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Vr Designer Jobs in Virginia (NOW HIRING)

Demonstrated experience designing systems that support VR, RE, or CNE capability development * Proven expertise in engineering Linux-based infrastructure and services in a mission-focused environment

Instructional Designer

Ashburn, VA · On-site

$66K - $90K/yr

White Pine Innovations is seeking an Instructional Designer in Ashburn, VA to join our team and ... modeling, and VR to enhance the effectiveness of learning solutions. * Agile Methodology

New

Instructional Designer

Ashburn, VA · On-site

$66K - $90K/yr

White Pine Innovations is seeking an Instructional Designer in Ashburn, VA to join our team and ... modeling, and VR to enhance the effectiveness of learning solutions. * Agile Methodology

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Vr Designer information

See Virginia salary details

$18

$58

$84

How much do vr designer jobs pay per hour?

As of Aug 24, 2026, the average hourly pay for vr designer in Virginia is $58.99, according to ZipRecruiter salary data. Most workers in this role earn between $47.21 and $72.45 per hour, depending on experience, location, and employer.

What does a VR Designer do?

A VR Designer creates immersive virtual reality experiences by designing environments, interactions, and user interfaces for applications such as gaming, training, education, and simulations. They use 3D modeling, animation, and coding skills to build engaging virtual worlds. Collaboration with developers, artists, and UX designers is essential to ensure a seamless and intuitive experience.

What are the typical day-to-day responsibilities of a VR Designer?

A VR Designer usually spends their days working on concept development, designing interactive environments, and creating 3D assets using specialized software. Collaboration with developers, artists, and UX specialists is common to ensure the virtual experience is both visually engaging and user-friendly. Testing and refining prototypes are integral parts of the process, along with receiving feedback from team members and users. This dynamic role often requires balancing creative vision with technical constraints to deliver successful VR applications.

What are the key skills and qualifications needed to thrive in the VR Designer position, and why are they important?

To thrive as a VR Designer, you need proficiency in 3D modeling, UX/UI design, and an understanding of immersive technologies, typically backed by experience with related design software. Familiarity with tools such as Unity or Unreal Engine, as well as knowledge of coding languages like C# or JavaScript and industry certifications, are highly valued. Strong creativity, problem-solving abilities, and effective collaboration skills help you excel in multidisciplinary teams. These skills ensure you can create engaging, user-friendly VR experiences that align with project goals and technical specifications.

What are the most commonly searched types of Vr Designer jobs in Virginia?

The most popular types of Vr Designer jobs in Virginia are:

Infographic showing various Vr Designer job openings in Virginia as of August 2026, with employment types broken down into 84% Full Time, 9% Part Time, 1% Temporary, 5% Contract, and 1% Nights. Highlights an 87% Physical, 4% Hybrid, and 9% Remote job distribution, with an average salary of $122,701 per year, or $59 per hour.

3D Game Developer - XR/VR

Code Plus Inc

Petersburg, VA • On-site

Full-time

Re-posted 21 days ago


Job description

CODE Plus, Inc., an experienced IT government contractor in Fairfax, VA with offices in Huntsville, AL and have been in business for 31 years and have been servicing different agencies within the Federal sector. Our mission is to deliver high-quality, cost-effective solutions that empower our clients to achieve their goals. At CODEplus, we value teamwork, integrity, and technical excellence, and we pride ourselves on maintaining long-standing partnerships built on trust and results.

We are seeking a 3D Developer / Game Developer with Virtual Reality (VR) and Extended Reality (XR) experience to support U.S. Army training and education initiatives at CASCOM in Fort Lee,VA.

Program: U.S. Army – CASCOM
Location: Fort Lee, VA (Onsite)
Clearance: As required by Army contract
Citizenship Requirement: U.S. Citizenship

In this role, you will design and develop immersive, interactive 3D training applications that enhance learning through real-time simulation and experiential environments. You will collaborate closely with on-site Subject Matter Experts (SMEs) and cross-functional teams to build high-quality, performance-optimized solutions across desktop, web, and immersive platforms (VR/AR/MR).

This is a hands-on development role requiring both technical expertise and creative problem-solving to transform instructional concepts into engaging, mission-focused training tools.


Key Responsibilities
  • Collaborate with SMEs and stakeholders to define requirements, learning objectives, and technical solutions for immersive training applications.
  • Design and develop interactive 3D and VR/XR training experiences using modern game engines.
  • Create and optimize 3D assets (modeling, texturing, rigging) for real-time performance across platforms, including VR/AR devices.
  • Develop low-polygon assets and texture atlases suitable for WebGL and real-time simulation environments.
  • Build and implement immersive interactions, user experiences, and spatial interfaces for VR/XR applications.
  • Use Autodesk 3ds Max and/or Maya to create production-ready 3D assets.
  • Integrate assets into Unity as FBX files and ensure proper scaling, lighting, and performance optimization.
  • Develop scripts and application logic in Unity (C#) to support gameplay systems, simulation logic, and user interactions.
  • Design and implement intuitive UI/UX systems, including VR/XR interaction patterns and Unity Canvas-based interfaces.
  • Support testing, debugging, and performance optimization across multiple platforms, including VR headsets.
  • Work closely with instructional designers, developers, and program stakeholders to ensure solutions align with training objectives.

Required Qualifications
  • Experience developing 3D applications or games using real-time engines (Unity preferred).
  • Demonstrated experience building or contributing to VR, AR, or XR applications.
  • Proficiency in Autodesk 3ds Max and/or Maya for 3D asset creation.
  • Strong experience with Unity 3D, including scripting (C#), asset integration, and scene development.
  • Understanding of real-time rendering, performance optimization, and low-poly modeling techniques.
  • Familiarity with VR/XR interaction design principles (hand tracking, controllers, spatial UI, etc.).
  • Strong attention to detail and ability to translate requirements into functional, user-friendly 3D experiences.
  • Ability to collaborate effectively with SMEs and multidisciplinary teams in an on-site environment.

Preferred Qualifications
  • Experience developing VR/XR training simulations for government, military, or enterprise environments.
  • Familiarity with VR platforms (e.g., Meta Quest, HTC Vive, HoloLens, or similar).
  • Experience deploying applications to WebGL or cross-platform environments.
  • Background in simulation, serious games, or instructional technology.
  • Experience designing immersive UX/UI systems for VR/AR environments.
  • Knowledge of Agile or iterative development processes.