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Day Shift Unity Vr Developer Jobs (NOW HIRING)

MDAEdge is seeking a skilled Unity AR/VR Developer to support Meta Oculus headset development, focusing on creating immersive training experiences powered by AI-driven interactions. The role involves ...

THE JOB Unity Developer Prisms seeks a developer with professional experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will be to ...

THE JOB Unity Developer Prisms seeks a developer with professional experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will be to ...

... using Unity or Unreal Engine * 3+ years of experience with various aspects of game design and ... programming languages such as Java or C# * 3+ years of experience with developing AR features for ...

Senior XR/Unity Developer Location: Austin TX || Onsite Interview: Virtual Senior XR/Unity ... Stay updated with the latest AR/VR technologies, trends, and industry standards. * Provide ...

Unity Developer / Programmer Location: NIWC LANT, Charleston SC 29419 Clearance: Must have a Secret ... with VR/AR development All candidates selected will be subject to a background security ...

Unity Developer / Programmer Location: NIWC LANT, Charleston SC 29419 Clearance: Must have a Secret ... with VR/AR development All candidates selected will be subject to a background security ...

AR/VR Interaction Designer

Austin, TX · On-site +1

$132K - $181K/yr

We empower our team to push the boundaries of what is possible-while learning every day in a ... Unity/Unreal or XR prototyping tools to validate interactions quickly. Partner with developers to ...

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Day Shift Unity Vr Developer information

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How much do day shift unity vr developer jobs pay per hour?

As of Sep 1, 2026, the average hourly pay for day shift unity vr developer in the United States is $59.89, according to ZipRecruiter salary data. Most workers in this role earn between $54.57 and $67.31 per hour, depending on experience, location, and employer.

What does a day shift Unity VR developer do?

A Day Shift Unity VR Developer is responsible for designing, developing, and maintaining virtual reality (VR) applications using the Unity game engine during standard daytime working hours. Their tasks typically include writing code, creating interactive VR experiences, optimizing performance, and collaborating with artists and designers to bring immersive environments to life. They also test and debug applications to ensure a smooth user experience and may work on projects ranging from games to training simulations and educational tools.

What are the key skills and qualifications needed to thrive as a day shift Unity VR developer, and why are they important?

To thrive as a Day Shift Unity VR Developer, you need strong proficiency in Unity 3D, C# programming, and experience with VR platforms, often supported by a degree in computer science or a related field. Familiarity with tools such as Unity Editor, VR SDKs (like Oculus or SteamVR), source control systems, and agile development methodologies is typically required. Creativity, problem-solving, and effective communication are essential soft skills to excel in collaborative, fast-paced environments. These competencies enable the development of high-quality, immersive VR experiences while meeting project deadlines and working efficiently with cross-functional teams.

What are some common challenges faced by day shift Unity VR developers, and how can they be addressed?

Day Shift Unity VR Developers often encounter challenges such as optimizing performance for diverse hardware, managing motion sickness issues, and ensuring seamless user interactions. Working closely with designers and QA teams helps identify and resolve usability concerns early. Staying updated on Unity’s latest VR tools and best practices is essential for efficient problem-solving, and regular team stand-ups during the day shift facilitate collaboration and quick troubleshooting. Proactively seeking feedback and iterating on prototypes also helps address challenges before they impact the final product.

Are Day Shift Unity Vr Developer jobs in demand?

Day Shift Unity VR Developer jobs are in growing demand as virtual reality technology expands across gaming, training, and enterprise applications. Employers seek developers skilled in Unity, C#, and 3D modeling, with opportunities increasing in sectors adopting VR solutions. The role often requires experience with VR hardware and software development environments.

Are day shift Unity VR developers in demand?

Day shift Unity VR developers are in growing demand due to the expanding virtual reality industry and increased adoption of VR applications in gaming, training, and simulation. Skills in Unity, C#, and 3D modeling are highly valued, and many companies seek developers for full-time, daytime roles to support project timelines and collaboration. The demand is expected to continue as VR technology becomes more mainstream across various sectors.
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Infographic showing various Day Shift Unity Vr Developer job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 67% Full Time, 27% Part Time, and 5% Contract. Highlights an 96% Physical, 1% Hybrid, and 3% Remote job distribution, with an average salary of $124,567 per year, or $59.9 per hour.

Unity AR/VR Developer (Meta Oculus Support)

MDAEdge

Remote

Full-time

Re-posted 8 days ago


Job description

Job Summary:
MDAEdge is seeking a skilled Unity AR/VR Developer to support Meta Oculus headset development, focusing on creating immersive training experiences powered by AI-driven interactions. The role involves optimizing performance for Oculus and other AR/VR platforms while collaborating with cross-functional teams to enhance employee training programs through dynamic and interactive AR/VR solutions.
Responsibilities:
• Design, develop, and optimize interactive AR/VR/MR applications using Unity & C#.
• Implement enhancements, bug fixes, and performance optimizations for Meta Oculus and other headsets.
• Collaborate with AI teams to integrate Copilot Studio, GPT-driven scenarios, and natural language processing (NLP) into training modules.
• Develop dynamic AI-generated training scenarios that adapt to user interactions in real time.
• Integrate AR/VR training modules with HR systems, LMS, and business tools using prebuilt connectors.
• Ensure smooth 3D asset pipelines, working with modeling tools and optimizing for performance.
• Troubleshoot and resolve technical issues related to Oculus SDK, ARKit, ARCore, and spatial computing.
Qualifications:
Required:
• Proficiency in Unity & C# scripting (3+ years of experience)
• Hands-on experience with Oculus SDK, ARKit, and ARCore
• Familiarity with 3D modeling tools (Blender, Maya, etc.) and asset pipelines
• Strong understanding of spatial computing, mixed reality, and VR performance optimization
• Ability to work onshore hours (8 AM – 6 PM EST)
Preferred:
• Experience with AI-driven interactions (Copilot Studio, GPT, NLP) is a plus
• Oculus experience preferred
Company:
The world doesn't have a talent shortage. It has a talent alignment problem. MDA Edge exists to fix that. Founded in , the company is headquartered in Sheridan, WY, US, , with a team of 51-200 employees. The company is currently Growth Stage.