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Contract Environment Artist Jobs (NOW HIRING)

TEACHING ARTIST

Pittsburgh, PA ยท On-site

$75/hr

This part-time, contract-based role is part of a roster of Teaching Artists within the Education ... Successful Teaching Artists will prioritize: โ€ข Creating an ensemble-based learning environment ...

... bold Production Artist who thrives in todays digital media landscape. This role involves the ... Ability to work in a fast-paced, team-oriented environment, managing multiple projects and shifting ...

Contract Production Artist

Austin, TX ยท On-site

$23 - $25/hr

... Artist who thrives in today's digital media landscape. This role involves the creative and ... environment. What You'll Do * Work to create required visual assets. * Utilize programs like ...

... Artist who thrives in today's digital media landscape. This role involves the creative and ... environment. What You'll Do * Work to create required visual assets. * Utilize programs like ...

This part-time, contract-based role is part of a roster of Teaching Artists within the Education ... Creating an ensemble-based learning environment Creative risk-taking Student voice and authorship ...

$26.94 - $34.23/hr

Experience in a clinical healthcare, customer service, or art education environment * Proficiency ... contract deliverables is required. E-Verify Employer Health Research Inc. (HRI) Roswell Park ...

Teaching Artist

Princeton, NJ ยท On-site

$25 - $75/hr

Contract opportunities are available throughout the season, from September 1 through June 30 ... Foster a safe, welcoming, and inclusive learning environment for all students; adapt facilitation ...

Communicate with print vendors, packaging suppliers, and contract personnel to confirm ... dynamic environment. You will be surrounded by a talented team and have the chance to make a ...

Communicate with print vendors, packaging suppliers, and contract personnel to confirm ... dynamic environment. You will be surrounded by a talented team and have the chance to make a ...

Communicate with print vendors, packaging suppliers, and contract personnel to confirm ... dynamic environment. You will be surrounded by a talented team and have the chance to make a ...

Create an effective learning environment that fosters students' intellectual curiosity and helps ... Perform other duties as required by contract, collective bargaining agreement, and general ...

Create an effective learning environment that fosters students' intellectual curiosity and helps ... Perform other duties as required by contract, collective bargaining agreement, and general ...

Communicate with print vendors, packaging suppliers, and contract personnel to confirm ... dynamic environment. You will be surrounded by a talented team and have the chance to make a ...

Communicate with print vendors, packaging suppliers, and contract personnel to confirm ... dynamic environment. You will be surrounded by a talented team and have the chance to make a ...

Communicate with print vendors, packaging suppliers, and contract personnel to confirm ... dynamic environment. You will be surrounded by a talented team and have the chance to make a ...

Teaching Artist

Chicago, IL ยท On-site

$6.8K/mo

Create an effective learning environment that fosters students' intellectual curiosity and helps ... Perform other duties as required by contract, collective bargaining agreement, and general ...

Teaching Artist

Chicago, IL ยท On-site

$6.8K/mo

Create an effective learning environment that fosters students' intellectual curiosity and helps ... Perform other duties as required by contract, collective bargaining agreement, and general ...

PMU Artist

Mckinney, TX

$1.5K - $2.0K/mo

This is a part-time, contract opportunityperfect for an artist who wants flexibility, the ability ... Maintain sanitation standards and a professional work environment * Stay up to date on PMU trends ...

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Contract Environment Artist information

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How much do contract environment artist jobs pay per hour?

As of Jun 30, 2026, the average hourly pay for contract environment artist in the United States is $24.65, according to ZipRecruiter salary data. Most workers in this role earn between $17.55 and $27.88 per hour, depending on experience, location, and employer.

How do Contract Environment Artists typically collaborate with other team members during a game development project?

Contract Environment Artists often work closely with level designers, art directors, and technical artists to ensure that their creations align with the overall vision and technical constraints of the project. Communication is key, as they must frequently share progress updates, receive feedback, and implement revisions based on team input. While some work may be done remotely, regular meetings and use of collaborative tools like version control systems help ensure seamless integration of assets. Building positive relationships and being responsive to feedback can significantly enhance the effectiveness and satisfaction of both the artist and the team.

What are the key skills and qualifications needed to thrive as a Contract Environment Artist, and why are they important?

To thrive as a Contract Environment Artist, you need a solid understanding of 3D modeling, texturing, and digital art principles, often supported by a degree in art or related field and a strong portfolio. Proficiency with industry-standard tools such as Autodesk Maya, Blender, Substance Painter, and Unreal Engine or Unity is essential. Creativity, attention to detail, and strong communication skills help you interpret briefs and collaborate effectively with other team members. These skills ensure the creation of immersive, visually appealing environments that meet project requirements and deadlines in a freelance or contract setting.

What is the difference between Contract Environment Artist vs Contract Character Artist?

AspectContract Environment ArtistContract Character Artist
Required SkillsEnvironment modeling, texturing, scene compositionCharacter modeling, rigging, texturing
Work EnvironmentGame studios, film, VR projectsGame studios, film, VR projects
Common CertificationsPortfolio, relevant software proficiency (Maya, ZBrush)Portfolio, relevant software proficiency (Maya, ZBrush)

Both roles are specialized in digital art creation within the entertainment industry, often working in similar environments and requiring comparable skills. The main difference lies in their focus: environment artists craft immersive worlds, while character artists develop detailed characters. Candidates should consider their strengths in scene versus character work when choosing between these roles.

What is a Contract Environment Artist?

