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Volunteer Game Environment Artist Jobs (NOW HIRING)

Senior Environment Artist

Bellevue, WA ยท On-site

$143K - $171K/yr

We are at the heart of a vibrant game development scene, surrounded by top-tier studios and ... We are looking for an experienced Environment Artist to join our team and help bring immersive ...

Senior Environment Artist

Bellevue, WA ยท On-site

$143K - $171K/yr

We are at the heart of a vibrant game development scene, surrounded by top-tier studios and ... We are looking for an experienced Environment Artist to join our team and help bring immersive ...

What You'll Do Epic Games is seeking a Principal Environment Artist to help define and elevate the visual quality of Fortnite's worlds. This role combines hands-on environment art production ...

Naughty Dog games have long been lauded for their evocative, character-driven stories and attention ... Strong artistic ability to visualize entire levels and detail with minimal concept art and ...

Senior Environment Artist

Cary, NC ยท On-site

$117K - $140K/yr

What You'll Do Epic Games is looking for experienced Senior Environment Artists to help build several initiatives as part of our collaboration with Disney. Our Senior Environment Artists are highly ...

Environment Artist

Santa Monica, CA ยท On-site

$57.98 - $72.45/hr

Naughty Dog games have long been lauded for their evocative, character-driven stories and attention ... Strong artistic ability to visualize entire levels and detail with minimal concept art and ...

Staff Environment Artist

Seattle, WA ยท Remote

$150K - $170K/yr

Staff Environment Artist Stone Kite is a world building studio that thoughtfully develops heroic ... Built by veterans from game and entertainment studios such as Marvel, Disney, Pixar, Bungie, and ...

Staff Environment Artist

Seattle, WA ยท On-site

$150K - $170K/yr

Staff Environment Artist Stone Kite is a world building studio that thoughtfully develops heroic ... Built by veterans from game and entertainment studios such as Marvel, Disney, Pixar, Bungie, and ...

Senior Environment Artist

$130K - $155K/yr

Astrid Transforming Games into Transformative Experiences. Astrid is a gaming studio that brings ... We are currently seeking a Senior Environment Artist to become a vital part of our team. We are ...

As an Environment Artist, you will work with the Creative Director, Art Leads, Vis Dev Artists and ... Familiarity with our games and visual style * Ability to concept * Love and affinity for video ...

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Volunteer Game Environment Artist information

See salary details

$37K

$123.1K

$196K

How much do volunteer game environment artist jobs pay per year?

As of Aug 6, 2026, the average yearly pay for volunteer game environment artist in the United States is $123,136.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,000.00 and $170,500.00 per year, depending on experience, location, and employer.

What is the difference between Volunteer Game Environment Artist vs Volunteer Character Artist?

AspectVolunteer Game Environment ArtistVolunteer Character Artist
Required Skills3D modeling, texturing, environment design3D modeling, texturing, character design
Work EnvironmentGame studios, indie projects, non-profit game initiativesGame studios, indie projects, non-profit game initiatives
Common UsageCreating immersive worlds and landscapesDesigning characters and avatars

Both roles involve 3D modeling and texturing skills, often in similar work environments like game studios or non-profit projects. The key difference is that Volunteer Game Environment Artists focus on designing game worlds and landscapes, while Volunteer Character Artists specialize in creating characters and avatars. Understanding these distinctions helps volunteers choose the role that best matches their skills and interests in game development projects.

What are some common challenges faced by volunteer game environment artists, and how can they be addressed?

Volunteer Game Environment Artists often face challenges such as managing time effectively alongside other commitments, collaborating with remote teams, and adapting to varying project pipelines and tools. To overcome these, it's important to communicate regularly with the team, set realistic goals, and stay organized using project management tools. Additionally, embracing feedback and being flexible with creative direction will help ensure your contributions align with the project's vision while also fostering your own professional growth.

What does a volunteer game environment artist do?

A Volunteer Game Environment Artist creates the visual elements and settings that make up the world in a video game. This includes designing landscapes, buildings, props, and textures to ensure the game's environment is immersive and visually appealing. As a volunteer, the artist typically collaborates with other team members, contributes creative ideas, and helps bring the game's vision to life, often for indie or non-profit projects. The role may involve using 3D modeling software and working within specific style or technical guidelines. Volunteering in this position can help you gain experience and build a portfolio for a career in game development.

What are the key skills and qualifications needed to thrive as a volunteer game environment artist, and why are they important?

To thrive as a Volunteer Game Environment Artist, you need a strong understanding of 3D modeling, texturing, and digital art fundamentals, often supported by a portfolio showcasing relevant work. Familiarity with industry-standard tools such as Blender, Maya, Substance Painter, and game engines like Unity or Unreal Engine is typically expected. Creativity, attention to detail, and teamwork skills help artists contribute effectively to collaborative projects. These abilities ensure the creation of immersive, high-quality game environments that enhance player experiences and support the overall vision of the game.
What cities are hiring for Volunteer Game Environment Artist jobs? Cities with the most Volunteer Game Environment Artist job openings:
What are the most commonly searched types of Game Environment Artist jobs? The most popular types of Game Environment Artist jobs are:
What states have the most Volunteer Game Environment Artist jobs? States with the most job openings for Volunteer Game Environment Artist jobs include:
Infographic showing various Volunteer Game Environment Artist job openings in the United States as of July 2026, with employment types broken down into 1% As Needed, 77% Full Time, 19% Part Time, 1% Temporary, and 2% Contract. Highlights an 89% Physical, 2% Hybrid, and 9% Remote job distribution, with an average salary of $123,136 per year, or $59.2 per hour.

Senior Environment Artist

PUBG Seattle

Bellevue, WA โ€ข On-site

$143K - $171K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

This job post hasย expired 1 day ago.ย Applications are no longer accepted.


