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Entry Level Indie Game Artist Jobs (NOW HIRING)

... entry-level work involving the organization and direction of various city recreational activities ... Variety of recreational equipment such as balls, racquets, nets, game-sets; arts & crafts materials ...

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Entry Level Indie Game Artist information

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$37K

$123.1K

$196K

How much do entry level indie game artist jobs pay per year?

As of Aug 7, 2026, the average yearly pay for entry level indie game artist in the United States is $123,136.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,000.00 and $170,500.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an entry level indie game artist?

To thrive as an Entry Level Indie Game Artist, you need a solid understanding of visual design principles, basic 2D or 3D art creation, and a portfolio showcasing your work, often supported by a degree or coursework in art, design, or related fields. Familiarity with industry-standard tools like Adobe Creative Suite, Blender, or Unity is typically required. Creativity, collaboration, and adaptability are essential soft skills for contributing fresh ideas and working effectively in small, dynamic teams. These skills and qualities are important because they enable you to produce compelling game assets that align with the team's vision and meet project deadlines.

What is the difference between Entry Level Indie Game Artist vs Junior Game Artist?

AspectEntry Level Indie Game ArtistJunior Game Artist
CredentialsBasic art training, portfolioSimilar credentials, often with some industry experience
Work EnvironmentIndependent studios, small teams, startupsGame development companies, larger teams
Industry UsageCommon in indie and small-scale projectsUsed in both indie and AAA studios
Search & Comparison IntentEntry level, beginner, indie game artJunior, early career game artist

The main difference is that Entry Level Indie Game Artists typically work in small teams or independently, focusing on developing foundational skills, while Junior Game Artists may work in larger studios with more structured roles. Both roles require similar credentials but differ mainly in work environment and project scope.

What are some common challenges faced by entry level indie game artists when working on small development teams?

Entry level indie game artists often work on small teams where they may be responsible for a wide variety of tasks, from concept art to asset creation and even user interface design. One common challenge is managing multiple responsibilities while adapting to changing project needs and limited resources. Collaboration and clear communication with programmers, designers, and sometimes marketing team members are vital, as artists must ensure their work aligns with gameplay requirements and technical constraints. Embracing feedback and learning new tools quickly can help you grow and contribute effectively in a fast-paced indie environment.

What does an entry level indie game artist do?

An Entry Level Indie Game Artist is responsible for creating visual assets, such as characters, environments, and user interface elements, for independent video games. They typically work with small teams and handle a variety of art-related tasks, including concept art, 2D or 3D modeling, texturing, and sometimes animation. Because indie studios often have limited resources, entry level artists may have the opportunity to contribute to many aspects of the game's visual design. This role is ideal for those starting their career in game art and looking to gain broad experience in a creative, collaborative environment.
More about Entry Level Indie Game Artist jobs
What cities are hiring for Entry Level Indie Game Artist jobs? Cities with the most Entry Level Indie Game Artist job openings:
What are the most commonly searched types of Indie Game Artist jobs? The most popular types of Indie Game Artist jobs are:
Infographic showing various Entry Level Indie Game Artist job openings in the United States as of August 2026, with employment types broken down into 50% Full Time, and 50% Part Time. Highlights an 100% In-person job distribution, with an average salary of $123,136 per year, or $59.2 per hour.

Machine Learning Engineer, Offline Infrastructure (Entry-Level / New Grad PhD)

3M HEALTHCARE

Mountain View, CA โ€ข On-site

$112.70 - $162.04/hr

Other

Medical, Life, Retirement, PTO

Posted 2 days ago

New


Job description

The opportunity

Unity Vector builds an offline ML platform that powers insight, experimentation, attribution, and AIโ€‘driven decisionโ€‘making across the company.

Our systems operate at scale across batch and streaming data, supporting analytics, product intelligence, machine learning pipelines, and business operations. As data volume and complexity grow, our platform enables largeโ€‘scale model training, feature generation, and experimentation workflows that power production ML systems.

