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Full Time Vfx Artist Jobs (NOW HIRING)

The ideal candidate has a background in commercial production, filmmaking, VFX, animation, motion ... Exceptional freelancers may be considered for full-time opportunities as our AI team continues to ...

The ideal candidate has a background in commercial production, filmmaking, VFX, animation, motion ... Exceptional freelancers may be considered for full-time opportunities as our AI team continues to ...

The ideal candidate has a background in commercial production, filmmaking, VFX, animation, motion ... Exceptional freelancers may be considered for full-time opportunities as our AI team continues to ...

Senior Artist

$130K - $155K/yr

Job Type Full-time Description Join the Fun at Arrow International! Arrow International is the ... Create and animate high-quality 2D game assets and VFX. * Ensure timely delivery of assets to meet ...

Technical Artist III

Las Vegas, NV · On-site

$85K - $110K/yr

Produces particles, shaders, and other VFX for Unity applications. * Identifies and applies new ... Work Environment: * Full-time / 40+ hours per week. Must be flexible to work overtime, including ...

LOCATION & COMMITMENTS * Full-time role, currently hybrid status * In-person/in-office minimum of 4 ... VFX, generative visual production, or a related visual discipline. * A strong portfolio or reel ...

This position is full-time in-office. Candidates must reside within Dallas TX or have a reasonable ... Additional experience with writing CG/VFX pipeline tools and Python scripting is a plus

AI Art Director

Los Angeles, CA · Hybrid

$90K - $120K/yr

Location and Salary This is a full-time, exempt three month contract-to-hire role with a salary ... Bonus: 3D, motion design, look dev, or generalist VFX experience What We're Looking For * 5 - 7 ...

This role is ideal for a freelance filmmaker looking to transition into a full-time position within ... While not a VFX artist role, a working understanding of VFX and animation workflows (including ...

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Full Time Vfx Artist information

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How much do full time vfx artist jobs pay per year?

As of Aug 7, 2026, the average yearly pay for full time vfx artist in the United States is $105,989.00, according to ZipRecruiter salary data. Most workers in this role earn between $84,500.00 and $121,000.00 per year, depending on experience, location, and employer.

What is the difference between Full Time Vfx Artist vs Part Time Vfx Artist?

AspectFull Time Vfx ArtistPart Time Vfx Artist
Work HoursTypically 40 hours/week, full-time scheduleFewer hours, flexible schedule
Employment StatusPermanent or long-term employmentTemporary or project-based
CredentialsUsually requires a portfolio, relevant certificationsSimilar credentials, but often less extensive
Work EnvironmentStudio or office setting, team collaborationRemote or freelance, independent work

Full Time Vfx Artists work regular hours in a stable environment, often as part of a team, while Part Time Vfx Artists have flexible schedules and may work remotely. Both roles require similar skills and credentials, but differ mainly in hours and employment stability.

What is a full time VFX artist?

Full Time VFX (Visual Effects) Artists are professionals responsible for creating and integrating digital effects into film, television, video games, and other media. They work with specialized software to design and implement effects such as explosions, creatures, weather, or other elements that are difficult or impossible to capture on camera. Their role often involves collaborating with directors, animators, and other team members to ensure visual effects seamlessly integrate with live-action footage. Full time positions typically mean working standard business hours and being part of a studio or production company’s regular staff.

What are the key skills and qualifications needed to thrive as a full time VFX artist?

To thrive as a Full Time VFX Artist, you need comprehensive knowledge of visual effects principles, digital compositing, and a strong portfolio demonstrating creative and technical ability, often supported by a degree in animation, visual effects, or related fields. Mastery of industry-standard software such as Adobe After Effects, Nuke, Houdini, and Autodesk Maya, as well as familiarity with rendering engines and scripting languages, is essential. Attention to detail, problem-solving skills, and effective communication help VFX artists collaborate and deliver high-quality visual results under tight deadlines. These skills and qualities are crucial to producing compelling visual effects that meet both creative vision and production demands in film, television, or gaming industries.

What are some common challenges faced by full time VFX artists when working on multiple projects simultaneously?

Full Time VFX Artists often juggle multiple projects with varying deadlines and creative requirements. Balancing these can be challenging, as each project may require a different visual style, technical approach, and collaboration with different teams. Efficient time management and clear communication with supervisors and other departments—such as animation, lighting, and compositing—are essential to ensure consistency and meet deadlines. Additionally, adapting quickly to feedback and last-minute changes is a common part of the workflow, demanding flexibility and resilience.
More about Full Time Vfx Artist jobs
What cities are hiring for Full Time Vfx Artist jobs? Cities with the most Full Time Vfx Artist job openings:
What are the most commonly searched types of Vfx Artist jobs? The most popular types of Vfx Artist jobs are:
Infographic showing various Full Time Vfx Artist job openings in the United States as of August 2026, with employment types broken down into 83% Full Time, 15% Part Time, and 2% Contract. Highlights an 98% Physical, and 2% Remote job distribution, with an average salary of $105,989 per year, or $51 per hour.

VFX Artist with AVALANCHE STUDIOS

CROSSMARK1

New York, NY • On-site

Full-time

Re-posted 9 days ago


Job description

Company Description
Avalanche Studios is an independent AAA developer dedicated to creating huge open worlds, full of explosive, emergent game play. You probably know us as the creator of the Just Cause franchise, with Just Cause 3 being our most recent title. We're also the developer of Mad Max, which was released in September of 2015. We created the critically acclaimed XBLA/PSN twin stick shooter Renegade Ops, we manage more than 6 million players in the online world of the Hunter, and are currently hard at work on several future projects. Here's a look into our world.
Job Description

Avalanche Studios is currently looking for a REAL TIME VFX Artist to work on the development of high-profile projects for PS4 and Xbox One. The focus and majority of time will be spent creating, implementing and optimizing particle visual effects. Examples include fire, smoke, explosion trails and sparkle bursts. The ideal candidate feels comfortable in a team environment and is able to deliver compelling special effects for an original IP. You will work with the Art Director and the Lead Artist to create visually stunning effects utilizing the Avalanche engine. This is a huge opportunity for a driven effect artist to be able to help manage, research and evolve the Avalanche effects pipeline and expertise to create amazing visual effects. Avalanche Studios is developing for next gen platforms.

Qualifications

Required qualifications

  • 3+ years minimum experience in the game industry on a AAA game.
  • Expert in creating high-quality particle effects and textures
  • A portfolio showcasing high-quality effects reel and high resolution effect textures
  • The ability to view visual reference of an effect, deconstruct it and subsequently re-create it in a real-time game engine is essential
  • Strong knowledge of environmental effects, cloth simulations, lighting and dynamics
  • High proficiency in technical problem solving
  • Knowledge of Photoshop, Maya, Adobe After Effects and 3D Studio Max

Desired qualifications

  • Experience working with and knowledge of PS4 and Xbox One hardware
  • Experience creating real time effects through proprietary engines
  • Experience in writing scripts/plugins in MEL, C/C++ for Maya
  • Experience in creating real time shaders and post effects

Required experience:

  • AAA Game Development: 3 years
  • Photoshop, Maya, Adobe After Effects or 3D Studio Max: 1 year
  • C++: 1 year
Additional Information

Job Type: Full-time

Job Location:

  • New York City, NY