2

Full Time 2D Artist Jobs (NOW HIRING)

Artist/ Illustrator-2D

Irvine, CA · On-site

$75K - $95K/yr

And you? You're a digital 2D artist. Your language is color theory, perspective, composition ... This range is based on a full-time position. This range may be modified in the future. The annual ...

Artist/ Illustrator-2D

Irvine, CA · On-site

$75K - $95K/yr

And you? You're a digital 2D artist. Your language is color theory, perspective, composition ... This range is based on a full-time position. This range may be modified in the future. The annual ...

Senior Artist

Chicago, IL · On-site

$80 - $120K/hr

Job Type Full-time Description Join the Fun at Arrow International! Arrow International is the ... Create and animate high-quality 2D game assets and VFX. * Ensure timely delivery of assets to meet ...

Sr. VFX Artist

Glendale, CA · Remote

$120K - $186K/yr

Expert level proficiency with Maya, Substance, Photoshop and/or equivalent 3D and 2D software ... Games-Art-Animation Employment Type: Full time Primary City, State, Region, Postal Code: Glendale ...

Level Design Artist

San Francisco, CA · On-site

$90K - $110K/yr

Only applies to full-time positions. We are looking for a Level Design Artist to create Hidden ... Strong 2D concept and illustration skills. * Shader creation experience in any shader graph tool.

Level Design Artist

San Francisco, CA · On-site

$90K - $110K/yr

Only applies to full-time positions. We are looking for a Level Design Artist to create Hidden ... Strong 2D concept and illustration skills. * Shader creation experience in any shader graph tool.

Only applies to full-time positions. We are looking for a Level Design Artist to create Hidden ... Strong 2D concept and illustration skills. * Shader creation experience in any shader graph tool.

TEAM . Job Overview: Artistic, proactive, resourceful - we're looking for a Designer who is ... This is a full time role, hybrid 3x/week from our Dumbo office. Maintain an understanding of ...

TEAM Job Overview: Artistic, proactive, resourceful - we're looking for a Designer who is ... This is a full time role, hybrid 3x/week from our Dumbo office. • Maintain an understanding of ...

Be Seen First

Animation graphics artist wanted to create digital content for video, digital signage, social media ... Salaried, full-time position with health benefits with corporate offices in southern Palm Beach ...

next page

Showing results 1-20

Full Time 2D Artist information

See salary details

$30.5K

$129.5K

$152.5K

How much do full time 2d artist jobs pay per year?

As of Sep 6, 2026, the average yearly pay for full time 2d artist in the United States is $129,541.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $152,000.00 per year, depending on experience, location, and employer.

What does a full time 2D artist do?

A Full Time 2D Artist creates visual content such as illustrations, character designs, backgrounds, and concept art for various media including video games, animation, advertising, and publishing. They typically work with digital tools and software like Adobe Photoshop or Illustrator to produce high-quality artwork that meets the project’s requirements. In a full-time role, they often collaborate with other artists, designers, and creative teams to ensure a cohesive visual style throughout the project.

What are the key skills and qualifications needed to thrive as a full time 2D artist?

To thrive as a Full Time 2D Artist, you need strong drawing abilities, a solid understanding of color theory, composition, and art fundamentals, often backed by a degree in fine arts or a related field. Proficiency in digital illustration tools such as Adobe Photoshop, Illustrator, and drawing tablets is typically required. Creativity, attention to detail, and effective collaboration skills help artists excel in team environments and meet creative briefs. These skills ensure the delivery of high-quality visual content that aligns with project goals and enhances user engagement.

What are some common challenges full time 2D artists face when working on collaborative projects?

Full Time 2D Artists often collaborate closely with game designers, animators, and developers, which can present challenges such as aligning on a unified visual style and managing feedback from multiple stakeholders. Effective communication is crucial to ensure that the artistic vision matches the project's goals and technical constraints. Additionally, balancing creative expression with deadlines and project requirements can be demanding, but it offers valuable experience in teamwork and adaptability.

What is the difference between Full Time 2D Artist vs Freelance 2D Artist?

AspectFull Time 2D ArtistFreelance 2D Artist
Work EnvironmentEmployed by a company, working in an office or remote teamIndependent, working on multiple clients from various locations
CredentialsTypically requires a portfolio, relevant education, and sometimes company-specific skillsPortfolio and skills are essential; formal credentials vary
Job StabilitySteady income with benefits and job securityVariable income, project-based, less job security
Work ScopeAssigned projects with company guidelines and deadlinesSelf-defined projects, flexible deadlines, and scope

Full Time 2D Artists are employed by companies, offering stability and team collaboration, while Freelance 2D Artists work independently on diverse projects, providing flexibility but less security.

