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Developer Relations Manager Jobs in California (NOW HIRING)

We are hiring our first Developer Relations hire to turn our content engine into a distribution engine. You will own this from day one. That's how we build everything at bem: with conviction, speed ...

... management or scaling infrastructure. Our mission is to create an ecosystem where developers of all ... We are looking for a Developer Relations Engineer who will become the face of Runware within the ...

... management or scaling infrastructure. Our mission is to create an ecosystem where developers of all ... We are looking for a Developer Relations Engineer who will become the face of Runware within the ...

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Developer Relations Manager information

See California salary details

$64.1K

$108.1K

$171.7K

How much do developer relations manager jobs pay per year?

As of Jul 13, 2026, the average yearly pay for developer relations manager in California is $108,066.00, according to ZipRecruiter salary data. Most workers in this role earn between $68,100.00 and $148,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Developer Relations Manager, and why are they important?

To thrive as a Developer Relations Manager, you need a solid background in software development, expertise in API or platform technologies, and often a degree in computer science or a related field. Familiarity with technical tools such as GitHub, documentation platforms, and community management systems is common, along with experience in public speaking or content creation. Exceptional communication, relationship-building, and problem-solving skills help you engage developer communities and advocate for their needs internally. These capabilities are crucial for building trust, fostering community growth, and ensuring developer success with your products.

What is the difference between Developer Relations Manager vs Developer Advocate?

AspectDeveloper Relations ManagerDeveloper Advocate
Primary FocusOversees developer community engagement, strategy, and relationship managementCreates technical content, demos, and direct developer support to promote products
Required SkillsCommunity management, strategic planning, communicationTechnical expertise, coding skills, presentation abilities
Work EnvironmentCollaborates with marketing, product teams, and communityHands-on technical work, content creation, public speaking
Common UsageIn organizations with large developer communities or ecosystemsIn roles focused on technical evangelism and direct developer engagement

The Developer Relations Manager typically oversees the overall developer community strategy and relationships, while the Developer Advocate focuses on technical outreach, content creation, and direct engagement with developers. Both roles require strong communication skills, but the Manager has a broader strategic scope, whereas the Advocate is more hands-on with technical content and support.

How does a Developer Relations Manager typically collaborate with product and engineering teams?

As a Developer Relations Manager, you'll frequently act as a bridge between external developer communities and internal product or engineering teams. You'll relay developer feedback, advocate for user needs, and help prioritize feature requests based on community trends. Collaboration often involves participating in sprint meetings, drafting technical documentation, and co-hosting workshops or webinars with engineers to ensure alignment. This cross-functional teamwork is essential for building trust with both the developer community and internal stakeholders.

What are Developer Relations Managers?

Developer Relations Managers, often called DevRel Managers, are professionals who build and nurture relationships between a company and its developer community. They act as a bridge by advocating for developers' needs within the company and helping external developers understand and effectively use the company's products. Their responsibilities often include organizing events, creating technical content, providing feedback to product teams, and fostering a vibrant developer ecosystem. Ultimately, their goal is to enhance developer satisfaction and engagement, which can drive product adoption and innovation.
What are the most commonly searched types of Developer Relations jobs in California? The most popular types of Developer Relations jobs in California are:
What are popular job titles related to Developer Relations Manager jobs in California? For Developer Relations Manager jobs in California, the most frequently searched job titles are:
What job categories do people searching Developer Relations Manager jobs in California look for? The top searched job categories for Developer Relations Manager jobs in California are:
What cities in California are hiring for Developer Relations Manager jobs? Cities in California with the most Developer Relations Manager job openings:
Infographic showing various Developer Relations Manager job openings in California as of July 2026, with employment types broken down into 84% Full Time, 5% Part Time, 2% Temporary, and 9% Contract. Highlights an 82% Physical, 3% Hybrid, and 15% Remote job distribution, with an average salary of $108,066 per year, or $52 per hour.
Senior Developer Relations Manager, Robotics Physics and Simulation

Senior Developer Relations Manager, Robotics Physics and Simulation

NVIDIA

Santa Clara, CA • On-site

Full-time

Re-posted 29 days ago


Nvidia rating

9.3

Company rating: 9.3 out of 10

Based on 5 frontline employees who took The Breakroom Quiz

15th of 209 rated software companies


Job description

Job Summary:
NVIDIA is a leader in AI, robotics, and accelerated computing, seeking a Developer Relations Manager for their Robotics ecosystem team. This role involves driving the adoption of the Newton framework and leading developers in utilizing NVIDIA Warp for next-generation GPU-accelerated solvers in robotics.
Responsibilities:
• Drive global adoption of the Newton framework. Partner with industry leaders, academic researchers, and major ISVs to integrate specific solvers (FEM, MPM, granular dynamics) into the Newton ecosystem.
• Lead technical advisory for NVIDIA Warp, helping developers write high-performance GPU kernels for physics and geometry processing across real-time and multi-platform systems.
• Co-design reference architectures using Newton’s multi-physics capabilities (rigid body, soft body, and cloth coupling).
• Represent the robotics community to internal teams to influence the roadmaps for Newton, Warp, and Isaac Lab based on real-world requirements.
• Produce "Warp-native" solver templates, white papers on differentiable simulation, and lead sessions at major conferences (GTC, ICRA, CoRL).
Qualifications:
Required:
• 8+ years in tech and hands-on in computational physics, geometry processing, numerical simulation, physics engine development, or robotics software.
• Master’s or PhD in Computer Science, Physics, Mechanical Engineering, or a related field with a focus on simulation (or equivalent experience).
• Deep understanding of physics solvers (XPBD, VBD, Semi-Implicit Euler) and robotics math (kinematics, dynamics, contact modeling).
• Expertise in Multibody Dynamics (Featherstone’s algorithms, RNEA, Spatial Vector Algebra).
• Strong grasp of Inverse Kinematics (IK), trajectory optimization, and motion planners (OMPL).
• Practical experience modeling sensor noise, actuator dynamics (latency, friction, hysteresis), and contact mechanics to bridge the 'Reality Gap.'
• Proven GPGPU programming skills (CUDA kernels, thread synchronization, memory hierarchies).
• Ability to translate sophisticated numerical methods into value propositions for both PhD or equivalent experience researchers and C-suite executives.
• Track record of contributions to major projects (e.g., MuJoCo, PyBullet, Drake).
Preferred:
• An established network within the humanoid robotics or industrial automation sectors.
• Experience simulating high-DoF systems and complex contact-rich interactions.
• Confirmed use of differentiable simulation for System Identification (SysID) or design optimization.
• Experience in kernel programming (Warp, Numba, Triton) or tensor programming (JAX, PyTorch, TensorFlow).
• Authoring or implementing novel solvers for fluid-structure interaction or non-smooth dynamics.
Company:
NVIDIA is a computing platform company operating at the intersection of graphics, HPC, and AI. Founded in 1993, the company is headquartered in Santa Clara, USA, with a team of 10001+ employees. The company is currently Late Stage.

What Nvidia employees say

Hours and flexibility

Workplace

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About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993