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Contract Game Design Jobs in Oregon (NOW HIRING)

Senior Software Engineer - Exchange

OR · Remote

$160K - $240K/yr

You will design, build and scale the systems that underpin our exchange infrastructure - focusing ... Help invent what prediction market structure looks like beyond what exists today - new contract ...

... as game nights, karaoke, and ski nights. A laptop will be provided. Job Type & Location This is a Contract to Hire position based out of Beaverton, OR. Pay and Benefits The pay range for this ...

As a global leader, Pavion specializes in the design, installation, service, and maintenance of ... Own your territory - Build and execute a winning game plan that includes gathering intelligence on ...

Account Executive

Salem, OR · On-site

$87K - $122K/yr

As a global leader, Pavion specializes in the design, installation, service, and maintenance of ... Own your territory - Build and execute a winning game plan that includes gathering intelligence on ...

C++ Tutor

OR · Remote

$18 - $40/hr

... game development, and computer science coursework. * Conceptual Teaching & Problem-Solving ... Skilled at breaking down pointer arithmetic, class hierarchy design, and template metaprogramming ...

Coding Tutor

Portland, OR · Remote

$18 - $40/hr

... to creative expression, game building, web design, and real-world technology innovation ... Varsity Tutors does not contract in: Alaska, California, Colorado, Delaware, Hawaii, Maine, New ...

C++ Tutor

Portland, OR · Remote

$18 - $40/hr

... game development, and computer science coursework. * Conceptual Teaching & Problem-Solving ... Skilled at breaking down pointer arithmetic, class hierarchy design, and template metaprogramming ...

Coding Tutor

OR · Remote

$18 - $40/hr

... to creative expression, game building, web design, and real-world technology innovation ... Varsity Tutors does not contract in: Alaska, California, Colorado, Delaware, Hawaii, Maine, New ...

C++ Tutor

Eugene, OR · Remote

$18 - $40/hr

... game development, and computer science coursework. * Conceptual Teaching & Problem-Solving ... Skilled at breaking down pointer arithmetic, class hierarchy design, and template metaprogramming ...

Coding Tutor

Eugene, OR · Remote

$18 - $40/hr

... to creative expression, game building, web design, and real-world technology innovation ... Varsity Tutors does not contract in: Alaska, California, Colorado, Delaware, Hawaii, Maine, New ...

Showing results 21-40

Contract Game Design information

What are the key skills and qualifications needed to thrive as a contract game designer?

To excel in Contract Game Design, you need a solid grasp of game mechanics, prototyping, and level design, often supported by a portfolio showcasing prior experience and a related degree. Familiarity with industry-standard tools such as Unity, Unreal Engine, and graphic editing software, as well as version control systems, is usually required. Strong communication, adaptability, and time management skills help you stand out in project-based, collaborative environments. These skills are essential for effectively creating engaging games, meeting project deadlines, and working seamlessly with diverse teams and clients.

What are the typical responsibilities and challenges faced by contract game designers?

Contract game designers are often responsible for developing game concepts, creating prototypes, balancing mechanics, and collaborating with artists and programmers throughout the production cycle. They frequently work on multiple projects with varied teams, which can make quick adaptation to different game genres and workflows a common challenge. Meeting deadlines and integrating client feedback efficiently are key aspects of contract work. However, contract roles also offer valuable opportunities to expand your professional portfolio and network within the gaming industry.

What is a contract game designer?

A Contract Game Design job is a temporary or project-based role where a designer is hired to develop game mechanics, level designs, narratives, or other gameplay elements. Unlike full-time positions, contract designers work for a fixed duration or specific project milestones. They may collaborate remotely or onsite and are often responsible for prototyping, balancing gameplay, and refining features based on feedback. This role is common in freelance work, indie development, and outsourced studio collaborations.

What are the most commonly searched types of Game Design jobs in Oregon?

The most popular types of Game Design jobs in Oregon are:

What are popular job titles related to Contract Game Design jobs in Oregon?

For Contract Game Design jobs in Oregon, the most frequently searched job titles are:

What job categories do people searching Contract Game Design jobs in Oregon look for?

The top searched job categories for Contract Game Design jobs in Oregon are:

What cities in Oregon are hiring for Contract Game Design jobs?

Cities in Oregon with the most Contract Game Design job openings:

Infographic showing various Contract Game Design job openings in Oregon as of August 2026, with employment types broken down into 52% Full Time, and 48% Contract. Highlights an 68% In-person, and 32% Remote job distribution.

Senior Software Engineer - Exchange

Underdog

OR • Remote

$160K - $240K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 27 days ago


Job description

What you'll do:

Our exchange is the core technology powering our predictions market offering - we're building an entirely new foundation for sports predictions at scale, and we're looking for the engineers to help us do it right.

We are building the future of prediction markets.

  • You will design, build and scale the systems that underpin our exchange infrastructure - focusing on latency, reliability, and accuracy across the most critical paths in our platform. This means owning core components end to end, making system design decisions that matter, and optimizing performance under real, high-throughput conditions.
  • The team is responsible for the APIs (FIX+REST+WebSockets), market data syndication, and connectivity that sophisticated clients depend on to interact with our markets. You will work closely with teams across Underdog to hold a high bar on performance and availability for customers that expect both.
  • We are a team of highly accountable and ambitious people, and you see yourself the same way. This is high-ownership, high-impact work and your contributions will be visible and impactful.
  • Build and scale core exchange infrastructure - order matching, trade execution algorithms, and the data structures that underpin them
  • Build APIs and data feeds that clients depend on - REST, FIX, WebSockets - and make them fast and reliable
  • Design robust clearing infrastructure, position management, margining, and how money actually moves.
  • Drive technical relationships with our customers (market makers, traders, etc.)
  • Hunt down performance bottlenecks - in databases, internal services, and anywhere latency is costing us
  • Put systems under pressure before production does - rigorous testing of the things that can't go down
  • Help invent what prediction market structure looks like beyond what exists today - new contract types, new mechanics, etc.
  • Move fast, make calls, and own the outcome - we give real autonomy, which means real accountability.
Who you are:
  • At least 5+ years of engineering experience, with a track record on high-performance, low-latency systems
  • Strong command of highly performant programming languages (C, Rust, C++, Go, Java, or similar) and the willingness and desire to flex into others.
  • You are product minded and scope well, you make good tradeoffs, and don't need hand-holding.
  • Demonstrable experience thriving in fast-paced and ambiguous environments, where high-agency and ambition go hand-in-hand.
  • Experience in TradeFi, prediction markets, crypto exchange infrastructure or SOR
Bonus points if you have:
  • Background in sports, fantasy, or gaming.
  • Proven experience building highly available, high-volume consumer-facing systems.
  • Deep understanding of concurrency, threading models, and the tradeoffs in performance-sensitive systems

Our target starting base salary range for this position is between $160,000 and $240,000, plus target equity. Final compensation will be determined based on a variety of factors including relevant experience, skills and expertise, interview performance, and other market considerations.

What we can offer you:
  • Unlimited PTO for full-time employees (we're extremely flexible with the exception of the first few weeks before and into the NFL season)
  • 16 weeks of fully paid parental leave
  • Home office stipend
  • A virtual-first culture, but we come together a few times per year in person for offsites, trainings, hackathons, and more
  • Slack reactions for every occasion
  • 401k with up to 5% employer match
  • Company paid health, dental, vision plan options for employees and dependents, FSA, and more
  • Opportunity to celebrate your favorite sports teams through local meetups and company-sponsored events
  • Claude and ChatGPT enterprise accounts

#LI-REMOTE