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Game Producer Jobs in Quebec (NOW HIRING)

Keep current on technological developments and advancements in the game industry. * Identify ... of producing quick, quality revisions based on new insights or constraints. * A strong owner of ...

Keep current on technological developments and advancements in the game industry. * Identify ... of producing quick, quality revisions based on new insights or constraints. * A strong owner of ...

Produce product reference materials, including product pitches, deep dives, dev diaries, gameplay presentations, FAQs, and other content that fosters a deep understanding of the game. * Ensure ...

Showing results 21-40

Game Producer information

See Quebec salary details

$21.5K

$87.8K

$137K

How much do game producer jobs pay per year?

As of Sep 7, 2026, the average yearly pay for game producer in Quebec is $87,833.00, according to ZipRecruiter salary data. Most workers in this role earn between $60,000.00 and $123,000.00 per year, depending on experience, location, and employer.

What does a game producer do?

A Game Producer oversees the development process of a video game from concept to release. They coordinate the work of different teams, manage budgets and timelines, and ensure that the game meets quality standards and project goals. Producers serve as a bridge between developers, artists, designers, and stakeholders, solving problems and keeping the project on track. Their role is crucial in ensuring that the vision for the game is realized while staying within scope and schedule.

What skills and qualifications are needed to thrive as a game producer?

To thrive as a Game Producer, you need strong project management skills, a solid understanding of game development processes, and often a degree in game design, computer science, or a related field. Familiarity with project management tools (like Jira or Trello), version control systems, and sometimes Agile or Scrum certification is highly valued. Exceptional communication, leadership, and problem-solving abilities help producers coordinate teams and navigate challenges. These skills are crucial for ensuring games are delivered on time, within budget, and to a high standard of quality.

How does a game producer typically collaborate with development, art, and QA teams during a project?

Game Producers serve as the central point of coordination between development, art, and QA teams. They facilitate communication by organizing regular meetings, tracking progress, and ensuring that each team’s deliverables align with the project milestones. Producers also help resolve cross-team challenges, adjust timelines as needed, and balance creative vision with resource constraints. Their collaborative approach helps keep the project on schedule and ensures that quality standards are met throughout the development cycle.

What are the most commonly searched types of Game Producer jobs in Quebec?

The most popular types of Game Producer jobs in Quebec are:

What are popular job titles related to Game Producer jobs in Quebec?

For Game Producer jobs in Quebec, the most frequently searched job titles are:

What job categories do people searching Game Producer jobs in Quebec look for?

The top searched job categories for Game Producer jobs in Quebec are:

What are popular job titles related to Game Producer jobs in QC?

For Game Producer jobs in QC, the most frequently searched job titles are:

Infographic showing various Game Producer job openings in Quebec as of August 2026, with employment types broken down into 87% Full Time, and 13% Contract. Highlights an 80% In-person, and 20% Remote job distribution, with an average salary of $87,833 per year, or $42.2 per hour.

Technical Game Designer - Rainbow Six Mobile

Ubisoft

Montreal, QC

Full-time

Posted 26 days ago


Job description

Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

Job Description

As a Technical Game Designer on Rainbow Six Mobile at Ubisoft Montréal, you will support the creation and implementation of bots’ AI gameplay systems and technical design elements that contribute to engaging and balanced player experiences. Working within a multidisciplinary production team, you’ll collaborate closely with designers and programmers to support bot behaviors, gameplay mechanics, operators, tutorials, and singleplayer missions while helping ensure gameplay systems remain clear, stable, and fun for players.

What you’ll do

  • Create and maintain design documentation related to bot behaviors, gameplay systems, and operator features
  • Support the implementation of new operators, gameplay mechanics, and systemic design elements
  • Collaborate with programmers, technical designers, and other specialists to validate gameplay features and balancing values
  • Use debugging tools to validate bot navigation and ensure alignment with intended AI design
  • Participate in gameplay balancing and tuning activities with the wider team
  • Test and validate new gameplay features and tools before deployment
  • Provide feedback on workflows, tools, and technical methods to support production improvements
  • Support the creation of operator tutorials and singleplayer missions that help players understand gameplay mechanics
  • Contribute to gameplay prototyping and technical implementation tasks within the design team
  • Communicate technical and gameplay information clearly across disciplines
Qualifications

What you bring to the team

  • Experience working as a Game Designer, Level Designer, or in a similar gameplay-focused role
  • Experience using game editors, development tools, or systems design workflows
  • Understanding of gameplay systems in engines such as Unity, Unreal Engine, or similar technologies
  • Ability to produce clear and structured documentation
  • Familiarity with AI behaviors, gameplay tuning, balancing, or debugging workflows
  • Interest in tactical shooters, multiplayer experiences, or live-service games
  • Ability to communicate technical concepts clearly to multidisciplinary teams
  • Collaborative, organized, and solution-oriented approach to problem solving

What to send our way

  • Your CV highlighting relevant skills and experiences
  • Portfolio or project links demonstrating relevant gameplay, systems, or technical design work