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Internship 3D Artist Jobs (NOW HIRING)

Description The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for ... Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in ...

ORA_ON_SITE Description The 3D Environmental Artist is an entry-to-mid-level technical artist ... Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in ...

Minimum of 1-2 years of experience working as a 3D visualization artist, including internships or relevant coursework If this sounds like the role for you and you're ready to join an amazing team ...

Minimum of 1-2 years of experience working as a 3D visualization artist, including internships or relevant coursework If this sounds like the role for you and you're ready to join an amazing team ...

Minimum of 1-2 years of experience working as a 3D visualization artist, including internships or relevant coursework If this sounds like the role for you and you're ready to join an amazing team ...

The ideal candidate is a 3D animator/generalist with considerable experience in 3D animation ... internships, and capstone thesis projects. * Encourage and support our students in developing ...

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How much do internship 3d artist jobs pay per hour?

As of Aug 3, 2026, the average hourly pay for internship 3d artist in the United States is $13.02, according to ZipRecruiter salary data. Most workers in this role earn between $11.54 and $14.42 per hour, depending on experience, location, and employer.

What can I expect from the team structure and collaboration as an Internship 3D Artist?

As an Internship 3D Artist, you will typically work as part of a creative team that may include senior 3D artists, animators, and art directors. You'll likely participate in regular meetings, receive guidance from mentors, and collaborate closely on asset creation and project development. Expect to contribute to group projects, receive constructive feedback, and have opportunities to learn from experienced professionals. This collaborative environment helps you build practical skills, expand your portfolio, and better understand how 3D art fits into larger production pipelines.

What is an Internship 3D Artist job?

An Internship 3D Artist job is a temporary position where aspiring 3D artists gain hands-on experience in creating 3D models, textures, animations, and other visual assets. Interns typically work under the guidance of senior artists to refine their technical and artistic skills using software like Blender, Maya, or Unreal Engine. Responsibilities can vary depending on the industry, such as gaming, film, or product design. This role allows interns to build a strong portfolio and gain industry exposure, increasing their chances of securing a full-time position.

What are the key skills and qualifications needed to thrive in the Internship 3D Artist position, and why are they important?

To thrive as an Internship 3D Artist, you need a solid understanding of 3D modeling, texturing, and rendering principles, usually supported by coursework or a portfolio of completed projects. Familiarity with industry-standard software such as Blender, Autodesk Maya, or 3ds Max is highly valuable, and some internships may look for experience with additional tools like ZBrush or Substance Painter. Strong communication, attention to detail, and the ability to take feedback positively are important soft skills in this collaborative environment. These abilities are crucial for delivering production-ready assets and effectively working alongside more experienced artists and team members.

What cities are hiring for Internship 3D Artist jobs? Cities with the most Internship 3D Artist job openings:
What are the most commonly searched types of 3D Artist jobs? The most popular types of 3D Artist jobs are:
What states have the most Internship 3D Artist jobs? States with the most job openings for Internship 3D Artist jobs include:
What job categories do people searching Internship 3D Artist jobs look for? The top searched job categories for Internship 3D Artist jobs are:
Infographic showing various Internship 3D Artist job openings in the United States as of July 2026, with employment types broken down into 88% Full Time, 9% Part Time, and 3% Contract. Highlights an 88% Physical, 4% Hybrid, and 8% Remote job distribution, with an average salary of $27,073 per year, or $13 per hour.

