2

Full Time Game Capture Artist Jobs (NOW HIRING)

Senior Artist

Chicago, IL · On-site

$80 - $120K/hr

Job Type Full-time Description Join the Fun at Arrow International! Arrow International is the ... Our products power entertainment in social and gaming venues around the globe, and we're growing ...

Level Design Artist

San Francisco, CA · On-site

$90K - $110K/yr

Only applies to full-time positions. We are looking for a Level Design Artist to create Hidden Object scenes on a brand new game at the Jam City Narrative Game division. Your role is to contribute to ...

Level Design Artist

San Francisco, CA · On-site

$90K - $110K/yr

Only applies to full-time positions. We are looking for a Level Design Artist to create Hidden Object scenes on a brand new game at the Jam City Narrative Game division. Your role is to contribute to ...

Only applies to full-time positions. We are looking for a Level Design Artist to create Hidden Object scenes on a brand new game at the Jam City Narrative Game division. Your role is to contribute to ...

Sr. VFX Artist

Glendale, CA · Remote

$120K - $186K/yr

Job Posting Title: Sr. VFX Artist Req ID: 10158840 Senior VFX Artist About the Role & Team Disney ... Games-Art-Animation Employment Type: Full time Primary City, State, Region, Postal Code: Glendale ...

Technical Artist

Eugene, OR · On-site +1

$127K - $152K/yr

This is a full-time temporary role with the possibility of extension or conversion to regular ... Support the integration of art assets into the game and help ensure they function as intended.

Reno, NV Employment type: Full-time position Work setup: Hybrid in Reno, NV What You Will Do As Game Artist, you will create high-quality, production-ready casino art for realistic slot games ...

Showing results 21-40

Full Time Game Capture Artist information

See salary details

$37K

$123.1K

$196K

How much do full time game capture artist jobs pay per year?

As of Sep 8, 2026, the average yearly pay for full time game capture artist in the United States is $123,136.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,000.00 and $170,500.00 per year, depending on experience, location, and employer.

What is the difference between Full Time Game Capture Artist vs Part Time Game Capture Artist?

AspectFull Time Game Capture ArtistPart Time Game Capture Artist
Work HoursTypically 40 hours/week, full-time scheduleFewer hours, flexible schedule
CredentialsRelevant certifications, experience in game capture softwareSimilar credentials, but often less experience required
Work EnvironmentIn-house or studio setting, collaborative teamsRemote or part-time freelance setups
Industry UsageCommon in gaming studios, production companiesUsed by freelancers, hobbyists, or small studios

Full Time Game Capture Artists work regular hours in professional environments, focusing on consistent content creation, while Part Time Game Capture Artists have flexible schedules, often working remotely or on a freelance basis. Both roles require similar skills and credentials, but differ mainly in hours and work setting.

More about Full Time Game Capture Artist jobs

What cities are hiring for Full Time Game Capture Artist jobs?

Cities with the most Full Time Game Capture Artist job openings:

What are the most commonly searched types of Game Capture Artist jobs?

The most popular types of Game Capture Artist jobs are:

What states have the most Full Time Game Capture Artist jobs?

States with the most job openings for Full Time Game Capture Artist jobs include:

What job categories do people searching Full Time Game Capture Artist jobs look for?

The top searched job categories for Full Time Game Capture Artist jobs are:

Infographic showing various Full Time Game Capture Artist job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 77% Full Time, 19% Part Time, and 3% Contract. Highlights an 85% Physical, 3% Hybrid, and 12% Remote job distribution, with an average salary of $123,136 per year, or $59.2 per hour.

Technical Artist - Remote or On Site

Studio Wildcard

Redmond, WA • On-site, Remote

$142K - $170K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 19 days ago


Job description

Studio Wildcard - Redmond, WA or Remote

Open role:

Technical Artist


We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years. Despite our massive success, we've been able to stay independent, so that we can steer our own future in games and beyond. There's never been a better time for you to join this adventure and help us build ARK Survival Ascended, the next chapter of our original hit franchise! We're expanding and updating many of the ARK community's most beloved features while taking full advantage of the latest tools and technologies.

And now we're searching for an exceptionally talented and passionate Technical Artist who can create high-impact work for the expanding ARK franchise.

Responsibilities:

  • Solve technical art problems across disciplines
  • Approve assets and perform quality checks
  • Optimize gameplay and environment assets
  • Create documentation and provide pipeline improvements
  • Integrate Gameplay-related assets
    • LODs (Simplygon)
    • Destruction meshes
    • Custom gameplay metadata
    • NVIDIA GameWorks


Requirements:

  • Minimum of 3 years of experience in game development as a technical artist with at least 1 shipped title
  • Capable of mastering new pipeline and tech tools
  • Ability to work within a multidisciplinary team that is scattered throughout the world


Pluses:

  • Experience with Rigging, Animation, or Motion Capture
  • Experience working in the Unreal Engine
  • Shader Programming GLSL, HLSL, CG
  • Tool Programming MEL, PyMel, MaxScript, Python, Fabric Engine


Required Application Materials:

  • Resume
  • Cover Letter which should include
    • Why you are interested in working for Studio Wildcard
    • What games you are currently playing


About Studio Wildcard

Studio Wildcard was founded in 2014 by industry veterans Jeremy Stieglitz and Jesse Rapczak, with the mission of bringing AAA quality to ambitious indie productions designed for core gamers. With countless years of combined industry experience across multiple independent and studio-backed titles, Wildcard's core team continues to grow, with offices in Redmond, WA, and Gainesville, FL including distributed team members across multiple continents.


Equal Opportunity Employer
Wildcard is an equal-opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex, pregnancy, sexual orientation, or any other characteristics protected by applicable laws, regulations or ordinances. If you need assistance and/or reasonable accommodations due to disability during the application or the recruiting process, please let us know.


Pay Transparency Information
The expected annual base pay range(s) for this position vary based on a variety of factors, which include: (but aren't limited to) skills, competencies, qualifications, knowledge, and experience. Each pay range is only relevant to those residing in WA state and can vary based on geographical location.


Wildcard Benefits
We pay 100% of all premiums for the employee and discounted rates for dependent premiums. Our coverage includes Medical (5 different plans to choose from), Dental, Vision, Short Term and Long Term Disability, Life Insurance, 401(k) option, 100% covered Parental Leave, PTO, Paid Holidays, Unlimited Sick Time, and FSA/ HSA options