AR/VR Developer (OpenXR)
Redmond, WA · On-site
Position: AR/VR Developer (OpenXR) Location: Redmond, WA Job Type: Contract Job Summary ... Unity (C#) and OpenXR plugin ecosystem, or Unreal (C++) XR pipeline, or Custom/native OpenXR ...
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Redmond, WA · On-site
Position: AR/VR Developer (OpenXR) Location: Redmond, WA Job Type: Contract Job Summary ... Unity (C#) and OpenXR plugin ecosystem, or Unreal (C++) XR pipeline, or Custom/native OpenXR ...
Quick apply
Redmond, WA · On-site
Position: AR/VR Developer (OpenXR) Location: Redmond, WA Job Type: Contract Job Summary ... Unity (C#) and OpenXR plugin ecosystem, or Unreal (C++) XR pipeline, or Custom/native OpenXR ...
Redmond, WA · On-site
AR/VR application developer (Unity Engine + AOSP + Firmware) Job Location: Redmond, WA (Onsite for 5 days a week) Job Type: Fulltime Experience: 5 to 10 Years Skills: Experience with C/C++, bash ...
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Redmond, WA · On-site
AR/VR application developer (Unity Engine + AOSP + Firmware) Job Location: Redmond, WA (Onsite for 5 days a week) Job Type: Fulltime Experience: 5 to 10 Years Skills: Experience with C/C++, bash ...
AR/VR application developer (Unity Engine + AOSP Device Software) Location: Redmond WA Onsite ... Day 1 Onsite at customer location Job Responsibilities: * Develop, debug, and document code using C ...
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AR/VR application developer (Unity Engine + AOSP Device Software) Location: Redmond WA Onsite ... Day 1 Onsite at customer location Job Responsibilities: * Develop, debug, and document code using C ...
Pittsburgh, PA · On-site
... using Unity or Unreal Engine * 3+ years of experience with various aspects of game design and ... programming languages such as Java or C# * 3+ years of experience with developing AR features for ...
Pittsburgh, PA · On-site
... using Unity or Unreal Engine * 3+ years of experience with various aspects of game design and ... programming languages such as Java or C# * 3+ years of experience with developing AR features for ...
THE JOB Unity Developer Prisms seeks a developer with professional experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will be to ...
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THE JOB Unity Developer Prisms seeks a developer with professional experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will be to ...
Austin, TX · On-site
$50/hr
Virtual Interview NEED TO BE IN AUSTIN AND WORK ONSITE CAUSE THE AR/VR LAB IS IN AUSTIN. Senior XR/Unity Developer We are hiring an XR/Unity Developer to design, develop, and implement immersive ...
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Austin, TX · On-site
$50/hr
Virtual Interview NEED TO BE IN AUSTIN AND WORK ONSITE CAUSE THE AR/VR LAB IS IN AUSTIN. Senior XR/Unity Developer We are hiring an XR/Unity Developer to design, develop, and implement immersive ...
Austin, TX · On-site
Senior XR/Unity Developer Location: Austin TX || Onsite Interview: Virtual Senior XR/Unity ... Stay updated with the latest AR/VR technologies, trends, and industry standards. * Provide ...
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Austin, TX · On-site
Senior XR/Unity Developer Location: Austin TX || Onsite Interview: Virtual Senior XR/Unity ... Stay updated with the latest AR/VR technologies, trends, and industry standards. * Provide ...
ServiceNow VR Engineer Location ... Jersey City, NJ, Tampa, FL and Tempe, AZ (Hybrid - 3 days onsite) Position Type: Fulltime ...
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ServiceNow VR Engineer Location ... Jersey City, NJ, Tampa, FL and Tempe, AZ (Hybrid - 3 days onsite) Position Type: Fulltime ...
Fredericksburg, VA · On-site
$21 - $30/hr
Yes Obsidian Labs, the applied innovation, rapid prototyping, and advanced engineering division of ... Experience developing AR/VR applications in Unity. * Experience developing multiplayer or networked ...
