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Entry Level Immersive Media Design Jobs (NOW HIRING)

... CAD, 3D modeling and animation, immersive media (augmented reality, virtual reality, audio-visual installation), artificial intelligence/machine learning, poetic computation, haptic media, and/or ...

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Entry Level Immersive Media Design information

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$29.5K

$49.6K

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How much do entry level immersive media design jobs pay per year?

As of Jun 10, 2026, the average yearly pay for entry level immersive media design in the United States is $49,574.00, according to ZipRecruiter salary data. Most workers in this role earn between $44,000.00 and $54,500.00 per year, depending on experience, location, and employer.

What is an Entry Level Immersive Media Design job?

An Entry Level Immersive Media Design job involves creating interactive and engaging experiences using technologies like virtual reality (VR), augmented reality (AR), and mixed reality (MR). Professionals in this role often work on designing digital content, 3D environments, and interactive elements for applications in entertainment, education, marketing, or training. Entry level positions typically require knowledge of design software, basic programming skills, and an understanding of user experience principles. These roles are ideal for recent graduates or those new to the immersive media field who want to build foundational skills and gain experience working on projects that blend creativity with technology.

What types of projects do entry level immersive media designers typically work on, and how do they collaborate with other team members?

Entry level immersive media designers often contribute to projects such as virtual reality experiences, interactive installations, or augmented reality applications. They usually work closely with developers, 3D artists, and UX/UI designers to bring concepts to life, learning to integrate technical and creative elements. Collaboration often involves regular team meetings, sharing prototypes, and adapting designs based on feedback. This structure provides excellent opportunities to develop both technical and communication skills while learning from more experienced colleagues.

What are the key skills and qualifications needed to thrive as an Entry Level Immersive Media Designer, and why are they important?

To thrive as an Entry Level Immersive Media Designer, you need a solid understanding of design fundamentals, 3D modeling, and interactive media, typically supported by a degree or coursework in media design or a related field. Familiarity with tools such as Unity or Unreal Engine, Adobe Creative Suite, and VR/AR hardware is usually required. Creativity, problem-solving abilities, and strong communication skills help you collaborate effectively and bring innovative ideas to life. These competencies are crucial for producing engaging immersive experiences that meet client goals and user needs.

What is the difference between Entry Level Immersive Media Design vs Entry Level 3D Artist?

AspectEntry Level Immersive Media DesignEntry Level 3D Artist
Required SkillsBasic 3D modeling, UX/UI, storytelling, software like Unity or Unreal3D modeling, texturing, rendering, software like Maya or Blender
Work EnvironmentInteractive media, VR/AR projects, multimedia agenciesAnimation studios, game development, visual effects
Common Industry UsageDesigning immersive experiences for education, marketing, entertainmentCreating 3D assets for games, films, and animations

Entry Level Immersive Media Design focuses on creating interactive, immersive experiences using multimedia and VR/AR tools, while Entry Level 3D Artist specializes in modeling and rendering 3D assets for various media. Both roles require foundational 3D skills but differ in their focus on interaction versus asset creation.

More about Entry Level Immersive Media Design jobs
What cities are hiring for Entry Level Immersive Media Design jobs? Cities with the most Entry Level Immersive Media Design job openings:
What are the most commonly searched types of Immersive Media Design jobs? The most popular types of Immersive Media Design jobs are:
What states have the most Entry Level Immersive Media Design jobs? States with the most job openings for Entry Level Immersive Media Design jobs include:
What job categories do people searching Entry Level Immersive Media Design jobs look for? The top searched job categories for Entry Level Immersive Media Design jobs are:
Infographic showing various Entry Level Immersive Media Design job openings in the United States as of June 2026, with employment types broken down into 1% As Needed, 96% Full Time, 2% Part Time, and 1% Contract. Highlights an 86% Physical, 4% Hybrid, and 10% Remote job distribution, with an average salary of $49,574 per year, or $23.8 per hour.
Faculty, Digital and Interactive Media #11981

Faculty, Digital and Interactive Media #11981

Daytona State College

Daytona Beach, FL โ€ข On-site

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 5 days ago


Daytona State College rating

7.0

Company rating: 7.0 out of 10

Based on 9 frontline employees who took The Breakroom Quiz

370th of 535 rated colleges and universities


Job description

Location : Daytona Beach
Job Type: Faculty
Job Number: 202500458
Department: Mike Curb College of Music, Entertainment, & Art - School of Digital Media Production
Opening Date: 06/05/2026
Required Qualifications:
  • Master's degree in Digital Media, Interactive Design, Media Arts, New Media, Fine Arts, or a closely related field
  • Demonstrated experience teaching or professionally practicing in interactive media, live media systems, or experience design
  • Proficiency in at least one real-time media environment (TouchDesigner, MadMapper, VDMX6, or equivalent)
  • Evidence of creative or professional work in interactive, projection-based, or performance-driven media
  • Ability to teach effectively across technical and conceptual dimensions of the discipline