A Contract Environment Artist is a professional who creates digital environments and scenery for video games, films, or other visual media, working on a temporary or project-based contract. They are responsible for designing and building 3D models, textures, and lighting to bring immersive worlds to life. Unlike full-time employees, contract artists are hired for specific projects or timeframes, providing flexibility for both the artist and the employer. They often collaborate closely with other artists, designers, and developers to ensure the visual quality and consistency of environments. This role requires strong technical skills in industry-standard software and a keen artistic eye.
More about Contract Environment Artist jobs
What cities are hiring for Contract Environment Artist jobs? Cities with the most Contract Environment Artist job openings:
What are the most commonly searched types of Environment Artist jobs? The most popular types of Environment Artist jobs are:
What states have the most Contract Environment Artist jobs? States with the most job openings for Contract Environment Artist jobs include:
What job categories do people searching Contract Environment Artist jobs look for? The top searched job categories for Contract Environment Artist jobs are:
Infographic showing various Contract Environment Artist job openings in the United States as of June 2026, with employment types broken down into 3% As Needed, 32% Full Time, 56% Part Time, and 9% Contract. Highlights an 82% Physical, 2% Hybrid, and 16% Remote job distribution, with an average salary of $51,263 per year, or $24.6 per hour.
Material Artist - Talent Pool (2026 Opportunities)

Material Artist - Talent Pool (2026 Opportunities)

Liquid Development

Portland, OR โ€ข Remote

$24 - $28/hr

Contractor

Medical, Dental, Vision, Retirement

Posted 22 days ago


Key responsibilities

  • Create and maintain a wide range of PBR materials and surface treatments that support and elevate the project's visual direction.

  • Build and manage Substance Designer graphs for tileable materials, trims, and surface detail.

  • Collaborate with Environment Artists to ensure materials are integrated consistently and effectively across in-game environments.


Job description

Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.

Check Us Out On ArtStation:
https://www.artstation.com/liquiddevelopment

We're building our 2026 talent pool for exceptional Material Artists! By applying, you're not applying for a specific role today-instead, you're joining a curated network of creative professionals that we may reach out to as new projects emerge. While this isn't an active opening at the moment, it helps us get to know your style and experience early on. If your skills and experience align with upcoming opportunities, we'll contact you to explore a potential collaboration. Join us now to stay on our radar for exciting future work.

We are looking for a 3D Material Artists with a strong artistic eye and a passion for crafting high quality, game-ready materials. You will join an experienced team on a long-term project, working closely with Environment Art, Concept Art, and Engineering to develop materials that are visually compelling and faithful to the project's artistic direction.

Some of the cool stuff you'll be doing:

  • Create and maintain a wide range of PBR materials and surface treatments that support and elevate the project's visual direction
  • Build and manage Substance Designer graphs for both tileable materials, trims, and surface detail
  • Collaborate with Environment Artists to ensure materials are integrated consistently and effectively across in-game environments
  • Contribute to the development and documentation of material workflows, standards, and libraries
  • Track and address material-related bugs during production and post production

Requirements

What you'll bring to the table:

  • A strong portfolio with recent workdemonstrating an artistic approach to material and surface creation across a variety of styles and real-world surface types (**must submit to be considered**)
  • 3+ years of experience in video game production with at least one shipped title
  • Strong grasp of composition, color theory, and the physical properties of real-world surfaces.
  • Proficiency in Substance Designer and Substance Painter
  • Solid understanding of PBR workflows and material creation pipelines
  • Technical proficiency in game art workflows including UV layout, texel density, and texture optimization
  • Strong proactive collaboration and communication skills

This is a fully remote ongoing contract only position. At this time, this position is not available to California residents.

Due to the high volume of applications, we kindly ask you to not reach out to the Liquid Development team. Once you submit your application, you will receive a confirmation email that the hiring team will be reviewing your application. You will hear directly from our Talent Acquisition team once we have an update for you regarding your application status.

Benefits

What's in it for you?

If working on some of the biggest and best titles with some of the coolest people within the games industry isn't enough, we also offer:

  • Work alongside dynamic individuals in the gaming industry
  • Work within a company with upward career growth opportunities
  • Work Fully Remote
  • Full Time Employment Benefits for applicants located in US only include:
    • Medical, Dental, Vision benefits
    • Voluntary Long-term / Short-term Disability
    • 401K w/ company match
  • Salary RANGE: $50K - $70K per year ($24/hr to $28/hr)

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.

Note to Recruitment Agencies

Please be advised that Keywords Studios does not consider unsolicited resumes, or any form of contact initiated by unauthorized third parties, including recruitment or placement agencies, unless a pre-existing, valid agreement is in place. Any fees incurred by unauthorized third parties will not be compensated by Keywords Studios.

AI Notice

Keywords Studios is committed to fair and ethical hiring practices. We expect candidates to conduct themselves with honesty and to participate in all applications and interviews independently, presenting their own knowledge and experience. Candidates should refrain from using AI assistance or third-party tools or services that could influence, capture, or otherwise interfere with the authenticity of the assessment process.

E-Verify Notification

This Organization Participates in E-Verify

Esta Organizacion Participa en E-Verify

PERSONAL DATA PROTECTION POLICY

By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice athttps://www.keywordsstudios.com/en/applicant-privacy-notice.ย 

Role Information: EN
Studio: Liquid Development
Location: Americas, United States, Oregon
Area of Work: Art Services
Service: Create
Employment Type: Full Time, Contractor
Working Pattern: Remote