New York Tech's School of Architecture and Design seek a full-time Visiting Assistant Professor for ... Teaching areas may include game design fundamentals, level design, game production, Unity, Unreal ...
New York Tech's School of Architecture and Design seek a full-time Visiting Assistant Professor for ... Teaching areas may include game design fundamentals, level design, game production, Unity, Unreal ...
New York Tech's School of Architecture and Design seek a full-time Visiting Assistant Professor for ... The successful candidate will teach courses in game design, technical art, real-time production ...
New York Tech's School of Architecture and Design seek a full-time Visiting Assistant Professor for ... The successful candidate will teach courses in game design, technical art, real-time production ...
New York Tech's School of Architecture and Design seek a full-time Visiting Assistant Professor for ... Teaching areas may include game design fundamentals, level design, game production, Unity, Unreal ...
New York Tech's School of Architecture and Design seek a full-time Visiting Assistant Professor for ... Teaching areas may include game design fundamentals, level design, game production, Unity, Unreal ...
Course Instructor Position - Online Master's Degree in Game Development
Redmond, WA · On-site
$6.0K/mo
Game Production and Project Management * Technical Art and Shader Development * Mobile Game ... Independent Game Development and Publishing Salary $6,048 for positions at the Assistant Professor ...
Course Instructor Position - Online Master's Degree in Game Development
Redmond, WA · On-site
$6.0K/mo
Game Production and Project Management * Technical Art and Shader Development * Mobile Game ... Independent Game Development and Publishing Salary $6,048 for positions at the Assistant Professor ...
New York Tech's School of Architecture and Design seek a full-time Visiting Assistant Professor for ... Teaching areas may include game design fundamentals, level design, game production, Unity, Unreal ...
New York Tech's School of Architecture and Design seek a full-time Visiting Assistant Professor for ... Teaching areas may include game design fundamentals, level design, game production, Unity, Unreal ...
The Control Room Production Assistant (DAKTRONICS) is responsible for ensuring all Daktronics Show ... This position requires availability to work HEAT home games as well as other concerts and events ...
The Control Room Production Assistant (DAKTRONICS) is responsible for ensuring all Daktronics Show ... This position requires availability to work HEAT home games as well as other concerts and events ...
Production Utility Technician (Athletics Control Room)
Villanova, PA · On-site
$150/hr
Work closely with Game Director, Building Engineer to set up any and all production equipment in coordination with the game script. * Assist with selection, assembly and positioning of equipment ...
Production Utility Technician (Athletics Control Room)
Villanova, PA · On-site
$150/hr
Work closely with Game Director, Building Engineer to set up any and all production equipment in coordination with the game script. * Assist with selection, assembly and positioning of equipment ...
Lobo TV Production Assistant
Albuquerque, NM · On-site
$15/hr
Audio-Visual Tech Requisition ID req30535 Working Title Lobo TV Production Assistant Position Grade ... Hours would be primarily on game days, including nights and weekends. Responsibilities: This ...
Lobo TV Production Assistant
Albuquerque, NM · On-site
$15/hr
Audio-Visual Tech Requisition ID req30535 Working Title Lobo TV Production Assistant Position Grade ... Hours would be primarily on game days, including nights and weekends. Responsibilities: This ...
Lobo TV Production Assistant
Albuquerque, NM · On-site
$15/hr
Audio-Visual Tech Requisition ID req33913 Working Title Lobo TV Production Assistant Position Grade ... Hours would be primarily on game days, including nights and weekends. This position will provide ...
Lobo TV Production Assistant
Albuquerque, NM · On-site
$15/hr
Audio-Visual Tech Requisition ID req33913 Working Title Lobo TV Production Assistant Position Grade ... Hours would be primarily on game days, including nights and weekends. This position will provide ...
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Part-Time Print Production Assistant
Leander, TX · On-site
$17/hr
The Part-Time Print Production Assistant will support the physical production and fulfillment side ... Cut printed cards and game materials using provided equipment. * Apply scratch-off stickers neatly ...
Quick apply
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Part-Time Print Production Assistant
Leander, TX · On-site
$17/hr
The Part-Time Print Production Assistant will support the physical production and fulfillment side ... Cut printed cards and game materials using provided equipment. * Apply scratch-off stickers neatly ...
Be Seen First
Part-Time Print Production Assistant
Leander, TX · On-site
$17/hr
The Part-Time Print Production Assistant will support the physical production and fulfillment side ... Cut printed cards and game materials using provided equipment. * Apply scratch-off stickers neatly ...
Quick apply
Be Seen First
Part-Time Print Production Assistant
Leander, TX · On-site
$17/hr
The Part-Time Print Production Assistant will support the physical production and fulfillment side ... Cut printed cards and game materials using provided equipment. * Apply scratch-off stickers neatly ...
Event Production Assistant
Portland, OR · On-site
$20 - $38/hr
We are hiring a dependable, reliable, and loyal production person to join our team! Events ... Custom Projects, Tents, Tables, Chairs, Games, Inflatables, Arcades, Audio Visual, Photography ...
