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Ea Games Jobs (NOW HIRING)

Reverse Engineering experience with video games is favored. * Excellent verbal and written English skills. * Familiarity with online gaming platforms and technologies (EA Play, Steam, Xbox Live, PSN ...

Build and mentor a team to sell and deliver assets in the EA College Football Game * Own and manage the sales pipeline and execute contracts based on established rate cards, ensuring all brand ...

Build and mentor a team to sell and deliver assets in the EA College Football Game * Own and manage the sales pipeline and execute contracts based on established rate cards, ensuring all brand ...

About Proxima Proxima is an independent game studio founded by veterans of Electronic Arts (EA). We pride ourselves on executing with very small teams, high autonomy, and agility. Our inaugural title ...

Catering Assistant- 3 Posts

Mansfield, PA ยท On-site

$12.50 - $16.50/hr

Factor Essential Criteria Method of Assessment Skills/Abilities In line with EA's Game Changing People Model we will look for evidence of: Effective communication skills to support team working ...

EA Security protects our players, employees, products, and platforms. We set security standards, support game and enterprise teams, assess risk across partners and systems, and ensure compliance with ...

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Ea Games information

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$30K

$64.5K

$102.5K

How much do ea games jobs pay per year?

As of Jun 14, 2026, the average yearly pay for ea games in the United States is $64,456.00, according to ZipRecruiter salary data. Most workers in this role earn between $50,000.00 and $75,000.00 per year, depending on experience, location, and employer.

What are some common challenges faced by game developers at EA Games, and how can new hires prepare for them?

Game developers at EA Games often work on large-scale projects with tight deadlines and evolving creative goals. New hires may find it challenging to balance technical requirements with creative input from multiple stakeholders, including designers, artists, and producers. Being adaptable, open to feedback, and comfortable with collaborative tools is essential. Familiarizing yourself with agile development practices and effective communication strategies can help you thrive in EA's dynamic, team-oriented environment.

What are the key skills and qualifications needed to thrive as a Game Developer at EA Games, and why are they important?

To thrive as a Game Developer at EA Games, you need strong programming skills (such as C++ or C#), a degree in computer science or a related field, and a solid understanding of game design principles. Familiarity with industry-standard tools like Unity or Unreal Engine, version control systems, and possibly certifications in game development are highly valuable. Creativity, teamwork, and effective communication are critical soft skills that help developers collaborate and solve problems. These skills and qualities are vital for creating engaging, high-quality games that meet both technical and artistic standards in a competitive industry.

What are EA Games?

EA Games refers to video games developed or published by Electronic Arts (EA), a leading global interactive entertainment company. EA is known for popular franchises like FIFA, Madden NFL, The Sims, Battlefield, and Apex Legends. The company creates games for various platforms, including PC, consoles, and mobile devices, offering a wide variety of genres to players worldwide. EA Games is recognized for both its sports simulations and original titles, aiming to deliver engaging and immersive gaming experiences.

What is the difference between Ea Games vs Game Designer?

AspectEa GamesGame Designer
Required CredentialsTypically a degree in game design, computer science, or related fieldSimilar; often a degree in game design, computer science, or related discipline
Work EnvironmentGame development studios, often collaborative teamsDesign studios, development teams, or freelance settings
Industry UsageUsed by companies like Electronic Arts for game developmentUsed broadly across gaming companies for creating game concepts and mechanics
Common Search/ComparisonYesYes

Both Ea Games and Game Designer roles require similar educational backgrounds and work environments. Ea Games refers to a specific company involved in game development, while Game Designer is a broader role found across many companies. The main difference lies in Ea Games being a corporate entity, whereas Game Designer is a job title applicable in various organizations.

More about Ea Games jobs
What cities are hiring for Ea Games jobs? Cities with the most Ea Games job openings:
What states have the most Ea Games jobs? States with the most job openings for Ea Games jobs include:
Infographic showing various Ea Games job openings in the United States as of June 2026, with employment types broken down into 75% Full Time, and 25% Part Time. Highlights an 50% In-person, 25% Hybrid, and 25% Remote job distribution, with an average salary of $64,456 per year, or $31 per hour.
Machine Learning Engineer III

Machine Learning Engineer III

Electronic Arts Inc.

Washington, TX โ€ข On-site

$122K - $158K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 4 days ago


Job description

General Information
Locations: Kirkland, Washington, United States of America
  • Location: Kirkland
  • State: Washington
  • Country: United States of America

  • Location: Austin
  • State: Texas
  • Country: United States of America

Role ID
212201
Worker Type
Regular Employee
Studio/Department
CT - Security
Work Model
Hybrid
Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Central Technology is the force multiplier, accelerating creative opportunity and progress at EA. We're a world-class community of technologists, innovators, strategists, and orchestrators transforming interactive entertainment. Together, we power the platforms, AI-driven tools, live services, and infrastructure that ensure global scale, secure player experiences, and unlock bold new possibilities.
EA Security protects our players, employees, products, and platforms. We set security standards, support game and enterprise teams, assess risk across partners and systems, and ensure compliance with global requirements. Our work strengthens system integrity, supports fair play, and enables teams to build and operate securely at scale.
The Senior Machine Learning Engineer will report to the Senior Manager, EA Player Security Data Labs. You will follow a hybrid work model with a mix of remote work and in-office collaboration. This role focuses on building and operating production-grade data and machine learning infrastructure that enables data scientists and analysts to deliver fraud detection, anti-cheat, and account security solutions across EA games.
Responsibilities
-Design, build, and maintain scalable data ingestion, transformation, and feature pipelines that support machine learning workflows for fraud and anti-cheat systems.
-Own and operate production data and machine learning infrastructure, including batch and near-real-time data processing, feature generation, training workflows, and inference pipelines.
-Partner with data scientists to productionize machine learning models, with a strong focus on data consistency, data quality, and reliable offline and online feature computation.
-Ensure data and machine learning pipelines are reliable, repeatable, observable, and cloud agnostic across environments.
-Contribute to architectural standards, platform design decisions, and engineering best practices as a senior individual contributor within EA Player Security Data Labs.
Qualifications
-Five or more years of professional experience in data engineering, machine learning engineering, or a closely related role with production ownership.
-Strong proficiency in Python and SQL, with demonstrated experience building and maintaining large-scale, production-grade data pipelines. Rust Experience a Plus.
-Experience designing and operating data-intensive systems using modern programming languages, including Rust.
-Hands-on experience supporting end-to-end machine learning workflows, with an emphasis on data preparation, feature pipelines, and model deployment infrastructure.
-Experience working in cloud environments such as AWS or GCP, including large-scale data processing systems.
-Experience with containerization and orchestration technologies such as Docker and Kubernetes.
-Experience with CI/CD systems and production deployment workflows, including GitLab.
-Experience with Terraform and Spark
Why You Will Enjoy This Role
You will work on data and machine learning systems that protect millions of players from fraud and cheating.
You will operate as a senior individual contributor with strong technical ownership and autonomy.
You will design and build core data infrastructure that powers machine learning across EA Player Security.
Why We Are Excited About This Role
We build systems that directly protect player trust and fair play across EA games.
We value strong data engineering fundamentals and production-focused machine learning.
We support senior engineers with autonomy and opportunities to shape long-term technical direction.
Pay Transparency - North America
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
* Washington (depending on location e.g. Seattle vs. Spokane) *$122,300 - $158,500 USD
Pay is just one part of the overall compensation at EA.
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.
About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.