Weโ€™re looking for a Machine Learning Engineer to join our Offline Infrastructure team. This is an ideal role for a recent PhD graduate who is excited to work on largeโ€‘scale systems and apply researchโ€‘driven thinking to realโ€‘world machine learning problems.

Youโ€™ll help build and evolve the infrastructure that powers training data generation, ML workflows, and distributed model training. Working closely with experienced engineers and researchers, youโ€™ll contribute to systems that ensure our ML pipelines are reliable, scalable, and efficient.

This role offers the opportunity to bridge research and productionโ€”translating advanced ideas into systems that operate at scale.

What youโ€™ll be doing
  • Build and maintain data pipelines that generate training datasets for machine learning models and experimentation
  • Contribute to infrastructure that supports distributed training workflows (e.g., PyTorch, Ray)
  • Work with workflow orchestration tools (e.g., Airflow, Flyte, or similar) to support multiโ€‘stage ML pipelines
  • Improve reproducibility and reliability through dataset validation, monitoring, and testing
  • Partner with ML engineers to support experimentation and model iteration
  • Help optimize performance and efficiency across data processing and training systems
  • Contribute to the evolution of our offline ML platform architecture as it scales
What weโ€™re looking for
  • PhD in Computer Science, Machine Learning, Systems, or a related field
  • Strong foundation in machine learning systems, distributed systems, or largeโ€‘scale data processing (through research or projects)
  • Experience with Python and working with dataโ€‘intensive workloads
  • Familiarity with ML frameworks (e.g., PyTorch, TensorFlow) and/or distributed systems (e.g., Ray, Spark)
  • Experience (academic or applied) with data pipelines, model training workflows, or large datasets
  • Strong problemโ€‘solving skills and ability to translate research ideas into practical systems
  • Interest in building scalable, reliable infrastructure for machine learning
  • Nice to have
  • Experience with workflow orchestration systems (Airflow, Flyte, etc.)
  • Exposure to largeโ€‘scale data platforms (data lakes, warehouses, streaming systems)
  • Publications or research in ML systems, distributed systems, or related areas
Additional information
  • Relocation support is not available for this position
  • Work visa/immigration sponsorship is not available for this position
Benefits

At Unity, we want our team members to thrive. We offer a wide range of benefits designed to support wellโ€‘being and workโ€‘life balance.

While specific benefits vary, here are some of the ways we strive to take care of our eligible team members globally: Comprehensive health, life, and disability insurance | Commute subsidy | Employee stock ownership | Competitive retirement/pension plans | Generous vacation and personal days | Support for new parents through leave and familyโ€‘care programs | Office food snacks | Mental Health and Wellbeing programs and support | Employee Resource Groups | Global Employee Assistance Program | Training and development programs | Volunteering and donation matching program

Life at Unity

Unity [NYSE: U] is the worldโ€™s leading game engine, powering play for more than 3 billion consumers each month. The top mobile games in the world, the most played PC indie titles, the most innovative console games, and virtually all of the top XR and Web Games are developed, deployed, and grown in Unity. Unity also enables teams across industries like automotive, manufacturing, and healthcare to design, simulate, and collaborate in 3D โ€” closing the gap between ideas and reality. For more information, please visit www.unity.com.

Equal Opportunity Employment Statement

Unity is a proud equal opportunity employer. We are committed to fostering an inclusive, innovative environment and celebrate our employees across age, race, color, ancestry, national origin, religion, disability, sex, gender identity or expression, sexual orientation, or any other protected status in accordance with applicable law. Our differences are strengths that enable us to support the growing and evolving needs of our customers, partners, and collaborators.

This position requires the incumbent to have a sufficient knowledge of English to have professional verbal and written exchanges in this language since the performance of the duties related to this position requires frequent and regular communication with colleagues and partners located worldwide and whose common language is English.

Salary: $112,700 โ€“ $169,100 USD

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