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Entry Level Visual Development Artist Jobs in Virginia

Jr. Web Developer

Hampton, VA · On-site

$40K - $45K/yr

... visual designers/graphic artists, programmers, and content managers. Examples of Duties • ... development and design tools and CMS interfaces. • Collaborate with other designers and web ...

Pastry Cook

Haymarket, VA · On-site

$17.25 - $21/hr

... for entry-level positions to an associate or bachelor's degree in pastry arts for more advanced ... Menu development: Contribute ideas for new dishes and create custom desserts. * Inventory and ...

Pastry Cook

Haymarket, VA · On-site

$17.25 - $21/hr

... for entry-level positions to an associate or bachelor's degree in pastry arts for more advanced ... Menu development: Contribute ideas for new dishes and create custom desserts. * Inventory and ...

Lead Cook

Chantilly, VA · On-site

$21.75 - $22.50/hr

... that ensures the development and education of the cooks. You will assist with bottom line ... This is an entry-level structured training program designed to be completed within 6 months with ...

Professional development opportunities encouraged and offered for employees as part of annual ... Here, artists and engineers, doctors and designers come together to reimagine the human experience ...

Showing results 41-60

Entry Level Visual Development Artist information

What is an entry level visual development artist?

Entry Level Visual Development Artists are creative professionals who help establish the look and feel of animated films, video games, or other visual media projects. They create concept art, mood boards, character and environment designs, and color scripts under the guidance of senior artists and art directors. At the entry level, these artists are typically recent graduates or those new to the industry, focusing on learning studio workflows and contributing to the early visual explorations that shape the final product.

What are the key skills and qualifications needed to thrive as an entry level visual development artist?

To thrive as an Entry Level Visual Development Artist, you need strong foundational skills in drawing, color theory, and composition, often supported by a degree or coursework in illustration, animation, or a related field. Familiarity with digital painting tools like Adobe Photoshop, Procreate, and knowledge of industry-standard workflows are typically expected. Creativity, openness to feedback, and effective collaboration make someone stand out in this role. These skills and qualities are vital for creating visually compelling concepts that align with the creative vision and production needs of animation or game studios.

What are some typical challenges faced by entry level visual development artists in a studio setting?

Entry level visual development artists often face challenges such as adapting to rapidly changing project requirements, meeting tight deadlines, and ensuring their work aligns with the established visual style of the project. Collaboration is key, as artists frequently work with art directors, animators, and other team members to iterate on designs and incorporate feedback. Building strong communication skills and developing the ability to accept and implement critiques can help new artists succeed and grow within a studio environment.

What is the difference between Entry Level Visual Development Artist vs Entry Level Concept Artist?

AspectEntry Level Visual Development ArtistEntry Level Concept Artist
CredentialsPortfolio, basic art skills, possibly a degree in art or related fieldPortfolio, strong drawing skills, often a degree in art or design
Work EnvironmentAnimation studios, game development, film productionVideo game studios, animation, film pre-production
Industry UsageUsed in animation, gaming, film to develop visual styleUsed in gaming, film to create initial character and environment concepts

Both roles involve creating visual assets, but the Visual Development Artist focuses on establishing the overall look and style, while the Concept Artist specializes in designing characters and environments during early project phases. Entry Level Visual Development Artists often work closely with concept artists but have a broader scope in visual style development.

How much does an entry level visual development artist make?

Entry level visual development artists typically earn between $40,000 and $60,000 annually, depending on location, company, and portfolio quality. Starting salaries may be lower in some regions, but with skills in digital painting, concept art, and tools like Photoshop or SketchUp, new artists can increase their earning potential as they gain experience.

What do you need to be an entry level visual development artist?

To become an entry-level visual development artist, you typically need a strong portfolio showcasing your artistic skills, proficiency in digital art tools such as Photoshop or SketchUp, and a foundational understanding of color, composition, and design principles. A relevant degree in art, illustration, or a related field is often preferred, along with good communication skills and the ability to work collaboratively in a creative environment.

What does an entry level visual development artist do?

An entry level visual development artist creates concept art, character designs, and environment sketches to establish the visual style of a project. They collaborate with art directors and use tools like Photoshop or other digital painting software to develop ideas for animation, games, or films. This role often involves learning industry workflows and refining artistic skills through practice and feedback.

What are the most commonly searched types of Visual Development Artist jobs in Virginia?

The most popular types of Visual Development Artist jobs in Virginia are:

What are popular job titles related to Entry Level Visual Development Artist jobs in Virginia?

