, and problem-solving abilities distinguish top performers in this role. These skills are crucial for identifying, documenting, and communicating issues effectively, ensuring high-quality game releases and smooth teamwork with developers and designers.

How much do game QA testers get paid?

Game QA testers typically earn between $10 and $20 per hour, with entry-level positions often paying around minimum wage and experienced testers earning higher rates. Salaries can vary based on location, experience, and the complexity of the projects tested.

How to become a game QA tester?

To become a game QA tester, candidates typically need a high school diploma or equivalent, strong attention to detail, and good communication skills. Experience with gaming and familiarity with testing tools or bug tracking software can be beneficial. Entry-level positions often require passing a skills assessment or interview focused on understanding game mechanics and identifying issues.

Is game tester a legit job?

A game tester is a legitimate job that involves playing video games to identify bugs and issues before release. It typically requires attention to detail, knowledge of gaming, and sometimes specific software tools; however, some opportunities may be scams, so verifying the employer's credibility is important.

What does a game QA tester do in games?

A game QA tester is responsible for playing video games to identify bugs, glitches, and other issues that affect gameplay or performance. They document these problems and work with developers to ensure the game meets quality standards before release, often using testing tools and following specific testing protocols.
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Infographic showing various Game Qa Tester job openings in the United States as of August 2026, with employment types broken down into 100% Full Time. Highlights an 75% In-person, and 25% Remote job distribution, with an average salary of $38,039 per year, or $18.3 per hour.

Full-time

Re-posted 17 days ago


Job description

Soulbound (https://soulbound.game/) is a top-down pixel-art MMO launching on Steam. Over 1 million players played the browser version; we've rebuilt the entire game for PC - new engine, new progression, new narrative framework. We're a remote team of ~20, we hire from anywhere in the world, and we care about one thing above all: passion.
Forget everything you think QA is. This is not a role where you log bugs and toss them over a wall. At Spiderware, QA means finding, understanding, and solving. When something breaks, you're the detective: you work out exactly how it broke, chase down why, and then help drive the fix by pulling in engineers, designers, whoever it takes, until it's actually solved. You'll be the person who protects what a million players see, on a game that ships changes in real time. It's the most hands-on QA role you will find anywhere. This is an entry-level role, so we don't specify a degree, your age, or your background. We care about three things:
1. You solve problems, not just spot them. When a quest snags or a number looks wrong, you can't let it go, and you can't stop at "it's broken." You want to know why. You form a theory, test it, narrow it down, and hand the team a solved case.
2. You're a gamer. You play RPGs, MMORPGs and indie games, and you understand how they're meant to feel. You know the difference between "annoying" and "broken," and you can say why. If you don't play games in this genre, this isn't the role for you.
3. You learn fast and take feedback. You write clearly, follow a repro step-by-step, and turn "it's weird" into something an engineer can act on in minutes. When someone shows you a better way, you use it the same day.
What You'll Actually Do
  • Playtest new quests, systems and builds before players ever see them
  • Break the game on purpose then investigate why it broke, isolate the cause, and propose the fix
  • Work directly with engineers and designers to get problems actually solved, not just filed
  • Verify fixes and run regression passes on a live, fast-moving game
  • Stress-test around the big moments like launches, events, updates
  • Feed patterns back to the whole team: you're the player's early-warning system
  • Feedback what feels fun, and what doesn't, working with designers to improve the experience.
  • Have a space to propose your ideas and improvement designs to the design team.

What This Is (And What It Isn't)
This is your foot in the door in the games industry with real QA experience on a shipping MMO with a proven player base, direct access to the people building it, and a genuine path to ongoing roles.
Where This Leads
Almost everyone who joins Spiderware at junior level starts in QA or Support, by design. It's the fastest way to learn the game inside out: you play it, you test it, you see exactly where players get stuck. It's also how you learn the studio, how we operate, who does what, how it all fits together. From there the path is wide open: QA and Support people here have become quest designers, narrative writers, game designers, and heads of department, some within six months. If you're passionate and dedicated, the opportunity is enormous.
Requirements
  • A genuine passion for gaming especially RPGs, MMORPGs, indie and top-down/pixel-art games
  • Sharp attention to detail
  • Clear written communication, you can describe a problem so someone else can reproduce it
  • You must be self-motivated and proactive, working remote, you don't wait to be told what to test, you think ahead and work without being directed.
  • Thick skin, you can take direct, sometimes brutal feedback and use it to improve.
  • Available to commit meaningful hours, night shifts or weekends. this isn't a "check in once a week" role.
  • English speaking at native level, reading and writing.
  • A steam profile with a strong playtime record.

Nice to Have
  • Experience filing bugs (any tracker)
  • Modding or running game servers
  • A basic feel for how games are built
  • Familiarity with test cases or checklists

Benefits
  • You'll learn faster here than at any studio you could join, because we ship to a live game in real time and you see the results the same day
  • Real QA experience on a live game with 1M+ players
  • Direct access to the studio founder, design and engineering, with no layers between you and the people who fix things
  • Learn professional QA end to end: repro, triage, root-cause investigation, regression, release testing
  • Flexible hours that fit around your studies or other commitments
  • Work remotely from anywhere in the world
  • Genuine path to ongoing roles for standout performers
  • Small, fast-moving indie studio where your work protects what millions of players see