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Entry Level Video Game Marketing Jobs (NOW HIRING)

Activations Technician-Seasonal

Los Angeles, CA · On-site

$21.25 - $29/hr

Support station marketing, community outreach, and client activation initiatives through effective ... Strong social media skills and understanding of current trends. * Entry level video editing skills ...

Support station marketing, community outreach, and client activation initiatives through effective ... trends. Entry level video editing skills (e.g., Canva, Adobe Creative Suite, CapCut) Prior ...

We have been in the gaming industry for nearly 40 years but pride ourselves on looking forward. GLI ... Support photography, video, graphic design, and other creative projects, as applicable.

... game, the sponsors who make it all possible and the consumers purchasing tickets. We are a team of ... Collaborate with Graphic Designer and marketing team on creative development, versioning, and ...

... game videoboard and sound production; overseeing the editing and production of feature videos ... graphics and marketing material for the department's digital billboard on 231 and weekly ...

Product Marketing Manager

San Francisco, CA · On-site

$181K/yr

A Learner: You want to learn more about marketing and grow your skills with a fast-growing ... We also get together occasionally for video game nights, happy hours, movies, bowling, ping pong ...

Showing results 41-60

Entry Level Video Game Marketing information

See salary details

$29.5K

$49.6K

$60K

How much do entry level video game marketing jobs pay per year?

As of Aug 11, 2026, the average yearly pay for entry level video game marketing in the United States is $49,574.00, according to ZipRecruiter salary data. Most workers in this role earn between $44,000.00 and $54,500.00 per year, depending on experience, location, and employer.

What is the difference between Entry Level Video Game Marketing vs Entry Level Digital Marketing?

AspectEntry Level Video Game MarketingEntry Level Digital Marketing
Required CredentialsBachelor's in Marketing, Communications, or related field; passion for gamingBachelor's in Marketing, Communications, or related field; familiarity with digital tools
Work EnvironmentGaming companies, marketing agencies, eventsVarious industries, online platforms, agencies
Industry UsagePrimarily in gaming and entertainment sectors

Entry Level Video Game Marketing and Entry Level Digital Marketing share similar educational backgrounds and work environments. However, video game marketing focuses specifically on promoting gaming products and engaging gaming communities, while digital marketing covers a broader range of industries and online strategies. Both roles require creativity, communication skills, and familiarity with digital tools, but their target audiences and industry focus differ.

What are the key skills and qualifications needed to thrive as an entry level video game marketing professional, and why are they important?

To thrive in Entry Level Video Game Marketing, you need a solid understanding of marketing fundamentals, knowledge of the gaming industry, and typically a bachelor’s degree in marketing, communications, or a related field. Familiarity with social media platforms, basic analytics tools like Google Analytics, and content management systems is often required. Strong communication, creativity, and collaboration skills help you engage gaming audiences and work effectively with cross-functional teams. These skills are crucial for successfully promoting games, building brand awareness, and driving player engagement in a competitive market.

What types of projects or campaigns might an entry-level video game marketing professional work on?

As an entry-level video game marketing professional, you may assist with a range of projects, including social media promotions, influencer outreach, community engagement, and supporting the launch of new game titles. Your responsibilities could involve creating content, analyzing engagement metrics, and collaborating with other departments such as product development and public relations. This role often provides hands-on experience with both digital and traditional marketing campaigns, allowing you to develop a broad skill set while contributing to the overall success of game launches.

What is entry level video game marketing?

Entry level video game marketing involves supporting the promotion and sales of video games by assisting with tasks like social media management, market research, event coordination, and content creation. Professionals in these roles often help develop marketing campaigns, engage with online communities, and analyze player feedback to improve game visibility. It’s a great starting point for those interested in combining a passion for gaming with skills in communication, analytics, and creativity.

What are entry-level jobs in video game marketing?

