GameSim is a game development studio that partners with clients to build games across PC/console ... We are looking for an Environment Artist / Generalist with strong hands-on art skills, solid ...
GameSim is a game development studio that partners with clients to build games across PC/console ... We are looking for an Environment Artist / Generalist with strong hands-on art skills, solid ...
Take models from concept and blockout through to final, game-ready delivery, with clean topology ... Familiarity with lighting techniques for cinematic environments * Knowledge of avatar rigging or ...
New
Take models from concept and blockout through to final, game-ready delivery, with clean topology ... Familiarity with lighting techniques for cinematic environments * Knowledge of avatar rigging or ...
New
Roblox 3D Artist
Los Angeles, CA · Remote
$30 - $45/hr
We partner with industry-leading brands, artists, and studios such as Walmart, Google, NBCUniversal ... to props and full environments, for platform-leading UGC games and branded experiences. This ...
New
Quick apply
Roblox 3D Artist
Los Angeles, CA · Remote
$30 - $45/hr
We partner with industry-leading brands, artists, and studios such as Walmart, Google, NBCUniversal ... to props and full environments, for platform-leading UGC games and branded experiences. This ...
New
Roblox 3D Artist / Environment Artist
Los Angeles, CA · On-site +1
$30 - $45/hr
Take models from concept and blockout through to final, game-ready delivery, with clean topology ... Familiarity with lighting techniques for cinematic environments * Knowledge of avatar rigging or ...
New
Roblox 3D Artist / Environment Artist
Los Angeles, CA · On-site +1
$30 - $45/hr
Take models from concept and blockout through to final, game-ready delivery, with clean topology ... Familiarity with lighting techniques for cinematic environments * Knowledge of avatar rigging or ...
New
Red Games Co. is looking for a 3D Artist. This hybrid role will work collaboratively with a cross ... Environment and Props in portfolio is required * Desire to learn, grow, and contribute in a ...
Red Games Co. is looking for a 3D Artist. This hybrid role will work collaboratively with a cross ... Environment and Props in portfolio is required * Desire to learn, grow, and contribute in a ...
Red Games Co. is looking for a 3D Artist. This hybrid role will work collaboratively with a cross ... Environment and Props in portfolio is required * Desire to learn, grow, and contribute in a ...
Quick apply
Red Games Co. is looking for a 3D Artist. This hybrid role will work collaboratively with a cross ... Environment and Props in portfolio is required * Desire to learn, grow, and contribute in a ...
Depending on the project, their work may support interactive gameplay, immersive storytelling ... Environment - Studios Employment Type: Full time Primary City, State, Region, Postal Code: San ...
Depending on the project, their work may support interactive gameplay, immersive storytelling ... Environment - Studios Employment Type: Full time Primary City, State, Region, Postal Code: San ...
Senior / Principal Game Artist
Redwood City, CA · On-site +1
$140K - $175K/yr
This role is focused on creating world-class concept art, game assets, UI visuals, environments ... This is a high-impact role for an artist who thrives at the intersection of creativity, gameplay ...
Quick apply
Senior / Principal Game Artist
Redwood City, CA · On-site +1
$140K - $175K/yr
This role is focused on creating world-class concept art, game assets, UI visuals, environments ... This is a high-impact role for an artist who thrives at the intersection of creativity, gameplay ...
Are you an expert in 3D environment art? Do you enjoy concepting, lighting, animating and bringing 3D environments to life? Then our small multi-disciplinary team of veteran game developers is ...
Are you an expert in 3D environment art? Do you enjoy concepting, lighting, animating and bringing 3D environments to life? Then our small multi-disciplinary team of veteran game developers is ...
Senior / Principal Game Artist
Redwood City, CA · On-site +1
$140K - $175K/yr
This role is focused on creating world-class concept art, game assets, UI visuals, environments ... This is a high-impact role for an artist who thrives at the intersection of creativity, gameplay ...
Senior / Principal Game Artist
Redwood City, CA · On-site +1
$140K - $175K/yr
This role is focused on creating world-class concept art, game assets, UI visuals, environments ... This is a high-impact role for an artist who thrives at the intersection of creativity, gameplay ...
