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Entry Level Soft Goods Designer Jobs (NOW HIRING)

Design integration of composite surfaces to structures, mechanisms, soft goods, etc. * To prepare models informed by real-world mechanical designs. * Daily responsibilities will include designing the ...

The Associate Industrial Designer supports the design and development of Giro's product portfolio ... Exposure to soft goods design or sewn product development. * Experience creating physical ...

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This job posting is a General Posting for Hourly and Entry level Mitigation, Water, Contents, and Soft Goods Technician roles. If you are applying for a role involving management or outside of these ...

POSITION SUMMARY Designs, applies, removes and adjusts a wide variety of casts, splints, soft goods and other orthopaedic devices as directed by the physician. Essential Functions Statement(s)

Imperial is seeking a detail-oriented, junior-level Technical Designer with 1-3 years of experience ... Familiarity with leather goods or soft goods construction a plus * Experience using PLM software or ...

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Entry Level Soft Goods Designer information

See salary details

$58K

$83.2K

$130.5K

How much do entry level soft goods designer jobs pay per year?

As of Aug 6, 2026, the average yearly pay for entry level soft goods designer in the United States is $83,176.00, according to ZipRecruiter salary data. Most workers in this role earn between $66,000.00 and $91,500.00 per year, depending on experience, location, and employer.

What are some common challenges faced by entry level soft goods designers when transitioning from school projects to real-world industry work?

Entry level soft goods designers often find that real-world projects require balancing creativity with practical constraints such as cost, manufacturability, and timelines, which may not be as emphasized in academic settings. Adapting to collaborative work environments and incorporating feedback from cross-functional teams—including engineers, marketers, and production staff—can also be challenging. Additionally, learning to use industry-standard design and prototyping tools efficiently under tight deadlines is a key hurdle for new designers. Support from mentors and openness to learning are essential for overcoming these challenges and growing within the role.

What is an entry level soft goods designer?

An Entry Level Soft Goods Designer is a professional who creates and develops products made from flexible materials, such as textiles, fabrics, and leathers. They typically assist with the design, prototyping, and production of items like bags, apparel, footwear, and accessories. At the entry level, these designers work under the guidance of more experienced team members, learning the industry standards and processes while building their skills in material selection, pattern making, and computer-aided design. Their goal is to help create functional, aesthetically pleasing, and marketable soft goods products.

What are the key skills and qualifications needed to thrive as an entry level soft goods designer?

To thrive as an Entry Level Soft Goods Designer, you need a foundational understanding of textile materials, pattern making, and basic design principles, usually supported by a relevant degree or coursework in fashion, industrial, or product design. Familiarity with design software such as Adobe Illustrator, CAD programs, and prototyping tools is typically required. Creativity, attention to detail, and strong communication skills help you collaborate effectively and translate concepts into functional designs. These skills are crucial for developing innovative, high-quality products that meet user needs and industry standards.

What is the difference between Entry Level Soft Goods Designer vs Textile Designer?

AspectEntry Level Soft Goods DesignerTextile Designer
CredentialsDegree in fashion, textile design, or related fieldDegree in textile design, fashion, or related field
Work EnvironmentFashion brands, apparel companies, soft goods manufacturersTextile mills, fabric companies, fashion houses
Industry UsageDesigning soft products like bags, accessories, apparelCreating fabric patterns, prints, and textile designs

While both roles involve design skills and industry knowledge, an Entry Level Soft Goods Designer focuses on creating designs for soft products like bags and accessories, whereas a Textile Designer specializes in developing fabric patterns and textiles. Both roles require similar educational backgrounds and often work within the fashion and soft goods industries, but their specific focus areas differ.

What cities are hiring for Entry Level Soft Goods Designer jobs? Cities with the most Entry Level Soft Goods Designer job openings:
What are the most commonly searched types of Soft Goods Designer jobs? The most popular types of Soft Goods Designer jobs are:
What job categories do people searching Entry Level Soft Goods Designer jobs look for? The top searched job categories for Entry Level Soft Goods Designer jobs are:
Infographic showing various Entry Level Soft Goods Designer job openings in the United States as of July 2026, with employment types broken down into 7% Locum Tenens, 82% Full Time, 6% Part Time, 1% Temporary, and 4% Contract. Highlights an 88% Physical, 6% Hybrid, and 6% Remote job distribution, with an average salary of $83,176 per year, or $40 per hour.

Animatronic Digital Designer

LF Studios

Cincinnati, OH • On-site

Full-time

Re-posted 7 days ago


Job description

LifeFormations specializes in the design and fabrication of animatronic figures, sculpted elements, exhibits, and interactive experiences. Our work can be found in leading theme parks, museums, science centers, and entertainment spaces all over the world. We are seeking a Designer or skillful 3D modeler to help bring our figures and characters to life in Cincinnati, Ohio.
As a member of our design team, your primary roles would be:
  • Design integration of composite surfaces to structures, mechanisms, soft goods, etc.
  • To prepare models informed by real-world mechanical designs.
  • Daily responsibilities will include designing the exterior surfaces of animatronics utilizing both 3D and 2D programs.
  • You will provide our production team with 3D assets ready for Additive or Subtractive processes.
  • You will maintain constant communication with our mechanical and production teams.
  • Performing hard and soft surface modeling within ZBrush. 

Requirements:
  • Applicant must have experience with product development and design, 3D modeling, and design thinking.
  • Experience with ZBrush is a requirement. Ideally experience with hard surface modeling in ZBrush. 
  • Experience in Solidworks, Rhino, and Photoshop or equivalent is a plus.
  • An iterative and creative approach to problem-solving.
  • Proactive, willing to work on multiple projects at any given time within a fast-paced, energetic environment.
  • Ability to make necessary adjustments quickly while complying with art direction from their supervisor and clients.
  • Knowledge of mesh modeling vs solid modeling.
  • Experience with 3D printing.
  • Understanding molding and casting is a plus.
  • Mechanical inclination a plus.
  • Willingness to follow design all the way through production and problem-solve with team members when obstacles arise.
  • Ability to be hands-on with designed parts and troubleshoot any design flaws.

Job Type: Full-time.