Preferred Qualifications:
  • Interactive Experience Design and Live Systems
    • Hands-on experience designing live interaction systems using cameras as input devices for motion detection, gesture tracking, or body-based interactivity
    • Practical knowledge of sensor integration and physical computing using platforms such as Arduino (Uno, Mega, or equivalent microcontrollers), enabling students to connect physical sensors and actuators to visual and sonic outputs
    • Experience with large-scale projection mapping onto architectural surfaces, sculptural objects, or performance environments using MadMapper, Resolume, or comparable tools
    • Fluency in VDMX6 or similar VJ and live visual performance software within a production or event context
    • Experience with TouchDesigner for generative visuals, real-time data visualization, or interactive installation
  • AI-Assisted and Coded Interactive Experiences
    • Demonstrated ability to use AI tools and large language models to generate, scaffold, or assist in writing code for interactive media applications, including Python scripts, GLSL shaders, or TouchDesigner CHOP/DAT workflows
    • Experience prototyping or teaching AI-assisted interaction design workflows, where students use AI to accelerate technical problem-solving without bypassing conceptual understanding
    • Familiarity with computer vision libraries and frameworks (such as OpenCV or MediaPipe) applied to camera-based interaction, body tracking, or environmental sensing
    • Understanding of how emerging AI capabilities, including real-time image and gesture recognition, can be embedded into live performance and installation contexts
  • Production and Post-Production
    • Proficiency in DaVinci Resolve, including Fusion for motion graphics and compositing in support of interactive and immersive project delivery
    • Experience with 6K cinema camera systems in production contexts
    • Background in sound design, spatial audio, or Ableton Live as integrated components of interactive and performative media
  • Immersive and Emerging Media
    • Experience with spatial computing or extended reality platforms, including Apple Vision Pro, as part of creative or educational practice
    • Familiarity with Blackmagic Design ecosystems and workflows
    • Practice in or curiosity about the convergence of installation art, club visuals, architectural media, and interactive performance as a unified creative discipline
  • Teaching and Professional Context
    • College teaching experience, particularly in studio-based or production-centered environments
    • Active creative practice with exhibition, performance, or commercial credits demonstrating engagement with the contemporary interactive media landscape
    • Experience working in collaborative or interdisciplinary production environments alongside photographers, musicians, or broadcast professionals
About the Position
Daytona State College invites applications for a full-time faculty position in the Digital and Interactive Media Production (DIMP) program within the School of Digital Media Production (SDMP). This position is central to our growing emphasis on interactive experience design, real-time media, and immersive technology. The successful candidate will teach across the DIMP curriculum with a primary focus on live interaction design, projection mapping, sensor-based and AI-assisted interactive systems, and performance-driven media environments.
This is a high-impact teaching role in a program that has deliberately pivoted toward the intersection of code, computation, and creative performance. You will work alongside a faculty cohort with international exhibition and production credentials, contributing to a culture of creative rigor that is uncommon at the community college level.
About the Program and School
The School of Digital Media Production is housed within the Mike Curb College of Music, Entertainment and Art and encompasses four programs: Digital and Interactive Media Production, Music Production Technology, Broadcast Television Production, and Photography. DIMP sits at the center of the school's most rapidly evolving curriculum.
The DIMP program prepares students for careers in interactive media, live event production, UI/UX for experiential contexts, video, sound design, and content creation. The program has made a deliberate commitment to live interaction design and immersive technology as its distinguishing identity, integrating tools such as TouchDesigner, MadMapper, VDMX6, and DaVinci Resolve into a curriculum that blends art, design, computation, and performance.
World-Class Facilities
Faculty and students work in a purpose-built environment designed to support professional-grade practice:
  • Three dedicated Apple Mac Labs
    • Lab 211: 20 iMacs running TouchDesigner, MadMapper, VDMX6, Unreal Engine, Unity, Processing, Ableton Live Suite, Adobe CC, DaVinci Resolve, and Arturia MiniLab 3 controllers
    • Lab 214: Mac Studios with Adobe CC, Ableton Live Suite, DaVinci Resolve Studio, 4K monitors, Ableton Push 3 controllers, MIDI controllers, and BYOD stations Lab 216: Mac Studios with Adobe CC, DaVinci Resolve Studio, Capture One Pro, Apple Pro Apps, 4K monitors, Arturia MiniLab 3 controllers, and BYOD stations
  • Eight high-end digital media suites with Adobe CC, DaVinci Resolve Studio, Ableton Live Suite, and Maxon One, equipped with Apple Pro XDR and Studio Displays, 55" OLED monitors, Wacom Cintiq 27" tablets, Yamaha HS7 studio monitors, condenser microphones, Fairlight controllers, and Blackmagic Design micro panels
  • Scan, print, and production support lab
  • Multipurpose studios configurable for performance, installation, and live production
  • Immersive media infrastructure including Apple Vision Pros and full DaVinci Resolve pipeline
  • Professional stockroom with checkout access to:
    • Blackmagic Design Cinema 6K Pro kits with cinema lenses
    • Short-throw and outdoor laser 4K projectors for large-scale projection mapping
    • Aputure 300 and 600 light kits
    • Sennheiser audio kits, Atomos 19" field monitors, Wooden Camera Pro rigs
    • ATEM Mini Pro and Extreme ISO switchers, DJI Ronin gimbals
  • Blackmagic Design Academic Partner status, providing students with exclusive certification pathways and professional training access

