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Entry Level Nvidia Hardware Engineer Jobs (NOW HIRING)

System Software Engineer - Tegra

Santa Clara, CA · On-site

$203.20K - $240.80K/yr

... for NVIDIA SOC and GPU hardware * Architecting and driving new diagnostic software solutions that ... Strong C/C++ programming skills and object-oriented programming skills. * Experience with low level ...

OR · On-site

This Field Applications Engineering role is for a specialist in system design, networking and ... of NVIDIA AI solutions. * Solving complex hardware and deployment issues * Be a technical ...

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... Collaborate with hardware and product design teams to build software for sophisticated SOC platform ...

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Entry Level Nvidia Hardware Engineer information

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$51K

$146.2K

$196.5K

How much do entry level nvidia hardware engineer jobs pay per year?

As of May 29, 2026, the average yearly pay for entry level nvidia hardware engineer in the United States is $146,230.00, according to ZipRecruiter salary data. Most workers in this role earn between $123,500.00 and $163,000.00 per year, depending on experience, location, and employer.

What is the difference between Entry Level Nvidia Hardware Engineer vs Entry Level Nvidia Software Engineer?

AspectEntry Level Nvidia Hardware EngineerEntry Level Nvidia Software Engineer
Required CredentialsBachelor's in Electrical Engineering, Computer Engineering, or related fieldBachelor's in Computer Science, Software Engineering, or related field
Work EnvironmentDesigning and testing hardware components, working in labs and on hardware prototypesDeveloping, testing, and optimizing software for Nvidia products, working in software development environments
Employer & Industry UsagePrimarily in hardware R&D, manufacturing, and product design within Nvidia and semiconductor industryIn software development teams, focusing on drivers, APIs, and application software for Nvidia hardware

Both roles require a strong technical background and collaboration with cross-disciplinary teams. Hardware engineers focus on physical components and circuit design, while software engineers develop the code that runs on Nvidia hardware. Understanding the differences helps candidates target their skills and career goals effectively.

More about Entry Level Nvidia Hardware Engineer jobs
What cities are hiring for Entry Level Nvidia Hardware Engineer jobs? Cities with the most Entry Level Nvidia Hardware Engineer job openings:
What are the most commonly searched types of Nvidia Hardware Engineer jobs? The most popular types of Nvidia Hardware Engineer jobs are:
What states have the most Entry Level Nvidia Hardware Engineer jobs? States with the most job openings for Entry Level Nvidia Hardware Engineer jobs include:
Infographic showing various Entry Level Nvidia Hardware Engineer job openings in the United States as of May 2026, with employment types broken down into 4% Locum Tenens, 12% Full Time, 24% Part Time, 24% Temporary, and 36% Contract. Highlights an 17% Physical, and 83% Hybrid job distribution, with an average salary of $146,230 per year, or $70.3 per hour.
AI and FSI Developer Technology Engineer - New College Grad 2026

AI and FSI Developer Technology Engineer - New College Grad 2026

NVIDIA

Manhattan, NY • On-site

Full-time

Posted 19 days ago


Job description

Job Summary:
NVIDIA is a leader in visual and AI computing, known for its pioneering work with GPUs. They are seeking an AI Developer Technology Engineer to enhance performance in AI and high-performance computing within financial markets, focusing on optimizing complex workloads and collaborating with industry experts.
Responsibilities:
• Researching, designing, and developing groundbreaking techniques to accelerate high-performance workloads for FSI-focused, pioneering AI on NVIDIA CPUs and GPUs.
• Working with leading technical experts to analyze, optimize, and scale complex AI and HPC workloads for modern CPU and GPU architectures.
• Profiling and eliminating performance bottlenecks across the stack: from algorithms to kernels to system-level behavior.
• Publishing and presenting your work in conferences, talks, and blogs to educate and inspire the broader developer community.
• Influencing the design of future hardware architectures, system software, libraries, and programming models by collaborating closely with NVIDIA research, hardware, compiler, and tools teams.
Qualifications:
Required:
• Pursuing or recently completed a Master’s or PhD degree (or equivalent experience) in Computer Science, Computer Engineering, or Electrical and Computer Engineering or related field.
• Relevant work or research experience.
• Experience with low-level parallel programming (e.g., CUDA).
• Deep understanding of CPU/GPU architecture fundamentals and how they impact performance.
• Fluency in C/C++ and solid foundations in algorithms and software design.
• Experience improving the performance of large-scale computational applications on GPUs.
• Good understanding of linear algebra.
• Strong communication and organization skills, with a logical approach to problem solving and solid prioritization abilities.
Preferred:
• Prior internship experience in a related field.
• Experience with inference optimization techniques and deploying optimized AI models in production.
• Experience with TensorRT, TensorRT-LLM, and cuTile.
• Background in capital markets with exposure to systematic/algorithmic strategies or quantitative trading.
• Experience parallelizing and optimizing machine learning methods such as decision trees, time series models, and Monte Carlo simulations as well as knowledge of financial data models, pricing and risk simulation algorithms, portfolio optimization, or other finance-focused applications and services.
Company:
NVIDIA is a computing platform company operating at the intersection of graphics, HPC, and AI. Founded in 1993, the company is headquartered in Santa Clara, USA, with a team of 10001+ employees. The company is currently Late Stage.

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About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993