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Day Shift Unity Vr Developer Jobs (NOW HIRING)

Training Developer II

Palmdale, CA · On-site

$56K - $96K/yr

We are looking for an AR/VR Training Developer to join our Air Systems Maintenance Training team in ... Build interactive VR experiences in ModestTree (a Unity Based Training Software). * Apply ...

VR Specialist

Austin, TX · On-site

$17/hr

Day Shift (6am-2:30pm) or Evening Shift (2:30pm-11pm) [open to either] 12 Month Contract Monday- Friday Onsite REQUIRED SKILLS AND EXPERIENCE -Personal or Professional experience with VR Gaming and ...

Programming experience in C#, Unity. * C# network programming experience * Strong OO & SOLID ... VR/AR/XR development * Programming incorporating actigraphy, eye-tracking, EEG, and/or other ...

Application Developer

Boston, MA · On-site

$87K - $123K/yr

Programming experience in C#, Unity. * C# network programming experience * Strong OO & SOLID ... VR/AR/XR development * Programming incorporating actigraphy, eye-tracking, EEG, and/or other ...

Application Developer

Boston, MA · On-site

$87K - $123K/yr

Programming experience in C#, Unity. * C# network programming experience * Strong OO & SOLID ... VR/AR/XR development * Programming incorporating actigraphy, eye-tracking, EEG, and/or other ...

Part Time Unity Game Designer

Huntsville, AL · On-site

$152K/yr

... the day of hiring until the end of August of 2026, with the possibility of employment being ... Collaborate with artists, software engineers, subject matter experts, and other game designers to ...

Description About this role BIG BALLERS VR is the top sports game in the VR world, bringing ... Developer Sense:Passion for simplifying development for yourself and others, prioritizing the ...

AR/VR Automation Test Engineer

Mountain View, CA · On-site

$53.75 - $71.25/hr

Title: AR/VR Automation Test Engineer Location: MTV, California Onsite 5 Days JDs; * Skills required : Consumer electronics devices or AR / VR device test automation experience, Python , Linux ...

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Day Shift Unity Vr Developer information

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How much do day shift unity vr developer jobs pay per hour?

As of Jun 4, 2026, the average hourly pay for day shift unity vr developer in the United States is $59.89, according to ZipRecruiter salary data. Most workers in this role earn between $54.57 and $67.31 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Day Shift Unity VR Developer, and why are they important?

To thrive as a Day Shift Unity VR Developer, you need strong proficiency in Unity 3D, C# programming, and experience with VR platforms, often supported by a degree in computer science or a related field. Familiarity with tools such as Unity Editor, VR SDKs (like Oculus or SteamVR), source control systems, and agile development methodologies is typically required. Creativity, problem-solving, and effective communication are essential soft skills to excel in collaborative, fast-paced environments. These competencies enable the development of high-quality, immersive VR experiences while meeting project deadlines and working efficiently with cross-functional teams.

What are some common challenges faced by Day Shift Unity VR Developers, and how can they be addressed?

Day Shift Unity VR Developers often encounter challenges such as optimizing performance for diverse hardware, managing motion sickness issues, and ensuring seamless user interactions. Working closely with designers and QA teams helps identify and resolve usability concerns early. Staying updated on Unity’s latest VR tools and best practices is essential for efficient problem-solving, and regular team stand-ups during the day shift facilitate collaboration and quick troubleshooting. Proactively seeking feedback and iterating on prototypes also helps address challenges before they impact the final product.

What does a Day Shift Unity VR Developer do?