Create high-quality real-time lighting for gameplay environments, levels, cinematics, characters, and interactive sequences. * Translate art direction, concept art, reference material, gameplay ...
Create high-quality real-time lighting for gameplay environments, levels, cinematics, characters, and interactive sequences. * Translate art direction, concept art, reference material, gameplay ...
Senior / Principal Game Artist
Redwood City, CA · On-site
$140K - $175K/yr
This role is focused on creating world-class concept art, game assets, UI visuals, environments ... This is a high-impact role for an artist who thrives at the intersection of creativity, gameplay ...
Senior / Principal Game Artist
Redwood City, CA · On-site
$140K - $175K/yr
This role is focused on creating world-class concept art, game assets, UI visuals, environments ... This is a high-impact role for an artist who thrives at the intersection of creativity, gameplay ...
Take ownership of lighting for assigned scenes, environments, sequences, or gameplay areas. * Provide useful feedback and support to other artists when asked to review or coordinate lighting work.
Take ownership of lighting for assigned scenes, environments, sequences, or gameplay areas. * Provide useful feedback and support to other artists when asked to review or coordinate lighting work.
Take ownership of lighting for assigned scenes, environments, sequences, or gameplay areas. * Provide useful feedback and support to other artists when asked to review or coordinate lighting work.
Take ownership of lighting for assigned scenes, environments, sequences, or gameplay areas. * Provide useful feedback and support to other artists when asked to review or coordinate lighting work.
Lighting Artist - GameSim - Talent Pipeline
Orlando, FL · On-site +1
$118K - $141K/yr
Create high-quality real-time lighting for gameplay environments, levels, cinematics, characters, and interactive sequences. * Translate art direction, concept art, reference material, gameplay ...
Lighting Artist - GameSim - Talent Pipeline
Orlando, FL · On-site +1
$118K - $141K/yr
Create high-quality real-time lighting for gameplay environments, levels, cinematics, characters, and interactive sequences. * Translate art direction, concept art, reference material, gameplay ...
Create high-quality real-time lighting for gameplay environments, levels, cinematics, characters, and interactive sequences. * Translate art direction, concept art, reference material, gameplay ...
Create high-quality real-time lighting for gameplay environments, levels, cinematics, characters, and interactive sequences. * Translate art direction, concept art, reference material, gameplay ...
Create high-quality real-time lighting for gameplay environments, levels, cinematics, characters, and interactive sequences. * Translate art direction, concept art, reference material, gameplay ...
Create high-quality real-time lighting for gameplay environments, levels, cinematics, characters, and interactive sequences. * Translate art direction, concept art, reference material, gameplay ...
Take ownership of lighting for assigned scenes, environments, sequences, or gameplay areas. * Provide useful feedback and support to other artists when asked to review or coordinate lighting work.
Take ownership of lighting for assigned scenes, environments, sequences, or gameplay areas. * Provide useful feedback and support to other artists when asked to review or coordinate lighting work.
3D Game Artist - Platform Architecture
$184K - $324K/yr
Are you an expert in 3D environment art? Do you enjoy concepting, lighting, animating and bringing 3D environments to life? Then our small multi-disciplinary team of veteran game developers is ...
3D Game Artist - Platform Architecture
$184K - $324K/yr
Are you an expert in 3D environment art? Do you enjoy concepting, lighting, animating and bringing 3D environments to life? Then our small multi-disciplinary team of veteran game developers is ...
Senior Concept Artist
Cary, NC · On-site
$117K - $140K/yr
... environment. Whether it's building award-winning games or crafting engine technology that enables ... ART What We Do Push your artistic talent to the limit on a team of world-class environment ...
Senior Concept Artist
Cary, NC · On-site
$117K - $140K/yr
... environment. Whether it's building award-winning games or crafting engine technology that enables ... ART What We Do Push your artistic talent to the limit on a team of world-class environment ...
Full Time Game Environment Artist information
See salary details
$37K - $51.5K
2% of jobs
$51.5K - $65.9K
10% of jobs
$76.8K is the 25th percentile. Wages below this are outliers.
