1

Junior 2D Artist Jobs (NOW HIRING)

Technical Artist

Raleigh, NC · On-site

$123K - $147K/yr

Implement art assets in 2D and 3D games. Participate in the planning, architecting, and ... Ability to interact and collaborate with the immediate team, as well as junior and senior ...

Technical Artist

Raleigh, NC · On-site

$123K - $147K/yr

Implement art assets in 2D and 3D games. Participate in the planning, architecting, and ... Ability to interact and collaborate with the immediate team, as well as junior and senior ...

Flame Artist

New York, NY · On-site

$125K - $295K/yr

Perform complex 2D and 3D compositing, beauty retouching, rig removal, and CGI integration ... Oversee junior artists and assistant Flame artists, delegating tasks and reviewing their work for ...

Animator IV

Reno, NV · On-site +1

$105K - $120K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Mentor and coach junior animators, helping them refine their artistic skills and technical ... Expert-level proficiency in 2D and 3D animation tools such as After Effects, Spine, Maya, and ...

Animator IV

Reno, NV · On-site +1

$105K - $120K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Mentor and coach junior animators, helping them refine their artistic skills and technical ... Expert-level proficiency in 2D and 3D animation tools such as After Effects, Spine, Maya, and ...

The lead also coaches junior artists, collaborates with other departments, and supports production ... For over 50 years, our 2D and 3D production facility hascreated award-winning feature films and TV ...

The firm has 11 offices all around the world focusing on healthcare, arts and culture, community ... Strong 2D and 3D graphics skills essential * Fluent knowledge of SketchUp, Rhino, Adobe Photoshop ...

Project Designer

Miami, FL · On-site

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Research and incorporate artistic elements into designs as needed * Ensure design specifications ... and junior staff work product * Ability to work and problem-solve with other disciplines and ...

Project Designer

Miami, FL · On-site

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Research and incorporate artistic elements into designs as needed * Ensure design specifications ... and junior staff work product * Ability to work and problem-solve with other disciplines and ...

Senior 3D Motion Designer

Austin, TX · On-site

$105K - $119K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

Bachelor's degree in Animation, Motion Design, Fine Arts, or a related field, with 5-8 years of ... Real-time rendering or interactive 3D experience. * 2D motion graphics experience, especially for ...

Senior 3D Motion Designer

Austin, TX

$105K - $119K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

Bachelor's degree in Animation, Motion Design, Fine Arts, or a related field, with 5-8 years of ... Real-time rendering or interactive 3D experience. * 2D motion graphics experience, especially for ...

Senior 3D Motion Designer

Austin, TX

$105K - $119K/yr

Bachelor's degree in Animation, Motion Design, Fine Arts, or a related field, with 5-8 years of ... Real-time rendering or interactive 3D experience. * 2D motion graphics experience, especially for ...

next page

Showing results 1-20

Junior 2D Artist information

See salary details

$31K

$56.7K

$86K

How much do junior 2d artist jobs pay per year?

As of Aug 18, 2026, the average yearly pay for junior 2d artist in the United States is $56,698.00, according to ZipRecruiter salary data. Most workers in this role earn between $45,500.00 and $65,500.00 per year, depending on experience, location, and employer.

What is a junior 2D artist?

A Junior 2D Artist is an entry-level role in the art and design industry, typically responsible for creating 2D assets, illustrations, textures, and concept art for games, animations, or digital projects. They work under the guidance of senior artists and art directors to ensure visual consistency and quality. Common tasks include sketching, painting, rendering, and refining assets using software like Photoshop or Illustrator. This role requires strong artistic skills, attention to detail, and a willingness to learn and improve.

What does a junior 2D artist do?

A typical day for a Junior 2D Artist often involves collaborating closely with senior artists and designers to create visual assets, such as illustrations, sprites, or UI elements, according to project guidelines. You’ll likely spend much of your day sketching concepts, refining artwork based on feedback, and preparing files for use in games, apps, or other media. Regular check-ins and team meetings are common, allowing you to align with other artists, animators, and development teams. This collaborative environment helps you learn industry best practices and grow your skills while contributing to larger creative projects.

