Motion Designer 2
Olathe, KS · On-site
Overview We are seeking a full-time Motion Designer 2 at Garmin's U.S. headquarters in the Greater ... Storyboard, design, and produce animations which clearly explain the features and benefits of new ...
Olathe, KS · On-site
Overview We are seeking a full-time Motion Designer 2 at Garmin's U.S. headquarters in the Greater ... Storyboard, design, and produce animations which clearly explain the features and benefits of new ...
Olathe, KS · On-site
Overview We are seeking a full-time Motion Designer 2 at Garmin's U.S. headquarters in the Greater ... Storyboard, design, and produce animations which clearly explain the features and benefits of new ...
You will work with motion capture, hand animation, and procedural techniques to build a library of movements that bring our robots to life in real time. This role sits at the intersection of ...
You will work with motion capture, hand animation, and procedural techniques to build a library of movements that bring our robots to life in real time. This role sits at the intersection of ...
Austin, TX · On-site
$113K - $136K/yr
... such as motion capture (mocap), teleoperation, and synthetic generation using diffusion models, animation and gaming engines, to support humanoid robot development. • Implement and optimize ...
Austin, TX · On-site
$113K - $136K/yr
... such as motion capture (mocap), teleoperation, and synthetic generation using diffusion models, animation and gaming engines, to support humanoid robot development. • Implement and optimize ...
Austin, TX · On-site
$113K - $136K/yr
... such as motion capture (mocap), teleoperation, and synthetic generation using diffusion models, animation and gaming engines, to support humanoid robot development. • Implement and optimize ...
Austin, TX · On-site
$113K - $136K/yr
... such as motion capture (mocap), teleoperation, and synthetic generation using diffusion models, animation and gaming engines, to support humanoid robot development. • Implement and optimize ...
$76.92 - $86.06/hr
Develop high-quality cinematic animation content using both motion capture and hand-key techniques, ensuring alignment with schedule and performance benchmarks. * Collaborate closely with Animation ...
$76.92 - $86.06/hr
Develop high-quality cinematic animation content using both motion capture and hand-key techniques, ensuring alignment with schedule and performance benchmarks. * Collaborate closely with Animation ...
Experience working with motion capture * Experience with basic modeling and rigging Your Platform ... Eligibility to participate in these benefits may vary for part time and temporary full-time ...
Experience working with motion capture * Experience with basic modeling and rigging Your Platform ... Eligibility to participate in these benefits may vary for part time and temporary full-time ...
Integrate motion capture data and support animation-driven gameplay systems. Ensure animations run efficiently across target platforms and use cases, both real time with frame rate budgets and non ...
Integrate motion capture data and support animation-driven gameplay systems. Ensure animations run efficiently across target platforms and use cases, both real time with frame rate budgets and non ...
$30.47 - $56.35/hr
Experience working with motion capture * Experience with basic modeling and rigging Your Platform ... Eligibility to participate in these benefits may vary for part time and temporary full-time ...
$30.47 - $56.35/hr
Experience working with motion capture * Experience with basic modeling and rigging Your Platform ... Eligibility to participate in these benefits may vary for part time and temporary full-time ...
New York, NY · Hybrid
$2.0K/wk
Chase Design Group is seeking a full-time Motion Graphics & 3D Visualization Designer to join our N ... They must be well versed in both 2D and 3D animation, with a variety of styles and a modern ...
New York, NY · Hybrid
$2.0K/wk
Chase Design Group is seeking a full-time Motion Graphics & 3D Visualization Designer to join our N ... They must be well versed in both 2D and 3D animation, with a variety of styles and a modern ...
Austin, TX · On-site
$113K - $136K/yr
Design, build, and maintain end-to-end motion data pipelines, integrating diverse sources such as motion capture (mocap), teleoperation , and synthetic generation using diffusion models, animation ...
Austin, TX · On-site
$113K - $136K/yr
Design, build, and maintain end-to-end motion data pipelines, integrating diverse sources such as motion capture (mocap), teleoperation , and synthetic generation using diffusion models, animation ...
Corvallis, OR · On-site
Experience with motion capture, animation, virtual production, robotics, biomechanics, or related industries. * Experience with 3D applications such as Maya, MotionBuilder, Blender, Unreal Engine, or ...
Quick apply
Corvallis, OR · On-site
Experience with motion capture, animation, virtual production, robotics, biomechanics, or related industries. * Experience with 3D applications such as Maya, MotionBuilder, Blender, Unreal Engine, or ...
Experience with motion capture, animation, virtual production, robotics, biomechanics, or related industries. * Experience with 3D applications such as Maya, MotionBuilder, Blender, Unreal Engine, or ...
Experience with motion capture, animation, virtual production, robotics, biomechanics, or related industries. * Experience with 3D applications such as Maya, MotionBuilder, Blender, Unreal Engine, or ...