Why Daytona State College
  • A program with real infrastructure: three Apple Mac labs, eight professional media suites, and a fully stocked production gear room supporting 6K cinema, large-scale projection, lighting, and spatial audio
  • Blackmagic Design Academic Partner status providing faculty and students with professional certification pathways and direct industry access
  • Apple Vision Pros and a DaVinci Resolve-centered post pipeline positioning the program at the forefront of immersive media education
  • A curriculum that has deliberately pivoted toward live interaction design, with institutional support to keep moving in that direction
  • A school that operates across four programs (DIMP, Music Production Technology, Broadcast Television, Photography), creating genuine opportunities for cross-disciplinary collaboration
  • The Florida coast, with Daytona Beach offering a low cost of living and proximity to Orlando's creative and tech industries

Rank: Appointment level to any faculty position is dependent upon qualifications and experience.
Salary: Nine-month position. Competitive salary depending on experience. The College also provides a comprehensive benefits package.
Tenure and Promotion: Tenure and promotion are awarded based on a review by a college-wide committee of the candidate's contributions to service, pedagogy and scholarship.
Key Responsibilities:
  • Teach undergraduate courses in digital and interactive media, with emphasis on live interaction design, projection mapping, and real-time media systems
  • Develop and deliver curriculum integrating TouchDesigner, MadMapper, VDMX6, and related real-time tools into production and performance workflows
  • Guide students in UI/UX for experiential and interactive contexts, including installation art, live event design, and spatial media
  • Mentor students across video, sound, interactive, and content creation pathways
  • Contribute to curriculum development, assessment, and program planning
  • Maintain an active creative or professional practice aligned with the program's direction
  • Participate in advising, department meetings, college service, and professional development
  • Supervise student projects including senior capstone, internships, and independent study
  • Contribute to industry partnerships, community collaborations, and the school's growing profile in immersive media

Knowledge, Skills, & Abilities:
  • Knowledge of areas of discipline to be taught
  • Ability to establish and maintain effective professional relationships with students, colleagues and supervisors
  • Ability to communicate clearly, effectively and professionally through oral and written communications
  • Commitment to the community college mission, innovative and effective teaching, sustained and significant professional development, and service to the College
  • Computer literacy and the ability to navigate in a Windows environment

This position may be subject to a criminal background screening as a condition of employment.
If a reasonable accommodation is needed to participate in the job application or interview process, please contact Human Resources at 386-506-4505 or email
Daytona State College is an Equal Opportunity/Equal Access Employer. Click to view the College's statement of non-discrimination.
Daytona State College offers a variety of benefits to our regular full-time employees, including:
Health Insurance:
  • Medical
  • Dental
  • Vision
  • Flexible Spending Account (FSA)
  • Dependent Care Flexible Spending Account
Retirement Options:
  • Florida Retirement System Pension Plan
    • Deferred Retirement Option Program (DROP)
  • Florida Retirement System Investment Plan
  • State Community College System Optional Retirement Program (SCCSORP)
  • 403(b) and 457(b) Retirement Savings Accounts
Supplemental Insurance:
  • College Paid Basic Life Insurance
  • Voluntary and Dependent Life Insurance
  • Sick Leave Pool
  • Cancer Insurance
  • Critical Illness Insurance
Paid Time Off:
  • Vacation & Sick Leave
  • Holidays & College Breaks
Holidays:
Daytona State College observes the following holidays annually:
  • New Year's Day
  • Martin Luther King Day
  • Memorial Day
  • Independence Day
  • Labor Day
  • Veteran's Day
  • Thanksgiving & the following day
  • Christmas Day
Additional Benefits:
  • Tuition Reimbursement for employees as well as their spouses and dependents
  • Onsite Wellness/Fitness Center
  • Employee Assistance Program (EAP)
Please note: Adjunct, part-time and temporary full-time staff may be eligible for certain benefits if qualification criteria are met.