$65.9K - $80.4K
17% of jobs
$80.4K - $94.8K
13% of jobs
$94.8K - $109.3K
5% of jobs
The median wage is $112.4K / yr.
$109.3K - $123.7K
15% of jobs
$123.7K - $138.2K
0% of jobs
$138.2K - $152.6K
4% of jobs
$167.1K is the 75th percentile. Wages above this are outliers.
$152.6K - $167.1K
9% of jobs
$167.1K - $181.5K
13% of jobs
$181.5K - $196K
13% of jobs
$37K
$123.1K
$196K
How much do full time game environment artist jobs pay per year?

Full-time
Re-posted 3 days ago
Job description
GameSim is a game development studio that partners with clients to build games across PC/console and a range of art styles. We care about craftsmanship, collaboration, and shipping work we're proud to put our names on. If you love building environments and believable spaces we'd like to meet you. Our headquarters is based in Orlando, FL!
Talent Pipeline Posting Notice
Please note that this posting is not tied to an immediate vacancy. We are proactively building a pipeline of qualified candidates in anticipation of potential hiring needs over the coming months. Applications will be reviewed and retained for future consideration as opportunities arise.
We are looking for an Environment Artist / Generalist with strong hands-on art skills, solid technical judgment, and the potential to grow into broader lead responsibilities over time.
This role is ideal for someone who enjoys both creating high-quality 3D art and helping teams work more clearly, consistently, and efficiently. Depending on the project, this person may contribute directly to asset creation, world building, scene assembly, feedback, task breakdowns, workflow documentation, quality reviews, and cross-studio collaboration.
Because our projects can vary widely in style, scope, platform, and client needs, we are looking for an adaptable artist with a strong art eye, a practical production mindset, and the ability to help translate creative direction into actionable work for other artists.
This is a hands-on production role with opportunities to support team alignment, mentor other artists, improve workflows, and grow toward lead-level responsibilities.
This role offers flexible work options, including remote, hybrid or in-office arrangements.
Responsibilities- Create high-quality 3D environment art, props, modular assets, materials, set dressing, and world-building content across a variety of visual styles.
- Work from concept art, reference, style guides, blockouts, client direction, or incomplete/vague creative briefs to produce clear and polished results.
- Build, assemble, and integrate assets and environments in Unreal Engine, with attention to composition, readability, performance, and technical requirements.
- Support the full environment art pipeline, including modeling, UVs, baking, texturing, material creation, optimization, engine integration, and final polish.
- Review artwork from internal teammates, partner studios, or external vendors and provide clear, constructive, actionable feedback.
- Help translate broad client or project feedback into specific tasks, priorities, notes, and acceptance criteria that artists can execute against.
- Assist with maintaining visual consistency across assets, scenes, and artists by helping define quality bars, style expectations, and review standards.
- Collaborate with art directors, leads, producers, technical artists, designers, engineers, and artists across multiple studios and time zones.
- Help identify production risks early, including unclear direction, workflow gaps, quality issues, technical constraints, or schedule concerns.
- Contribute to workflow and pipeline improvements that help the team work more efficiently and consistently.
- Document processes, best practices, feedback, and workflow guidance when needed using tools such as Confluence, Miro, or Jira.
- Balance visual quality, production efficiency, and performance requirements while supporting the needs of each project.
About Keywords Studios
Sourced by ZipRecruiter
Whatever the scale of your project, whatever the time frame, whatever your location: Keywords is here for you, bringing our network of 13,000+ people and 70+ studios together to deliver the unified solutions you need. We offer everything necessary to ensure your project achieves its full potential and that strategic opportunities are turned into long-term growth. The games industry is complex and fast-moving. Working with Keywords allows you to remain lean and agile, and to remain focused on creating the world’s most immersive playing experiences. Our network of studios brings best-in-class experience, expertise, technology and capacity across the full development, release and player-support lifecycle.
Industry
Arts, entertainment, and recreation
Company size
10,000+ Employees
Headquarters location
Burbank, CA, US