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Weekday Remote 3D Rendering Jobs (NOW HIRING)

Remote Become a part of our customer's team as a Game Engine Developer focusing on the Open 3D ... Develop sophisticated 3D rendering pipelines and visual effects to deliver AAA-level graphical ...

This is a remote job! * At least once/week, maybe 2-3 days at most * Weekday mornings preferred ... Knowledge in AutoCAD 3D Rendering ~ REQUIRED! * At least a Bachelor's degree * Ability to make ...

3D Designer Work hours: 8-5 PST (Remote) Duration: Contract through June 2026 (Potential to extend ... Stay current on trends and developments in real-time rendering, store design, and branded ...

... for rendering and post-production workflows Maintain consistency across episodes and evolving ... remote work flexibility Paid Time Off Health Maintenance Organization (HMO) coverage Annual ...

Familiarity with real-time rendering workflows (e.g., Unreal Engine pipelines) * Experience ... This is a remote position *M&S Consulting proactively fulfills its role as an equal opportunity ...

Familiarity with real-time rendering workflows (e.g., Unreal Engine pipelines) * Experience ... This is a remote position *M&S Consulting proactively fulfills its role as an equal opportunity ...

This is a remote freelance project with a short delivery timeline of two days. Responsibilities ... Strong understanding of lighting, texturing, and rendering for realistic visuals. Ability to ...

The role offers remote collaboration and requires delivery of the final animation by June or July ... Experience with texturing, lighting, and rendering for polished final outputs. Creativity and ...

... hire remote candidates with legal residence in Arizona, California, Florida, Michigan, New York ... math/3d geometry skills • Authorization to work in the United States Advantages • Degree in ...

Senior Rendering Engineer

OR · Remote

$155K - $185K/yr

... hire remote candidates with legal residence in Arizona, California, Florida, Michigan, New York ... math/3d geometry skills • Authorization to work in the United States Advantages • Degree in ...

Architectural Visualization & Rendering: Develop high-quality 3D renderings, photorealistic visualizations, and animations for foodservice, hospitality, and experiential design projects. * Concept ...

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Weekday Remote 3D Rendering information

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$39.5K

$78.5K

$124.5K

How much do weekday remote 3d rendering jobs pay per year?

As of Jun 3, 2026, the average yearly pay for weekday remote 3d rendering in the United States is $78,472.00, according to ZipRecruiter salary data. Most workers in this role earn between $58,500.00 and $98,000.00 per year, depending on experience, location, and employer.

What is the difference between Weekday Remote 3D Rendering vs 3D Modeler?

AspectWeekday Remote 3D Rendering3D Modeler
CredentialsProficiency in rendering software, portfolioDesign or art degree often preferred, portfolio required
Work EnvironmentRemote, project-basedRemote or on-site, studio or office setting
Industry UsageArchitectural visualization, product renderingGame design, animation, product modeling
Common Search IntentRendering services, remote rendering jobsModel creation, 3D design jobs

Weekday Remote 3D Rendering focuses on producing high-quality visualizations remotely, often for architectural or product clients. 3D Modelers create the digital models used in various industries like gaming or animation. While both roles require 3D software skills, rendering emphasizes visualization, whereas modeling emphasizes creating the 3D assets.

More about Weekday Remote 3D Rendering jobs
What cities are hiring for Weekday Remote 3D Rendering jobs? Cities with the most Weekday Remote 3D Rendering job openings:
What states have the most Weekday Remote 3D Rendering jobs? States with the most job openings for Weekday Remote 3D Rendering jobs include:
Infographic showing various Weekday Remote 3D Rendering job openings in the United States as of May 2026, with employment types broken down into 2% Locum Tenens, 72% Full Time, 21% Part Time, 2% Temporary, 2% Contract, and 1% Nights. Highlights an 88% Physical, 4% Hybrid, and 8% Remote job distribution, with an average salary of $78,472 per year, or $37.7 per hour.

Game Engine Developer (Open 3D Engine - O3DE)

Weekday AI

Remote

$50 - $150/hr

Part-time

Posted 27 days ago


Job description

This role is for one of our clients
Compensation: $50 - $150/hourpay
Job Type: Developer
Location: Remote
Become a part of our client's team as a Game Engine Developer focused on the Open 3D Engine (O3DE) and contribute to the development of high-performance, AAA-quality games. You will utilize the capabilities of a modular, open-source engine in collaboration with the Linux Foundation, crafting innovative entertainment experiences that incorporate industry-leading technology and flexible, scalable architectures.
Requirements
Key Responsibilities
  • Design, develop, and enhance scalable game systems utilizing Open 3D Engine (O3DE) with C++ and Lua.
  • Implement complex 3D rendering pipelines and visual features to achieve graphical fidelity comparable to AAA standards.
  • Integrate, enhance, and customize O3DE modules to meet project-specific requirements and facilitate dynamic, multiplayer-ready environments.
  • Collaborate with designers, artists, and fellow developers to create robust and maintainable gameplay and engine features.
  • Troubleshoot, profile, and address complex performance issues across various hardware configurations.
  • Contribute to technical documentation and participate in code reviews to promote best practices and knowledge sharing.
  • Participate in agile development processes by offering technical insights and fostering innovation within the team.

Required Skills and Qualifications
  • Professional experience with Open 3D Engine (O3DE) along with a strong understanding of its modular architecture.
  • Strong programming expertise in C++ and familiarity with Lua scripting for gameplay or engine enhancements.
  • Demonstrated experience in constructing, optimizing, and debugging extensive real-time 3D environments.
  • Thorough knowledge of rendering technologies, graphics pipelines, and multiplayer/networking systems.
  • Exceptional written and verbal communication abilities, enabling effective collaboration across various disciplines.
  • Experience with open-source tools, build systems, and version control systems.
  • Robust problem-solving skills complemented by a proactive, ownership-oriented mindset.

Preferred Qualifications
  • Contributions to open-source 3D engine projects or participation in the O3DE community.
  • Experience in deploying games or simulations across multiple platforms, including Linux.
  • Background in launching AAA games or expansive multiplayer environments.