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Day Shift Unity Vr Developer Jobs in California (NOW HIRING)

Unity Engineer

San Francisco, CA · On-site

$110 - $170/hr

THE JOB Unity Developer Prisms seeks a developer with professional experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will be to ...

This role is onsite 5 days a week at our Santa Clara, CA office! What you'll do * Develop and ... Develop Unity Editor tools and scripts (C#) for asset generation, build automation, and developer ...

$90K - $105K/yr

Our Mission Prisms VR is a San Francisco-based team of educators, game developers, and engineers ... day, with in-state travel required. Some out of state travel may also be required. Equal ...

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Day Shift Unity Vr Developer information

What does a day shift Unity VR developer do?

A Day Shift Unity VR Developer is responsible for designing, developing, and maintaining virtual reality (VR) applications using the Unity game engine during standard daytime working hours. Their tasks typically include writing code, creating interactive VR experiences, optimizing performance, and collaborating with artists and designers to bring immersive environments to life. They also test and debug applications to ensure a smooth user experience and may work on projects ranging from games to training simulations and educational tools.

What are the key skills and qualifications needed to thrive as a day shift Unity VR developer, and why are they important?

To thrive as a Day Shift Unity VR Developer, you need strong proficiency in Unity 3D, C# programming, and experience with VR platforms, often supported by a degree in computer science or a related field. Familiarity with tools such as Unity Editor, VR SDKs (like Oculus or SteamVR), source control systems, and agile development methodologies is typically required. Creativity, problem-solving, and effective communication are essential soft skills to excel in collaborative, fast-paced environments. These competencies enable the development of high-quality, immersive VR experiences while meeting project deadlines and working efficiently with cross-functional teams.

What are some common challenges faced by day shift Unity VR developers, and how can they be addressed?

Day Shift Unity VR Developers often encounter challenges such as optimizing performance for diverse hardware, managing motion sickness issues, and ensuring seamless user interactions. Working closely with designers and QA teams helps identify and resolve usability concerns early. Staying updated on Unity’s latest VR tools and best practices is essential for efficient problem-solving, and regular team stand-ups during the day shift facilitate collaboration and quick troubleshooting. Proactively seeking feedback and iterating on prototypes also helps address challenges before they impact the final product.

Are Day Shift Unity Vr Developer jobs in demand?

Day Shift Unity VR Developer jobs are in growing demand as virtual reality technology expands across gaming, training, and enterprise applications. Employers seek developers skilled in Unity, C#, and 3D modeling, with opportunities increasing in sectors adopting VR solutions. The role often requires experience with VR hardware and software development environments.

Are day shift Unity VR developers in demand?

Day shift Unity VR developers are in growing demand due to the expanding virtual reality industry and increased adoption of VR applications in gaming, training, and simulation. Skills in Unity, C#, and 3D modeling are highly valued, and many companies seek developers for full-time, daytime roles to support project timelines and collaboration. The demand is expected to continue as VR technology becomes more mainstream across various sectors.

What job categories do people searching Day Shift Unity Vr Developer jobs in California look for?

The top searched job categories for Day Shift Unity Vr Developer jobs in California are:

What cities in California are hiring for Day Shift Unity Vr Developer jobs?

Cities in California with the most Day Shift Unity Vr Developer job openings:

Unity Engineer

Prisms VR

San Francisco, CA • On-site

$110 - $170/hr

Other

Posted 5 days ago


Job description

OUR MISSION

Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming K12 STEM education through experiential real-world problem‑solving powered by the next generation of spatial computing. We utilize adaptive Virtual Reality (VR) to engage, inspire, and open pathways to creative problem‑solving to rapidly improve engagement and proficiencies in Math and Science across our country and beyond. Our mission is to break down barriers to access and build STEM proficiencies at scale for all students, worldwide.

THE JOB

Unity Developer

JOB DESCRIPTION

Prisms seeks a developer with professional experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will be to create scalable and reliable interactive experiences for immersive learning of STEM content. You will also support with the development of our C# platform systems. We require a strong commitment to collaborative problem‑solving, sophisticated design, and delivering a high‑quality product.

KEY RESPONSIBILITIES
  • Design, build and maintain a modular, reusable, and resilient code base that will be used to make high‑quality, low‑footprint and performant immersive experiences.
  • Collaborate with designers to implement prototypes of novel interactive learning tools and elevate production quality through rigorous user testing.
  • Perform regular iteration and maintenance of applications, tools, and functionality to ensure the best possible performance, quality, and responsiveness.
  • Establish strategy and development pipelines to integrate with release platforms.
  • Create and improve tools used to optimize the development pipeline.
  • Continuously work to identify and optimize processes, application bottlenecks, and bugs.
  • Help maintain code quality, organization, and automation.
REQUIREMENTS
  • Commitment to transforming and reimagining STEM education.
  • Bachelor’s degree in Computer Science, Master’s degree a plus.
  • Proficiency in developing object‑oriented software, with deep experience in C# scripting.
  • Deep understanding of VR or equivalent development workflows using Unity.
  • Experience with profiling and optimizing C# code base.
  • A knack for writing clean, readable, and easily maintainable code.
  • Experience with source control (Git preferred).
  • Receptive to an iterative design process with a willingness to participate in many areas of game development.
  • Highly motivated and skilled at both working individually and collaborating with a team.
  • Strong written and verbal communication skills.
EQUAL OPPORTUNITY WORKPLACE

Prisms is an equal‑opportunity employer committed to providing an equitable and inclusive work environment that ensures that all applicants and team members are treated with dignity and respect. We will not tolerate any type of discrimination or harassment directed at any applicant or employee because of their gender, race, religion, age, disability, national origin, ancestry, sexual orientation, veteran, family, or parental status, or any other protected group characteristic. This equal opportunity and nondiscrimination policy applies to all aspects of employment including recruitment, hiring, promotions, discipline, terminations, wage and salary administration, benefits, and training.

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