2

Entry Level 3D Artist Jobs (NOW HIRING)

Be Seen First

Entry-Level Scenic & Event Designer Pulse Studio LLC is a design previsualization firm based in ... We are looking for a strong 3D Designer to help us create stunning presentation visuals and digital ...

Laboratory Technician

New York, NY · On-site

$75K - $80K/yr

This entry-level position is responsible for assisting in the day-to-day operation of the ... 3D printers, laser cutters, etc.). The incumbent also assists with setting up laboratory ...

Machinist Technician

New York, NY · On-site

$75K - $80K/yr

This entry-level position is responsible for assisting in the day-to-day operation of the ... Bachelors degree in engineering, architecture, physical/applied sciences, design, fine arts, or a ...

Creative Positions (Intern)

Fort Lauderdale, FL · On-site

$14.25 - $19/hr

They use their artistic and technical skills to bring characters and scenes to life through ... Animators work with a variety of software tools and technologies to create 2D and 3D animations.

$17.25 - $22/hr

... Arts and Sciences Department Name 627204 CORCORAN SCH-CENTRAL ADMINISTRATION Department Bio The ... Familiarity with fabrication hardware such as 3D printers is a plus. Will also be exposed to a heat ...

Entry Level 3D Artist information

See salary details

$19

$39

$68

How much do entry level 3d artist jobs pay per hour?

As of Sep 3, 2026, the average hourly pay for entry level 3d artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What does an entry level 3D artist do?

The job duties of an entry-level 3D artist involve creating 3-dimensional images for video games, multimedia productions, animation projects, or graphic arts assignments. As an artist in this field, you primarily use computer software, but you may draw or sketch concept art by hand. Your responsibilities as an entry-level employee often focus on character design or graphic elements. On a large production, such as a video game or animated film, you work as part of a visual effects team. Some artists work on 3D models of buildings or products. You work with software like CorelDraw, Maya, 3DS Max, and Blender.

What are the key skills and qualifications needed to thrive as an entry level 3d artist?

To thrive as an Entry Level 3D Artist, you need a solid understanding of 3D modeling, texturing, and rendering principles, typically supported by a relevant degree or portfolio of work. Proficiency in industry-standard software like Autodesk Maya, Blender, or 3ds Max, and familiarity with tools such as Substance Painter or ZBrush, is often required. Creativity, attention to detail, time management, and the ability to take feedback are crucial soft skills that set candidates apart. These skills and qualities are essential for producing high-quality assets, meeting project deadlines, and collaborating effectively within creative teams.

What are some common challenges faced by entry level 3d artists in their first professional projects?

Entry level 3D artists often encounter challenges such as adapting to studio pipelines, managing feedback from senior artists, and meeting tight deadlines. Learning to work within a collaborative environment, where assets must match the project's style and technical specifications, can also be an adjustment. Additionally, balancing creative vision with client or team requirements is a frequent learning curve, but overcoming these challenges helps build valuable skills and confidence for future growth.

What is the difference between Entry Level 3D Artist vs Junior 3D Modeler?

AspectEntry Level 3D ArtistJunior 3D Modeler
CredentialsBasic 3D courses, portfolioSimilar, often with portfolio focus
Work EnvironmentCreative studios, gaming, animationDesign firms, gaming, film
Industry UsageCommon entry point in digital artSpecialized in modeling tasks

Both roles typically require foundational 3D skills and portfolios. An Entry Level 3D Artist has a broader scope, including texturing, lighting, and scene setup, while a Junior 3D Modeler mainly focuses on creating 3D models. The roles often overlap, but the Artist position may involve more diverse tasks in a creative pipeline.

Are entry level 3D artists in high demand?

Entry level 3D artists are in growing demand across industries such as gaming, film, and advertising, especially as companies seek fresh talent skilled in software like Blender, Maya, or 3ds Max. The demand is driven by increasing use of 3D modeling and animation, with opportunities available for those with foundational skills and a portfolio. However, competition can be strong, and building a diverse skill set improves job prospects.

How much do entry level 3D artists make?

Entry-level 3D artists typically earn between $40,000 and $60,000 annually, depending on location, industry, and skill set. Starting salaries may be lower in some regions but can increase with proficiency in tools like Maya or Blender and relevant certifications.

What jobs can I do as an entry level 3D artist?

Entry level 3D artists can work as 3D modelers, texture artists, or environment artists in industries such as gaming, film, animation, or product design. These roles typically involve creating digital assets using tools like Blender, Maya, or 3ds Max and may require a portfolio or basic understanding of modeling, texturing, and rendering. Starting positions often include internships or junior artist roles that provide on-the-job training and skill development.