Fredericksburg, VA · On-site
$21 - $30/hr
Yes Obsidian Labs, the applied innovation, rapid prototyping, and advanced engineering division of ... Experience developing AR/VR applications in Unity. * Experience developing multiplayer or networked ...
Fredericksburg, VA · On-site
$21 - $30/hr
Yes Obsidian Labs, the applied innovation, rapid prototyping, and advanced engineering division of ... Experience developing AR/VR applications in Unity. * Experience developing multiplayer or networked ...
Quick apply
Fredericksburg, VA · On-site
$21 - $30/hr
Yes Obsidian Labs, the applied innovation, rapid prototyping, and advanced engineering division of ... Experience developing AR/VR applications in Unity. * Experience developing multiplayer or networked ...
Winter Park, FL · On-site
$97K - $131K/yr
Job Summary: We're looking for a mid-level Unity Developer who is eager to learn, and explore the ... In addition, integration of peripherals like Vive VR headset, Microsoft Azure Kinect, Meta VR and ...
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Winter Park, FL · On-site
$97K - $131K/yr
Job Summary: We're looking for a mid-level Unity Developer who is eager to learn, and explore the ... In addition, integration of peripherals like Vive VR headset, Microsoft Azure Kinect, Meta VR and ...
Fredericksburg, VA · On-site
$21 - $30/hr
Yes Obsidian Labs, the applied innovation, rapid prototyping, and advanced engineering division of ... Experience developing AR/VR applications in Unity. * Experience developing multiplayer or networked ...
Fredericksburg, VA · On-site
$21 - $30/hr
Yes Obsidian Labs, the applied innovation, rapid prototyping, and advanced engineering division of ... Experience developing AR/VR applications in Unity. * Experience developing multiplayer or networked ...
Winter Park, FL · On-site
Job Summary: We're looking for a mid-level Unity Developer who is eager to learn, and explore the ... In addition, integration of peripherals like Vive VR headset, Microsoft Azure Kinect, Meta VR and ...
Quick apply
Winter Park, FL · On-site
Job Summary: We're looking for a mid-level Unity Developer who is eager to learn, and explore the ... In addition, integration of peripherals like Vive VR headset, Microsoft Azure Kinect, Meta VR and ...
Austin, TX · On-site
$132K - $181K/yr
We empower our team to push the boundaries of what is possible-while learning every day in a ... Unity/Unreal or XR prototyping tools to validate interactions quickly. * Partner with developers to ...
Austin, TX · On-site
$132K - $181K/yr
We empower our team to push the boundaries of what is possible-while learning every day in a ... Unity/Unreal or XR prototyping tools to validate interactions quickly. * Partner with developers to ...
Austin, TX · On-site +1
$132K - $181K/yr
We empower our team to push the boundaries of what is possible-while learning every day in a ... Unity/Unreal or XR prototyping tools to validate interactions quickly. * Partner with developers to ...
Austin, TX · On-site +1
$132K - $181K/yr
We empower our team to push the boundaries of what is possible-while learning every day in a ... Unity/Unreal or XR prototyping tools to validate interactions quickly. * Partner with developers to ...
San Francisco, CA · Remote
$110K - $140K/yr
Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming ... Day-to-day tasks include but are not limited to: * Designing & creating characters, environments ...
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San Francisco, CA · Remote
$110K - $140K/yr
Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming ... Day-to-day tasks include but are not limited to: * Designing & creating characters, environments ...
San Francisco, CA · Remote
$21 - $25.50/hr
THE JOB Interactive Sound Designer Prisms seeks a developer with enterprise experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will ...
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San Francisco, CA · Remote
$21 - $25.50/hr
THE JOB Interactive Sound Designer Prisms seeks a developer with enterprise experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will ...