If you love video games, you can get an entry-level job in video game marketing. These jobs have titles like marketing associate, product marketing writer, and associate brand marketing manager, and you often have duties that revolve around assisting with the creation and execution of marketing strategies for a variety of entertainment products. In video game marketing, you promote and sell video games to consumers, assist your team with competitor research, write and edit marketing materials, and help manage go-to-market activities. Additionally, you interact with game developers to understand gameplay and value propositions, and you help analyze sales data to steer marketing efforts.

What cities are hiring for Entry Level Video Game Marketing jobs? Cities with the most Entry Level Video Game Marketing job openings:
What are the most commonly searched types of Video Game Marketing jobs? The most popular types of Video Game Marketing jobs are:
What states have the most Entry Level Video Game Marketing jobs? States with the most job openings for Entry Level Video Game Marketing jobs include:
Infographic showing various Entry Level Video Game Marketing job openings in the United States as of August 2026, with employment types broken down into 1% Internship, 87% Full Time, 10% Part Time, and 2% Contract. Highlights an 84% Physical, 3% Hybrid, and 13% Remote job distribution, with an average salary of $49,574 per year, or $23.8 per hour.

Senior Gameplay Software Engineer - Multi-Platform (Unreal)

2K Games

Moorpark, CA • On-site

$126K - $166K/yr

Full-time

This job post has expired 1 day ago. Applications are no longer accepted.


Job description

Who We Are 2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K's portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, and HB Studios. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today's most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment. Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of our growing library of critically-acclaimed franchises such as NBA 2K, 2K PGA, Battleborn, BioShock, Borderlands, The Quarry, The Darkness, Mafia, Sid Meier's Civilization, Marvel's Midnight Suns, WWE 2K, and XCOM. At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they don't meet every requirement for the role. If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply! Mass Media is the premier engineering group for 2K Publishing's Global Services. Since 1995, we've developed deep and multifaceted engineering expertise in video games. Whether it's platform optimization, multiplayer/networking, rendering, console certification, tools, and pipelines – we've done it all! Because we're part of Global Services Technology, we're at the heart of all our games. We provide the engineering to support the matrix of platforms and storefronts of today, innovative technical solutions to the problems of tomorrow, and connective tissue across 2K's studios! In short, when some of the best studios in the world have needs, we can answer the call. What We Need We are looking for a passionate software engineer who has a high bar for the quality of their code as well as a desire to make outstanding games. In this role you will collaborate with fellow engineers and producers to address a wide variety of engineering challenges such as online multiplayer, performance optimization, and console porting. If you're looking to expand your skill set, push your limits in taking on the toughest problems that no one else wants to tackle, and get your hands on some exceptional IP, then this is right position for you. What You Will Do Drive designated software development projects across the 2K ecosystem, occasionally supporting multiple at the same time Lead implementation of in-game functionality across multiple console platforms and PC storefronts Collaborate with programmers across 2K to build tools, architect and establish gameplay frameworks, address systemic issues and implement new features Analyze game performance and implement optimizations in both high and low-level code to compensate Design and build standalone tools as needed to assist project development Help design and implement code for multi-processor environments Uplevel the team through mentorship and collaborative exploration to achieve team, project, and studio goals What Will Make You a Great Fit Excellent programming skills in C/C++ Strong experience with Unreal Engine Development Expert in multi-threaded architecture High level of comfort working in large codebases with multiple branches Quick adaptability to new coding environments and programming standards Debugging experience with an ability to quickly locate, replicate, and fix bugs (PIX, RAD, Visual Studio) Experience developing on and shipping at least two console titles (Nintendo, Sony, Xbox) Proven familiarity with essential game technology systems such as 3D math, audio processing, graphics and physics Passionate video game enthusiast Bonus Points Scripting languages (C#, Lua, Perl, Python) Audio experience (Fabric, FMOD, Wwise) Engine experience (CryEngine, Unity, Unreal Engine) Physics experience (Bullet, Havok, PhysX) Working experience in multiplayer gaming Source control experience (GitHub, Perforce, SVN) Familiarity with AI, data manipulation, file systems, networking, streaming As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation. Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts. The pay range for this position in California at the start of employment is expected to be between $100,000 and $150,000 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an at-will position and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors. #J-18808-Ljbffr