Quick apply
Event Production Assistant
Portland, OR · On-site
$20 - $38/hr
We are hiring a dependable, reliable, and loyal production person to join our team! Events ... Custom Projects, Tents, Tables, Chairs, Games, Inflatables, Arcades, Audio Visual, Photography ...
Event Production Assistant
Tualatin, OR · On-site
$45K - $85K/yr
We are hiring a dependable, reliable, and loyal production person to join our team! Job Duties ... Custom Projects, Tents, Tables, Chairs, Games, Inflatables, Arcades, Audio Visual, Photography ...
Quick apply
Event Production Assistant
Tualatin, OR · On-site
$45K - $85K/yr
We are hiring a dependable, reliable, and loyal production person to join our team! Job Duties ... Custom Projects, Tents, Tables, Chairs, Games, Inflatables, Arcades, Audio Visual, Photography ...
Jr. Production Assistant - Remote Operations
Atlanta, GA · Remote
$15.50 - $20/hr
Jr. Production Assistant Program in Atlanta As a Jr. Production Assistant, you will gain hands-on ... VR/XR (yep, just like video games) * Remote operations (these are the people who take our ...
Jr. Production Assistant - Remote Operations
Atlanta, GA · Remote
$15.50 - $20/hr
Jr. Production Assistant Program in Atlanta As a Jr. Production Assistant, you will gain hands-on ... VR/XR (yep, just like video games) * Remote operations (these are the people who take our ...
D./Executive Producer of Athletics Production, the staff assistant will support game day production for in-venue and streaming platforms. Multiple individuals will be selected for the team as ...
D./Executive Producer of Athletics Production, the staff assistant will support game day production for in-venue and streaming platforms. Multiple individuals will be selected for the team as ...
Game Production and Team Collaboration Assignments may vary each term and include in-person, online ... As required by the Department Chair, Associate Chair, or Assistant Chair, participate in ...
Game Production and Team Collaboration Assignments may vary each term and include in-person, online ... As required by the Department Chair, Associate Chair, or Assistant Chair, participate in ...
Part-time Faculty - Game Design
Pasadena, CA · On-site
$12K/mo
Game Production and Team Collaboration Assignments may vary each term and include in-person, online ... As required by the Department Chair, Associate Chair, or Assistant Chair, participate in ...
Part-time Faculty - Game Design
Pasadena, CA · On-site
$12K/mo
Game Production and Team Collaboration Assignments may vary each term and include in-person, online ... As required by the Department Chair, Associate Chair, or Assistant Chair, participate in ...
The Instructor or Assistant Professor teaches undergraduate Game Design, Sound Design, Game Music ... Extensive experience working with all primary game sound design, production, and game music ...
The Instructor or Assistant Professor teaches undergraduate Game Design, Sound Design, Game Music ... Extensive experience working with all primary game sound design, production, and game music ...
Replay/Video Playback Operator (Athletics Control Room)
Villanova, PA · On-site
$225/hr
Perform additional duties and assist with special projects as assigned. Minimum Qualifications: * 2-4 years of related graphic operations experience in live game production * Proficient using the ...
Replay/Video Playback Operator (Athletics Control Room)
Villanova, PA · On-site
$225/hr
Perform additional duties and assist with special projects as assigned. Minimum Qualifications: * 2-4 years of related graphic operations experience in live game production * Proficient using the ...
Create new ideas for videos on social media, videos used in live productions * Assist in file management (video logging, post-game organization) * Research and review promotional strategies of peer ...
Create new ideas for videos on social media, videos used in live productions * Assist in file management (video logging, post-game organization) * Research and review promotional strategies of peer ...
Game Production Assistant information
See salary details
$11.30 - $13.02
2% of jobs
$13.02 - $14.75
9% of jobs
$15.61 is the 25th percentile. Wages below this are outliers.
$14.75 - $16.48
27% of jobs
The median wage is $17.30 / hr.
$16.48 - $18.20
24% of jobs
$19.50 is the 75th percentile. Wages above this are outliers.
$18.20 - $19.93
17% of jobs
$19.93 - $21.66
8% of jobs
$21.66 - $23.38
4% of jobs
$23.38 - $25.11
3% of jobs
$25.11 - $26.84
2% of jobs
$26.84 - $28.56
2% of jobs
$28.56 - $30.29
1% of jobs
$11
$18
$30
How much do game production assistant jobs pay per hour?
What is the difference between Game Production Assistant vs Game Producer?
| Aspect | Game Production Assistant | Game Producer |
|---|---|---|
| Responsibilities | Supports daily production tasks, coordinates schedules, assists with communication | Oversees entire game development process, manages teams, sets project goals |
| Required Skills | Organizational skills, communication, basic project management | Leadership, strategic planning, extensive industry experience |
| Work Environment | Collaborative, entry to mid-level roles in studios | High-level management, overseeing multiple departments |
| Credentials | Often a degree in game design, project management, or related field | Typically requires significant industry experience and leadership skills |
The Game Production Assistant plays a supportive role in the game development process, focusing on coordination and communication. In contrast, the Game Producer holds a leadership position, responsible for managing the entire project from conception to release. Both roles are essential but differ significantly in scope, responsibilities, and experience required.