3D Environmental Artist

SAIC

Orlando, FL • On-site

Full-time

Posted 4 days ago


SAIC rating

7.9

Company rating: 7.9 out of 10

Based on 79 frontline employees who took The Breakroom Quiz

75th of 221 rated it services


Job description

Job Description
Description
The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for supporting the development, modification, and maintenance of airport Visual Databases (VDBs). Working under the direction of a senior VDB Developer, this individual creates and refines 3D assets, terrain features, airport infrastructure, environmental elements, and supporting visual content that contribute to realistic, operationally accurate airport environments.
This position focuses on implementing the senior VDB Developer's vision by constructing detailed airport environments, creating high-quality 3D assets, and ensuring visual fidelity while meeting real-time simulation performance requirements.
Key Responsibilities
3D Asset Development:
  • Create and modify 3D models for airport terminals, control towers, hangars, buildings, signage, lighting, fencing, vehicles, and surrounding infrastructure.
  • Produce optimized assets suitable for real-time simulation while maintaining high visual quality.
  • Create and apply textures, materials, and lighting using modern PBR workflows.
  • Develop reusable asset libraries for common airport structures and environmental objects.
Airport Environment Construction:
  • Assemble airport environments from source imagery, engineering drawings, GIS data, and reference photography.
  • Place and align airport objects according to the design guidance provided by senior VDB Developers.
  • Build terrain features, roadways, parking areas, vegetation, and surrounding landmarks.
  • Implement runway markings, taxiway signage, lighting systems, and airport infrastructure.
  • Support development of airport environments for all designated FAA Air Traffic Control Towers (ATCTs).
Visual Refinement & Optimization:
  • Improve visual quality through texture refinement, lighting adjustments, and asset optimization.
  • Support development of environmental effects including day/night operations, seasonal conditions, and weather visualization.
  • Assist with animation of environmental objects and airport assets where required.
  • Optimize models to maintain required simulation performance.
Quality Assurance Support:
  • Verify models for proper scale, placement, texture mapping, and rendering performance.
  • Correct visual defects identified during QA reviews.
  • Participate in iterative design reviews with senior developers and subject matter experts.
  • Ensure all assets comply with established modeling, naming, and performance standards.
Repository & Configuration Support:
  • Maintain models, textures, and supporting files within the program configuration management system.
  • Follow version control procedures for all visual assets.
  • Package assets for integration into the Visual Database.
  • Maintain organized project documentation and asset libraries.
Collaboration:
  • Work closely with senior VDB Developers, Scenario Developers, Systems Engineers, and software developers.
  • Participate in Agile sprint planning, backlog refinement, and design reviews.
  • Support rapid implementation of airport modifications and visual updates.

Qualifications
Required Education:
  • Currently pursuing or recently completed a Bachelor's degree in one of the following fields:
    • Computer Graphics
    • Game Art
    • Digital Media
    • Animation
    • Visual Effects (VFX)
    • Environmental Design
    • Architecture
    • Geographic Information Systems (GIS)
    • A related technical or artistic discipline
  • An Associate's degree, technical certification, portfolio, or equivalent practical experience may be considered in lieu of a Bachelor's degree.
Required Experience:
  • Professional experience is preferred but not required. Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in one or more of the following areas:
    • 3D modeling, rendering, or environment creation for games, simulation, visualization, or digital media.
    • Modern 3D modeling software such as Blender, Autodesk 3ds Max, Maya, or equivalent
    • Creation of optimized assets for real-time rendering
    • Physically Based Rendering (PBR) materials and texturing workflows
    • Interpretation of aerial imagery, engineering drawings, or reference photography
    • Basic understanding of version control systems
  • A strong portfolio demonstrating technical ability and artistic quality may be considered in lieu of professional experience.
Required Clearance:
  • Must be a U.S. citizen and be able to obtain and maintain a Public Trust clearance.
Preferred Experience:
  • Flight simulation scenery development (Microsoft Flight Simulator, X-Plane, Prepar3D, DCS, etc.)
  • Airport scenery creation or aviation-related environments
  • Unreal Engine or Unity
  • GIS data processing and terrain development
  • OpenFlight or Common Database (CDB/OpenCDB)
  • Familiarity with FAA airport diagrams and aviation charting
  • Experience working in Agile software development environments
Knowledge, Skills & Abilities:
  • Proficiency with 3D modeling and texturing tools such as Blender, Autodesk 3ds Max, Maya, or equivalent
  • Understanding of real-time rendering and performance optimization techniques
  • Ability to accurately implement designs and direction provided by senior VDB Developers
  • Strong artistic eye for detail, scale, lighting, and environmental realism
  • Ability to rapidly incorporate review feedback and iterate on designs
  • Strong organizational skills and attention to detail
  • Effective written and verbal communication skills
  • Collaborative team player capable of working across multidisciplinary teams including VDB Developers, Scenario Developers, Systems Engineers, and software developers

Overview
SAIC accepts applications on an ongoing basis and there is no deadline.
SAIC® is a premier mission integrator focused on advancing the power of technology and innovation to serve and protect our world. Our robust portfolio of offerings across the defense, space, intelligence, and civilian markets includes secure high-end solutions in mission IT, enterprise IT, engineering services, and professional services. We integrate emerging technology, rapidly and securely, into mission critical operations that modernize and enable critical national imperatives.
We are approximately 23,000 strong; driven by mission, united by purpose, and inspired by opportunities. SAIC is an Equal Opportunity Employer. Headquartered in Reston, Virginia, SAIC has annual revenues of approximately $7.3 billion. For more information, visit saic.com. For ongoing news, please visit our newsroom.

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