Job description

We are PUBG, the global battle royale phenomenon! After the release of our flagship title in 2017 we have become one of the highest selling games of all time with over 75 million copies sold - that's a lot of Chicken Dinners! PUBG Studios Seattle is a small, skilled team with a wide range of game dev experience, coming together with a strong focus on quality and cross discipline collaboration.
Our office is located in Bellevue, Washington. We are at the heart of a vibrant game development scene, surrounded by top-tier studios and industry talent. We pride ourselves on pushing the boundaries of creativity, storytelling, and visual artistry. Our team of talented artists, designers, and developers work collaboratively to build immersive worlds that captivate players.
The person we're looking for:
We are seeking a highly experienced Senior Environment Artist with deep expertise in large-scale world creation, set dressing, terrain generation, landscape development, procedural techniques and advanced shader authoring. We are looking for an experienced Environment Artist to join our team and help bring immersive, visually stunning worlds to life. This role requires strong artistic vision, technical expertise, and collaboration skills to influence environment art quality and support a team of artists through mentorship and knowledge sharing. The ideal candidate has a deep understanding of composition, lighting, materials, and environmental storytelling, with a proven track record of creating high-quality game environments.
As a Senior Environment Artist, you will collaborate with Art Directors, Leads, Designers, and Technical Artists to establish and maintain the visual direction for environments while ensuring assets meet both artistic and technical standards. Additionally, you will mentor and support other artists, helping to refine workflows and ensure smooth production pipelines.
This position is fully in-office in Bellevue, WA and reports to the Lead Environment Artist.
Responsibilities:
  • Create and own large-scale environments from block out through final polish.
  • Design and develop realistic terrains, biomes, landscapes, and natural ecosystems.
  • Build modular environment kits and world-building pipelines for massive open worlds.
  • Support complex environment art efforts and serve as a subject matter expert for large scale world creation, mentor a team of artists, providing quality bar-setting examples, constructive feedback and fostering professional growth.
  • Work closely with Art Directors, Leads, Designers, and Technical Artists to ensure visual consistency and technical feasibility.
  • Develop and refine environmental storytelling techniques to create immersive game worlds.
  • Contribute to the development and evolution of environment art workflows, tools, and best practices that improve quality, efficiency, and scalability.
  • Identify production challenges, technical limitations, and content creation bottlenecks, collaborating with cross-functional teams to develop effective solutions.
  • Optimize assets for performance and memory constraints while maintaining high visual fidelity.
  • Support in managing art production pipelines to ensure deadlines and quality expectations are met.
  • Work with engineers and level designers to ensure seamless asset integration into the game engine.
  • Stay up to date with industry trends and push the boundaries of game environment art.
A Typical Day May Include:
  • Reviewing builds with an eye to maintaining a high-quality bar while respecting project or technical requirements.
  • Communicating with leadership to align on various topics like art direction and project timelines.
  • Creating high-quality game art content.
  • Providing constructive feedback to other artists to establish best practices and document workflows.
Portfolio Requirements:
Please include:
  • High-quality environment art for video games, including examples of realistic work and demonstrated understanding of composition, lighting, and asset pipelines.
  • Examples of large-scale environments or open-world scenes.
  • Terrain and landscape breakdowns.
  • Shader/material examples.
  • Wireframes and optimization examples where applicable.
  • Breakdown documentation demonstrating your workflow and technical contribution.
Qualifications:
  • 5-8+ years of experience as an environment artist in the video game industry with at least 2 shipped titles.
  • Strong leadership and mentorship skills, with experience guiding and supporting a team of artists.
  • Proficiency in industry tools such as Blender, Substance Suite, Zbrush and Photoshop.
  • Deep knowledge of landscape creation tools, such as Houdini, World Machine, Gaea etc.
  • Experience with large-scale terrain systems, modular and procedural content workflows.
  • Deep knowledge in the creation and analysis of pixel shaders.
  • Experience using photo scan data as well as satellite imagery.
  • Recent experience with Unreal Engine 4 or 5, including material and pixel shader creation.
  • Deep understanding of PBR workflows, composition, lighting, and environmental storytelling.
  • Vegetation content creation.
  • Strong understanding of real-world architecture, set dressing and infrastructure.
  • Ability to balance artistic vision with technical constraints for optimized performance.
  • Strong communication and problem-solving skills, with the ability to work collaboratively across teams.
  • Excellent English written and verbal communication ability.
Personal Attributes:
  • Proactive, self-motivated, and able to work independently.
  • Passion for video games and interactive entertainment.
  • Strong desire to learn and stay updated with the latest industry trends and technologies.
What we offer:
  • A highly competitive total compensation package
  • Comprehensive employer funded healthcare - ensuring you pay nothing out of pocket for in-network medical care
  • Employer-paid premiums for dental, vision, short & long-term disability, life insurance, and AD&D insurance
  • Generous benefits include 20 days PTO, 12 paid holidays and a studio-wide holiday break annually
  • Ample sick leave days annually to prioritize your well-being
  • Health & wellness, video game, and continuing education reimbursements
  • Industry-leading family planning and fertility care benefits, including gender-affirming care, through Carrot Fertility
  • Enjoy meal reimbursements, and snacks and beverages for in office staff
  • 401K with a company match for your financial well-being

In Washington, the expected salary range for this position is $103,000- $155,000. The listed expected salary range represents a good faith estimate and the actual pay may depend on a variety of job-related factors that can include experience, education, skills, and location.
PUBG Studios provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state, or local laws. This policy applies to all terms and conditions of employment, including recruiting, hiring, placement, promotion, termination, layoff, recall, transfer, leaves of absence, compensation, and training.