Sunnyvale, CA · On-site
$145K - $192K/yr
Senior Software Engineer - Unity 3D / XR Location: Sunnyvale, CA Duration: 6 + months Job Type ... The ideal candidate will have expertise in Unity 3D, C#, XR/VR/MR technologies , and software ...
Sunnyvale, CA · On-site
$145K - $192K/yr
Senior Software Engineer - Unity 3D / XR Location: Sunnyvale, CA Duration: 6 + months Job Type ... The ideal candidate will have expertise in Unity 3D, C#, XR/VR/MR technologies , and software ...
Unity is a major plus * Passion for interactive experiences, games, and VR/AR * Experience in VR/AR is a major plus * Computer Science Degree and an MS Degree preferred Qualifications * Developers ...
Unity is a major plus * Passion for interactive experiences, games, and VR/AR * Experience in VR/AR is a major plus * Computer Science Degree and an MS Degree preferred Qualifications * Developers ...
Sunnyvale, CA · On-site
$145K - $192K/yr
Sunnyvale, CA (onsite ) Duration : 4- 5 month Senior Software Engineer Unity 3D (XR/VR/MR) Primary Function of Position We seek a Sr Software Engineer with Unity 3D experience to join our growing ...
Sunnyvale, CA · On-site
$145K - $192K/yr
Sunnyvale, CA (onsite ) Duration : 4- 5 month Senior Software Engineer Unity 3D (XR/VR/MR) Primary Function of Position We seek a Sr Software Engineer with Unity 3D experience to join our growing ...
$10.58 - $16.70
1% of jobs
$16.70 - $22.81
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$35.05 - $41.17
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$54.43 is the 25th percentile. Wages below this are outliers.
$53.41 - $59.53
25% of jobs
The median wage is $60.47 / hr.
$59.53 - $65.65
27% of jobs
$66.29 is the 75th percentile. Wages above this are outliers.
$65.65 - $71.77
20% of jobs
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7% of jobs
$10
$59
$77

Contractor
Re-posted 19 days ago
Position: AR/VR Developer (OpenXR)
Location: Redmond, WA
Job Type: Contract
Job Summary
Responsibilities
Develop XR applications using OpenXR (end-to-end: architecture, implementation, testing, and iteration).
Build interactive features such as:
Input handling (controllers, hands, action sets, haptics) Scene/interaction systems (grabbing, ray interactions, UI in 3D) Rendering and performance optimizations (frame pacing, latency-sensitive updates) Integrate platform/runtime features where applicable (tracking spaces, anchor-like constructs, passthrough/scene understanding if available via extensions).
Create clean, testable code and contribute to basic CI/build scripts as needed.
Debug runtime/device issues (graphics, tracking, input) and provide clear repro steps and fixes.
Collaborate with product/UX and engineering stakeholders; document designs and tradeoffs.
Minimum Qualifications
3+ years of professional software development experience (or equivalent).
Hands-on experience shipping 3D real-time applications (XR, games, simulation, or visualization).
Practical experience with OpenXR (core concepts: instance/session, swapchains, spaces, actions).
Strong C/C++ and/or C# skills (depending on stack), plus solid debugging skills.
Experience with a real-time engine or framework such as:
Unity (C#) and OpenXR plugin ecosystem, or Unreal (C++) XR pipeline, or Custom/native OpenXR rendering with Vulkan/OpenGL/DirectX Understanding of rendering/perf constraints for XR (72/90/120 FPS targets, GPU/CPU bottlenecks, latency).
Preferred Qualifications
Shipped at least one OpenXR-based app or feature to production.
Experience with OpenXR extensions (e.g., hand tracking, eye gaze, foveated rendering, scene/space-related extensions).
Graphics experience: Vulkan/OpenGL/DirectX, shaders, profiling tools (RenderDoc, engine profilers).
Android XR experience (Gradle, NDK, JNI) or low-level platform integration.
Experience building reusable components/frameworks for XR interaction or app scaffolding.