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Ea Games Jobs (NOW HIRING)

Account Executive

New York, NY · On-site

$127K - $190K/yr

As a key member of EA's Advertising & Sponsorships Media team, you will grow advertising, sponsorship, and partnership revenue across EA's game portfolio by shaping go-to-market strategy, owning key ...

Senior Account Executive

New York, NY · On-site

$153K - $233K/yr

As a key member of EA's Advertising & Sponsorships team, you will lead strategic advertising and sponsorship partnerships across EA's game portfolio. You will drive revenue growth, shape go-to-market ...

About Proxima Proxima is an independent game studio founded by veterans of Electronic Arts (EA). We pride ourselves on executing with very small teams, high autonomy, and agility. Our inaugural title ...

EA Security protects our players, employees, products, and platforms. We set security standards, support game and enterprise teams, assess risk across partners and systems, and ensure compliance with ...

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Ea Games information

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$30K

$64.5K

$102.5K

How much do ea games jobs pay per year?

As of Aug 8, 2026, the average yearly pay for ea games in the United States is $64,456.00, according to ZipRecruiter salary data. Most workers in this role earn between $50,000.00 and $75,000.00 per year, depending on experience, location, and employer.

What kind of jobs does EA Games offer?

EA Games offers a variety of jobs including game development, programming, design, art, quality assurance, marketing, and customer support. These roles often require skills in software tools, teamwork, and industry knowledge, with opportunities across different departments and levels of experience.

What are some common challenges faced by game developers at EA Games, and how can new hires prepare for them?

Game developers at EA Games often work on large-scale projects with tight deadlines and evolving creative goals. New hires may find it challenging to balance technical requirements with creative input from multiple stakeholders, including designers, artists, and producers. Being adaptable, open to feedback, and comfortable with collaborative tools is essential. Familiarizing yourself with agile development practices and effective communication strategies can help you thrive in EA's dynamic, team-oriented environment.

What are the key skills and qualifications needed to thrive as a game developer at EA Games, and why are they important?

To thrive as a Game Developer at EA Games, you need strong programming skills (such as C++ or C#), a degree in computer science or a related field, and a solid understanding of game design principles. Familiarity with industry-standard tools like Unity or Unreal Engine, version control systems, and possibly certifications in game development are highly valuable. Creativity, teamwork, and effective communication are critical soft skills that help developers collaborate and solve problems. These skills and qualities are vital for creating engaging, high-quality games that meet both technical and artistic standards in a competitive industry.

Can you work at EA Games without experience?

Entry-level positions at EA Games often do not require prior experience, focusing instead on relevant skills, education, or a passion for gaming. Candidates may need to demonstrate teamwork, communication, and technical abilities, and some roles may require specific certifications or knowledge of game development tools. Experience requirements vary by position, but many entry-level roles are accessible to those new to the industry.

What is EA Games?

EA Games refers to video games developed or published by Electronic Arts (EA), a leading global interactive entertainment company. EA is known for popular franchises like FIFA, Madden NFL, The Sims, Battlefield, and Apex Legends. The company creates games for various platforms, including PC, consoles, and mobile devices, offering a wide variety of genres to players worldwide. EA Games is recognized for both its sports simulations and original titles, aiming to deliver engaging and immersive gaming experiences.

What is the difference between Ea Games vs Game Designer?

AspectEa GamesGame Designer
Required CredentialsTypically a degree in game design, computer science, or related fieldSimilar; often a degree in game design, computer science, or related discipline
Work EnvironmentGame development studios, often collaborative teamsDesign studios, development teams, or freelance settings
Industry UsageUsed by companies like Electronic Arts for game developmentUsed broadly across gaming companies for creating game concepts and mechanics
Common Search/ComparisonYesYes

Both Ea Games and Game Designer roles require similar educational backgrounds and work environments. Ea Games refers to a specific company involved in game development, while Game Designer is a broader role found across many companies. The main difference lies in Ea Games being a corporate entity, whereas Game Designer is a job title applicable in various organizations.

What qualifications do you need to work at EA Games?

To work at EA Games, candidates typically need relevant education such as a degree in computer science, game design, or related fields, along with skills in programming, art, or project management depending on the role. Experience with game development tools, teamwork, and a strong portfolio are often required for technical and creative positions.
More about Ea Games jobs
What cities are hiring for Ea Games jobs? Cities with the most Ea Games job openings:
What states have the most Ea Games jobs? States with the most job openings for Ea Games jobs include:
Infographic showing various Ea Games job openings in the United States as of August 2026, with employment types broken down into 85% Full Time, and 15% Part Time. Highlights an 81% In-person, and 19% Remote job distribution, with an average salary of $64,456 per year, or $31 per hour.

Software Engineer II - Identity

Electronic Arts Inc.

Redwood City, CA • On-site

$120K - $184K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 9 days ago


Job description

General Information
Locations: Redwood City, California, United States of America
Role ID
214191
Worker Type
Regular Employee
Studio/Department
CT - Infrastructure & Platform
Work Model
Hybrid
Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Central Technology is the force multiplier, accelerating creative opportunity and progress at EA. We're a world-class community of technologists, innovators, strategists, and orchestrators transforming interactive entertainment. Together, we power the platforms, AI-driven tools, live services, and infrastructure that ensure global scale, secure player experiences, and unlock bold new possibilities.
Infrastructure & Platform Services builds and runs the technology foundation for EA's games. Our teams deliver the live services and backend infrastructure that are used to ship, scale, and operate secure, reliable game experiences for millions of players worldwide.
As a Software Engineer on EA's Identity team, you will help us build the infrastructure and platform services that support EA's live-service ecosystem. You will report to the Senior Engineering Manager on the Identity team. You will write reliable code, contribute to service design, and work with engineers across our organization to deliver systems that are scalable, secure, and easy to operate.
Responsibilities:
  • You will build, test, and maintain services for EA's Identity ecosystem.
  • You will debug service issues and improve reliability.
  • You will work with senior engineers on platform improvements.
  • You will partner with product managers, technical leads, and engineers to create solutions.
  • You will document your work and support operational readiness.

Qualifications:
  • 3+ years of experience with software engineering fundamentals, including data structures, APIs, testing, and debugging
  • Proficiency in Java or Python
  • Experience building backend services or APIs with relational or NoSQL databases in cloud environments
  • Familiarity with infrastructure automation and AI practices
  • Experience with CI/CD tools such as Jenkins, Maven, GitLab.

Pay Transparency - North America
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
* California (depending on location e.g. Los Angeles vs. San Francisco) *$120,600 - $184,000 USD
Pay is just one part of the overall compensation at EA.
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.
About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.