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Entry Level Game Environment Artist Jobs (NOW HIRING)

Senior Environment Artist

$130K - $155K/yr

Astrid Transforming Games into Transformative Experiences. Astrid is a gaming studio that brings ... We are currently seeking a Senior Environment Artist to become a vital part of our team. We are ...

As part of the Nintendo family, we're passionate about creating games designed to surprise and ... As an Environment Artist, you will have proven Substance Designer experience and a deep passion for ...

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Entry Level Game Environment Artist information

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$37K

$123.1K

$196K

How much do entry level game environment artist jobs pay per year?

As of Jul 14, 2026, the average yearly pay for entry level game environment artist in the United States is $123,136.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,000.00 and $170,500.00 per year, depending on experience, location, and employer.

What does an Entry Level Game Environment Artist do?

An Entry Level Game Environment Artist creates the visual backgrounds and settings for video games, such as landscapes, buildings, and props. They work closely with other artists and designers to ensure the environment fits the game’s style and story. Their tasks often involve modeling, texturing, and lighting 3D assets using software like Maya, Blender, or Unreal Engine. Entry-level artists are typically responsible for simpler assets and may assist with polishing or optimizing environments created by senior team members.

What is the difference between Entry Level Game Environment Artist vs Junior 3D Environment Artist?

AspectEntry Level Game Environment ArtistJunior 3D Environment Artist
Required SkillsBasic 3D modeling, texturing, knowledge of game enginesFundamental 3D modeling, environment creation, software proficiency
ExperienceLimited professional experience or internshipsSimilar entry-level experience, internships preferred
Work EnvironmentGame studios, indie developers, educational projectsGame development teams, freelance projects, internships
Common UsageEntry-level position for aspiring environment artistsInitial role for those starting in environment art

Both roles are entry-level positions focused on environment creation for games, requiring foundational skills in 3D modeling and texturing. The terms are often used interchangeably, with slight variations depending on the employer. They serve as starting points for careers in game environment art, offering opportunities to develop skills and gain industry experience.

What are some typical challenges faced by entry level game environment artists when working on large projects?

Entry level game environment artists often encounter challenges such as adapting to established workflows, managing tight deadlines, and maintaining consistency with the overall visual style set by senior artists. Collaborating with other departments, like level design and technical art, can also require strong communication skills to ensure assets integrate smoothly into the game. Additionally, learning to optimize assets for performance while preserving visual quality is a common learning curve for newcomers in the industry.

What are the key skills and qualifications needed to thrive as an Entry Level Game Environment Artist, and why are they important?

To thrive as an Entry Level Game Environment Artist, you need a solid understanding of 3D modeling, texturing, and digital art fundamentals, typically supported by a portfolio and a relevant degree or coursework. Familiarity with industry-standard software such as Autodesk Maya, Blender, Substance Painter, and game engines like Unreal Engine or Unity is commonly expected. Attention to detail, creativity, and the ability to collaborate effectively with team members are crucial soft skills. These competencies ensure you can produce visually compelling environments that enhance gameplay and meet project standards in a collaborative development setting.
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$130K - $155K/yr

Full-time

Posted 25 days ago


Job description

Astrid Transforming Games into Transformative Experiences.
Astrid is a gaming studio that brings together accomplished worldbuilders and game developers to create multiplayer creative experiences. Our first project is a cooperative open-world sim, designed to foster connection, problem-solving, and shared discovery. Players embark on a profound social experience in a richly imagined world shaped by dynamic systems, immersive storytelling, and community-driven play.
Our team spans the US, the UK, and beyond. We are taking a fully remote approach, but have regular in-person meetups to synchronize, huddle and build our culture.
We are currently seeking a Senior Environment Artist to become a vital part of our team. We are looking for an individual who has a passion for co-op games that offer players creative tools to craft, build and shape environments. The successful candidate will work alongside the Art team and help to define and implement the art, the workflow and pipeline. You will work closely with other developers, providing valuable insights and solutions to ensure the smooth operation of our game development processes.
Our focus on crafting unforgettable experiences starts with our dream team - We are looking for good humans and possess incredible talent.
This is a remote position on a fully distributed team.