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Entry Level Remote Game Developer Jobs in Quebec

About This Opportunity This is a talent pool for experienced Video Game Producers who may be ... Work closely with design, art, and engineering teams to maintain project timelines and deliverables.

L'opportunite Unity recherche un Staff Backend Developer pour rejoindre notre equipe Unity Ads, ou ... Solides competences en collaboration et en communication au sein d'une equipe remote-first Vous ...

This is an entry-level software development position, where you'll gain experience in Git, Agile ... Remote, but we also have offices based in Montreal, Toronto and Vancouver Why work for us * Follow ...

With almost every team remote by default, Canonical sets the pace on the 21st-century digital ... game. Canonical is an equal opportunity employer We are proud to foster a workplace free from ...

Established in 2004, we are a tech pioneer offering world-class adult entertainment and games on ... while remote team members play an integral role in shaping our dynamic culture from afar. We have ...

This entry-level internship is an excellent chance that provides intensive training and multiple ... Basic knowledge of programming languages like HTML/CSS and JavaScript/jQuery (is a plus). * Your ...

Entry Level Remote Game Developer information

What are the key skills and qualifications needed to thrive as an entry level remote game developer?

To thrive as an Entry Level Remote Game Developer, you generally need a solid understanding of programming languages (such as C++, C#, or JavaScript), basic game design principles, and a relevant degree or coursework in computer science or game development. Familiarity with game engines like Unity or Unreal Engine, source control systems (e.g., Git), and sometimes certifications in software development are commonly required. Strong communication, collaboration, and self-motivation are crucial soft skills for remote teamwork and adapting to evolving project needs. These qualifications ensure you can effectively contribute to game projects, work efficiently in distributed teams, and adapt to the fast-paced nature of the gaming industry.

What types of projects and technologies do entry level remote game developers typically work on, and how do they collaborate with team members remotely?

As an entry level remote game developer, you'll often contribute to tasks like debugging, implementing gameplay features, and assisting with user interface elements using popular game engines such as Unity or Unreal Engine. Collaboration is usually facilitated through version control systems, project management tools, and frequent video meetings with designers, artists, and senior developers. While remote work offers flexibility, strong communication skills and proactive time management are essential to ensure effective teamwork and meet project deadlines. You'll likely participate in regular code reviews and sprint planning sessions, gaining exposure to the entire game development lifecycle and opportunities for skill growth.

What remote game developer jobs are good for beginners?

Entry-level remote game developer positions are suitable for beginners with basic programming skills in languages like C# or C++, and familiarity with game engines such as Unity or Unreal Engine. These roles often involve tasks like bug fixing, asset integration, and simple feature development, making them accessible for those starting their careers in game development.

What does an entry level remote game developer do?

An entry level remote game developer assists in the creation and development of video games while working from a remote location. Their responsibilities typically include writing and debugging code, collaborating with artists and designers, testing gameplay features, and fixing bugs. They often use programming languages like C++ or C#, and may work with popular game engines such as Unity or Unreal Engine. Entry level developers usually work as part of a larger team and receive guidance from more experienced developers to help them grow their skills.

How to get a job in game development with no experience?

Entry level remote game developers can start by building a portfolio of small projects, learning programming languages like C# or C++, and gaining familiarity with game engines such as Unity or Unreal. Volunteering for indie projects or participating in game jams can also provide practical experience and demonstrate skills to employers.
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Infographic showing various Entry Level Remote Game Developer job openings in Quebec as of July 2026, with employment types broken down into 84% Full Time, 4% Part Time, 1% Temporary, and 11% Contract. Highlights an 80% Physical, 5% Hybrid, and 15% Remote job distribution.

Games Producer- Talent Pool

Side

Montreal, QC • On-site, Remote

Contractor

Re-posted 6 days ago


Job description

About This Opportunity

This is a talent pool for experienced Video Game Producers who may be considered for future opportunities within our co-development projects. This is not an active job opening, but rather a repository for prospective candidates as we anticipate hiring needs based on upcoming projects. If you're interested in being considered for future producer roles, we encourage you to submit your application to stay connected.

How We Keep You Engaged

We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.

Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.

Next Steps

If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.

Key Responsibilities

  • Oversee game development pipelines, from pre-production to launch.
  • Work closely with design, art, and engineering teams to maintain project timelines and deliverables.
  • Identify and mitigate risks to keep production on track.
  • Facilitate communication between internal teams and external partners.
  • Manage budgets, resource allocation, and production schedules.
  • Drive sprint planning, task prioritization, and milestone reviews.
  • Ensure alignment between creative vision, technical feasibility, and business goals.
  • Track KPIs and project health metrics to optimize workflows and improve efficiency.

Requirements

Experience:

  • Experience in AAA, AA, or mobile game development as a Producer, Associate Producer, or similar role.
  • Strong project management skills, with experience using Agile, Scrum, or Kanban methodologies.
  • Proficiency with production tools like Jira, Confluence, Asana, or ShotGrid.
  • Ability to communicate effectively across disciplines and with external stakeholders.
  • Experience managing co-development, outsourcing, or remote teams is a plus.
  • Passion for games and a deep understanding of the game development lifecycle.

Note: Specific requirements may vary depending on project needs.

Benefits

About Side 
Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia. 

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.

Help us bring stories to the world! Join a global team of passionate gamers and contribute to delivering unforgettable game experiences.

Experience our side of life. For more information, visit www.side.inc