What are the key skills and qualifications needed to thrive as a Game Production Assistant, and why are they important?
What does a Game Production Assistant do?
What are some typical challenges a Game Production Assistant faces when coordinating between different departments?
Visiting Assistant Professor, Game Design & Technical Art
Westbury, NY • On-site
$70K/yr
Full-time
Retirement, PTO
Posted 9 days ago
Job description
New York Institute of Technology's six schools and colleges offer undergraduate, graduate, doctoral, and professional degree programs in in-demand disciplines including computer science, data science, and cybersecurity; biology, health professions, and medicine; architecture and design; engineering; IT and digital technologies; management; and energy and sustainability. A nonprofit, independent, private, and nonsectarian institute of higher education founded in 1955, it welcomes nearly 8,000 students worldwide.
The university has campuses in New York City and Long Island, New York; Jonesboro, Arkansas; and Vancouver, British Columbia, as well as programs around the world. More than 120,000 alumni are part of an engaged network of physicians, architects, scientists, engineers, business leaders, digital artists, and healthcare professionals. Together, the university's community of doers, makers, healers, and innovators empowers graduates to change the world, solve 21st-century challenges, and reinvent the future.
For more information, visit nyit.edu.
New York Tech's School of Architecture and Design seek a full-time Visiting Assistant Professor for the Department of Digital Art and Design, in Game Design and Technical Art to join its expanding academic programs. The successful candidate will teach a diverse student body across undergraduate and graduate courses and a total of 21 EHLs during the academic year. Candidates are expected to teach at the New York City and Old Westbury campuses. The department is seeking a candidate with strong professional game industry experience who can help build and strengthen the Game Design concentration through technical art, real-time production, and industry-facing student portfolio development. This position is intended to support Digital Art students who are developing skills in 3D production, animation, game design, real-time engines, and emerging creative technologies, and help prepare them for technical artist and related roles in the game industry. The successful candidate will contribute to curriculum development, student mentoring, recruitment, retention, industry partnerships, committee service, and the future growth of the department.
Responsibilities
The successful candidate will teach courses in game design, technical art, real-time production, interactive media, and related areas. Teaching areas may include game design fundamentals, level design, game production, Unity, Unreal Engine, Houdini for game art and technical art, 3D asset creation and integration, procedural workflows, lighting, materials, shaders, rigging, animation systems, scripting for artists, AI-assisted creative workflows, XR, and portfolio development.
The candidate will help students develop stronger, more competitive, industry-ready work and portfolios for technical artist and related game industry career pathways. They will also support student showcases, game jams, collaborative projects, alumni and industry engagement, and the continued growth of the Game Design concentration.
Qualifications
The minimum degree requirement is an MFA, MS, MA, or equivalent terminal/professional degree in a related field.
A minimum of three to five years of relevant professional experience in the game industry, technical art, real-time production, or a closely related field is strongly preferred. Prior teaching experience at the college level is preferred. Candidates with significant industry experience, strong communication skills, and demonstrated ability to mentor, train, or lead creative/technical teams are preferred.
Candidates must have artistic, creative, design, and technical backgrounds, with experience in game design, technical art, real-time production, and game development pipelines. They must be able to bridge art and technology and help students understand how visual design, 3D assets, animation, lighting, materials, shaders, optimization, and interaction come together inside professional game production workflows.
Technical knowledge and proficiency with Unity and/or Unreal Engine is required. Knowledge of additional industry-standard tools and workflows is preferred, including Maya, Blender, Houdini, ZBrush, Substance, Adobe Creative Cloud, Cinema 4D, Nuke, motion capture, procedural tools, scripting, shaders, generative AI and AI-assisted creative workflows, and other commonly used software in game development and real-time production.
The ideal candidate should demonstrate an ability to guide students who come from digital art, 3D production, animation, motion graphics, or design backgrounds and help them translate those skills into game industry-ready technical art portfolios.
Qualified candidates should send a cover letter, a curriculum vitae, a teaching philosophy, a description of their research and/or creative practice, names and contact information of three references, and samples of professional and student work to be considered for an interview.
Other Information
New York Institute of Technology offers numerous opportunities to enhance personal and professional growth and provides employees with a competitive compensation and benefits program inclusive of generous paid time off, holidays, tuition remission, and retirement plans with employer contributions.
New York Institute of Technology is an Equal Opportunity Employer - All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability or protected veteran status.
In compliance with local legislation as well as to provide greater transparency to candidates, the annual base salary range for this position is listed. New York Tech considers factors such as (but not limited to) scope and responsibilities of the position, candidate experience/expertise, education/training, key skills, geographic location, internal peer equity as well as market, organizational considerations and/or applicable collective bargaining agreement when extending an offer.
Minimum Salary
USD $70,000.00/Yr.
Maximum Salary
USD $70,000.00/Yr.
About New York Institute of Technology
Sourced by ZipRecruiter
Industry
Colleges, universities, and professional schools
Company size
1,001 - 5,000 Employees
Headquarters location
Old Westbury, NY, US
Year founded
1955