Avalanche Studios is currently looking for a REAL TIME VFX Artist to work on the development of ... C++: 1 year Additional Information Job Type: Full-time Job Location: * New York City, NY
Avalanche Studios is currently looking for a REAL TIME VFX Artist to work on the development of ... C++: 1 year Additional Information Job Type: Full-time Job Location: * New York City, NY
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Full Time Vfx Artist information
See salary details
$42K - $52K
9% of jobs
$52K - $62K
5% of jobs
$62K - $72K
3% of jobs
$72K - $82K
5% of jobs
$84.3K is the 25th percentile. Wages below this are outliers.
$82K - $92K
11% of jobs
$92K - $102K
1% of jobs
$102K - $112K
1% of jobs
The median wage is $114.8K / yr.
$112K - $122K
53% of jobs
$122K - $132K
4% of jobs
$132K - $142K
1% of jobs
$142K - $152K
6% of jobs
$42K
$106K
$152K
How much do full time vfx artist jobs pay per year?
What is the difference between Full Time Vfx Artist vs Part Time Vfx Artist?
| Aspect | Full Time Vfx Artist | Part Time Vfx Artist |
|---|---|---|
| Work Hours | Typically 40 hours/week, full-time schedule | Fewer hours, flexible schedule |
| Employment Status | Permanent or long-term employment | Temporary or project-based |
| Credentials | Usually requires a portfolio, relevant certifications | Similar credentials, but often less extensive |
| Work Environment | Studio or office setting, team collaboration | Remote or freelance, independent work |
Full Time Vfx Artists work regular hours in a stable environment, often as part of a team, while Part Time Vfx Artists have flexible schedules and may work remotely. Both roles require similar skills and credentials, but differ mainly in hours and employment stability.
What is a full time VFX artist?
What are the key skills and qualifications needed to thrive as a full time VFX artist?
What are some common challenges faced by full time VFX artists when working on multiple projects simultaneously?

Full-time
Re-posted 9 days ago
Job description
Avalanche Studios is currently looking for a REAL TIME VFX Artist to work on the development of high-profile projects for PS4 and Xbox One. The focus and majority of time will be spent creating, implementing and optimizing particle visual effects. Examples include fire, smoke, explosion trails and sparkle bursts. The ideal candidate feels comfortable in a team environment and is able to deliver compelling special effects for an original IP. You will work with the Art Director and the Lead Artist to create visually stunning effects utilizing the Avalanche engine. This is a huge opportunity for a driven effect artist to be able to help manage, research and evolve the Avalanche effects pipeline and expertise to create amazing visual effects. Avalanche Studios is developing for next gen platforms.
Required qualifications
- 3+ years minimum experience in the game industry on a AAA game.
- Expert in creating high-quality particle effects and textures
- A portfolio showcasing high-quality effects reel and high resolution effect textures
- The ability to view visual reference of an effect, deconstruct it and subsequently re-create it in a real-time game engine is essential
- Strong knowledge of environmental effects, cloth simulations, lighting and dynamics
- High proficiency in technical problem solving
- Knowledge of Photoshop, Maya, Adobe After Effects and 3D Studio Max
Desired qualifications
- Experience working with and knowledge of PS4 and Xbox One hardware
- Experience creating real time effects through proprietary engines
- Experience in writing scripts/plugins in MEL, C/C++ for Maya
- Experience in creating real time shaders and post effects
Required experience:
- AAA Game Development: 3 years
- Photoshop, Maya, Adobe After Effects or 3D Studio Max: 1 year
- C++: 1 year
Job Type: Full-time
Job Location:
- New York City, NY