You will work on the client side of a complex live mobile game, turning game design ideas into ... contracts Full time
You will work on the client side of a complex live mobile game, turning game design ideas into ... contracts Full time
Marketing Developer: Video & Playable Ads
OR · On-site +1
... game in development at Goodgame Studios, part of the Stillfront Group. Our marketing is creative ... You design the mechanic, build the 3D playable, build the Unity version of our video artist films ...
Marketing Developer: Video & Playable Ads
OR · On-site +1
... game in development at Goodgame Studios, part of the Stillfront Group. Our marketing is creative ... You design the mechanic, build the 3D playable, build the Unity version of our video artist films ...
Contract Game Design information
See Remote, OR salary details
$47K - $56.9K
1% of jobs
$56.9K - $66.8K
0% of jobs
$66.8K - $76.7K
0% of jobs
$76.7K - $86.6K
0% of jobs
$86.6K - $96.5K
1% of jobs
$96.5K - $106.3K
1% of jobs
$106.3K - $116.2K
0% of jobs
$116.2K - $126.1K
0% of jobs
$126.1K - $136K
3% of jobs
$136K - $145.9K
0% of jobs
$147.9K is the 25th percentile. Wages below this are outliers.
$145.9K - $155.8K
94% of jobs
$47K
$155.8K
How much do contract game design jobs pay per year?
What is a contract game designer?
A Contract Game Design job is a temporary or project-based role where a designer is hired to develop game mechanics, level designs, narratives, or other gameplay elements. Unlike full-time positions, contract designers work for a fixed duration or specific project milestones. They may collaborate remotely or onsite and are often responsible for prototyping, balancing gameplay, and refining features based on feedback. This role is common in freelance work, indie development, and outsourced studio collaborations.
What are the typical responsibilities and challenges faced by contract game designers?
Contract game designers are often responsible for developing game concepts, creating prototypes, balancing mechanics, and collaborating with artists and programmers throughout the production cycle. They frequently work on multiple projects with varied teams, which can make quick adaptation to different game genres and workflows a common challenge. Meeting deadlines and integrating client feedback efficiently are key aspects of contract work. However, contract roles also offer valuable opportunities to expand your professional portfolio and network within the gaming industry.
What are the key skills and qualifications needed to thrive as a contract game designer?
To excel in Contract Game Design, you need a solid grasp of game mechanics, prototyping, and level design, often supported by a portfolio showcasing prior experience and a related degree. Familiarity with industry-standard tools such as Unity, Unreal Engine, and graphic editing software, as well as version control systems, is usually required. Strong communication, adaptability, and time management skills help you stand out in project-based, collaborative environments. These skills are essential for effectively creating engaging games, meeting project deadlines, and working seamlessly with diverse teams and clients.
What are the most commonly searched types of Game Design jobs in Remote, OR?
The most popular types of Game Design jobs in Remote, OR are:
What are popular job titles related to Contract Game Design jobs in Remote, OR?
For Contract Game Design jobs in Remote, OR, the most frequently searched job titles are:
What job categories do people searching Contract Game Design jobs in Remote, OR look for?
The top searched job categories for Contract Game Design jobs in Remote, OR are:

Full-time
PTO
Posted 5 days ago
Job description
Please note: we can only consider candidates based in Europe, working in a timezone similar to Germany (CET/CEST).
YOUR MISSION
- Take an active part in game creation and specification, especially in the client development of complex multiplayer mobile games
- Help keep our players happy by developing and delivering high quality LiveOps content as part of a dedicated and passionate LiveOps team
- Deliver production ready, well structured code that holds up in a long running live game
- Find and propose the best suited architecture for new features, and weigh the trade offs with your team
- Help create and improve our asset workflows
- Collaborate in the development of innovative new games in interdisciplinary and international teams, and share your knowledge with your colleagues
- Professional experience in games development, ideally including a commercially released Unity title. We know projects get cancelled, so substantial time in production on a title that never shipped counts too
- Solid knowledge of the Unity game engine for 3D URP games and UGUI
- Confident with Git or a comparable version control system as part of your daily workflow
- Good grasp of OOP principles and software architecture, and you have at least come across data oriented design
- A basic understanding of cross-platform development, first exposure to iOS and Android mobile development is a plus
- Familiarity with asset management and Addressables
- Experience with client server applications is a plus
- Curiosity about agile development methods
- You solve problems effectively and proactively, and speak up early when something is off
- You enjoy working in an international team, communicate comfortably in English, and are happy being present and chatty on Discord throughout your working day
- Full flexibility: Work remotely or come to our modern office in Hamburg city center close to the Alster
- Work-life balance: Competitive annual leave and flexible working hours
- Join a supportive team in a pragmatic, yet challenging environment, with flat hierarchies and state-of-the-art technologies
- Work in a multicultural environment with multidisciplinary and experienced colleagues from the entire product lifecycle in a culture of continuous development and learning opportunities
- Find sparring partners within game design
- Team building: Strong collaboration between the teams, regular studio events onsite, snacks and drinks available at the office
- Contribution to public transport ticket (Deutschlandticket) for Germany-based staff
About New Moon Production
New Moon Production is a remote working Hamburg based studio, bringing new and exciting games to the market. Since 2016 we have released multiple games on many different platforms including Big Farm: Mobile Harvest, enjoyed by a quarter million players daily, the much beloved Sunshine Island, and our newest farming sim Big Farm Homestead.
The "BIG! franchise" is made up of 100+ highly talented individuals from all over the world. We believe that only the best employees can create the best products through teamwork, expertise and bringing together different ideas. Since 2021, New Moon Production has been part of Stillfront Group, one of Europe's leading game publishers with a strong focus on long-term IP growth.
Department Game Programming/Engineering Locations Remote Remote status Fully Remote Studios New Moon Production Employment types Permanent Employment contracts Full time