What skills and qualifications does a junior 2D artist need?

To thrive as a Junior 2D Artist, you need a solid understanding of drawing fundamentals, color theory, and basic composition, often supported by a degree or coursework in art, design, or a related field. Familiarity with industry-standard software such as Adobe Photoshop, Illustrator, or Clip Studio Paint is typically required, along with a portfolio demonstrating your skills. Strong communication, teamwork, and adaptability help you effectively follow direction and respond to feedback. These abilities are vital for producing high-quality work and progressing in a collaborative, deadline-driven creative environment.

More about Junior 2D Artist jobs

What cities are hiring for Junior 2D Artist jobs?

Cities with the most Junior 2D Artist job openings:

What are the most commonly searched types of 2D Artist jobs?

The most popular types of 2D Artist jobs are:

What states have the most Junior 2D Artist jobs?

States with the most job openings for Junior 2D Artist jobs include:

Infographic showing various Junior 2D Artist job openings in the United States as of August 2026, with employment types broken down into 78% Full Time, 19% Part Time, 1% Temporary, and 2% Contract. Highlights an 96% Physical, 1% Hybrid, and 3% Remote job distribution, with an average salary of $56,698 per year, or $27.3 per hour.

Technical Artist

Lnw

Raleigh, NC • On-site

$123K - $147K/yr

Full-time

Posted 11 days ago


Job description

Position Summary

Bring our games to life as a translator between art and engineering, working closely with the game studio artists and engineers to ensure that the player-facing vision for the game is achieved. Other duties include managing and improving the content creation pipeline, working with game artists on asset implementation, and staying current on game industry tools and processes.

*Requires experience working with game development software, excellent coding skills, and a good eye for detail.

Essential Job Functions:

Implement art assets in 2D and 3D games.

Participate in the planning, architecting, and implementing of game functionality.

Identify and fix code errors and performance bottlenecks.

Ensure the optimal performance, quality, and responsiveness of games.

Experience with memory and space optimization.

Knowledge of scripting, animation, session management, and textures.

Good troubleshooting skills.

Excellent attention to detail.

Assist Artists and Engineers with technical issues related to the art pipeline.

Assist with documenting best practices.

Our studio is located in Raleigh, North Carolina.

This role requires on-site presence 4 days a week.

Qualifications

Training and/or Experience:

Bachelor's degree or equivalent work experience required.

Minimum of 2-5 years of relevant work experience in technical art, animation, or relevant field.

1 year game development experience or academic equivalent is an asset but not required.

Knowledge, Skills and Abilities:

Working knowledge of Godot, Unity, Unreal, or equivalent game engine.

Understanding of versioning software i.e. Git (Preferred), Perforce, CVS, Alien Brain or similar.

Experience with game assets (examples: meshes, animations, materials).

Experience in profiling and optimizing game and render performance (GPU and CPU).

Understanding of game design process, and experience working with game development team.

Ability to identify errors and troubleshoot.

Ability to interact and collaborate with the immediate team, as well as junior and senior colleagues.

Physical Requirements: The physical demands described here are representative of those that must be met by an employee to successfully perform the essential functions of this job. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions. While performing the duties of this job, the employee is regularly required to sit, stand, walk, bend, use hands, operate a computer, and have specific vision abilities to include close and distance vision, and ability to adjust focus working with computer and business equipment.

Work Conditions: The work conditions are representative and typical of similar jobs in comparable organizations

#LI-AM1

Light & Wonder is an Equal Opportunity Employer and does not discriminate against applicants due to race, color, sex, age, national origin, religion, sexual orientation, gender identity, status as a veteran, and basis of disability or any other federal, state or local protected class. If you'd like more information about your equal employment opportunity rights as an applicant under the law, please click here for EEOC Poster.