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Freelance 3D Rigging Artist Jobs (NOW HIRING)

Senior 3D Artist, Technical

San Mateo, CA

$144K - $173K/yr

As a Senior Technical Animator, you will be working with a team of talented engineers, artists, and ... Partner with engineers to prototype and guide the development of our movement and rigging systems

VDA is a leading Experiential Event Design Agency specializing in 3D marketing and design for ... Ensure proper rigging and cabling of lighting systems. * Troubleshoot any lighting issues during ...

Technical Artist

Chicago, IL · On-site

$130K - $156K/yr

Lead efforts in building foundational systems for art to establish scenes, animation, rigging, FX ... Must have 3 or more years experience with Maya and modern 3D art pipelines * Proven experience ...

Technical Artist

Chicago, IL · On-site +1

$130K - $156K/yr

Lead efforts in building foundational systems for art to establish scenes, animation, rigging, FX ... Must have 3 or more years experience with Maya and modern 3D art pipelines * Proven experience ...

The lead also coaches junior artists, collaborates with other departments, and supports production ... An understanding of rigs and typical rigging set-ups, animation pipelines and transferring data ...

This is an hourly freelance position, with expected availability Monday through Friday during core ... Basic understanding of 3D pipelines and how 2D assets support 3D environments. * Familiarity with ...

Roblox 2D Artist

Los Angeles, CA · Remote

$20 - $50/hr

This is an hourly freelance position, with expected availability Monday through Friday during core ... Basic understanding of 3D pipelines and how 2D assets support 3D environments. * Familiarity with ...

Roblox 2D Artist

Los Angeles, CA · On-site +1

$20 - $50/hr

This is an hourly freelance position, with expected availability Monday through Friday during core ... Basic understanding of 3D pipelines and how 2D assets support 3D environments. * Familiarity with ...

FREELANCE : We are seeking a part-time freelance #animator , specializing in 2D and 3D animation ... Red Giant Trapcode (Particular, etc) , DUIK rigging tools, Mocha tracking. Adobe Premiere, Adobe ...

Senior CG Lighting Artist

New Orleans, LA · Hybrid

$122K - $146K/yr

Understanding of CG modelling and rigging workflows. * Basic knowledge of texture mapping ... Experience with ZBrush and other 3D software is advantageous. * Familiarity with scripting or tool ...

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How much do freelance 3d rigging artist jobs pay per hour?

As of Jul 14, 2026, the average hourly pay for freelance 3d rigging artist in the United States is $22.97, according to ZipRecruiter salary data. Most workers in this role earn between $18.75 and $18.75 per hour, depending on experience, location, and employer.

What is a Freelance 3D Rigging Artist?

A Freelance 3D Rigging Artist is a professional who specializes in creating the skeletal frameworks (rigs) that allow 3D models to move realistically in animation and visual effects projects. They work independently on a contract basis for various clients, such as animation studios, game developers, or advertising agencies. Their main responsibilities include designing and implementing rigs for characters, creatures, or objects, ensuring they are ready for animators to bring to life. Freelance rigging artists need strong technical skills in 3D software like Maya or Blender, as well as a solid understanding of anatomy and motion.

What are some common challenges faced by freelance 3D rigging artists when collaborating remotely with animation teams?

Freelance 3D rigging artists often face challenges such as ensuring compatibility with the team's animation pipeline, maintaining clear communication about rig requirements, and adapting to various software preferences. Since much of the work is done remotely, staying aligned on project updates and feedback can require extra attention to detail and proactive communication. Building strong documentation and using shared project management tools can help overcome these challenges and ensure seamless collaboration with animators and other team members.

What are the key skills and qualifications needed to thrive as a Freelance 3D Rigging Artist, and why are they important?

To thrive as a Freelance 3D Rigging Artist, you need expertise in character rigging, a solid understanding of anatomy and movement, and proficiency with industry-standard 3D software such as Maya or Blender. Familiarity with scripting languages like Python or MEL and experience using rigging toolsets are highly advantageous. Strong problem-solving abilities, effective communication, and adaptability help you collaborate with clients and other artists remotely. These skills ensure you can deliver flexible, high-quality rigs that meet project requirements and deadlines in a competitive freelance market.
More about Freelance 3D Rigging Artist jobs
What cities are hiring for Freelance 3D Rigging Artist jobs? Cities with the most Freelance 3D Rigging Artist job openings:
What are the most commonly searched types of 3D Rigging Artist jobs? The most popular types of 3D Rigging Artist jobs are:
What states have the most Freelance 3D Rigging Artist jobs? States with the most job openings for Freelance 3D Rigging Artist jobs include:
Infographic showing various Freelance 3D Rigging Artist job openings in the United States as of July 2026, with employment types broken down into 1% As Needed, 86% Full Time, 10% Part Time, and 3% Contract. Highlights an 90% Physical, 3% Hybrid, and 7% Remote job distribution, with an average salary of $47,772 per year, or $23 per hour.
Senior 3D Artist, Technical

Senior 3D Artist, Technical

Roblox

San Mateo, CA

$144K - $173K/yr

Other

Posted 24 days ago


Job description

As a Senior Technical Animator, you will be working with a team of talented engineers, artists, and technical artists to push the boundaries of what is possible on the Roblox platform. You will be instrumental in informing where we take our animation tools and help advance our capabilities by providing reference animations and new animations for our platform.

You will:

  • Partner with engineers to prototype and guide the development of our movement and rigging systems
  • Be a subject matter expert on animation and animation technology who cultivates a comprehensive, user-centered animation system
  • Evaluate our internal workflows to develop a POV on areas of critical investment; bring knowledge of industry best practices to the team
  • Coordinate and review any outsourced animation assets and be responsible for quality control
  • Partner with our community engagement and documentation teams to build tutorials and sample content
  • Engage with external creators to advise on best practices and surface opportunities to further improve workflows
  • Familiarity with scripting languages and node-based character controllers (i.e. Unreal Blueprints) is ideal

You have:

  • A Bachelor's degree or proven experience in a related CG field or computer science
  • 5+ years experience in the game industry, worked on titles on multiple platforms (mobile a plus)
  • Ability: Envision extensible and efficient methods for production of high quality avatars; including clothing, hair, and skin shading
  • Knowledge: Strong understanding of modern real-time engines, a variety of tools (including Maya and Blender), runtime animation systems, sophisticated deformation systems and cloth simulation
  • Skills: Demonstrates an expertise in human motion, squash and stretch, timing, and secondary motion
  • Technical Toolbelt: Builds rigs and morph targets, does skin weighting, and uses solvers for hair and cloth
  • Strong communication and collaboration skills