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Flight Simulator Engineer Jobs (NOW HIRING)

Platform Engr Schedule: Full-Time Shift: Day Job Travel: Yes - 10% of the time Minimum Clearance ... ORA_ON_SITE Description SAIC is seeking an MQ-9 Flight Simulator Field Service Representative to ...

Staff Engineer in Flight Sciences Support on-going projects in aerodynamics, aeroelasticity, flight ... Modeling of flight vehicle aeromechanics, support of flight simulation, and method development for ...

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Flight Simulator Engineer information

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$46.5K

$118.5K

$260.5K

How much do flight simulator engineer jobs pay per year?

As of Jun 1, 2026, the average yearly pay for flight simulator engineer in the United States is $118,512.00, according to ZipRecruiter salary data. Most workers in this role earn between $95,000.00 and $115,000.00 per year, depending on experience, location, and employer.

What is a Flight Simulator Engineer job?

A Flight Simulator Engineer is responsible for developing, maintaining, and troubleshooting flight simulation systems used for pilot training and aircraft testing. They work with hardware and software to ensure the simulator accurately replicates real-world flight conditions. Their role involves programming, integrating avionics systems, and performing regular maintenance to ensure reliability. These engineers collaborate with pilots, instructors, and aeronautical engineers to enhance training effectiveness.

What are the key skills and qualifications needed to thrive in the Flight Simulator Engineer position, and why are they important?

To thrive as a Flight Simulator Engineer, you need a strong background in computer engineering, software development, systems integration, and a relevant degree in engineering or computer science. Familiarity with simulation platforms (such as X-Plane, FlightGear, or CAE platforms), programming languages (like C++ or Python), and knowledge of avionics systems are highly valuable, along with certifications such as CompTIA or manufacturer-specific quals. Strong troubleshooting abilities, attention to detail, and effective communication are critical soft skills for collaborating with pilots, engineers, and training staff. These skills and qualities are essential for ensuring simulators accurately replicate flight conditions, support pilot training, and meet strict safety and regulatory standards.

What does a typical day look like for a Flight Simulator Engineer?

A typical day for a Flight Simulator Engineer involves developing, testing, and maintaining advanced simulation software and hardware to ensure realistic and reliable flight training experiences. You’ll often collaborate with other engineers, pilots, and instructors to address technical issues, implement software updates, and fine-tune system performance. Routine tasks may include troubleshooting simulator malfunctions, integrating new aircraft models, and documenting system changes for compliance and future reference. The work environment is dynamic and multidisciplinary, offering the chance to use both technical expertise and teamwork to support critical training operations.
What cities are hiring for Flight Simulator Engineer jobs? Cities with the most Flight Simulator Engineer job openings:
What are the most commonly searched types of Flight Simulator Engineer jobs? The most popular types of Flight Simulator Engineer jobs are:
What states have the most Flight Simulator Engineer jobs? States with the most job openings for Flight Simulator Engineer jobs include:
Infographic showing various Flight Simulator Engineer job openings in the United States as of May 2026, with employment types broken down into 99% Full Time, and 1% Part Time. Highlights an 67% Physical, 10% Hybrid, and 23% Remote job distribution, with an average salary of $118,512 per year, or $57 per hour.
Aerodynamics Engineer - TRU Simulation

Aerodynamics Engineer - TRU Simulation

Textron

Lutz, FL

Full-time

Posted 25 days ago


Textron rating

8.3

Company rating: 8.3 out of 10

Based on 29 frontline employees who took The Breakroom Quiz

26th of 59 rated aerospace companies


Job description

JOB SUMMARY:

The Aerodynamics Engineer, a member of the Flight Dynamics Group, is a highly motivated, self-driven team player responsible for the development, integration, testing, and documentation of aerodynamic and engine simulations for flight training simulators across a wide range of fixed and rotary-wing commercial and military aircraft. This role requires a background in aerodynamics, thermodynamics, and feedback control, as well as the ability to succeed in a fast-paced, dynamic prototyping environment.

JOB RESPONSIBILITIES:

Development of aircraft flight test plans and on-site data collection support.

Post processing of aircraft test data and preparation of simulator verification data roadmaps.

Development of aircraft aerodynamic and engine simulation math models, and software to execute these models in real-time.

Integrate simulation models, including aircraft OEM models, with simulator hardware, computers, software, and other simulated systems.

Preparation of simulator qualification test guides and acceptance test procedures.

Participation in domestic and international simulator acceptance and qualification events with customers, military organizations, and commercial regulatory agencies.

Preparation of math model reports and associated simulator documentation.

Participation in system requirements, design, and test reviews.

Collaborate with other multi-disciplined engineering groups to ensure that overall simulator performance and quality standards are achieved.

Maintain currency with the latest domestic and international flight simulator regulations and technologies.

Provide technical content for proposals and technical specifications.

EDUCATION/ EXPERIENCE:

Bachelor's degree required in Aerospace Engineering, Mechanical Engineering, Physics or related field

Minimum 2 years of experience required, preferably in developing/integrating flight dynamic models and creating Qualification Test Guides (QTGs) in the flight simulation industry

QUALIFICATONS:

In-depth understanding of fixed and rotary-wing aircraft flight dynamics.

Rigorous understanding of helicopter rotor types and associated characteristics.

Proficiency with modern software systems, including C/C , Python, Linux, Git.

Ability to work independently or in a team environment.

Strategic innovator with critical thinking skills.

Strong work ethic, accountability, and integrity.

Excellent verbal and written communication skills.

Professional and diplomatic demeanor.

Able to travel for extended periods domestically and internationally up to 25% annually.

Preferred experience:

Direct fixed-wing and/or rotary-wing flight simulation experience.

Field experience with aircraft flight testing.

Piloting knowledge of fixed-wing and/or rotary-wing aircraft.

Operational knowledge of simulator systems, specifically 6DOF Motion and Control Loading systems.

**Textron Aviation Inc. must comply with U.S. export control laws and regulations. If a position requires access to sensitive information controlled under these laws and regulations, a successful applicant must be eligible to meet any requirements to access controlled information. 

The above statements are intended to describe the general nature and level of work being performed by employees assigned to this job. They are not intended to be an exhaustive list of all responsibilities, duties, and skills required of personnel so classified.


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About Textron

Sourced by ZipRecruiter

Textron Systems is part of Textron, a $14 billion, multi-industry company employing 35,000 talented makers, thinkers, creators and doers worldwide. We make things that fly, hover, zoom and launch. Things that move people. Protect soldiers. Power industries. We serve customers in industries spanning aerospace and defense, specialized vehicles, turf care and fuel systems.

Industry

Aerospace product and parts manufacturing

Company size

10,000+ Employees

Headquarters location

Providence, RI, US

Year founded

1923