For Entry Level Visual Development Artist jobs in Virginia, the most frequently searched job titles are:

What job categories do people searching Entry Level Visual Development Artist jobs in Virginia look for?

The top searched job categories for Entry Level Visual Development Artist jobs in Virginia are:

Infographic showing various Entry Level Visual Development Artist job openings in Virginia as of August 2026, with employment types broken down into 70% Full Time, and 30% Part Time. Highlights an 100% In-person job distribution.

Technical Writer (Entry Level to SME) TS/SCI with Poly REQUIRED with Security Clearance

CGI

Arlington, VA • On-site

Other

Re-posted 13 days ago


CGI rating

7.1

Company rating: 7.1 out of 10

Based on 19 frontline employees who took The Breakroom Quiz

150th of 226 rated it services


Job description

Position Description: CGI Federal has an exciting opportunity for Technical Writers within our Intel sector advancing the national security mission through cutting edge technology. You must have a passion for keeping pace with rapidly evolving technology advancements and leveraging your knowledge on a highly collaborative team to deliver state-of-the-art capabilities. The Technical Writer translates complex information into easy-to-understand guides, FAQs, and manuals. They research products, collaborate with subject matter experts, and format content to help users easily understand how things work. CGI Federal is growing its high-performance team whose members share a passion for building high-quality, scalable, advanced IT solutions in a collaborative, fast-paced, outcome-driven mission. This position is located in our Arlington office; however, a hybrid working model is acceptable. Your future duties and responsibilities: Key Responsibilities (Entry Level)
• Draft Content: Write and update simple user manuals, how-to guides, and FAQs for a non-technical audience.
• Collaborate: Interview subject matter experts (engineers/developers) to gather accurate information about how a product works.
• Edit: Proofread and format documents to ensure they match company style guidelines.
• Visualize: Add screenshots, charts, or basic diagrams to make instructions easier to follow. Key Responsibilities (Junior Level/Moderate)
• Create Content: Draft, edit, and maintain user-facing documentation, FAQs, and Standard Operating Procedures (SOPs).
• Research & Translate: Study product samples, interview subject matter experts, and translate complex technical concepts into digestible instructions.
• Maintain Guidelines: Adhere to in-house style guides to ensure consistency across all documentation platforms.
• Collaborate: Work alongside developers, product managers, and UI/UX teams to improve user assistance and product interface text.
• Review & Update: Test products to verify documentation accuracy and incorporate user feedback to refine content.
• Visual Integration: Incorporate graphs, charts, and diagrams to increase user comprehension. Key Responsibilities (Mid-Level)
• Document Creation: Write, edit, and maintain complex operational procedures, system manuals, API documentation, and installation guides.
• Subject Matter Expert (SME) Collaboration: Conduct structured interviews with engineers, developers, and scientists to extract dense technical information and translate it into accessible language.
• Quality & Compliance: Perform QA reviews to ensure all deliverables satisfy program requirements, industry/legal compliance, and internal corporate style guides.
• Visual Integration: Design and incorporate clear diagrams, flowcharts, infographics, and UI/UX text to enhance overall content usability.
• Configuration & Version Control: Manage version control and maintain a comprehensive library of technical documentation.
• User Advocacy: Gather and analyze user feedback to continuously improve documentation. Key Responsibilities (Senior Level)
• Documentation Authoring: Independently research, plan, and write highly complex technical content, including API documentation, software architecture guides, white papers, and system-level standard operating procedures (SOPs).
• Subject Matter Expert (SME) Collaboration: Conduct in-depth interviews with senior engineers, developers, and scientists to extract, analyze, and synthesize large volumes of technical data.
• Information Architecture: Determine the most logical and user-friendly way to present information. Standardize content, nomenclature, and messaging across internal and external knowledge bases.
• Visual Integration: Collaborate closely with UI/UX designers and technical illustrators to embed conceptual diagrams, data flow charts, screenshot markups, and multimedia elements that clarify complex processes.
• Quality Assurance & Editing: Edit, proofread, and standardize content developed by junior writers or other technical staff. Ensure compliance with strict internal style guides, legal regulations, and accessibility standards (e.g., Section 508 compliance).
• Continuous Improvement: Monitor feedback analytics, evaluate documentation usage metrics, and iterate on existing content to fill knowledge gaps and improve the overall user experience. Key Responsibilities (SME Level)
• Information Architecture & Strategy: Design and maintain robust documentation sets, developer portals, and API reference guides. Define content management strategies, single-sourcing workflows, and structured authoring methodologies.