A Day Shift Unity VR Developer is responsible for designing, developing, and maintaining virtual reality (VR) applications using the Unity game engine during standard daytime working hours. Their tasks typically include writing code, creating interactive VR experiences, optimizing performance, and collaborating with artists and designers to bring immersive environments to life. They also test and debug applications to ensure a smooth user experience and may work on projects ranging from games to training simulations and educational tools.
More about Day Shift Unity Vr Developer jobs
What cities are hiring for Day Shift Unity Vr Developer jobs? Cities with the most Day Shift Unity Vr Developer job openings:
What states have the most Day Shift Unity Vr Developer jobs? States with the most job openings for Day Shift Unity Vr Developer jobs include:
Infographic showing various Day Shift Unity Vr Developer job openings in the United States as of May 2026, with employment types broken down into 3% Locum Tenens, 1% Full Time, 84% Part Time, 1% Temporary, 10% Contract, and 1% Nights. Highlights an 96% Physical, 1% Hybrid, and 3% Remote job distribution, with an average salary of $124,567 per year, or $59.9 per hour.
Training Developer II

Training Developer II

General Atomics

Palmdale, CA • On-site

$56K - $96K/yr

Full-time

Posted 20 days ago


General Atomics rating

8.8

Company rating: 8.8 out of 10

Based on 34 frontline employees who took The Breakroom Quiz

7th of 59 rated aerospace companies


Job description

Job Summary
General Atomics Aeronautical Systems, Inc. (GA-ASI), an affiliate of General Atomics, is a world leader in proven, reliable remotely piloted aircraft and tactical reconnaissance radars, as well as advanced high-resolution surveillance systems.
We are looking for an AR/VR Training Developer to join our Air Systems Maintenance Training team in Palmdale, CA. In this role, you will design, develop, and implement immersive training solutions using visualization technologies such as Virtual Reality (VR) within a pre-existing Unity-based training environment. You will collaborate with subject matter experts, instructional designers, and software engineers to create interactive, realistic training experiences for aircraft maintainers, operational staff, and external customers.
JOB DUTIES & RESPONSIBILITIES
  • Design and develop 3D assets, environments, and animations for VR training.
  • 3+ years of experience in instructional design, learning experience design, or simulation design is required
  • Build interactive VR experiences in ModestTree (a Unity Based Training Software).
  • Apply instructional design frameworks (ADDIE, SAM, Bloom's) to ensure training effectiveness.
  • Translate learning objectives into immersive, visual training scenarios.
  • Test and refine VR simulations using user feedback.
  • Ensure training content aligns with technical data and applicable military/government requirements.
  • Oversee the development processes, workflows, and milestones.
  • Develop and coordinate curriculum, training schedules, workflows, and milestones that support AR/VR training deliverables.
  • Observe all laws, regulations, and company policies, and maintain safety standards and other applicable obligations whenever business is conducted on behalf of the company.
  • Work in a safe manner in accordance with established operating procedures and practices.
  • Perform other duties as assigned.
We recognize and appreciate the value and contributions of individuals with diverse backgrounds and experiences and welcome all qualified individuals to apply.
Job Qualifications
  • Typically requires education or formal training equivalent to a Bachelors Degree in a related field and three or more years experience developing and administering training programs.
  • Hands-on experience with Unity and/or Unity based virtual reality software, familiarity with Articulate Storyline, Camtasia, and Photoshop.
  • Experience creating VR/AR/MR/3D learning experiences.
  • Experience writing scripts, scenarios, and branching interactions.
  • Strong understanding of adult learning theory.
  • Experience working collaboratively in a multidisciplinary team environment.
  • Experience building and optimizing VR applications for standalone headsets (e.g., Meta Quest 3), including interaction design and performance tuning.
  • Ability to obtain and maintain a DoD Security Clearance.
  • Willingness to work onsite in Palmdale, and to work extended hours and travel as needed.
  • Knowledge of VR hardware platforms (e.g., Meta Quest 3).
  • The ability to maintain the confidentiality of sensitive information.
  • Willingness to work extended hours, travel as needed.
  • Work full time, 100% on-site with fellow team members in Palmdale, CA.
  • Ability to obtain and maintain DoD Security Clearance.

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About General Atomics

Sourced by ZipRecruiter

General Atomics (GA), and its affiliated companies, is one of the world's leading resources for high-technology systems development ranging from the nuclear fuel cycle to remotely piloted aircraft, airborne sensors, and advanced electric, electronic, wireless and laser technologies.

Industry

Space research administration

Company size

10,000+ Employees

Headquarters location

San Diego, CA, US

Year founded

1955