Corvallis, OR · On-site
Experience with motion capture, animation, virtual production, robotics, biomechanics, or related industries. * Experience with 3D applications such as Maya, MotionBuilder, Blender, Unreal Engine, or ...
Corvallis, OR · On-site
Experience with motion capture, animation, virtual production, robotics, biomechanics, or related industries. * Experience with 3D applications such as Maya, MotionBuilder, Blender, Unreal Engine, or ...
Denver, CO · On-site
Experience with motion capture, animation, virtual production, robotics, biomechanics, or related industries. * Experience with 3D applications such as Maya, MotionBuilder, Blender, Unreal Engine, or ...
Quick apply
Denver, CO · On-site
Experience with motion capture, animation, virtual production, robotics, biomechanics, or related industries. * Experience with 3D applications such as Maya, MotionBuilder, Blender, Unreal Engine, or ...
Experience with motion capture, animation, virtual production, robotics, biomechanics, or related industries. * Experience with 3D applications such as Maya, MotionBuilder, Blender, Unreal Engine, or ...
Experience with motion capture, animation, virtual production, robotics, biomechanics, or related industries. * Experience with 3D applications such as Maya, MotionBuilder, Blender, Unreal Engine, or ...
Raleigh, NC · On-site
Experience with motion capture, animation, virtual production, robotics, biomechanics, or related industries. * Experience with 3D applications such as Maya, MotionBuilder, Blender, Unreal Engine, or ...
Quick apply
Raleigh, NC · On-site
Experience with motion capture, animation, virtual production, robotics, biomechanics, or related industries. * Experience with 3D applications such as Maya, MotionBuilder, Blender, Unreal Engine, or ...
Seattle, WA · On-site
Experience with motion capture, animation, virtual production, robotics, biomechanics, or related industries. * Experience with 3D applications such as Maya, MotionBuilder, Blender, Unreal Engine, or ...
Quick apply
Seattle, WA · On-site
Experience with motion capture, animation, virtual production, robotics, biomechanics, or related industries. * Experience with 3D applications such as Maya, MotionBuilder, Blender, Unreal Engine, or ...
Experience with motion capture, animation, virtual production, robotics, biomechanics, or related industries. * Experience with 3D applications such as Maya, MotionBuilder, Blender, Unreal Engine, or ...
Experience with motion capture, animation, virtual production, robotics, biomechanics, or related industries. * Experience with 3D applications such as Maya, MotionBuilder, Blender, Unreal Engine, or ...
Experience with motion capture, animation, virtual production, robotics, biomechanics, or related industries. * Experience with 3D applications such as Maya, MotionBuilder, Blender, Unreal Engine, or ...
Experience with motion capture, animation, virtual production, robotics, biomechanics, or related industries. * Experience with 3D applications such as Maya, MotionBuilder, Blender, Unreal Engine, or ...
Experience with motion capture, animation, virtual production, robotics, biomechanics, or related industries. * Experience with 3D applications such as Maya, MotionBuilder, Blender, Unreal Engine, or ...
Experience with motion capture, animation, virtual production, robotics, biomechanics, or related industries. * Experience with 3D applications such as Maya, MotionBuilder, Blender, Unreal Engine, or ...
$15.67 is the 25th percentile. Wages below this are outliers.
$10.58 - $16
27% of jobs
$16 - $21.42
0% of jobs
$21.42 - $26.84
19% of jobs
The median wage is $28.50 / hr.
$26.84 - $32.26
14% of jobs
$32.26 - $37.67
4% of jobs
$37.67 - $43.09
0% of jobs
$43.09 - $48.51
0% of jobs
$48.51 - $53.93
0% of jobs
$59.11 is the 75th percentile. Wages above this are outliers.
$53.93 - $59.35
12% of jobs
$59.35 - $64.77
6% of jobs
$64.77 - $70.19
18% of jobs
$10
$39
$70
| Aspect | Full Time Motion Capture Animator | Character Animator |
|---|---|---|
| Required Credentials | Degree in Animation, Film, or related field; experience with motion capture technology | Degree in Animation, Fine Arts, or related; strong skills in 2D/3D animation software |
| Work Environment | Motion capture studios, post-production facilities, gaming and film sets | Animation studios, post-production houses, gaming companies |
| Industry Usage | Primarily in gaming, film, and VR projects involving motion capture | In film, TV, gaming, and advertising for character animation |
While both roles involve animation skills, a Full Time Motion Capture Animator specializes in capturing real-world movements using motion capture technology, whereas a Character Animator focuses on creating animated characters through software. The motion capture animator works closely with actors and tech teams, while the character animator primarily uses digital tools to craft performances. Both roles are essential in the animation pipeline but differ in techniques and work environments.
8.8
Based on 45 frontline employees who took The Breakroom Quiz
8th of 139 rated electronics manufacturers
Sourced by ZipRecruiter
Electronics and appliance stores
10,000+ Employees
Olathe, KS, US
1989