• Cross-Functional Collaboration: Act as the strategic anchor between technical experts and end-users. Synthesize highly abstract system architecture, complex data models, and API specifications into minimalist, task-oriented documentation.
• Docs-as-Code Integration: Work natively within engineering workflows, utilizing version control systems (like Git/GitHub) and continuous integration (CI/CD) pipelines to review, test, and deploy documentation alongside code.
• User Advocacy & UX Copy: Proactively influence product design by ensuring UI text, error messages, and onboarding workflows are user-centric, accessible, and intuitive.
• Mentorship & Quality Assurance: Establish and enforce rigorous style guidelines and technical governance. Review and edit content produced by peers and junior writers to ensure accuracy and standardized formatting.
• Metrics & Continuous Improvement: Monitor documentation analytics, track user feedback, and iterate on content to drive measurable improvements in comprehension, searchability, and customer support deflection. Required qualifications to be successful in this role: All roles require an active TS/SCI with Poly Entry Level:
• Education: o High School Diploma/GED with 4 years of relevant experience,
o Associates Degree with 2 years of relevant experience, o or Bachelor's Degree with 0 years of relevant experience
• Writing Skills: Strong written and verbal communication skills. Junior Level/Moderate:
• Education: o High School Diploma/GED with 6 years of relevant experience,
o Associates Degree with 4 years of relevant experience, o Bachelor's Degree with 2 years of relevant experience, o or Masters Degree with 0 years of relevant experience
• Writing Skills: Exceptional writing, editing, and proofreading skills with a keen eye for detail.
• Technical Aptitude: Ability to quickly grasp technical concepts and software tools.
• Soft Skills: Strong communication, active listening, and the ability to work collaboratively in a team environment.
• Tools: Familiarity with documentation and design software (e.g., MadCap Flare, Adobe FrameMaker, Confluence, Microsoft Word, or Markdown).
• Tech-Savvy: Ability to learn new software and technical concepts quickly.
• Attention to Detail: Meticulous eye for grammar, formatting, and clarity. Mid-Level/Complex:
• Education: o High School Diploma/GED with 8 years of relevant experience,
o Associates Degree with 6 years of relevant experience, o Bachelor's Degree with 4 years of relevant experience, o or Masters Degree with 2 years of relevant experience,
o or PhD with 0 years of relevant experience
• Technical Aptitude: Ability to interpret system architecture, schematics, code excerpts, and product samples to integrate them into technical literature.
• Tool Proficiency: Experience with Content Management Systems (e.g., Confluence, MadCap Flare), version control tools, and diagramming software (e.g., Lucidchart, Visio).
• Soft Skills: Detail-oriented with exceptional organizational skills, capable of managing multiple assignments with competing deadlines. Senior Level/Exceptionally Complex:
• Education: o High School Diploma/GED with 10 years of relevant experience,
o Associates Degree with 8 years of relevant experience, o Bachelor's Degree with 6 years of relevant experience, o or Masters Degree with 4 years of relevant experience,
o or PhD with 2 years of relevant experience
• Technical Proficiency: Advanced knowledge of industry-standard documentation tools and Content Management Systems (CMS). Familiarity with authoring in Markdown, XML, or HTML. Hands-on experience with version control systems (e.g., Git) is highly desirable.
• Analytical Skills: Exceptional ability to grasp complex technical data and deconstruct it for specific target audiences, ranging from non-technical end-users to expert developers.
• Soft Skills: Strong project management abilities, excellent cross-team communication, and a high degree of empathy for the end-user. Ability to work autonomously and manage multiple concurrent projects under tight deadlines. SME Level/Exceptionally Complex:
• Education: o High School Diploma/GED with 12 years of relevant experience,
o Associates Degree with 10 years of relevant experience, o Bachelor's Degree with 8 years of relevant experience, o or Masters Degree with 6 years of relevant experience,
o or PhD with 4 years of relevant experience
• Technical Acumen: Deep familiarity with software development lifecycles (SDLC) and proficiency in reading code (e.g., Python, Java, or C++).
• Tool Mastery: Advanced expertise in modern documentation-as-code tooling, markdown, and Content Management Systems (CMS).
• Communication: Exceptional ability to distill complex technical constraints into coherent, elegant prose for both technical and non-technical audiences. CGI is required by law in some jurisdictions to include a reasonable estimate of the compensation range for this role. The determination of this range includes various factors not limited to skill set, level, experience, relevant training, and licensure and certifications. To support the ability to reward for merit-based performance, CGI typically does not hire individuals at or near the top of the range for their role. Compensation decisions are dependent on the facts and circumstances of each case. A reasonable estimate of the cur

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