More about Full Time 2D Artist jobs

What cities are hiring for Full Time 2D Artist jobs?

Cities with the most Full Time 2D Artist job openings:

What are the most commonly searched types of 2D Artist jobs?

The most popular types of 2D Artist jobs are:

What states have the most Full Time 2D Artist jobs?

States with the most job openings for Full Time 2D Artist jobs include:

Infographic showing various Full Time 2D Artist job openings in the United States as of August 2026, with employment types broken down into 55% Full Time, 44% Part Time, and 1% Contract. Highlights an 99% Physical, and 1% Remote job distribution, with an average salary of $129,541 per year, or $62.3 per hour.

Artist/ Illustrator-2D

MobilityWare

Irvine, CA • On-site

$75K - $95K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 16 days ago


Key responsibilities

  • Create high quality, professional art that makes our games beautiful

  • Creatively ideate, from first sketch to final polish

  • Collaborate effectively in a dynamic, fast-paced environment


Job description

This is a rare opportunity.

An impactful position at a profitable, stable, self-funded studio.

 And you? You're a digital 2D artist.

Your language is color theory, perspective, composition, rendering, anatomy, sketches, ideation, concepts, rendering, polish. You create backgrounds, obstacles, props, buttons, characters, logos, icons, panels, and more. Each piece as beautiful as time allows.

You're flexible, iterative, and quick.

You listen carefully to discover what the team needs from the art. You collaborate with openness. And you're excited by working on a portfolio of 30+ mobile games that touches tens of millions of players.  

If this resonates, then we need your help bringing joy to others, one game at a time.

Responsibilities

  • Create high quality, professional art that makes our games beautiful
  • Creatively ideate, from first sketch to final polish
  • Collaborate effectively in a dynamic, fast-paced environment
  • Work with timeliness, quality, and adaptability
  • Communicate timelines, own tasks, and contribute to successful sprints
  • Embrace using AI to achieve "more, better, faster"
  • Relate to our motto: "Slow Down to Speed Up"

Qualifications

  • A portfolio demonstrating a strong grasp of art fundamentals (color theory, perspective, design, anatomy etc)
  • B.A. or B.S. in a relevant field (or equivalent studio experience)
  • 0-5 years of professional art/illustration (mobile experience or games is not required)
  • Expertise with Photoshop & Illustrator (Figma is a plus)
  • A growth mindset that embraces continuous learning
  • Passion for evergreen games that reach tens of millions

A Little Bit About Us:

Most studios would be grateful to have even one game in Apple Arcade's top twenty. We've had four, making us one of the top mobile studios in the world. With our headquarters in the heart of Orange County and a growing studio in Utah, we're dedicated to our mission of bringing joy to others one game at a time. Ever since our flagship title Solitaire hit the Apple App Store on the day it opened in 2008, MobilityWare has been entertaining gamers around the world. With a product portfolio that includes beloved hits such as FreeCell, Spider, Spades, Hearts, Mahjong, Yatzy, Splash Sort, and Bubble Shooter Pop, our games have been downloaded over 600 MILLION times.

MobilityWare was recently named one of Built in LA's Best Places to Work for the fifth year in a row and we've been recognized as one of the Best Places to Work in Orange County five times by the Orange County Business Journal and OC Register. While we're proud to be the company behind some of mobile gaming's most popular titles, our most important achievement is creating a work environment that encourages the professional growth and engagement of all our team members.

Do we have your attention yet? Here are just some of the perks of working with us:

  • We offer medical (100% paid option), dental (100% paid), vision (100% paid), unlimited PTO/Vacation, life insurance (100% paid), and a 401K with competitive contribution.
  • Annual, all-inclusive company trip for you and a guest. Previous destinations include Hawaii, a Mexican Riviera Cruise, Las Vegas and Los Cabos!
  • In the office we offer things like free lunch, free snacks, and free drinks.
  • Casual workplace that includes a relaxed dress code, plus a newly remodeled office in the heart of Irvine.
  • Annual Game Jam to show off your creative chops!

In compliance with local law, we are disclosing compensation for this role.  The range listed is just one component of MobilityWare' s total compensation package for employees, which may include short- and long-term incentives and program-specific awards. The disclosed range estimate has not been adjusted for the applicable geographic differential associated with the location at which the position may be filled. Starting pay for the successful applicant will depend on a variety of job-related factors, which may include education, training, experience, certifications, location, business needs, or market demands. This range is based on a full-time position. This range may be modified in the future. The annual base salary pay range for this role is $75,000-$95,000.