2

Entry Level 3D Game Design Jobs in Oregon (NOW HIRING)

Shop Technician

Redmond, OR ยท On-site

$21 - $25/hr

This entry level position will provide you with technical knowledge of additive manufacturing and ... Compensation Overview At Integrated 3D LLC, we are committed to providing our employees with a ...

Shop Technician

Redmond, OR ยท On-site

$21 - $25/hr

This entry level position will provide you with technical knowledge of additive manufacturing and ... Compensation Overview At Integrated 3D LLC, we are committed to providing our employees with a ...

About OptiTrack OptiTrack is a global leader in 3D motion tracking solutions, delivering high ... Design, develop, and maintain C++ desktop applications that interact with motion capture systems.

About OptiTrack OptiTrack is a global leader in 3D motion tracking solutions, delivering high ... What You'll Do Design, develop, and maintain C++ desktop applications that interact with motion ...

About OptiTrack OptiTrack is a global leader in 3D motion tracking solutions, delivering high ... What You'll Do ยท Design, develop, and maintain C++ desktop applications that interact with motion ...

About OptiTrack OptiTrack is a global leader in 3D motion tracking solutions, delivering high ... What You'll Do โ€ข Design, develop, and maintain C++ desktop applications that interact with motion ...

next page

Showing results 1-20

Entry Level 3D Game Design information

What is an entry level 3D game designer?

An entry level 3D game designer is a professional who creates and implements 3D environments, characters, and assets for video games, typically working under the guidance of more experienced designers and developers. They are responsible for building basic models, textures, and animations, as well as helping to design levels and gameplay elements. This role is suitable for individuals who are new to the industry and have foundational skills in 3D modeling software and a passion for gaming.

What are the key skills and qualifications needed to thrive as an entry level 3D game designer?

To thrive as an Entry Level 3D Game Designer, you need a foundational understanding of 3D modeling, game design principles, and a relevant degree or coursework in game development or art. Familiarity with industry-standard tools such as Unity, Unreal Engine, Blender, or Maya, as well as version control systems, is typically expected. Creativity, collaboration skills, and effective communication help you contribute ideas and work seamlessly with multidisciplinary teams. These skills are essential for creating engaging game experiences and efficiently realizing creative visions within technical constraints.

What are some common challenges faced by entry level 3D game designers, and how can they overcome them?

Entry-level 3D game designers often face challenges such as adapting to industry-standard software, understanding complex game engines, and effectively communicating their ideas within multidisciplinary teams. To overcome these hurdles, it's helpful to regularly practice using popular tools like Unity or Unreal Engine, seek feedback from peers, and participate in collaborative projects to build both technical and soft skills. Embracing continuous learning and being open to constructive criticism are key strategies for success and growth in this role.

What is the difference between Entry Level 3D Game Design vs Entry Level 3D Modeling?

AspectEntry Level 3D Game DesignEntry Level 3D Modeling
Required SkillsGame mechanics, level design, scripting basicsModeling, texturing, software proficiency (e.g., Blender, Maya)
Work EnvironmentGame studios, interactive media companiesAnimation studios, visual effects, game development
Common CertificationsGame design courses, software certifications3D modeling certifications, software training
Industry UsageDesigning gameplay and levelsCreating 3D assets and models

Entry Level 3D Game Design focuses on creating engaging gameplay, levels, and scripting, while Entry Level 3D Modeling emphasizes building and texturing 3D assets. Both roles often overlap in game development but serve different core functions within the industry.

What are popular job titles related to Entry Level 3D Game Design jobs in Oregon?

For Entry Level 3D Game Design jobs in Oregon, the most frequently searched job titles are:

What job categories do people searching Entry Level 3D Game Design jobs in Oregon look for?

The top searched job categories for Entry Level 3D Game Design jobs in Oregon are:

Infographic showing various Entry Level 3D Game Design job openings in Oregon as of September 2026, with employment types broken down into 1% Internship, 83% Full Time, 12% Part Time, and 4% Contract. Highlights an 81% Physical, 4% Hybrid, and 15% Remote job distribution.

Unity Developer (m/f/d) - Big Farm Homestead

OR โ€ข On-site

Full-time

PTO

Posted 14 days ago


Job description

Our Big Farm Homestead team is looking for a Unity Developer who loves building things that players actually get their hands on. You will work on the client side of a complex live mobile game, turning game design ideas into features, improvements, refactoring and LiveOps content that ship. Expect to spend your days in Unity3D, close to both the code and the content: integrating assets, tuning performance on mobile, and writing clean, well structured code your teammates enjoy working with. BFH shares its codebase and many systems with our sister game Sunshine Island, so you will collaborate closely with the Sunshine Island team, learn from what they build, and feed your own solutions back the other way.
Please note: we can only consider candidates based in Europe, working in a timezone similar to Germany (CET/CEST).
YOUR MISSION
  • Take an active part in game creation and specification, especially in the client development of complex multiplayer mobile games
  • Help keep our players happy by developing and delivering high quality LiveOps content as part of a dedicated and passionate LiveOps team
  • Deliver production ready, well structured code that holds up in a long running live game
  • Find and propose the best suited architecture for new features, and weigh the trade offs with your team
  • Help create and improve our asset workflows
  • Collaborate in the development of innovative new games in interdisciplinary and international teams, and share your knowledge with your colleagues
YOUR BACKSTORY
  • Professional experience in games development, ideally including a commercially released Unity title. We know projects get cancelled, so substantial time in production on a title that never shipped counts too
  • Solid knowledge of the Unity game engine for 3D URP games and UGUI
  • Confident with Git or a comparable version control system as part of your daily workflow
  • Good grasp of OOP principles and software architecture, and you have at least come across data oriented design
  • A basic understanding of cross-platform development, first exposure to iOS and Android mobile development is a plus
  • Familiarity with asset management and Addressables
  • Experience with client server applications is a plus
  • Curiosity about agile development methods
  • You solve problems effectively and proactively, and speak up early when something is off
  • You enjoy working in an international team, communicate comfortably in English, and are happy being present and chatty on Discord throughout your working day
WHY JOIN US?
  • Full flexibility: Work remotely or come to our modern office in Hamburg city center close to the Alster
  • Work-life balance: Competitive annual leave and flexible working hours
  • Join a supportive team in a pragmatic, yet challenging environment, with flat hierarchies and state-of-the-art technologies
  • Work in a multicultural environment with multidisciplinary and experienced colleagues from the entire product lifecycle in a culture of continuous development and learning opportunities
  • Find sparring partners within game design
  • Team building: Strong collaboration between the teams, regular studio events onsite, snacks and drinks available at the office
  • Contribution to public transport ticket (Deutschlandticket) for Germany-based staff

About New Moon Production
New Moon Production is a remote working Hamburg based studio, bringing new and exciting games to the market. Since 2016 we have released multiple games on many different platforms including Big Farm: Mobile Harvest, enjoyed by a quarter million players daily, the much beloved Sunshine Island, and our newest farming sim Big Farm Homestead.
The "BIG! franchise" is made up of 100+ highly talented individuals from all over the world. We believe that only the best employees can create the best products through teamwork, expertise and bringing together different ideas. Since 2021, New Moon Production has been part of Stillfront Group, one of Europe's leading game publishers with a strong focus on long-term IP growth.
Department Game Programming/Engineering Locations Remote Remote status Fully Remote Studios New Moon Production Employment types Permanent Employment contracts Full time