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Entry Level Soft Goods Designer Jobs (NOW HIRING)

Able to distinguish colors and align intricate or elaborate designs in fabrics. * Must possess required tools and tool box. * Must not be allergic to chemicals, solvents, paints, adhesives, natural ...

Soft Goods/Sewn Design Skills We are looking for: * Sewing * Tactical Nylon Gear * Outdoor gear ... AXL Advanced designs and manufactures high-performance upgrades and stand alone products for ...

Design integration of composite surfaces to structures, mechanisms, soft goods, etc. * To prepare models informed by real-world mechanical designs. * Daily responsibilities will include designing the ...

This job posting is a General Posting for Hourly and Entry level Mitigation, Water, Contents, and Soft Goods Technician roles. If you are applying for a role involving management or outside of these ...

$13.75 - $15.75/hr

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Entry Level Soft Goods Designer information

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$58K

$83.2K

$130.5K

How much do entry level soft goods designer jobs pay per year?

As of Jun 24, 2026, the average yearly pay for entry level soft goods designer in the United States is $83,176.00, according to ZipRecruiter salary data. Most workers in this role earn between $66,000.00 and $91,500.00 per year, depending on experience, location, and employer.

What are some common challenges faced by entry level soft goods designers when transitioning from school projects to real-world industry work?

Entry level soft goods designers often find that real-world projects require balancing creativity with practical constraints such as cost, manufacturability, and timelines, which may not be as emphasized in academic settings. Adapting to collaborative work environments and incorporating feedback from cross-functional teams—including engineers, marketers, and production staff—can also be challenging. Additionally, learning to use industry-standard design and prototyping tools efficiently under tight deadlines is a key hurdle for new designers. Support from mentors and openness to learning are essential for overcoming these challenges and growing within the role.

What is an Entry Level Soft Goods Designer?

An Entry Level Soft Goods Designer is a professional who creates and develops products made from flexible materials, such as textiles, fabrics, and leathers. They typically assist with the design, prototyping, and production of items like bags, apparel, footwear, and accessories. At the entry level, these designers work under the guidance of more experienced team members, learning the industry standards and processes while building their skills in material selection, pattern making, and computer-aided design. Their goal is to help create functional, aesthetically pleasing, and marketable soft goods products.

What are the key skills and qualifications needed to thrive as an Entry Level Soft Goods Designer, and why are they important?

To thrive as an Entry Level Soft Goods Designer, you need a foundational understanding of textile materials, pattern making, and basic design principles, usually supported by a relevant degree or coursework in fashion, industrial, or product design. Familiarity with design software such as Adobe Illustrator, CAD programs, and prototyping tools is typically required. Creativity, attention to detail, and strong communication skills help you collaborate effectively and translate concepts into functional designs. These skills are crucial for developing innovative, high-quality products that meet user needs and industry standards.

What is the difference between Entry Level Soft Goods Designer vs Textile Designer?

AspectEntry Level Soft Goods DesignerTextile Designer
CredentialsDegree in fashion, textile design, or related fieldDegree in textile design, fashion, or related field
Work EnvironmentFashion brands, apparel companies, soft goods manufacturersTextile mills, fabric companies, fashion houses
Industry UsageDesigning soft products like bags, accessories, apparelCreating fabric patterns, prints, and textile designs

While both roles involve design skills and industry knowledge, an Entry Level Soft Goods Designer focuses on creating designs for soft products like bags and accessories, whereas a Textile Designer specializes in developing fabric patterns and textiles. Both roles require similar educational backgrounds and often work within the fashion and soft goods industries, but their specific focus areas differ.

What cities are hiring for Entry Level Soft Goods Designer jobs? Cities with the most Entry Level Soft Goods Designer job openings:
What are the most commonly searched types of Soft Goods Designer jobs? The most popular types of Soft Goods Designer jobs are:
What job categories do people searching Entry Level Soft Goods Designer jobs look for? The top searched job categories for Entry Level Soft Goods Designer jobs are:
Infographic showing various Entry Level Soft Goods Designer job openings in the United States as of June 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $83,176 per year, or $40 per hour.
Soft Goods Tech (SFB)

Soft Goods Tech (SFB)

Flexjet

Sanford, FL • On-site

Full-time

Posted 18 days ago


Flexjet rating

8.2

Company rating: 8.2 out of 10

Based on 24 frontline employees who took The Breakroom Quiz

9th of 53 rated aviation services


Job description

Are you interested in becoming a part of an innovative in-house maintenance facility working in our interiors department on private aircraft?

Flexjet, an award-winning organization, is currently looking for an experienced Upholstery Fabricator to join our team!

This position is located in Sanford, Florida.

DUTIES & RESPONSIBILITIES

  • Interpret blueprints, completion drawings, company standards, work instructions
  • Perform necessary calculations using shop math based on required tooling, detailed parts, assemblies, and installations.
  • Perform sewing operations in accordance with applicable FAA regulations.
  • Disassemble and reassemble vendor passenger seats and divans in accordance with the guidelines of vendor component maintenance manuals.
  • Perform proper maintenance practices in accordance with Flexjet standards, such as: proper glue application, adhesive bonding, hardware, and rivet installation
  • Correct handling and use of all required tools specific to the current job assignment.
  • Correct handling and use of all required chemicals and adhesives related to the current job assignment, including general knowledge and ability to retrieve data from the MSDS safety books.

REQUIRED SKILLS

  • High school diploma or GED
  • Minimum of one (1) year aircraft upholstery experience
  • Able to distinguish colors and align intricate or elaborate designs in fabrics.
  • Must possess required tools and tool box.
  • Must not be allergic to chemicals, solvents, paints, adhesives, natural or manmade materials, fabrics, or feathers.
  • Basic computer skills.
  • Able to work in confined spaces and in unusual positions, i.e. various aircraft
  • Able to lift and transport up to 40 lbs. with or without reasonable accommodation
  • Visual capacity and muscular dexterity to work on fine detail, high cost products with a minimum of errors and rework.
  • Must be able to stock and remove materials from bins above storage level (not exceeding OSHA standards).
  • Able to setup and operate all standard equipment related to upholstery
  • Ability to work in a team environment
  • Requires excellent communication skills
  • Ability to pass background check and achieve airport badge

WORK ENVIRONMENT

While performing the duties of this job, the employee is frequently exposed to fumes or airborne particles, moving mechanical parts and vibration. The employee is occasionally exposed to a variety of extreme weather conditions. The noise level in the work environment and job sites can be loud.

PHYSICAL DEMANDS

The physical demands described here are representative of those that must be met by an employee to successfully perform the essential functions of this job.

While performing the duties of this job, the employee is regularly required to talk or hear. The employee is frequently required to stand; walk; use hands to finger, handle or feel; and reach with hands and arms. The employee is occasionally required to sit, climb, balance, stoop, kneel, crouch or crawl. The employee must frequently lift and move up to 10 pounds and occasionally lift and move up to 50 pounds. Specific vision abilities required by this job include close vision, distance vision, color vision, peripheral vision, depth perception and ability to adjust focus.


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