What cities are hiring for Entry Level 3D Artist jobs?

Cities with the most Entry Level 3D Artist job openings:

What are the most commonly searched types of 3D Artist jobs?

The most popular types of 3D Artist jobs are:

What states have the most Entry Level 3D Artist jobs?

States with the most job openings for Entry Level 3D Artist jobs include:

Infographic showing various Entry Level 3D Artist job openings in the United States as of August 2026, with employment types broken down into 1% Internship, 88% Full Time, 8% Part Time, and 3% Contract. Highlights an 87% Physical, 4% Hybrid, and 9% Remote job distribution, with an average salary of $82,070 per year, or $39.5 per hour.

Entry Level Scenic & Event Designer / Production Artist 2026

PULSE STUDIO, LLC

Lisle, IL • On-site

$20 - $30/hr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 11 days ago

Be Seen First

After you apply to this job, you can share why you’re interested to jump to the top of the candidate list.


Job description

Entry-Level Scenic & Event Designer

Pulse Studio LLC is a design previsualization firm based in Lisle, Illinois. Our designs allow clients to experience what their event or product will look and feel like before it’s ever built. We are looking for a strong 3D Designer to help us create stunning presentation visuals and digital assets for the following areas: Set Design, Exhibit Design, Tradeshow Design, Product/Prototype Renderings, Animations, Interior & Exterior Renderings, Mobile Marketing, Graphics & Web design and AR/VR content creation.

Responsibilities

  • Generate creative designs based on project/client needs
  • Produce high quality renderings for events, scenic stage designs, and product launches
  • Take a design idea from conceptual mood boards to final design
  • Model, texture and light all elements involved with the project
  • Understand the varieties of light setups from clean studio renderings to vibrant stage rendering
  • Coordinate with the rest of the project team in the execution of the project/assignments
  • Post-production work for final renderings

Skills and Abilities

  • Proficient in 3D Studio Max (DO NOT APPLY IF YOU DON'T KNOW THIS PROGRAM)
  • Knowledgeable in Unreal (Blueprints/Programming/Coding not required but is a plus)
  • Can create custom textures and materials for use in models
  • Can dynamically light a scene
  • Proficient in Adobe Creative Cloud, specifically Photoshop & Illustrator
  • Proficiency in Office 365 (Word, Excel and Outlook)
  • Ability to effectively meet deadlines
  • Ability to communicate both verbally and in writing
  • Ability to work in team environment

Qualifications

  • Work experience in Event Design, Trade Show Design, Theater or Architecture is a huge plus.
  • Any programming, C++, or HTML5 experience is not required but is a plus.
  • After Effects for motion graphics creation experience is not required but is a plus.
  • Knowledge of fabrication and tradeshow extrusion systems is not required but is a plus.

Please include a link to your portfolio with your application to be considered. (THIS IS MANDATORY. We need to see what level your skills are at.)

Pulse Studio is an equal opportunity employer (EOE). We support diversity in the workforce.

Job Location - Lisle, Illinois. Ideally you work in our studio but will have flexibility with some days being remote.

Position Type - Contract to start (Hourly) / After 3 months Full Time is possible (Salary)

Our industry is fast paced with quick turnarounds. Our work varies from day to day, occasionally we work late to meet our clients’ expectations. Benefits include medical insurance, 401k with employer match, paid holidays, and vacation time.

Company Description

Pulse Studio got our start creating successful branded corporate events, trade-shows and exhibits. We are passionate about creating branded experiential designs from the overall physical experience down to the content you see on each screen. With our backgrounds in architecture, engineering, film and animation we were able to take our clients ideas and turn them into beautiful designs visualized in 3d. This is all created with fresh modern designs while always working with our clients to make sure we are embodying the message and story they want to tell.

Pulse serves as an extension of your design department. We work with our clients and their brand guidelines to create beautiful renderings, still images, custom video content, and motion graphics. We believe in a collaborative process between our clients and producers ensuring their satisfaction with the design and messaging we are creating. We have taken our roots of designing 3-dimensional branding experience and have evolved to help our clients create everything from the physical design down to the graphics, video content and interactive elements.

Our combined experience has created a base for us to understand our clients brands and turn those brands and stories into customer experiences. We are taking that all a step further to push digital content further for our clients. Environmental branding is no longer just a passive experience of showing static images. We want to interact with our content through touchscreens, VR/AR/MR, motion sensors, tablets, social media integration and more. That is just the beginning, every day we are looking at new technology to help our clients engage their customers. The more engaging the experience, the more brand awareness that create. That makes our clients happy and keeps them calling on Pulse for new projects.